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Switch 2 listings on eBay: Be careful

Switch 2 listings on eBay: Be careful

As of this writing, we’re about five hours away from the first midnight launch parties for the Switch 2 here in the United States. However, over on eBay, we identified more than 100 listings for the yet-to-be-released Switch 2 console.

Nintendo expects to sell 20 million Switch 2 units in the next year, but preorders have been very hard to come by for many gamers. (Check the latest stock ahead of the launch.) That can make eBay listings very tempting.

Most eBay listings for the console are priced between $650 and $750, which is a lot to ask considering that most of these sellers don’t yet have the console in hand. Although the console has been released overseas in countries like Australia, the first units won’t be released in the United States until 12:01 a.m. on June 5. For gamers waiting on delivery, it could take days or weeks for their console to arrive.

While some of the eBay sellers we identified are based in Australia, and thus may actually have the console, other U.S.-based sellers are only promising to sell the console after their “confirmed preorder” arrives. Some sellers are using alleged screenshots of Walmart and Target preorder confirmation pages or shipping tracking details. I know these listings can be tempting, but as Mashable’s Tech Editor, I recommend purchasing through the retailers themselves.

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Nintendo has actually taken steps to discourage this type of opportunism — at least, in Japan. In Nintendo’s home country, the game company is working directly with third-party seller platforms like Mercari and Rakuten to ban Switch 2 listings after the launch, according to The Verge. Unfortunately, those plans don’t include the United States.

I would be extremely skeptical of these listings, at least for now. The only Switch 2 units we know for certain have been delivered so far are review units, like the one received by Mashable earlier today.

So, while you can try your luck on eBay listings, we recommend exercising patience. Hopefully, once the console officially launches, retailers will have a steadier inventory available for sale. Plus, we never want to encourage hoarding and price gouging.

We reached out to eBay to ask if the early Switch 2 eBay listings violated any of their policies, and we’ll update this post if we hear back. In the meantime, keep checking Nintendo and its official Switch 2 retailers to see if they have the console in stock yet:

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#Switch #listings #eBay #careful

On a Monday afternoon in March, I watched a pixel-art avatar prowl the corridors of a virtual office campus looking for a buddy. With dark brown hair and stubbled chin, the sprite was a representation of me—an AI agent instructed to converse with other people’s agents to see if we might vibe in real life. It jumped into its first interaction: “I’m Joel, by the way.”

Running the simulation were three London-based developers: Tomáš Hrdlička and siblings Joon Sang and Uri Lee. The thesis behind their project, Pixel Societies, is that personalized AI agents could help to match real people with highly compatible colleagues, friends, and even romantic partners.

Each agent runs atop a customized version of a large language model, fed with a mixture of publicly available data about a person and any additional information they supply. The agents are supposed to function as high-fidelity digital twins, faithfully replicating a person’s manner, speech, interests, and so on.

Let loose in simulation, my agent was more like a Hyde to my Jekyll. “I’m always looking for the less-glamorous side of the story,” it said to one agent, one of several journalistic clichés it spouted. “Hype is my daily bread,” it told another. It hallucinated a reporting trip to Sweden and, later, a nonexistent story it said I had been cooking up. It cut short multiple conversations with the phrase, “Let’s skip the pleasantries.”

Pixel Societies remains a bare-bones proof-of-concept, and because I offered up little personal data—the responses to a brief personality quiz and links to my public-facing social media—my agent was doomed to life as a walking, talking LinkedIn post. But the developers theorize that deeply trained agents could cycle through interactions at warp speed, gathering intel that their owners could use to find real-world companionship.

“As humans, we only live one life. But what if we could live a million?” says Joon Sang Lee. “It would give us more breadth to experiment.”

“A Spicy Personality”

Pixel Societies was born in early March at a hackathon at University College London hosted by Nvidia, HPE, and Anthropic. Hrdlička and Joon Sang Lee are both members of Unicorn Mafia, an invitation-only group of developers who regularly compete in these kinds of engineering contests. In this case, contestants were told simply to build something simulation-related.

Over two days, along with Uri Lee, they developed Pixel Societies, using an image model to generate the sprites and coding automation tools to flesh out the codebase. Then they simulated a mini-hackathon within the virtual world they had created, populated with agents representing the other contestants. Anthropic awarded the team a prize for the best use of its agent tools.

