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AI Agents Are Coming for Your Dating LifeOn a Monday afternoon in March, I watched a pixel-art avatar prowl the corridors of a virtual office campus looking for a buddy. With dark brown hair and stubbled chin, the sprite was a representation of me—an AI agent instructed to converse with other people’s agents to see if we might vibe in real life. It jumped into its first interaction: “I’m Joel, by the way.”Running the simulation were three London-based developers: Tomáš Hrdlička and siblings Joon Sang and Uri Lee. The thesis behind their project, Pixel Societies, is that personalized AI agents could help to match real people with highly compatible colleagues, friends, and even romantic partners.Each agent runs atop a customized version of a large language model, fed with a mixture of publicly available data about a person and any additional information they supply. The agents are supposed to function as high-fidelity digital twins, faithfully replicating a person’s manner, speech, interests, and so on.Let loose in simulation, my agent was more like a Hyde to my Jekyll. “I’m always looking for the less-glamorous side of the story,” it said to one agent, one of several journalistic clichés it spouted. “Hype is my daily bread,” it told another. It hallucinated a reporting trip to Sweden and, later, a nonexistent story it said I had been cooking up. It cut short multiple conversations with the phrase, “Let’s skip the pleasantries.”Pixel Societies remains a bare-bones proof-of-concept, and because I offered up little personal data—the responses to a brief personality quiz and links to my public-facing social media—my agent was doomed to life as a walking, talking LinkedIn post. But the developers theorize that deeply trained agents could cycle through interactions at warp speed, gathering intel that their owners could use to find real-world companionship.“As humans, we only live one life. But what if we could live a million?” says Joon Sang Lee. “It would give us more breadth to experiment.”“A Spicy Personality”Pixel Societies was born in early March at a hackathon at University College London hosted by Nvidia, HPE, and Anthropic. Hrdlička and Joon Sang Lee are both members of Unicorn Mafia, an invitation-only group of developers who regularly compete in these kinds of engineering contests. In this case, contestants were told simply to build something simulation-related.Over two days, along with Uri Lee, they developed Pixel Societies, using an image model to generate the sprites and coding automation tools to flesh out the codebase. Then they simulated a mini-hackathon within the virtual world they had created, populated with agents representing the other contestants. Anthropic awarded the team a prize for the best use of its agent tools.I ran into Hrdlička a couple of weeks later at a workshop about OpenClaw, an agentic personal assistant software that blew up in January and whose creator was later hired by OpenAI. (In its simulation, Joelbot interacted with agents belonging to other people at the OpenClaw workshop.) Pixel Societies draws heavy inspiration from OpenClaw, which broke ground with the invention of a “soul file” that informed each agent’s unique identity. “It’s like giving an agent an actually spicy personality. That’s what we used to make the characters feel alive,” says Hrdlička.Encouraged by the reception at the hackathon and among fellow Unicorn Mafia members, the trio intends to turn Pixel Societies into something that looks less like a closed-loop simulator and more like a social platform where agents interact freely and continuously, with the aim of stoking fruitful real-world relationships. They have not yet landed on a business model, but options include selling virtual items for avatar customization and credits for additional simulations.#Agents #Coming #Dating #Lifeartificial intelligence,agentic ai,startups,dating

AI Agents Are Coming for Your Dating Life

On a Monday afternoon in March, I watched a pixel-art avatar prowl the corridors of a virtual office campus looking for a buddy. With dark brown hair and stubbled chin, the sprite was a representation of me—an AI agent instructed to converse with other people’s agents to see if we might vibe in real life. It jumped into its first interaction: “I’m Joel, by the way.”

Running the simulation were three London-based developers: Tomáš Hrdlička and siblings Joon Sang and Uri Lee. The thesis behind their project, Pixel Societies, is that personalized AI agents could help to match real people with highly compatible colleagues, friends, and even romantic partners.

Each agent runs atop a customized version of a large language model, fed with a mixture of publicly available data about a person and any additional information they supply. The agents are supposed to function as high-fidelity digital twins, faithfully replicating a person’s manner, speech, interests, and so on.

