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Inside the Biden Administration’s Unpublished Report on AI Safety

Inside the Biden Administration’s Unpublished Report on AI Safety

At a computer security conference in Arlington, Virginia, last October, a few dozen AI researchers took part in a first-of-its-kind exercise in “red teaming,” or stress-testing a cutting-edge language model and other artificial intelligence systems. Over the course of two days, the teams identified 139 novel ways to get the systems to misbehave including by generating misinformation or leaking personal data. More importantly, they showed shortcomings in a new US government standard designed to help companies test AI systems.

The National Institute of Standards and Technology (NIST) didn’t publish a report detailing the exercise, which was finished toward the end of the Biden administration. The document might have helped companies assess their own AI systems, but sources familiar with the situation, who spoke on condition of anonymity, say it was one of several AI documents from NIST that were not published for fear of clashing with the incoming administration.

“It became very difficult, even under [president Joe] Biden, to get any papers out,” says a source who was at NIST at the time. “It felt very like climate change research or cigarette research.”

Neither NIST nor the Commerce Department responded to a request for comment.

Before taking office, President Donald Trump signaled that he planned to reverse Biden’s Executive Order on AI. Trump’s administration has since steered experts away from studying issues such as algorithmic bias or fairness in AI systems. The AI Action plan released in July explicitly calls for NIST’s AI Risk Management Framework to be revised “to eliminate references to misinformation, Diversity, Equity, and Inclusion, and climate change.”

Ironically, though, Trump’s AI Action plan also calls for exactly the kind of exercise that the unpublished report covered. It calls for numerous agencies along with NIST to “coordinate an AI hackathon initiative to solicit the best and brightest from US academia to test AI systems for transparency, effectiveness, use control, and security vulnerabilities.”

The red-teaming event was organized through NIST’s Assessing Risks and Impacts of AI (ARIA) program in collaboration with Humane Intelligence, a company that specializes in testing AI systems saw teams attack tools. The event took place at the Conference on Applied Machine Learning in Information Security (CAMLIS).

The CAMLIS Red Teaming report describes the effort to probe several cutting edge AI systems including Llama, Meta’s open source large language model; Anote, a platform for building and fine-tuning AI models; a system that blocks attacks on AI systems from Robust Intelligence, a company that was acquired by CISCO; and a platform for generating AI avatars from the firm Synthesia. Representatives from each of the companies also took part in the exercise.

Participants were asked to use the NIST AI 600-1 framework to assess AI tools. The framework covers risk categories including generating misinformation or cybersecurity attacks, leaking private user information or critical information about related AI systems, and the potential for users to become emotionally attached to AI tools.

The researchers discovered various tricks for getting the models and tools tested to jump their guardrails and generate misinformation, leak personal data, and help craft cybersecurity attacks. The report says that those involved saw that some elements of the NIST framework were more useful than others. The report says that some of NIST’s risk categories were insufficiently defined to be useful in practice.

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Gudtrip is a cannabis vape pen from blockchain hardware manufacturer Puffpaw that is touting its ability to allow consumers to earn bitcoin while they smoke weed. Each of the company’s individual vape pen products has $2-3 worth of bitcoin attached to it, which can be redeemed via a QR code or NFC connection within the company’s associated mobile app. While Gudtrip has been criticized for effectively gamifying smoking marijuana, they claim that there is no direct reward tied to hitting the vape pen and seemingly have changed language on their website that previously claimed “Every hit earns crypto.”

Currently, Gudtrip’s vape pen is sold only in California, where recreational cannabis is legal. Buyers activate the pen by scanning a QR code or tapping via NFC to connect it to the Gudtrip app, which unlocks the bitcoin reward as an upfront loyalty payment. The app then tracks puff-seconds of usage and displays the data purely as a personal awareness feature, much like a step counter or sleep tracker on a fitness device. Users can check in daily to build streaks that boost non-monetary virtual points awarded in the app, but according to Gudtrip, those points exist only for record-keeping inside the app and cannot be redeemed for cash, products, or any other value. Puffpaw describes Gudtrip as building a user-powered network that mixes cannabis, Bitcoin, and artificial intelligence.

