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Borderlands’ last-minute art style change cost the company  million, Take-Two CEO says: “Borderlands wouldn’t have been a hit”

Borderlands’ last-minute art style change cost the company $50 million, Take-Two CEO says: “Borderlands wouldn’t have been a hit”

At the 11th hour, the original Borderlands underwent a massive artistic revamp to shed the dour color palette already seen in many an Xbox 360 shooter and put on its now-familiar cel-shaded look. That last-minute change ended up costing parent company Take-Two $50 million.

Take-Two CEO Strauss Zelnick said as much in a recent interview with David Senra, which you can see below, where he recalled how the company were gearing up to release Borderlands, a game that was due to finish development two months later – until another executive walked into Zelnick’s office and said, “We screwed up and the art style is not appropriate and it’s not differentiated, so we want to remake the game.”

The Man Behind Grand Theft Auto 6: Strauss Zelnick – YouTube


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