Let loose in simulation, my agent was more like a Hyde to my Jekyll. “I’m always looking for the less-glamorous side of the story,” it said to one agent, one of several journalistic clichés it spouted. “Hype is my daily bread,” it told another. It hallucinated a reporting trip to Sweden and, later, a nonexistent story it said I had been cooking up. It cut short multiple conversations with the phrase, “Let’s skip the pleasantries.”

Pixel Societies remains a bare-bones proof-of-concept, and because I offered up little personal data—the responses to a brief personality quiz and links to my public-facing social media—my agent was doomed to life as a walking, talking LinkedIn post. But the developers theorize that deeply trained agents could cycle through interactions at warp speed, gathering intel that their owners could use to find real-world companionship.

“As humans, we only live one life. But what if we could live a million?” says Joon Sang Lee. “It would give us more breadth to experiment.”

“A Spicy Personality”

Pixel Societies was born in early March at a hackathon at University College London hosted by Nvidia, HPE, and Anthropic. Hrdlička and Joon Sang Lee are both members of Unicorn Mafia, an invitation-only group of developers who regularly compete in these kinds of engineering contests. In this case, contestants were told simply to build something simulation-related.

Over two days, along with Uri Lee, they developed Pixel Societies, using an image model to generate the sprites and coding automation tools to flesh out the codebase. Then they simulated a mini-hackathon within the virtual world they had created, populated with agents representing the other contestants. Anthropic awarded the team a prize for the best use of its agent tools.

I ran into Hrdlička a couple of weeks later at a workshop about OpenClaw, an agentic personal assistant software that blew up in January and whose creator was later hired by OpenAI. (In its simulation, Joelbot interacted with agents belonging to other people at the OpenClaw workshop.) Pixel Societies draws heavy inspiration from OpenClaw, which broke ground with the invention of a “soul file” that informed each agent’s unique identity. “It’s like giving an agent an actually spicy personality. That’s what we used to make the characters feel alive,” says Hrdlička.

Encouraged by the reception at the hackathon and among fellow Unicorn Mafia members, the trio intends to turn Pixel Societies into something that looks less like a closed-loop simulator and more like a social platform where agents interact freely and continuously, with the aim of stoking fruitful real-world relationships. They have not yet landed on a business model, but options include selling virtual items for avatar customization and credits for additional simulations.

#Agents #Coming #Dating #Lifeartificial intelligence,agentic ai,startups,dating

On a Monday afternoon in March, I watched a pixel-art avatar prowl the corridors of a virtual office campus looking for a buddy. With dark brown hair and stubbled chin, the sprite was a representation of me—an AI agent instructed to converse with other people’s agents to see if we might vibe in real life. It jumped into its first interaction: “I’m Joel, by the way.”

Running the simulation were three London-based developers: Tomáš Hrdlička and siblings Joon Sang and Uri Lee. The thesis behind their project, Pixel Societies, is that personalized AI agents could help to match real people with highly compatible colleagues, friends, and even romantic partners.

Each agent runs atop a customized version of a large language model, fed with a mixture of publicly available data about a person and any additional information they supply. The agents are supposed to function as high-fidelity digital twins, faithfully replicating a person’s manner, speech, interests, and so on.

Let loose in simulation, my agent was more like a Hyde to my Jekyll. “I’m always looking for the less-glamorous side of the story,” it said to one agent, one of several journalistic clichés it spouted. “Hype is my daily bread,” it told another. It hallucinated a reporting trip to Sweden and, later, a nonexistent story it said I had been cooking up. It cut short multiple conversations with the phrase, “Let’s skip the pleasantries.”

Pixel Societies remains a bare-bones proof-of-concept, and because I offered up little personal data—the responses to a brief personality quiz and links to my public-facing social media—my agent was doomed to life as a walking, talking LinkedIn post. But the developers theorize that deeply trained agents could cycle through interactions at warp speed, gathering intel that their owners could use to find real-world companionship.

“As humans, we only live one life. But what if we could live a million?” says Joon Sang Lee. “It would give us more breadth to experiment.”