Gudtrip has opted for using bitcoin for their crypto rewards program rather than creating their own crypto token out of thin air. Many marketing gimmicks have been tried around crypto rewards that turned out to be nothing more than pump and dump schemes by many businesses over the years, including in the marijuana industry. Perhaps the most notorious crossover between the crypto and marijuana industries was Potcoin. Dennis Rodman infamously went to North Korea on a trip that was sponsored by the marijuana-themed altcoin. The promotion drove an immediate price surge, with the coin jumping nearly 97% to more than $0.18 shortly after Rodman arrived in Pyongyang on June 13, 2017, lifting its market capitalization near $40 million. However, after Potcoin hit an all-time high of roughly $0.51 in late 2017, it has since lost more than 99% of its value and now trades around $0.0008.

With all that said, reporting from DL News has indicated Puffpaw did at one point explicitly tell customers that a token would be launched in the future in a now-deleted post on X. Additionally, reward points in crypto-related apps are oftentimes eventually converted to crypto tokens with real monetary value. Previous reporting from Protos also indicates Gudtrip previously said rewards would be made via a token known as VAPE.

Gudtrip has also faced some backlash due to the perceived gamification of vaping (a characterization that the company explicitly rejects). Health researchers raised specific concerns to DL News after reviewing the product’s marketing. Joshua Gowin, an associate professor who studies frequent cannabis use, said gamifying cannabis use certainly sounds like habit-formation is the goal. Janna Cousijn, who leads the Neuroscience of Addiction Lab at Erasmus University Rotterdam, called it potentially a very dangerous and unethical device that could stimulate the development of addiction. Other experts warned that incentives tied to frequent use could impair health decisions and increase risks such as anxiety, memory issues, and respiratory effects.

In response, Gudtrip founder Reffo Tse posted on X to correct what he called factual errors in media coverage. Tse wrote that the product records puff-seconds for user awareness only and that there is no financial reward of any kind tied to consumption. He emphasized that the bitcoin loyalty payment is issued upfront to every customer and is not scaled to, gated by, or associated with the level, frequency, or duration of use. “We believe that an adult in a legal market who has visibility into their own consumption is better positioned to avoid problematic use than one who does not,” Tse added.

The gamification of everything is becoming an increasing concern of many, and crypto often plays a key role in this trend of turning the entire world into one big casino. One recent example is Tuyo, a DeFi-powered Visa debit card that runs on crypto and includes a “buy now, pay maybe” feature that randomly waives fees on selected purchases through an undisclosed algorithm. The system frames ordinary spending as a game of chance, with critics describing it as engineered addiction that preys on the same psychological triggers found in casinos and loot boxes.

Prediction markets have drawn similar scrutiny. Platforms such as Kalshi and Polymarket allow bets on real-world events including elections, but reports show campaign staffers have used non-public internal polling data to place profitable trades before the information reached the public. A U.S. soldier is also facing federal charges related to prediction market trades surrounding the capture of Venezuela’s Nicolas Maduro. These prediction market platforms have suspended users for suspected insider activity and are increasingly cooperating with law enforcement, but regulators and lawmakers continue to highlight the uneven playing field that favors those with inside information.

Gudtrip itself also includes the ability for awarded bitcoin to be seamlessly transferred to other more speculative, AI-directed investments such as decentralized finance (DeFi) and prediction markets. The website claims, “Users can choose to allocate eligible rewards into open-source AI agent tools that explore opportunities across DeFi (decentralized-finance), Gudtrip-native incentives, prediction markets, and selected RWA (real world assets) strategies.”

#Smoke #Weed #Earn #Bitcoin #Vape #Pen #Increasingly #Dystopian #NightmareBitcoin,Crypto,gamification,vaping,weed">‘Smoke Weed and Earn Bitcoin’ With This Vape Pen in Our Increasingly Dystopian Nightmare
                Gudtrip is a cannabis vape pen from blockchain hardware manufacturer Puffpaw that is touting its ability to allow consumers to earn bitcoin while they smoke weed. Each of the company’s individual vape pen products has -3 worth of bitcoin attached to it, which can be redeemed via a QR code or NFC connection within the company’s associated mobile app. While Gudtrip has been criticized for effectively gamifying smoking marijuana, they claim that there is no direct reward tied to hitting the vape pen and seemingly have changed language on their website that previously claimed “Every hit earns crypto.” Currently, Gudtrip’s vape pen is sold only in California, where recreational cannabis is legal. Buyers activate the pen by scanning a QR code or tapping via NFC to connect it to the Gudtrip app, which unlocks the bitcoin reward as an upfront loyalty payment. The app then tracks puff-seconds of usage and displays the data purely as a personal awareness feature, much like a step counter or sleep tracker on a fitness device. Users can check in daily to build streaks that boost non-monetary virtual points awarded in the app, but according to Gudtrip, those points exist only for record-keeping inside the app and cannot be redeemed for cash, products, or any other value. Puffpaw describes Gudtrip as building a user-powered network that mixes cannabis, Bitcoin, and artificial intelligence.  Smoke weed and earn @Bitcoin pic.twitter.com/sj8jHFETQy — Gudtrip (@Gudtrip) October 24, 2025  Gudtrip has opted for using bitcoin for their crypto rewards program rather than creating their own crypto token out of thin air. Many marketing gimmicks have been tried around crypto rewards that turned out to be nothing more than pump and dump schemes by many businesses over the years, including in the marijuana industry. Perhaps the most notorious crossover between the crypto and marijuana industries was Potcoin. Dennis Rodman infamously went to North Korea on a trip that was sponsored by the marijuana-themed altcoin. The promotion drove an immediate price surge, with the coin jumping nearly 97% to more than alt=

