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Microsoft Bing gets a free Sora-powered AI video generator | TechCrunch

Microsoft Bing gets a free Sora-powered AI video generator | TechCrunch

Microsoft Bing announced today that it is introducing the Bing Video Creator to its app, which uses OpenAI’s Sora model to let users generate videos from text prompts.

OpenAI, which has a longstanding partnership with Microsoft, has locked down access to Sora‘s video generation for paying customers only. Its integration in Microsoft Bing represents the first time that it will be available for free.

Image Credits:Microsoft Bing

At launch, Bing Video Creator is not yet available on desktop, and videos can take hours to generate, even when using the “fast” mode, which is supposed to take just a few minutes.

All users, so long as they are logged into a Microsoft account, can use the Bing app to create ten video clips at no cost. Then, users have to pay 100 Microsoft Rewards points per video. These points are awarded from searching with Bing or making purchases at the Microsoft Store — for example, 5 points are awarded for each PC search using Bing, with a cap at 150 points per day.

Users can queue up to three five-second video generations at a time — as of now, there’s no way to change the length of the video. So far, videos can only be generated in a vertical 9:16 aspect ratio, perhaps priming users to share their AI creations on TikTok or Instagram. But soon, horizontal 9:16 uploads will be available as well.

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#Microsoft #Bing #free #Sorapowered #video #generator #TechCrunch

In an interview with Business Insider, Bose CMO Jim Mollica said the company had created Bose Studios as part of a move away from traditional “campaign-driven marketing.” A big element of that is going to be Bose Records, a new label the company has formed to “help break underappreciated or new artists.” The competition isn’t the big three — Sony, UMG, Warner — it’s independent labels already being squeezed in an era of bedroom producers and self-distribution.

Mollica was transparent about the real goal, though: build a library of music that Bose could feature in its commercials without having to pay the licensing rights for. He said that the company wouldn’t own the artists’ masters or take a share of their streaming or sales revenue, and that they’d be free to sign with other labels. That sounds extremely artist-friendly on its face, which is great. But there’s still a lot we don’t know about the new business venture.

Bose is primarily known for making consumer-grade audio gear that tries to put on airs. Most audiophiles will be quick to tell you that Bose products are overpriced and, at best, merely okay. What the company is undeniably great at is marketing. But selling mediocre Bluetooth speakers at inflated prices is very different from discovering talent and promoting artists. Mollica didn’t mention poaching A&R talent from other labels or any splashy celebrity partnerships to launch. Though he did mention that some “legendary Hollywood names” were attached to films and TV series being commissioned by Bose Studios.

Which brings us to another issue: a lack of focus. Simply launching a record label is hard enough. Why does Bose — again, whose primary experience is in manufacturing audio hardware — think that it can also launch a movie studio, a podcast network, and a live event production company? These are all things that Mollica said are in the works, according to Business Insider.

Sure, you could argue that Bose, as an audio company, has more of a right to dive into the music industry than those failed ventures. But they featured celebrity endorsements, partnerships with bigger labels, or, at the very least, some specific cultural hook. Bose Studios just seems desperate and unfocused.

#Bose #thinks #media #company #reasonBusiness,Entertainment,Music,News,Report">Bose thinks it can be a media company for some reasonThe history books are littered with the corpses of corporate record labels started by companies that had no business being in the music industry. Bose thinks it can be the exception to the rule. It thinks it can be Red Bull. And, while Bose has more of a right to dip its toes into the media world than Build-a-Bear, there’s little reason to believe it can succeed where so many others have failed.In an interview with Business Insider, Bose CMO Jim Mollica said the company had created Bose Studios as part of a move away from traditional “campaign-driven marketing.” A big element of that is going to be Bose Records, a new label the company has formed to “help break underappreciated or new artists.” The competition isn’t the big three — Sony, UMG, Warner — it’s independent labels already being squeezed in an era of bedroom producers and self-distribution.Mollica was transparent about the real goal, though: build a library of music that Bose could feature in its commercials without having to pay the licensing rights for. He said that the company wouldn’t own the artists’ masters or take a share of their streaming or sales revenue, and that they’d be free to sign with other labels. That sounds extremely artist-friendly on its face, which is great. But there’s still a lot we don’t know about the new business venture.Bose is primarily known for making consumer-grade audio gear that tries to put on airs. Most audiophiles will be quick to tell you that Bose products are overpriced and, at best, merely okay. What the company is undeniably great at is marketing. But selling mediocre Bluetooth speakers at inflated prices is very different from discovering talent and promoting artists. Mollica didn’t mention poaching A&R talent from other labels or any splashy celebrity partnerships to launch. Though he did mention that some “legendary Hollywood names” were attached to films and TV series being commissioned by Bose Studios.Which brings us to another issue: a lack of focus. Simply launching a record label is hard enough. Why does Bose — again, whose primary experience is in manufacturing audio hardware — think that it can also launch a movie studio, a podcast network, and a live event production company? These are all things that Mollica said are in the works, according to Business Insider.Sure, you could argue that Bose, as an audio company, has more of a right to dive into the music industry than those failed ventures. But they featured celebrity endorsements, partnerships with bigger labels, or, at the very least, some specific cultural hook. Bose Studios just seems desperate and unfocused.#Bose #thinks #media #company #reasonBusiness,Entertainment,Music,News,Report