I ran into Hrdlička a couple of weeks later at a workshop about OpenClaw, an agentic personal assistant software that blew up in January and whose creator was later hired by OpenAI. (In its simulation, Joelbot interacted with agents belonging to other people at the OpenClaw workshop.) Pixel Societies draws heavy inspiration from OpenClaw, which broke ground with the invention of a “soul file” that informed each agent’s unique identity. “It’s like giving an agent an actually spicy personality. That’s what we used to make the characters feel alive,” says Hrdlička.

Encouraged by the reception at the hackathon and among fellow Unicorn Mafia members, the trio intends to turn Pixel Societies into something that looks less like a closed-loop simulator and more like a social platform where agents interact freely and continuously, with the aim of stoking fruitful real-world relationships. They have not yet landed on a business model, but options include selling virtual items for avatar customization and credits for additional simulations.

#Agents #Coming #Dating #Lifeartificial intelligence,agentic ai,startups,dating">AI Agents Are Coming for Your Dating LifeOn a Monday afternoon in March, I watched a pixel-art avatar prowl the corridors of a virtual office campus looking for a buddy. With dark brown hair and stubbled chin, the sprite was a representation of me—an AI agent instructed to converse with other people’s agents to see if we might vibe in real life. It jumped into its first interaction: “I’m Joel, by the way.”Running the simulation were three London-based developers: Tomáš Hrdlička and siblings Joon Sang and Uri Lee. The thesis behind their project, Pixel Societies, is that personalized AI agents could help to match real people with highly compatible colleagues, friends, and even romantic partners.Each agent runs atop a customized version of a large language model, fed with a mixture of publicly available data about a person and any additional information they supply. The agents are supposed to function as high-fidelity digital twins, faithfully replicating a person’s manner, speech, interests, and so on.Let loose in simulation, my agent was more like a Hyde to my Jekyll. “I’m always looking for the less-glamorous side of the story,” it said to one agent, one of several journalistic clichés it spouted. “Hype is my daily bread,” it told another. It hallucinated a reporting trip to Sweden and, later, a nonexistent story it said I had been cooking up. It cut short multiple conversations with the phrase, “Let’s skip the pleasantries.”Pixel Societies remains a bare-bones proof-of-concept, and because I offered up little personal data—the responses to a brief personality quiz and links to my public-facing social media—my agent was doomed to life as a walking, talking LinkedIn post. But the developers theorize that deeply trained agents could cycle through interactions at warp speed, gathering intel that their owners could use to find real-world companionship.“As humans, we only live one life. But what if we could live a million?” says Joon Sang Lee. “It would give us more breadth to experiment.”“A Spicy Personality”Pixel Societies was born in early March at a hackathon at University College London hosted by Nvidia, HPE, and Anthropic. Hrdlička and Joon Sang Lee are both members of Unicorn Mafia, an invitation-only group of developers who regularly compete in these kinds of engineering contests. In this case, contestants were told simply to build something simulation-related.Over two days, along with Uri Lee, they developed Pixel Societies, using an image model to generate the sprites and coding automation tools to flesh out the codebase. Then they simulated a mini-hackathon within the virtual world they had created, populated with agents representing the other contestants. Anthropic awarded the team a prize for the best use of its agent tools.I ran into Hrdlička a couple of weeks later at a workshop about OpenClaw, an agentic personal assistant software that blew up in January and whose creator was later hired by OpenAI. (In its simulation, Joelbot interacted with agents belonging to other people at the OpenClaw workshop.) Pixel Societies draws heavy inspiration from OpenClaw, which broke ground with the invention of a “soul file” that informed each agent’s unique identity. “It’s like giving an agent an actually spicy personality. That’s what we used to make the characters feel alive,” says Hrdlička.Encouraged by the reception at the hackathon and among fellow Unicorn Mafia members, the trio intends to turn Pixel Societies into something that looks less like a closed-loop simulator and more like a social platform where agents interact freely and continuously, with the aim of stoking fruitful real-world relationships. They have not yet landed on a business model, but options include selling virtual items for avatar customization and credits for additional simulations.#Agents #Coming #Dating #Lifeartificial intelligence,agentic ai,startups,dating

AI agent instructed to converse with other people’s agents to see if we might vibe in real life. It jumped into its first interaction: “I’m Joel, by the way.”