touting its ability to allow consumers to earn bitcoin while they smoke weed. Each of the company’s individual vape pen products has $2-3 worth of bitcoin attached to it, which can be redeemed via a QR code or NFC connection within the company’s associated mobile app. While Gudtrip has been criticized for effectively gamifying smoking marijuana, they claim that there is no direct reward tied to hitting the vape pen and seemingly have changed language on their website that previously claimed “Every hit earns crypto.”

Currently, Gudtrip’s vape pen is sold only in California, where recreational cannabis is legal. Buyers activate the pen by scanning a QR code or tapping via NFC to connect it to the Gudtrip app, which unlocks the bitcoin reward as an upfront loyalty payment. The app then tracks puff-seconds of usage and displays the data purely as a personal awareness feature, much like a step counter or sleep tracker on a fitness device. Users can check in daily to build streaks that boost non-monetary virtual points awarded in the app, but according to Gudtrip, those points exist only for record-keeping inside the app and cannot be redeemed for cash, products, or any other value. Puffpaw describes Gudtrip as building a user-powered network that mixes cannabis, Bitcoin, and artificial intelligence.

Gudtrip has opted for using bitcoin for their crypto rewards program rather than creating their own crypto token out of thin air. Many marketing gimmicks have been tried around crypto rewards that turned out to be nothing more than pump and dump schemes by many businesses over the years, including in the marijuana industry. Perhaps the most notorious crossover between the crypto and marijuana industries was Potcoin. Dennis Rodman infamously went to North Korea on a trip that was sponsored by the marijuana-themed altcoin. The promotion drove an immediate price surge, with the coin jumping nearly 97% to more than $0.18 shortly after Rodman arrived in Pyongyang on June 13, 2017, lifting its market capitalization near $40 million. However, after Potcoin hit an all-time high of roughly $0.51 in late 2017, it has since lost more than 99% of its value and now trades around $0.0008.

With all that said, reporting from DL News has indicated Puffpaw did at one point explicitly tell customers that a token would be launched in the future in a now-deleted post on X. Additionally, reward points in crypto-related apps are oftentimes eventually converted to crypto tokens with real monetary value. Previous reporting from Protos also indicates Gudtrip previously said rewards would be made via a token known as VAPE.

Gudtrip has also faced some backlash due to the perceived gamification of vaping (a characterization that the company explicitly rejects). Health researchers raised specific concerns to DL News after reviewing the product’s marketing. Joshua Gowin, an associate professor who studies frequent cannabis use, said gamifying cannabis use certainly sounds like habit-formation is the goal. Janna Cousijn, who leads the Neuroscience of Addiction Lab at Erasmus University Rotterdam, called it potentially a very dangerous and unethical device that could stimulate the development of addiction. Other experts warned that incentives tied to frequent use could impair health decisions and increase risks such as anxiety, memory issues, and respiratory effects.

In response, Gudtrip founder Reffo Tse posted on X to correct what he called factual errors in media coverage. Tse wrote that the product records puff-seconds for user awareness only and that there is no financial reward of any kind tied to consumption. He emphasized that the bitcoin loyalty payment is issued upfront to every customer and is not scaled to, gated by, or associated with the level, frequency, or duration of use. “We believe that an adult in a legal market who has visibility into their own consumption is better positioned to avoid problematic use than one who does not,” Tse added.