“A Spicy Personality”

Pixel Societies was born in early March at a hackathon at University College London hosted by Nvidia, HPE, and Anthropic. Hrdlička and Joon Sang Lee are both members of Unicorn Mafia, an invitation-only group of developers who regularly compete in these kinds of engineering contests. In this case, contestants were told simply to build something simulation-related.

Over two days, along with Uri Lee, they developed Pixel Societies, using an image model to generate the sprites and coding automation tools to flesh out the codebase. Then they simulated a mini-hackathon within the virtual world they had created, populated with agents representing the other contestants. Anthropic awarded the team a prize for the best use of its agent tools.

I ran into Hrdlička a couple of weeks later at a workshop about OpenClaw, an agentic personal assistant software that blew up in January and whose creator was later hired by OpenAI. (In its simulation, Joelbot interacted with agents belonging to other people at the OpenClaw workshop.) Pixel Societies draws heavy inspiration from OpenClaw, which broke ground with the invention of a “soul file” that informed each agent’s unique identity. “It’s like giving an agent an actually spicy personality. That’s what we used to make the characters feel alive,” says Hrdlička.

Encouraged by the reception at the hackathon and among fellow Unicorn Mafia members, the trio intends to turn Pixel Societies into something that looks less like a closed-loop simulator and more like a social platform where agents interact freely and continuously, with the aim of stoking fruitful real-world relationships. They have not yet landed on a business model, but options include selling virtual items for avatar customization and credits for additional simulations.

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#Agents #Coming #Dating #Life

AI companions are quietly becoming a staple across the industry, and OpenAI is now joining the trend. The company has launched Codex Pets, an optional animated companion baked into its AI coding tool.

Like most AI companions, it isn’t doing any heavy lifting. But Codex Pets earns its keep as a floating overlay that surfaces project status updates in real-time, so you don’t have to switch tabs. Users can monitor active threads and track whether Codex is running, waiting on input, or ready for review, all without ever leaving whatever they’re working on.

Getting started is straightforward. Head to Settings, select Appearance, then choose Pets to pick from the built-in options. Once activated, the floating overlay can be toggled on or off by typing /pet in the composer, using Wake Pet or Tuck Away Pet in Settings > Appearance, or by pressing Cmd+K on Mac or Ctrl+K on Windows.

The feature ships with eight built-in variations — including a cat and dog — but the more interesting play is the custom pet creator. Users can prompt Codex directly to generate their own companion, then share it online. A quick scroll through the homepage reveals the community has already gotten to work. Current creations include Goku, Patrick Star, Microsoft’s long-retired Clippy, OpenAI CEO Sam Altman, Anthropic CEO Dario Amodei, and — naturally — a goblin.


Disclosure: Ziff Davis, Mashable’s parent company, in April 2025 filed a lawsuit against OpenAI, alleging it infringed Ziff Davis copyrights in training and operating its AI systems.

#OpenAI #adds #pets #Codex #coding #tool">OpenAI adds AI pets to its Codex coding tool
                                                            AI companions are quietly becoming a staple across the industry, and OpenAI is now joining the trend. The company has launched Codex Pets, an optional animated companion baked into its AI coding tool.
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Like most AI companions, it isn’t doing any heavy lifting. But Codex Pets earns its keep as a floating overlay that surfaces project status updates in real-time, so you don’t have to switch tabs. Users can monitor active threads and track whether Codex is running, waiting on input, or ready for review, all without ever leaving whatever they’re working on.Getting started is straightforward. Head to Settings, select Appearance, then choose Pets to pick from the built-in options. Once activated, the floating overlay can be toggled on or off by typing /pet in the composer, using Wake Pet or Tuck Away Pet in Settings > Appearance, or by pressing Cmd+K on Mac or Ctrl+K on Windows.
        
