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Nvidia Is Reportedly Developing Its Own Answer to OpenClaw

Nvidia Is Reportedly Developing Its Own Answer to OpenClaw

Nvidia is on the verge of announcing its own Claw, according to Wired. Can you believe it? An Nvidia claw!

Which claw do you use for your agentic AI tasks? The lightweight Nanoclaw? The security-focused IronClaw? Oh, I can tell from your fashion sense you’re retro, and you prefer the O.G.—OpenClaw. Sometimes I get nostalgic for six weeks ago too. Simpler times!

If you don’t know what the hell I’m talking about, you’re not a depraved AI freak, which is fortunate for you. Please be aware, however, that this whole “claw” trend is moving very quickly. Nvidia’s position as the premier developer of AI chip architectures, and of CUDA, the underlying proprietary software platform behind much of the AI world, could mean Nvidia is looking to set standards for an important new tech category by getting into the claw game.

 

Claws, a hardware and software trend that started with the release of OpenClaw (formerly known as Clawdbot and Moltbot) last year, are normally wrappers for LLMs like Claude Code and OpenAI’s Codex that ostensibly function as personal assistants that can perform tasks that involve writing code and browsing the internet. Users typically set up a dedicated computer to run a claw, plug an expensive LLM subscription into it, give it access to their personal data and accounts, and then communicate with it over a messaging app like WhatsApp (Claws are also, famously, a security nightmare).

The creator of OpenClaw, Austrian software engineer and former entrepreneur Peter Steinberger, was hired by OpenAI last month. OpenAI CEO Sam Altman wrote that his mission at OpenAI is “to drive the next generation of personal agents,” and that he expects that what Steinberger creates there will “quickly become core to our product offerings.”  

According to Wired, whose reporting on Nvidia comes from anonymous leaks—or “people familiar with the company’s plans,” to use Wired’s phrase—Nvidia has been approaching enterprise software companies to discuss it’s claw platform, which is named (for now?) NemoClaw. Enterprise software platforms have been subjected to an all-out stock price assault from investors lately, whose market behavior suggests they believe the software-as-a-service (SaaS) model is overvalued due to impending automation made possible by tools like OpenClaw.

Nvidia is apparently allowing these companies free early access to NemoClaw, meaning they can source actual work tasks from claw-style AI agents, whether their systems run on Nvidia chips or not, in exchange for contributions to Nvidia’s claw project. Google, Adobe, Salesforce, Cisco, and CrowdStrike, are the potential partner companies mentioned by Wired, although they have been silent so far on whether or not they are partnering with Nvidia. 

NemoClaw is reportedly open-source, and its moniker suggests that it’s meant to be powered by the Nemotron family of open-source models, like Nemotron 3 which was announced last year. The press release for Nemotrom 3 says these models are “designed to power transparent, efficient and specialized agentic AI development across industries.” 

According to Wired’s reporting, NemoClaw will be announced at Nvidia’s GTC developer conference next week. That would mean, if the Wall Street Journal’s reporting is accurate, that it will coincide with the release of a new inference chip Nvidia plans to release as well. 



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The video game disc is dead, and Sony’s been planning to kill it for some time, according to a report out of Austria. The man who leads Sony’s discmaking operations, Sony DADC president Dietmar Tanzer, told ORF Salzburg that the company’s Thalgau plant produces 600,000 discs every day, half of which are for PlayStation. But since it’ll only be making 10 percent of that volume in 2028, it’s planning to retrain all 300 employees to work on optical microlenses instead.

Thalgau isn’t just one of Sony’s disc plants. It’s where the disc-making division is headquartered, and appears to be its only remaining wholly owned disc manufacturing facility. Sony made discs in the United States for decades, originally in Terre Haute, Indiana and later in New Jersey, but it closed the latter plant in 2011 and moved all manufacturing from Indiana to Thalgau in 2022. Today, the Indiana facility markets itself to automakers who need help packaging and assembling headlights and the like instead.

This transition didn’t happen overnight. A behind-the-scenes video from December 2024 shows that the Thalgau plant was already working on microlenses as of then:

Those lenses, too, are created using discs:

ORF Salzburg writes that Sony has now invested €30 million to manufacture these microlenses, and that mass production may begin “as early as next year.”

Microlenses are theoretically used in all kinds of emerging applications where you might want to bend light, including headsets, but it appears that Sony may cater to automakers here, too. The head of Sony’s micro optics division gave ORF Salzburg the example of “a car turn signal that is projected onto asphalt.”

All of this is to say: Sony didn’t make this decision in a hurry, and it isn’t likely to change its mind despite the predictable backlash. It’s been winding down disc manufacturing for decades, and it’s ripping off one last band-aid with PlayStation.

According to Sony DADC’s website, it has produced over 26.4 billion discs to date — the vast majority, 23 billion of them, were made between 1983 and 2022 in Terre Haute, Indiana.