The gamification of everything is becoming an increasing concern of many, and crypto often plays a key role in this trend of turning the entire world into one big casino. One recent example is Tuyo, a DeFi-powered Visa debit card that runs on crypto and includes a “buy now, pay maybe” feature that randomly waives fees on selected purchases through an undisclosed algorithm. The system frames ordinary spending as a game of chance, with critics describing it as engineered addiction that preys on the same psychological triggers found in casinos and loot boxes.

Prediction markets have drawn similar scrutiny. Platforms such as Kalshi and Polymarket allow bets on real-world events including elections, but reports show campaign staffers have used non-public internal polling data to place profitable trades before the information reached the public. A U.S. soldier is also facing federal charges related to prediction market trades surrounding the capture of Venezuela’s Nicolas Maduro. These prediction market platforms have suspended users for suspected insider activity and are increasingly cooperating with law enforcement, but regulators and lawmakers continue to highlight the uneven playing field that favors those with inside information.

Gudtrip itself also includes the ability for awarded bitcoin to be seamlessly transferred to other more speculative, AI-directed investments such as decentralized finance (DeFi) and prediction markets. The website claims, “Users can choose to allocate eligible rewards into open-source AI agent tools that explore opportunities across DeFi (decentralized-finance), Gudtrip-native incentives, prediction markets, and selected RWA (real world assets) strategies.”

#Smoke #Weed #Earn #Bitcoin #Vape #Pen #Increasingly #Dystopian #NightmareBitcoin,Crypto,gamification,vaping,weed">‘Smoke Weed and Earn Bitcoin’ With This Vape Pen in Our Increasingly Dystopian Nightmare‘Smoke Weed and Earn Bitcoin’ With This Vape Pen in Our Increasingly Dystopian Nightmare
                Gudtrip is a cannabis vape pen from blockchain hardware manufacturer Puffpaw that is touting its ability to allow consumers to earn bitcoin while they smoke weed. Each of the company’s individual vape pen products has $2-3 worth of bitcoin attached to it, which can be redeemed via a QR code or NFC connection within the company’s associated mobile app. While Gudtrip has been criticized for effectively gamifying smoking marijuana, they claim that there is no direct reward tied to hitting the vape pen and seemingly have changed language on their website that previously claimed “Every hit earns crypto.” Currently, Gudtrip’s vape pen is sold only in California, where recreational cannabis is legal. Buyers activate the pen by scanning a QR code or tapping via NFC to connect it to the Gudtrip app, which unlocks the bitcoin reward as an upfront loyalty payment. The app then tracks puff-seconds of usage and displays the data purely as a personal awareness feature, much like a step counter or sleep tracker on a fitness device. Users can check in daily to build streaks that boost non-monetary virtual points awarded in the app, but according to Gudtrip, those points exist only for record-keeping inside the app and cannot be redeemed for cash, products, or any other value. Puffpaw describes Gudtrip as building a user-powered network that mixes cannabis, Bitcoin, and artificial intelligence.  Smoke weed and earn @Bitcoin pic.twitter.com/sj8jHFETQy — Gudtrip (@Gudtrip) October 24, 2025  Gudtrip has opted for using bitcoin for their crypto rewards program rather than creating their own crypto token out of thin air. Many marketing gimmicks have been tried around crypto rewards that turned out to be nothing more than pump and dump schemes by many businesses over the years, including in the marijuana industry. Perhaps the most notorious crossover between the crypto and marijuana industries was Potcoin. Dennis Rodman infamously went to North Korea on a trip that was sponsored by the marijuana-themed altcoin. The promotion drove an immediate price surge, with the coin jumping nearly 97% to more than $0.18 shortly after Rodman arrived in Pyongyang on June 13, 2017, lifting its market capitalization near $40 million. However, after Potcoin hit an all-time high of roughly $0.51 in late 2017, it has since lost more than 99% of its value and now trades around $0.0008.

 With all that said, reporting from DL News has indicated Puffpaw did at one point explicitly tell customers that a token would be launched in the future in a now-deleted post on X. Additionally, reward points in crypto-related apps are oftentimes eventually converted to crypto tokens with real monetary value. Previous reporting from Protos also indicates Gudtrip previously said rewards would be made via a token known as VAPE.