Running the simulation were three London-based developers: Tomáš Hrdlička and siblings Joon Sang and Uri Lee. The thesis behind their project, Pixel Societies, is that personalized AI agents could help to match real people with highly compatible colleagues, friends, and even romantic partners.

Each agent runs atop a customized version of a large language model, fed with a mixture of publicly available data about a person and any additional information they supply. The agents are supposed to function as high-fidelity digital twins, faithfully replicating a person’s manner, speech, interests, and so on.

Let loose in simulation, my agent was more like a Hyde to my Jekyll. “I’m always looking for the less-glamorous side of the story,” it said to one agent, one of several journalistic clichés it spouted. “Hype is my daily bread,” it told another. It hallucinated a reporting trip to Sweden and, later, a nonexistent story it said I had been cooking up. It cut short multiple conversations with the phrase, “Let’s skip the pleasantries.”

Pixel Societies remains a bare-bones proof-of-concept, and because I offered up little personal data—the responses to a brief personality quiz and links to my public-facing social media—my agent was doomed to life as a walking, talking LinkedIn post. But the developers theorize that deeply trained agents could cycle through interactions at warp speed, gathering intel that their owners could use to find real-world companionship.

“As humans, we only live one life. But what if we could live a million?” says Joon Sang Lee. “It would give us more breadth to experiment.”

“A Spicy Personality”

Pixel Societies was born in early March at a hackathon at University College London hosted by Nvidia, HPE, and Anthropic. Hrdlička and Joon Sang Lee are both members of Unicorn Mafia, an invitation-only group of developers who regularly compete in these kinds of engineering contests. In this case, contestants were told simply to build something simulation-related.

Over two days, along with Uri Lee, they developed Pixel Societies, using an image model to generate the sprites and coding automation tools to flesh out the codebase. Then they simulated a mini-hackathon within the virtual world they had created, populated with agents representing the other contestants. Anthropic awarded the team a prize for the best use of its agent tools.

I ran into Hrdlička a couple of weeks later at a workshop about OpenClaw, an agentic personal assistant software that blew up in January and whose creator was later hired by OpenAI. (In its simulation, Joelbot interacted with agents belonging to other people at the OpenClaw workshop.) Pixel Societies draws heavy inspiration from OpenClaw, which broke ground with the invention of a “soul file” that informed each agent’s unique identity. “It’s like giving an agent an actually spicy personality. That’s what we used to make the characters feel alive,” says Hrdlička.

Encouraged by the reception at the hackathon and among fellow Unicorn Mafia members, the trio intends to turn Pixel Societies into something that looks less like a closed-loop simulator and more like a social platform where agents interact freely and continuously, with the aim of stoking fruitful real-world relationships. They have not yet landed on a business model, but options include selling virtual items for avatar customization and credits for additional simulations.

#Agents #Coming #Dating #Lifeartificial intelligence,agentic ai,startups,dating">AI Agents Are Coming for Your Dating Life

On a Monday afternoon in March, I watched a pixel-art avatar prowl the corridors of a virtual office campus looking for a buddy. With dark brown hair and stubbled chin, the sprite was a representation of me—an AI agent instructed to converse with other people’s agents to see if we might vibe in real life. It jumped into its first interaction: “I’m Joel, by the way.”

Running the simulation were three London-based developers: Tomáš Hrdlička and siblings Joon Sang and Uri Lee. The thesis behind their project, Pixel Societies, is that personalized AI agents could help to match real people with highly compatible colleagues, friends, and even romantic partners.

Each agent runs atop a customized version of a large language model, fed with a mixture of publicly available data about a person and any additional information they supply. The agents are supposed to function as high-fidelity digital twins, faithfully replicating a person’s manner, speech, interests, and so on.

Let loose in simulation, my agent was more like a Hyde to my Jekyll. “I’m always looking for the less-glamorous side of the story,” it said to one agent, one of several journalistic clichés it spouted. “Hype is my daily bread,” it told another. It hallucinated a reporting trip to Sweden and, later, a nonexistent story it said I had been cooking up. It cut short multiple conversations with the phrase, “Let’s skip the pleasantries.”

