AI Agents Are Coming for Your Dating LifeOn a Monday afternoon in March, I watched a pixel-art avatar prowl the corridors of a virtual office campus looking for a buddy. With dark brown hair and stubbled chin, the sprite was a representation of me—an AI agent instructed to converse with other people’s agents to see if we might vibe in real life. It jumped into its first interaction: “I’m Joel, by the way.”
Running the simulation were three London-based developers: Tomáš Hrdlička and siblings Joon Sang and Uri Lee. The thesis behind their project, Pixel Societies, is that personalized AI agents could help to match real people with highly compatible colleagues, friends, and even romantic partners.
Each agent runs atop a customized version of a large language model, fed with a mixture of publicly available data about a person and any additional information they supply. The agents are supposed to function as high-fidelity digital twins, faithfully replicating a person’s manner, speech, interests, and so on.
Let loose in simulation, my agent was more like a Hyde to my Jekyll. “I’m always looking for the less-glamorous side of the story,” it said to one agent, one of several journalistic clichés it spouted. “Hype is my daily bread,” it told another. It hallucinated a reporting trip to Sweden and, later, a nonexistent story it said I had been cooking up. It cut short multiple conversations with the phrase, “Let’s skip the pleasantries.”
Pixel Societies remains a bare-bones proof-of-concept, and because I offered up little personal data—the responses to a brief personality quiz and links to my public-facing social media—my agent was doomed to life as a walking, talking LinkedIn post. But the developers theorize that deeply trained agents could cycle through interactions at warp speed, gathering intel that their owners could use to find real-world companionship.
“As humans, we only live one life. But what if we could live a million?” says Joon Sang Lee. “It would give us more breadth to experiment.”
“A Spicy Personality”
Pixel Societies was born in early March at a hackathon at University College London hosted by Nvidia, HPE, and Anthropic. Hrdlička and Joon Sang Lee are both members of Unicorn Mafia, an invitation-only group of developers who regularly compete in these kinds of engineering contests. In this case, contestants were told simply to build something simulation-related.
Over two days, along with Uri Lee, they developed Pixel Societies, using an image model to generate the sprites and coding automation tools to flesh out the codebase. Then they simulated a mini-hackathon within the virtual world they had created, populated with agents representing the other contestants. Anthropic awarded the team a prize for the best use of its agent tools.
I ran into Hrdlička a couple of weeks later at a workshop about OpenClaw, an agentic personal assistant software that blew up in January and whose creator was later hired by OpenAI. (In its simulation, Joelbot interacted with agents belonging to other people at the OpenClaw workshop.) Pixel Societies draws heavy inspiration from OpenClaw, which broke ground with the invention of a “soul file” that informed each agent’s unique identity. “It’s like giving an agent an actually spicy personality. That’s what we used to make the characters feel alive,” says Hrdlička.
Encouraged by the reception at the hackathon and among fellow Unicorn Mafia members, the trio intends to turn Pixel Societies into something that looks less like a closed-loop simulator and more like a social platform where agents interact freely and continuously, with the aim of stoking fruitful real-world relationships. They have not yet landed on a business model, but options include selling virtual items for avatar customization and credits for additional simulations.
#Agents #Coming #Dating #Lifeartificial intelligence,agentic ai,startups,dating
On a Monday afternoon in March, I watched a pixel-art avatar prowl the corridors of a virtual office campus looking for a buddy. With dark brown hair and stubbled chin, the sprite was a representation of me—an AI agent instructed to converse with other people’s agents to see if we might vibe in real life. It jumped into its first interaction: “I’m Joel, by the way.”
Running the simulation were three London-based developers: Tomáš Hrdlička and siblings Joon Sang and Uri Lee. The thesis behind their project, Pixel Societies, is that personalized AI agents could help to match real people with highly compatible colleagues, friends, and even romantic partners.
Each agent runs atop a customized version of a large language model, fed with a mixture of publicly available data about a person and any additional information they supply. The agents are supposed to function as high-fidelity digital twins, faithfully replicating a person’s manner, speech, interests, and so on.
Let loose in simulation, my agent was more like a Hyde to my Jekyll. “I’m always looking for the less-glamorous side of the story,” it said to one agent, one of several journalistic clichés it spouted. “Hype is my daily bread,” it told another. It hallucinated a reporting trip to Sweden and, later, a nonexistent story it said I had been cooking up. It cut short multiple conversations with the phrase, “Let’s skip the pleasantries.”
Pixel Societies remains a bare-bones proof-of-concept, and because I offered up little personal data—the responses to a brief personality quiz and links to my public-facing social media—my agent was doomed to life as a walking, talking LinkedIn post. But the developers theorize that deeply trained agents could cycle through interactions at warp speed, gathering intel that their owners could use to find real-world companionship.
“As humans, we only live one life. But what if we could live a million?” says Joon Sang Lee. “It would give us more breadth to experiment.”