 Gudtrip has also faced some backlash due to the perceived gamification of vaping (a characterization that the company explicitly rejects). Health researchers raised specific concerns to DL News after reviewing the product’s marketing. Joshua Gowin, an associate professor who studies frequent cannabis use, said gamifying cannabis use certainly sounds like habit-formation is the goal. Janna Cousijn, who leads the Neuroscience of Addiction Lab at Erasmus University Rotterdam, called it potentially a very dangerous and unethical device that could stimulate the development of addiction. Other experts warned that incentives tied to frequent use could impair health decisions and increase risks such as anxiety, memory issues, and respiratory effects.  Today we received a media request from @dlnews @DefiLlama regarding ethical concerns raised about @Gudtrip.  To set the record straight, we’re publishing our response openly – for our users, and for the public. Hi @dlnews team, Thank you for reaching out and for offering… — Reffo (@web2reffo) April 30, 2026  In response, Gudtrip founder Reffo Tse posted on X to correct what he called factual errors in media coverage. Tse wrote that the product records puff-seconds for user awareness only and that there is no financial reward of any kind tied to consumption. He emphasized that the bitcoin loyalty payment is issued upfront to every customer and is not scaled to, gated by, or associated with the level, frequency, or duration of use. “We believe that an adult in a legal market who has visibility into their own consumption is better positioned to avoid problematic use than one who does not,” Tse added.

 The gamification of everything is becoming an increasing concern of many, and crypto often plays a key role in this trend of turning the entire world into one big casino. One recent example is Tuyo, a DeFi-powered Visa debit card that runs on crypto and includes a “buy now, pay maybe” feature that randomly waives fees on selected purchases through an undisclosed algorithm. The system frames ordinary spending as a game of chance, with critics describing it as engineered addiction that preys on the same psychological triggers found in casinos and loot boxes. Prediction markets have drawn similar scrutiny. Platforms such as Kalshi and Polymarket allow bets on real-world events including elections, but reports show campaign staffers have used non-public internal polling data to place profitable trades before the information reached the public. A U.S. soldier is also facing federal charges related to prediction market trades surrounding the capture of Venezuela’s Nicolas Maduro. These prediction market platforms have suspended users for suspected insider activity and are increasingly cooperating with law enforcement, but regulators and lawmakers continue to highlight the uneven playing field that favors those with inside information. Gudtrip itself also includes the ability for awarded bitcoin to be seamlessly transferred to other more speculative, AI-directed investments such as decentralized finance (DeFi) and prediction markets. The website claims, “Users can choose to allocate eligible rewards into open-source AI agent tools that explore opportunities across DeFi (decentralized-finance), Gudtrip-native incentives, prediction markets, and selected RWA (real world assets) strategies.”      #Smoke #Weed #Earn #Bitcoin #Vape #Pen #Increasingly #Dystopian #NightmareBitcoin,Crypto,gamification,vaping,weed

Gudtrip is a cannabis vape pen from blockchain hardware manufacturer Puffpaw that is touting its ability to allow consumers to earn bitcoin while they smoke weed. Each of the company’s individual vape pen products has $2-3 worth of bitcoin attached to it, which can be redeemed via a QR code or NFC connection within the company’s associated mobile app. While Gudtrip has been criticized for effectively gamifying smoking marijuana, they claim that there is no direct reward tied to hitting the vape pen and seemingly have changed language on their website that previously claimed “Every hit earns crypto.”

Currently, Gudtrip’s vape pen is sold only in California, where recreational cannabis is legal. Buyers activate the pen by scanning a QR code or tapping via NFC to connect it to the Gudtrip app, which unlocks the bitcoin reward as an upfront loyalty payment. The app then tracks puff-seconds of usage and displays the data purely as a personal awareness feature, much like a step counter or sleep tracker on a fitness device. Users can check in daily to build streaks that boost non-monetary virtual points awarded in the app, but according to Gudtrip, those points exist only for record-keeping inside the app and cannot be redeemed for cash, products, or any other value. Puffpaw describes Gudtrip as building a user-powered network that mixes cannabis, Bitcoin, and artificial intelligence.

Gudtrip has opted for using bitcoin for their crypto rewards program rather than creating their own crypto token out of thin air. Many marketing gimmicks have been tried around crypto rewards that turned out to be nothing more than pump and dump schemes by many businesses over the years, including in the marijuana industry. Perhaps the most notorious crossover between the crypto and marijuana industries was Potcoin. Dennis Rodman infamously went to North Korea on a trip that was sponsored by the marijuana-themed altcoin. The promotion drove an immediate price surge, with the coin jumping nearly 97% to more than $0.18 shortly after Rodman arrived in Pyongyang on June 13, 2017, lifting its market capitalization near $40 million. However, after Potcoin hit an all-time high of roughly $0.51 in late 2017, it has since lost more than 99% of its value and now trades around $0.0008.