Pixel Societies remains a bare-bones proof-of-concept, and because I offered up little personal data—the responses to a brief personality quiz and links to my public-facing social media—my agent was doomed to life as a walking, talking LinkedIn post. But the developers theorize that deeply trained agents could cycle through interactions at warp speed, gathering intel that their owners could use to find real-world companionship.

“As humans, we only live one life. But what if we could live a million?” says Joon Sang Lee. “It would give us more breadth to experiment.”

“A Spicy Personality”

Pixel Societies was born in early March at a hackathon at University College London hosted by Nvidia, HPE, and Anthropic. Hrdlička and Joon Sang Lee are both members of Unicorn Mafia, an invitation-only group of developers who regularly compete in these kinds of engineering contests. In this case, contestants were told simply to build something simulation-related.

Over two days, along with Uri Lee, they developed Pixel Societies, using an image model to generate the sprites and coding automation tools to flesh out the codebase. Then they simulated a mini-hackathon within the virtual world they had created, populated with agents representing the other contestants. Anthropic awarded the team a prize for the best use of its agent tools.

I ran into Hrdlička a couple of weeks later at a workshop about OpenClaw, an agentic personal assistant software that blew up in January and whose creator was later hired by OpenAI. (In its simulation, Joelbot interacted with agents belonging to other people at the OpenClaw workshop.) Pixel Societies draws heavy inspiration from OpenClaw, which broke ground with the invention of a “soul file” that informed each agent’s unique identity. “It’s like giving an agent an actually spicy personality. That’s what we used to make the characters feel alive,” says Hrdlička.

Encouraged by the reception at the hackathon and among fellow Unicorn Mafia members, the trio intends to turn Pixel Societies into something that looks less like a closed-loop simulator and more like a social platform where agents interact freely and continuously, with the aim of stoking fruitful real-world relationships. They have not yet landed on a business model, but options include selling virtual items for avatar customization and credits for additional simulations.

#Agents #Coming #Dating #Lifeartificial intelligence,agentic ai,startups,dating

If you like playing daily word games like Wordle, then Hurdle is a great game to add to your routine.

There are five rounds to the game. The first round sees you trying to guess the word, with correct, misplaced, and incorrect letters shown in each guess. If you guess the correct answer, it’ll take you to the next hurdle, providing the answer to the last hurdle as your first guess. This can give you several clues or none, depending on the words. For the final hurdle, every correct answer from previous hurdles is shown, with correct and misplaced letters clearly shown.

An important note is that the number of times a letter is highlighted from previous guesses does necessarily indicate the number of times that letter appears in the final hurdle.

Mashable 101 Fan Fave: Nominate your favorite creators today

If you find yourself stuck at any step of today’s Hurdle, don’t worry! We have you covered.

Hurdle Word 1 hint

An authorized person.

Hurdle Word 1 answer

PROXY

Hurdle Word 2 hint

Grooming product.

Hurdle Word 2 Answer

BRUSH

Mashable 101 Fan Fave: Nominate your favorite creators today

Hurdle Word 3 hint

A small dish.

Hurdle Word 3 answer

PETRI

Hurdle Word 4 hint

Quick.

Hurdle Word 4 answer

RAPID

Final Hurdle hint

Baby dog.

Hurdle Word 5 answer

PUPPY

If you’re looking for more puzzles, Mashable’s got games now! Check out our games hub for Mahjong, Sudoku, free crossword, and more.

#Todays #Hurdle #hints #answers #April">Today’s Hurdle hints and answers for April 13, 2026
                                                            If you like playing daily word games like Wordle, then Hurdle is a great game to add to your routine. There are five rounds to the game. The first round sees you trying to guess the word, with correct, misplaced, and incorrect letters shown in each guess. If you guess the correct answer, it’ll take you to the next hurdle, providing the answer to the last hurdle as your first guess. This can give you several clues or none, depending on the words. For the final hurdle, every correct answer from previous hurdles is shown, with correct and misplaced letters clearly shown.An important note is that the number of times a letter is highlighted from previous guesses does necessarily indicate the number of times that letter appears in the final hurdle. 
Mashable 101 Fan Fave: Nominate your favorite creators todayIf you find yourself stuck at any step of today’s Hurdle, don’t worry! We have you covered.
        SEE ALSO:
        
            Hurdle: Everything you need to know to find the answers
            
        
    
Hurdle Word 1 hintAn authorized person.
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            Apple’s new M3 MacBook Air is 0 off at Amazon. And yes, I’m tempted.
            