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The feature ships with eight built-in variations — including a cat and dog — but the more interesting play is the custom pet creator. Users can prompt Codex directly to generate their own companion, then share it online. A quick scroll through the homepage reveals the community has already gotten to work. Current creations include Goku, Patrick Star, Microsoft’s long-retired Clippy, OpenAI CEO Sam Altman, Anthropic CEO Dario Amodei, and — naturally — a goblin.
Disclosure: Ziff Davis, Mashable’s parent company, in April 2025 filed a lawsuit against OpenAI, alleging it infringed Ziff Davis copyrights in training and operating its AI systems.

                    
                                            
                            
    
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                    Artificial Intelligence
                    OpenAI
            

                        
                                    #OpenAI #adds #pets #Codex #coding #tool

AI companions are quietly becoming a staple across the industry, and OpenAI is now joining the trend. The company has launched Codex Pets, an optional animated companion baked into its AI coding tool.

Like most AI companions, it isn’t doing any heavy lifting. But Codex Pets earns its keep as a floating overlay that surfaces project status updates in real-time, so you don’t have to switch tabs. Users can monitor active threads and track whether Codex is running, waiting on input, or ready for review, all without ever leaving whatever they’re working on.

Getting started is straightforward. Head to Settings, select Appearance, then choose Pets to pick from the built-in options. Once activated, the floating overlay can be toggled on or off by typing /pet in the composer, using Wake Pet or Tuck Away Pet in Settings > Appearance, or by pressing Cmd+K on Mac or Ctrl+K on Windows.

The feature ships with eight built-in variations — including a cat and dog — but the more interesting play is the custom pet creator. Users can prompt Codex directly to generate their own companion, then share it online. A quick scroll through the homepage reveals the community has already gotten to work. Current creations include Goku, Patrick Star, Microsoft’s long-retired Clippy, OpenAI CEO Sam Altman, Anthropic CEO Dario Amodei, and — naturally — a goblin.


Disclosure: Ziff Davis, Mashable’s parent company, in April 2025 filed a lawsuit against OpenAI, alleging it infringed Ziff Davis copyrights in training and operating its AI systems.

#OpenAI #adds #pets #Codex #coding #tool">OpenAI adds AI pets to its Codex coding tool

AI companions are quietly becoming a staple across the industry, and OpenAI is now joining the trend. The company has launched Codex Pets, an optional animated companion baked into its AI coding tool.

Like most AI companions, it isn’t doing any heavy lifting. But Codex Pets earns its keep as a floating overlay that surfaces project status updates in real-time, so you don’t have to switch tabs. Users can monitor active threads and track whether Codex is running, waiting on input, or ready for review, all without ever leaving whatever they’re working on.

Getting started is straightforward. Head to Settings, select Appearance, then choose Pets to pick from the built-in options. Once activated, the floating overlay can be toggled on or off by typing /pet in the composer, using Wake Pet or Tuck Away Pet in Settings > Appearance, or by pressing Cmd+K on Mac or Ctrl+K on Windows.

The feature ships with eight built-in variations — including a cat and dog — but the more interesting play is the custom pet creator. Users can prompt Codex directly to generate their own companion, then share it online. A quick scroll through the homepage reveals the community has already gotten to work. Current creations include Goku, Patrick Star, Microsoft’s long-retired Clippy, OpenAI CEO Sam Altman, Anthropic CEO Dario Amodei, and — naturally — a goblin.


Disclosure: Ziff Davis, Mashable’s parent company, in April 2025 filed a lawsuit against OpenAI, alleging it infringed Ziff Davis copyrights in training and operating its AI systems.

#OpenAI #adds #pets #Codex #coding #tool
#Reggie #FilsAimé #Amazon #asked #Nintendo #break #lawAmazon,Gaming,News,Nintendo,Tech">Reggie Fils-Aimé says Amazon once asked Nintendo to break the law“Literally, we stopped selling to Amazon, and it’s because I wasn’t going to do something illegal. I wasn’t going to do something that would put at risk the relationship we have with other retailers. But it also set the stage to say, look, you’re not going to push me around. This is the way we do business. And so that’s how, over time, you build respect.”#Reggie #FilsAimé #Amazon #asked #Nintendo #break #lawAmazon,Gaming,News,Nintendo,Tech

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