With all that said, reporting from DL News has indicated Puffpaw did at one point explicitly tell customers that a token would be launched in the future in a now-deleted post on X. Additionally, reward points in crypto-related apps are oftentimes eventually converted to crypto tokens with real monetary value. Previous reporting from Protos also indicates Gudtrip previously said rewards would be made via a token known as VAPE.

Gudtrip has also faced some backlash due to the perceived gamification of vaping (a characterization that the company explicitly rejects). Health researchers raised specific concerns to DL News after reviewing the product’s marketing. Joshua Gowin, an associate professor who studies frequent cannabis use, said gamifying cannabis use certainly sounds like habit-formation is the goal. Janna Cousijn, who leads the Neuroscience of Addiction Lab at Erasmus University Rotterdam, called it potentially a very dangerous and unethical device that could stimulate the development of addiction. Other experts warned that incentives tied to frequent use could impair health decisions and increase risks such as anxiety, memory issues, and respiratory effects.

In response, Gudtrip founder Reffo Tse posted on X to correct what he called factual errors in media coverage. Tse wrote that the product records puff-seconds for user awareness only and that there is no financial reward of any kind tied to consumption. He emphasized that the bitcoin loyalty payment is issued upfront to every customer and is not scaled to, gated by, or associated with the level, frequency, or duration of use. “We believe that an adult in a legal market who has visibility into their own consumption is better positioned to avoid problematic use than one who does not,” Tse added.

The gamification of everything is becoming an increasing concern of many, and crypto often plays a key role in this trend of turning the entire world into one big casino. One recent example is Tuyo, a DeFi-powered Visa debit card that runs on crypto and includes a “buy now, pay maybe” feature that randomly waives fees on selected purchases through an undisclosed algorithm. The system frames ordinary spending as a game of chance, with critics describing it as engineered addiction that preys on the same psychological triggers found in casinos and loot boxes.

Prediction markets have drawn similar scrutiny. Platforms such as Kalshi and Polymarket allow bets on real-world events including elections, but reports show campaign staffers have used non-public internal polling data to place profitable trades before the information reached the public. A U.S. soldier is also facing federal charges related to prediction market trades surrounding the capture of Venezuela’s Nicolas Maduro. These prediction market platforms have suspended users for suspected insider activity and are increasingly cooperating with law enforcement, but regulators and lawmakers continue to highlight the uneven playing field that favors those with inside information.

Gudtrip itself also includes the ability for awarded bitcoin to be seamlessly transferred to other more speculative, AI-directed investments such as decentralized finance (DeFi) and prediction markets. The website claims, “Users can choose to allocate eligible rewards into open-source AI agent tools that explore opportunities across DeFi (decentralized-finance), Gudtrip-native incentives, prediction markets, and selected RWA (real world assets) strategies.”

#Smoke #Weed #Earn #Bitcoin #Vape #Pen #Increasingly #Dystopian #NightmareBitcoin,Crypto,gamification,vaping,weed

Irrigreen apps: You create a zone, then use the app to define its boundaries. Similar to the aforementioned systems, Oto’s sprinkler is designed for precision watering, firing water in a beam in a single direction instead of a wide spray. That said, Oto’s spray is comparably narrow, only hitting a single, designated patch instead of producing a two-dimensional curtain of water like Irrigreen’s “water printing” system. You get a nice preview of this as you set the boundaries of your yard.

Like its competitors, Oto lets you set each zone as a spot (for watering a single tree, perhaps), a line (for a flowerbed), or a 2-D area (for a yard). I tested all of these modes but spent most of my time working with area zones, which are the most complex option. When defining an area zone, I found Oto’s system to be virtually identical to that of Irrigreen and Aiper, though ever so slightly slower to respond to commands. Even so, it’s very easy to use: A simple interface lets you drop points around the sprinkler to define the boundaries of the zone. When you’ve made a full circle around the sprinkler, the area is complete.

Once configured, you can assign each zone a schedule, with copious options available around which days to water (odd days, even days, select days of the week, every day), and designate a start time (though there is no tying time to sundown or sunrise). Each schedule also gets a weekly watering limit (in inches of depth), which you’ll then parse out over each week’s watering runs. Weather intelligence features let you elect to skip watering if your zip code receives measurable rainfall or if winds are high (both based on internet reports); the user can tweak both the amount of rain and windspeed needed to trigger a skip. The app logs the 20 most recent runs and includes a calendar that details upcoming events.