no business being in the music industry. Bose thinks it can be the exception to the rule. It thinks it can be Red Bull. And, while Bose has more of a right to dip its toes into the media world than Build-a-Bear, there’s little reason to believe it can succeed where so many others have failed.

In an interview with Business Insider, Bose CMO Jim Mollica said the company had created Bose Studios as part of a move away from traditional “campaign-driven marketing.” A big element of that is going to be Bose Records, a new label the company has formed to “help break underappreciated or new artists.” The competition isn’t the big three — Sony, UMG, Warner — it’s independent labels already being squeezed in an era of bedroom producers and self-distribution.

Mollica was transparent about the real goal, though: build a library of music that Bose could feature in its commercials without having to pay the licensing rights for. He said that the company wouldn’t own the artists’ masters or take a share of their streaming or sales revenue, and that they’d be free to sign with other labels. That sounds extremely artist-friendly on its face, which is great. But there’s still a lot we don’t know about the new business venture.

Bose is primarily known for making consumer-grade audio gear that tries to put on airs. Most audiophiles will be quick to tell you that Bose products are overpriced and, at best, merely okay. What the company is undeniably great at is marketing. But selling mediocre Bluetooth speakers at inflated prices is very different from discovering talent and promoting artists. Mollica didn’t mention poaching A&R talent from other labels or any splashy celebrity partnerships to launch. Though he did mention that some “legendary Hollywood names” were attached to films and TV series being commissioned by Bose Studios.

Which brings us to another issue: a lack of focus. Simply launching a record label is hard enough. Why does Bose — again, whose primary experience is in manufacturing audio hardware — think that it can also launch a movie studio, a podcast network, and a live event production company? These are all things that Mollica said are in the works, according to Business Insider.

Sure, you could argue that Bose, as an audio company, has more of a right to dive into the music industry than those failed ventures. But they featured celebrity endorsements, partnerships with bigger labels, or, at the very least, some specific cultural hook. Bose Studios just seems desperate and unfocused.

#Bose #thinks #media #company #reasonBusiness,Entertainment,Music,News,Report">Bose thinks it can be a media company for some reason

The history books are littered with the corpses of corporate record labels started by companies that had no business being in the music industry. Bose thinks it can be the exception to the rule. It thinks it can be Red Bull. And, while Bose has more of a right to dip its toes into the media world than Build-a-Bear, there’s little reason to believe it can succeed where so many others have failed.

In an interview with Business Insider, Bose CMO Jim Mollica said the company had created Bose Studios as part of a move away from traditional “campaign-driven marketing.” A big element of that is going to be Bose Records, a new label the company has formed to “help break underappreciated or new artists.” The competition isn’t the big three — Sony, UMG, Warner — it’s independent labels already being squeezed in an era of bedroom producers and self-distribution.

Mollica was transparent about the real goal, though: build a library of music that Bose could feature in its commercials without having to pay the licensing rights for. He said that the company wouldn’t own the artists’ masters or take a share of their streaming or sales revenue, and that they’d be free to sign with other labels. That sounds extremely artist-friendly on its face, which is great. But there’s still a lot we don’t know about the new business venture.

Bose is primarily known for making consumer-grade audio gear that tries to put on airs. Most audiophiles will be quick to tell you that Bose products are overpriced and, at best, merely okay. What the company is undeniably great at is marketing. But selling mediocre Bluetooth speakers at inflated prices is very different from discovering talent and promoting artists. Mollica didn’t mention poaching A&R talent from other labels or any splashy celebrity partnerships to launch. Though he did mention that some “legendary Hollywood names” were attached to films and TV series being commissioned by Bose Studios.