#Sonys #PlayStation #disc #factory #repurposedGaming,News,PlayStation">Sony’s PlayStation disc factory is already being repurposedThe video game disc is dead, and Sony’s been planning to kill it for some time, according to a report out of Austria. The man who leads Sony’s discmaking operations, Sony DADC president Dietmar Tanzer, told ORF Salzburg that the company’s Thalgau plant produces 600,000 discs every day, half of which are for PlayStation. But since it’ll only be making 10 percent of that volume in 2028, it’s planning to retrain all 300 employees to work on optical microlenses instead.Thalgau isn’t just one of Sony’s disc plants. It’s where the disc-making division is headquartered, and appears to be its only remaining wholly owned disc manufacturing facility. Sony made discs in the United States for decades, originally in Terre Haute, Indiana and later in New Jersey, but it closed the latter plant in 2011 and moved all manufacturing from Indiana to Thalgau in 2022. Today, the Indiana facility markets itself to automakers who need help packaging and assembling headlights and the like instead.This transition didn’t happen overnight. A behind-the-scenes video from December 2024 shows that the Thalgau plant was already working on microlenses as of then:Those lenses, too, are created using discs:ORF Salzburg writes that Sony has now invested €30 million to manufacture these microlenses, and that mass production may begin “as early as next year.”Microlenses are theoretically used in all kinds of emerging applications where you might want to bend light, including headsets, but it appears that Sony may cater to automakers here, too. The head of Sony’s micro optics division gave ORF Salzburg the example of “a car turn signal that is projected onto asphalt.”All of this is to say: Sony didn’t make this decision in a hurry, and it isn’t likely to change its mind despite the predictable backlash. It’s been winding down disc manufacturing for decades, and it’s ripping off one last band-aid with PlayStation.According to Sony DADC’s website, it has produced over 26.4 billion discs to date — the vast majority, 23 billion of them, were made between 1983 and 2022 in Terre Haute, Indiana.#Sonys #PlayStation #disc #factory #repurposedGaming,News,PlayStation

video game disc is dead, and Sony’s been planning to kill it for some time, according to a report out of Austria. The man who leads Sony’s discmaking operations, Sony DADC president Dietmar Tanzer, told ORF Salzburg that the company’s Thalgau plant produces 600,000 discs every day, half of which are for PlayStation. But since it’ll only be making 10 percent of that volume in 2028, it’s planning to retrain all 300 employees to work on optical microlenses instead.

Thalgau isn’t just one of Sony’s disc plants. It’s where the disc-making division is headquartered, and appears to be its only remaining wholly owned disc manufacturing facility. Sony made discs in the United States for decades, originally in Terre Haute, Indiana and later in New Jersey, but it closed the latter plant in 2011 and moved all manufacturing from Indiana to Thalgau in 2022. Today, the Indiana facility markets itself to automakers who need help packaging and assembling headlights and the like instead.

This transition didn’t happen overnight. A behind-the-scenes video from December 2024 shows that the Thalgau plant was already working on microlenses as of then:

Those lenses, too, are created using discs:

ORF Salzburg writes that Sony has now invested €30 million to manufacture these microlenses, and that mass production may begin “as early as next year.”

Microlenses are theoretically used in all kinds of emerging applications where you might want to bend light, including headsets, but it appears that Sony may cater to automakers here, too. The head of Sony’s micro optics division gave ORF Salzburg the example of “a car turn signal that is projected onto asphalt.”

All of this is to say: Sony didn’t make this decision in a hurry, and it isn’t likely to change its mind despite the predictable backlash. It’s been winding down disc manufacturing for decades, and it’s ripping off one last band-aid with PlayStation.

According to Sony DADC’s website, it has produced over 26.4 billion discs to date — the vast majority, 23 billion of them, were made between 1983 and 2022 in Terre Haute, Indiana.

#Sonys #PlayStation #disc #factory #repurposedGaming,News,PlayStation">Sony’s PlayStation disc factory is already being repurposed

The video game disc is dead, and Sony’s been planning to kill it for some time, according to a report out of Austria. The man who leads Sony’s discmaking operations, Sony DADC president Dietmar Tanzer, told ORF Salzburg that the company’s Thalgau plant produces 600,000 discs every day, half of which are for PlayStation. But since it’ll only be making 10 percent of that volume in 2028, it’s planning to retrain all 300 employees to work on optical microlenses instead.

Thalgau isn’t just one of Sony’s disc plants. It’s where the disc-making division is headquartered, and appears to be its only remaining wholly owned disc manufacturing facility. Sony made discs in the United States for decades, originally in Terre Haute, Indiana and later in New Jersey, but it closed the latter plant in 2011 and moved all manufacturing from Indiana to Thalgau in 2022. Today, the Indiana facility markets itself to automakers who need help packaging and assembling headlights and the like instead.

This transition didn’t happen overnight. A behind-the-scenes video from December 2024 shows that the Thalgau plant was already working on microlenses as of then:

Those lenses, too, are created using discs:

ORF Salzburg writes that Sony has now invested €30 million to manufacture these microlenses, and that mass production may begin “as early as next year.”

Microlenses are theoretically used in all kinds of emerging applications where you might want to bend light, including headsets, but it appears that Sony may cater to automakers here, too. The head of Sony’s micro optics division gave ORF Salzburg the example of “a car turn signal that is projected onto asphalt.”

All of this is to say: Sony didn’t make this decision in a hurry, and it isn’t likely to change its mind despite the predictable backlash. It’s been winding down disc manufacturing for decades, and it’s ripping off one last band-aid with PlayStation.

According to Sony DADC’s website, it has produced over 26.4 billion discs to date — the vast majority, 23 billion of them, were made between 1983 and 2022 in Terre Haute, Indiana.

#Sonys #PlayStation #disc #factory #repurposedGaming,News,PlayStation

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