When watering an area, Oto takes a novel approach to covering the lawn, first moving in circular arcs directly around the sprinkler, then slowly increasing in range with each successive swipe. When finished, it does additional “clean-up” runs to hit any areas that the initial watering arcs didn’t reach. The speed is slow enough and the size of the water’s beam is large enough that the resulting coverage is solid. After test runs, I found the yard to be plenty wet across the entire zone, with no dry patches.

As with all sprinklers, changes in water pressure can make for occasional over- or underwatering of areas, but I found this to be a minimal problem when using the Oto. However, when watering at the terminus of Oto’s range, the power needed to throw the water that far can make for a strong splashdown, which may result in some soil erosion or damage to more sensitive plants.

The Oto also has a “play mode” option that lets you use the sprinkler for a watery game of chase or a more random “splash tag” mode, aka “try to avoid getting hit by the water.” Pro tip: It’s impossible not to get hit.

#SolarPowered #Smart #Sprinkler #Lawn #Watered #Power #Cablesshopping,review,reviews,household,home,smart home,backyard">This Solar-Powered Smart Sprinkler Keeps My Lawn Watered Without Any Power CablesOnce configured, setup proceeds much like the Aiper and pricier Irrigreen apps: You create a zone, then use the app to define its boundaries. Similar to the aforementioned systems, Oto’s sprinkler is designed for precision watering, firing water in a beam in a single direction instead of a wide spray. That said, Oto’s spray is comparably narrow, only hitting a single, designated patch instead of producing a two-dimensional curtain of water like Irrigreen’s “water printing” system. You get a nice preview of this as you set the boundaries of your yard.Like its competitors, Oto lets you set each zone as a spot (for watering a single tree, perhaps), a line (for a flowerbed), or a 2-D area (for a yard). I tested all of these modes but spent most of my time working with area zones, which are the most complex option. When defining an area zone, I found Oto’s system to be virtually identical to that of Irrigreen and Aiper, though ever so slightly slower to respond to commands. Even so, it’s very easy to use: A simple interface lets you drop points around the sprinkler to define the boundaries of the zone. When you’ve made a full circle around the sprinkler, the area is complete.Once configured, you can assign each zone a schedule, with copious options available around which days to water (odd days, even days, select days of the week, every day), and designate a start time (though there is no tying time to sundown or sunrise). Each schedule also gets a weekly watering limit (in inches of depth), which you’ll then parse out over each week’s watering runs. Weather intelligence features let you elect to skip watering if your zip code receives measurable rainfall or if winds are high (both based on internet reports); the user can tweak both the amount of rain and windspeed needed to trigger a skip. The app logs the 20 most recent runs and includes a calendar that details upcoming events.When watering an area, Oto takes a novel approach to covering the lawn, first moving in circular arcs directly around the sprinkler, then slowly increasing in range with each successive swipe. When finished, it does additional “clean-up” runs to hit any areas that the initial watering arcs didn’t reach. The speed is slow enough and the size of the water’s beam is large enough that the resulting coverage is solid. After test runs, I found the yard to be plenty wet across the entire zone, with no dry patches.As with all sprinklers, changes in water pressure can make for occasional over- or underwatering of areas, but I found this to be a minimal problem when using the Oto. However, when watering at the terminus of Oto’s range, the power needed to throw the water that far can make for a strong splashdown, which may result in some soil erosion or damage to more sensitive plants.The Oto also has a “play mode” option that lets you use the sprinkler for a watery game of chase or a more random “splash tag” mode, aka “try to avoid getting hit by the water.” Pro tip: It’s impossible not to get hit.#SolarPowered #Smart #Sprinkler #Lawn #Watered #Power #Cablesshopping,review,reviews,household,home,smart home,backyard

apps: You create a zone, then use the app to define its boundaries. Similar to the aforementioned systems, Oto’s sprinkler is designed for precision watering, firing water in a beam in a single direction instead of a wide spray. That said, Oto’s spray is comparably narrow, only hitting a single, designated patch instead of producing a two-dimensional curtain of water like Irrigreen’s “water printing” system. You get a nice preview of this as you set the boundaries of your yard.

Like its competitors, Oto lets you set each zone as a spot (for watering a single tree, perhaps), a line (for a flowerbed), or a 2-D area (for a yard). I tested all of these modes but spent most of my time working with area zones, which are the most complex option. When defining an area zone, I found Oto’s system to be virtually identical to that of Irrigreen and Aiper, though ever so slightly slower to respond to commands. Even so, it’s very easy to use: A simple interface lets you drop points around the sprinkler to define the boundaries of the zone. When you’ve made a full circle around the sprinkler, the area is complete.