“A Spicy Personality”
Pixel Societies was born in early March at a hackathon at University College London hosted by Nvidia, HPE, and Anthropic. Hrdlička and Joon Sang Lee are both members of Unicorn Mafia, an invitation-only group of developers who regularly compete in these kinds of engineering contests. In this case, contestants were told simply to build something simulation-related.
Over two days, along with Uri Lee, they developed Pixel Societies, using an image model to generate the sprites and coding automation tools to flesh out the codebase. Then they simulated a mini-hackathon within the virtual world they had created, populated with agents representing the other contestants. Anthropic awarded the team a prize for the best use of its agent tools.
I ran into Hrdlička a couple of weeks later at a workshop about OpenClaw, an agentic personal assistant software that blew up in January and whose creator was later hired by OpenAI. (In its simulation, Joelbot interacted with agents belonging to other people at the OpenClaw workshop.) Pixel Societies draws heavy inspiration from OpenClaw, which broke ground with the invention of a “soul file” that informed each agent’s unique identity. “It’s like giving an agent an actually spicy personality. That’s what we used to make the characters feel alive,” says Hrdlička.
Encouraged by the reception at the hackathon and among fellow Unicorn Mafia members, the trio intends to turn Pixel Societies into something that looks less like a closed-loop simulator and more like a social platform where agents interact freely and continuously, with the aim of stoking fruitful real-world relationships. They have not yet landed on a business model, but options include selling virtual items for avatar customization and credits for additional simulations.

![‘Ninja Scroll’ Is Slashing Back to Theaters in October
The 1993 samurai anime film Ninja Scroll is coming back with a limited theatrical run this fall. Per IGN, Iconic Events and AMC are teaming for a re-release on October 4, 5, and 7. (At time of writing, it’s exclusively locked to North America.) The remastered version will play its original 35mm negatives in 4K using a process that “repairs any damage and [performs] color correction to create an archival-quality digital master of the film.” Directed and written by Yoshiaki Kawajiri and created by Animate Film, Ninja Scroll tells the story of mercenary swordsman Kibagamei Jubei. Set in feudal Japan, Jubei is tasked with killing the Eight Devils of Kimon, supernatural ninjas aiming to take over the Tokugawa shogunate. Praised for its animation and action, the film was highly regarded when it came out and is considered a great contributor (alongside Akira and Ghost in the Shell) to adult anime’s popularity in the West. (That’s at least true for the Wachowskis, who cited the film as a big influence on The Matrix, and later brought on Kawajiri to direct and write two segments of The Animatrix.) [embed]https://www.youtube.com/watch?v=jrfUIekIpEA[/embed] In the years since Ninja Scroll’s release, it’s become a bit of a franchise unto itself: it had a standalone sequel series in 2003 and a 12-issue miniseries in 2006 by J. Torres and Michael Chang Ting Yu.
Animation studio Madhouse announced a sequel in 2008 helmed by Kawajiri that stalled out, and that same year saw Warner Bros. announce a live-action movie that also didn’t go anywhere. (Oh, noooooo, that’s sooooooo sad.) Tickets for the Ninja Scroll re-release will go on sale in the coming weeks. Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who. #Ninja #Scroll #Slashing #Theaters #OctoberNinja Scroll,Yoshiaki Kawajiri ‘Ninja Scroll’ Is Slashing Back to Theaters in October
The 1993 samurai anime film Ninja Scroll is coming back with a limited theatrical run this fall. Per IGN, Iconic Events and AMC are teaming for a re-release on October 4, 5, and 7. (At time of writing, it’s exclusively locked to North America.) The remastered version will play its original 35mm negatives in 4K using a process that “repairs any damage and [performs] color correction to create an archival-quality digital master of the film.” Directed and written by Yoshiaki Kawajiri and created by Animate Film, Ninja Scroll tells the story of mercenary swordsman Kibagamei Jubei. Set in feudal Japan, Jubei is tasked with killing the Eight Devils of Kimon, supernatural ninjas aiming to take over the Tokugawa shogunate. Praised for its animation and action, the film was highly regarded when it came out and is considered a great contributor (alongside Akira and Ghost in the Shell) to adult anime’s popularity in the West. (That’s at least true for the Wachowskis, who cited the film as a big influence on The Matrix, and later brought on Kawajiri to direct and write two segments of The Animatrix.) [embed]https://www.youtube.com/watch?v=jrfUIekIpEA[/embed] In the years since Ninja Scroll’s release, it’s become a bit of a franchise unto itself: it had a standalone sequel series in 2003 and a 12-issue miniseries in 2006 by J. Torres and Michael Chang Ting Yu.
Animation studio Madhouse announced a sequel in 2008 helmed by Kawajiri that stalled out, and that same year saw Warner Bros. announce a live-action movie that also didn’t go anywhere. (Oh, noooooo, that’s sooooooo sad.) Tickets for the Ninja Scroll re-release will go on sale in the coming weeks. Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who. #Ninja #Scroll #Slashing #Theaters #OctoberNinja Scroll,Yoshiaki Kawajiri](https://gizmodo.com/app/uploads/2026/06/ninja-scroll-hed-1280x853.jpg)
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