Which brings us to another issue: a lack of focus. Simply launching a record label is hard enough. Why does Bose — again, whose primary experience is in manufacturing audio hardware — think that it can also launch a movie studio, a podcast network, and a live event production company? These are all things that Mollica said are in the works, according to Business Insider.

Sure, you could argue that Bose, as an audio company, has more of a right to dive into the music industry than those failed ventures. But they featured celebrity endorsements, partnerships with bigger labels, or, at the very least, some specific cultural hook. Bose Studios just seems desperate and unfocused.

#Bose #thinks #media #company #reasonBusiness,Entertainment,Music,News,Report
Claude Guillemot, co-founder of French video game company Ubisoft, died Friday at the age of 69.

According to French media (via Bloomberg), Guillemot died in a plane crash in the French resort town of La Baule. He was one of two people aboard the plane, both of whom died.

Guillemot founded Ubisoft with his four brothers in 1986. Since then, the company has published the Assassin’s Creed, Far Cry, Prince of Persia, and Tom Clancy video game franchises, as well as many other titles. The family retains control of Ubisoft, and Guillemot’s brother Yves is still CEO.

Guillemot was also chairman of Guillemot Corp., which makes gaming and audio accessories.

“Ubisoft was deeply saddened to learn of the death of Claude Guillemot, co-founder of the group and chairman of Guillemot Corp., in an accident,” Ubisoft said in a statement. “Our thoughts are with his family and loved ones during this difficult time. No further statements will be made at this time.””

#Ubisoft #cofounder #Claude #Guillemot #dies #plane #crash #TechCrunchclaude guillemot,ubisoft">Ubisoft co-founder Claude Guillemot dies in plane crash | TechCrunch
Claude Guillemot, co-founder of French video game company Ubisoft, died Friday at the age of 69.

According to French media (via Bloomberg), Guillemot died in a plane crash in the French resort town of La Baule. He was one of two people aboard the plane, both of whom died.







Guillemot founded Ubisoft with his four brothers in 1986. Since then, the company has published the Assassin’s Creed, Far Cry, Prince of Persia, and Tom Clancy video game franchises, as well as many other titles. The family retains control of Ubisoft, and Guillemot’s brother Yves is still CEO.

Guillemot was also chairman of Guillemot Corp., which makes gaming and audio accessories.

“Ubisoft was deeply saddened to learn of the death of Claude Guillemot, co-founder of the group and chairman of Guillemot Corp., in an accident,” Ubisoft said in a statement. “Our thoughts are with his family and loved ones during this difficult time. No further statements will be made at this time.””
#Ubisoft #cofounder #Claude #Guillemot #dies #plane #crash #TechCrunchclaude guillemot,ubisoft

According to French media (via Bloomberg), Guillemot died in a plane crash in the French resort town of La Baule. He was one of two people aboard the plane, both of whom died.

Guillemot founded Ubisoft with his four brothers in 1986. Since then, the company has published the Assassin’s Creed, Far Cry, Prince of Persia, and Tom Clancy video game franchises, as well as many other titles. The family retains control of Ubisoft, and Guillemot’s brother Yves is still CEO.

Guillemot was also chairman of Guillemot Corp., which makes gaming and audio accessories.

“Ubisoft was deeply saddened to learn of the death of Claude Guillemot, co-founder of the group and chairman of Guillemot Corp., in an accident,” Ubisoft said in a statement. “Our thoughts are with his family and loved ones during this difficult time. No further statements will be made at this time.””

#Ubisoft #cofounder #Claude #Guillemot #dies #plane #crash #TechCrunchclaude guillemot,ubisoft">Ubisoft co-founder Claude Guillemot dies in plane crash | TechCrunch

Claude Guillemot, co-founder of French video game company Ubisoft, died Friday at the age of 69.

According to French media (via Bloomberg), Guillemot died in a plane crash in the French resort town of La Baule. He was one of two people aboard the plane, both of whom died.

Guillemot founded Ubisoft with his four brothers in 1986. Since then, the company has published the Assassin’s Creed, Far Cry, Prince of Persia, and Tom Clancy video game franchises, as well as many other titles. The family retains control of Ubisoft, and Guillemot’s brother Yves is still CEO.

Guillemot was also chairman of Guillemot Corp., which makes gaming and audio accessories.

“Ubisoft was deeply saddened to learn of the death of Claude Guillemot, co-founder of the group and chairman of Guillemot Corp., in an accident,” Ubisoft said in a statement. “Our thoughts are with his family and loved ones during this difficult time. No further statements will be made at this time.””

#Ubisoft #cofounder #Claude #Guillemot #dies #plane #crash #TechCrunchclaude guillemot,ubisoft

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