Once configured, you can assign each zone a schedule, with copious options available around which days to water (odd days, even days, select days of the week, every day), and designate a start time (though there is no tying time to sundown or sunrise). Each schedule also gets a weekly watering limit (in inches of depth), which you’ll then parse out over each week’s watering runs. Weather intelligence features let you elect to skip watering if your zip code receives measurable rainfall or if winds are high (both based on internet reports); the user can tweak both the amount of rain and windspeed needed to trigger a skip. The app logs the 20 most recent runs and includes a calendar that details upcoming events.

When watering an area, Oto takes a novel approach to covering the lawn, first moving in circular arcs directly around the sprinkler, then slowly increasing in range with each successive swipe. When finished, it does additional “clean-up” runs to hit any areas that the initial watering arcs didn’t reach. The speed is slow enough and the size of the water’s beam is large enough that the resulting coverage is solid. After test runs, I found the yard to be plenty wet across the entire zone, with no dry patches.

As with all sprinklers, changes in water pressure can make for occasional over- or underwatering of areas, but I found this to be a minimal problem when using the Oto. However, when watering at the terminus of Oto’s range, the power needed to throw the water that far can make for a strong splashdown, which may result in some soil erosion or damage to more sensitive plants.

The Oto also has a “play mode” option that lets you use the sprinkler for a watery game of chase or a more random “splash tag” mode, aka “try to avoid getting hit by the water.” Pro tip: It’s impossible not to get hit.

#SolarPowered #Smart #Sprinkler #Lawn #Watered #Power #Cablesshopping,review,reviews,household,home,smart home,backyard">This Solar-Powered Smart Sprinkler Keeps My Lawn Watered Without Any Power Cables

Once configured, setup proceeds much like the Aiper and pricier Irrigreen apps: You create a zone, then use the app to define its boundaries. Similar to the aforementioned systems, Oto’s sprinkler is designed for precision watering, firing water in a beam in a single direction instead of a wide spray. That said, Oto’s spray is comparably narrow, only hitting a single, designated patch instead of producing a two-dimensional curtain of water like Irrigreen’s “water printing” system. You get a nice preview of this as you set the boundaries of your yard.

Like its competitors, Oto lets you set each zone as a spot (for watering a single tree, perhaps), a line (for a flowerbed), or a 2-D area (for a yard). I tested all of these modes but spent most of my time working with area zones, which are the most complex option. When defining an area zone, I found Oto’s system to be virtually identical to that of Irrigreen and Aiper, though ever so slightly slower to respond to commands. Even so, it’s very easy to use: A simple interface lets you drop points around the sprinkler to define the boundaries of the zone. When you’ve made a full circle around the sprinkler, the area is complete.

Once configured, you can assign each zone a schedule, with copious options available around which days to water (odd days, even days, select days of the week, every day), and designate a start time (though there is no tying time to sundown or sunrise). Each schedule also gets a weekly watering limit (in inches of depth), which you’ll then parse out over each week’s watering runs. Weather intelligence features let you elect to skip watering if your zip code receives measurable rainfall or if winds are high (both based on internet reports); the user can tweak both the amount of rain and windspeed needed to trigger a skip. The app logs the 20 most recent runs and includes a calendar that details upcoming events.

When watering an area, Oto takes a novel approach to covering the lawn, first moving in circular arcs directly around the sprinkler, then slowly increasing in range with each successive swipe. When finished, it does additional “clean-up” runs to hit any areas that the initial watering arcs didn’t reach. The speed is slow enough and the size of the water’s beam is large enough that the resulting coverage is solid. After test runs, I found the yard to be plenty wet across the entire zone, with no dry patches.

As with all sprinklers, changes in water pressure can make for occasional over- or underwatering of areas, but I found this to be a minimal problem when using the Oto. However, when watering at the terminus of Oto’s range, the power needed to throw the water that far can make for a strong splashdown, which may result in some soil erosion or damage to more sensitive plants.

The Oto also has a “play mode” option that lets you use the sprinkler for a watery game of chase or a more random “splash tag” mode, aka “try to avoid getting hit by the water.” Pro tip: It’s impossible not to get hit.

#SolarPowered #Smart #Sprinkler #Lawn #Watered #Power #Cablesshopping,review,reviews,household,home,smart home,backyard

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