        
    
Hurdle Word 1 answerPROXY
        
            Mashable Top Stories
        
        
    
Hurdle Word 2 hintGrooming product.
        SEE ALSO:
        
            Wordle today: Answer, hints for April 13, 2026
            
        
    
Hurdle Word 2 AnswerBRUSHMashable 101 Fan Fave: Nominate your favorite creators todayHurdle Word 3 hintA small dish. 
        SEE ALSO:
        
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Hurdle Word 3 answerPETRIHurdle Word 4 hintQuick.Hurdle Word 4 answerRAPIDFinal Hurdle hintBaby dog.
        SEE ALSO:
        
            Mahjong, Sudoku, free crossword, and more: Games available on Mashable
            
        
    
Hurdle Word 5 answerPUPPYIf you’re looking for more puzzles, Mashable’s got games now! Check out our games hub for Mahjong, Sudoku, free crossword, and more.

                    
                                            
                            
                        
                                    #Todays #Hurdle #hints #answers #April

Wordle, then Hurdle is a great game to add to your routine.

There are five rounds to the game. The first round sees you trying to guess the word, with correct, misplaced, and incorrect letters shown in each guess. If you guess the correct answer, it’ll take you to the next hurdle, providing the answer to the last hurdle as your first guess. This can give you several clues or none, depending on the words. For the final hurdle, every correct answer from previous hurdles is shown, with correct and misplaced letters clearly shown.

An important note is that the number of times a letter is highlighted from previous guesses does necessarily indicate the number of times that letter appears in the final hurdle.

Mashable 101 Fan Fave: Nominate your favorite creators today

If you find yourself stuck at any step of today’s Hurdle, don’t worry! We have you covered.

Hurdle Word 1 hint

An authorized person.

Hurdle Word 1 answer

PROXY

Hurdle Word 2 hint

Grooming product.

Hurdle Word 2 Answer

BRUSH

Mashable 101 Fan Fave: Nominate your favorite creators today

Hurdle Word 3 hint

A small dish.

Hurdle Word 3 answer

PETRI

Hurdle Word 4 hint

Quick.

Hurdle Word 4 answer

RAPID

Final Hurdle hint

Baby dog.

Hurdle Word 5 answer

PUPPY

If you’re looking for more puzzles, Mashable’s got games now! Check out our games hub for Mahjong, Sudoku, free crossword, and more.

#Todays #Hurdle #hints #answers #April">Today’s Hurdle hints and answers for April 13, 2026

If you like playing daily word games like Wordle, then Hurdle is a great game to add to your routine.

There are five rounds to the game. The first round sees you trying to guess the word, with correct, misplaced, and incorrect letters shown in each guess. If you guess the correct answer, it’ll take you to the next hurdle, providing the answer to the last hurdle as your first guess. This can give you several clues or none, depending on the words. For the final hurdle, every correct answer from previous hurdles is shown, with correct and misplaced letters clearly shown.

An important note is that the number of times a letter is highlighted from previous guesses does necessarily indicate the number of times that letter appears in the final hurdle.

Mashable 101 Fan Fave: Nominate your favorite creators today

If you find yourself stuck at any step of today’s Hurdle, don’t worry! We have you covered.

Hurdle Word 1 hint

An authorized person.

Hurdle Word 1 answer

PROXY

Hurdle Word 2 hint

Grooming product.

Hurdle Word 2 Answer

BRUSH

Mashable 101 Fan Fave: Nominate your favorite creators today

Hurdle Word 3 hint

A small dish.

Hurdle Word 3 answer

PETRI

Hurdle Word 4 hint

Quick.

Hurdle Word 4 answer

RAPID

Final Hurdle hint

Baby dog.

Hurdle Word 5 answer

PUPPY

If you’re looking for more puzzles, Mashable’s got games now! Check out our games hub for Mahjong, Sudoku, free crossword, and more.

#Todays #Hurdle #hints #answers #April

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