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ASUS Vivobook 15 Debuts in India With Intel Core 5 Series 3 Chip: Price & Specs
	
If you’re planning to pick up a new laptop during Amazon Prime Day or Flipkart’s GOAT Sale, ASUS has just added another option to the list. The company has launched the new ASUS Vivobook 15, which it claims is India’s first laptop powered by Intel’s new Core 5 Series 3 processor. Alongside it, ASUS has also introduced a new TUF Gaming A15 variant and announced discounts across its gaming and consumer laptop lineup.



The new Vivobook 15 is aimed at students, professionals, and anyone looking for an everyday AI-ready laptop without stepping into premium creator or gaming territory.



ASUS Vivobook 15 Brings Intel’s New Core 5 Series 3 Processor







The biggest highlight of the new Vivobook 15 is its Intel Core 5 Series 3 processor, which includes an integrated Intel AI Boost NPU capable of delivering up to 16 TOPS of AI performance. While it isn’t a full-fledged Copilot+ PC, it is designed to support Windows’ growing list of AI-powered features. The laptop features a 15.6-inch Full HD anti-glare display, 16GB of DDR5 RAM, and a 512GB PCIe 4.0 SSD. ASUS says the combination is built to handle everyday multitasking, office work, web browsing, media consumption, and light creative workloads.



Connectivity includes Wi-Fi 6, while the rest of the package is fairly premium for this segment. You get a backlit keyboard, a dedicated Copilot key for quickly launching Microsoft’s AI assistant, a fingerprint reader for Windows Hello authentication, and a physical privacy shutter for the HD webcam.



Despite the large display, the Vivobook 15 weighs 1.7kg and also carries MIL-STD-810H military-grade durability certification, which should help it withstand the occasional bump during daily commuting. The laptop will be available exclusively through Amazon and Flipkart in Cool Silver, Quiet Blue, and Terra Cotta.



ASUS Also Launches a New TUF Gaming A15



Gamers aren’t being left out either. ASUS has also announced a new TUF Gaming A15 (FA506NCG-HN192WS) as part of Amazon Prime Day.



The laptop pairs an AMD Ryzen 7 8845HS processor with an NVIDIA GeForce RTX 3050 GPU with 4GB of memory, alongside 16GB of DDR5 RAM and a 512GB PCIe 4.0 SSD. It also gets a 15.6-inch Full HD 144Hz display, making it a suitable option for esports titles and AAA games at medium to high settings. The TUF Gaming A15 carries a starting price of ₹1,24,990.

#ASUS #Vivobook #Debuts #India #Intel #Core #Series #Chip #Price #SpecsAsus

ASUS Vivobook 15 Debuts in India With Intel Core 5 Series 3 Chip: Price & Specs

If you’re planning to pick up a new laptop during Amazon Prime Day or Flipkart’s GOAT Sale, ASUS has just added another option to the list. The company has launched the new ASUS Vivobook 15, which it claims is India’s first laptop powered by Intel’s new Core 5 Series 3 processor. Alongside it, ASUS has also introduced a new TUF Gaming A15 variant and announced discounts across its gaming and consumer laptop lineup.

The new Vivobook 15 is aimed at students, professionals, and anyone looking for an everyday AI-ready laptop without stepping into premium creator or gaming territory.

ASUS Vivobook 15 Brings Intel’s New Core 5 Series 3 Processor

ASUS Vivobook 15 Debuts in India With Intel Core 5 Series 3 Chip: Price & Specs
	
If you’re planning to pick up a new laptop during Amazon Prime Day or Flipkart’s GOAT Sale, ASUS has just added another option to the list. The company has launched the new ASUS Vivobook 15, which it claims is India’s first laptop powered by Intel’s new Core 5 Series 3 processor. Alongside it, ASUS has also introduced a new TUF Gaming A15 variant and announced discounts across its gaming and consumer laptop lineup.



The new Vivobook 15 is aimed at students, professionals, and anyone looking for an everyday AI-ready laptop without stepping into premium creator or gaming territory.



ASUS Vivobook 15 Brings Intel’s New Core 5 Series 3 Processor







The biggest highlight of the new Vivobook 15 is its Intel Core 5 Series 3 processor, which includes an integrated Intel AI Boost NPU capable of delivering up to 16 TOPS of AI performance. While it isn’t a full-fledged Copilot+ PC, it is designed to support Windows’ growing list of AI-powered features. The laptop features a 15.6-inch Full HD anti-glare display, 16GB of DDR5 RAM, and a 512GB PCIe 4.0 SSD. ASUS says the combination is built to handle everyday multitasking, office work, web browsing, media consumption, and light creative workloads.



Connectivity includes Wi-Fi 6, while the rest of the package is fairly premium for this segment. You get a backlit keyboard, a dedicated Copilot key for quickly launching Microsoft’s AI assistant, a fingerprint reader for Windows Hello authentication, and a physical privacy shutter for the HD webcam.



Despite the large display, the Vivobook 15 weighs 1.7kg and also carries MIL-STD-810H military-grade durability certification, which should help it withstand the occasional bump during daily commuting. The laptop will be available exclusively through Amazon and Flipkart in Cool Silver, Quiet Blue, and Terra Cotta.



ASUS Also Launches a New TUF Gaming A15



Gamers aren’t being left out either. ASUS has also announced a new TUF Gaming A15 (FA506NCG-HN192WS) as part of Amazon Prime Day.



The laptop pairs an AMD Ryzen 7 8845HS processor with an NVIDIA GeForce RTX 3050 GPU with 4GB of memory, alongside 16GB of DDR5 RAM and a 512GB PCIe 4.0 SSD. It also gets a 15.6-inch Full HD 144Hz display, making it a suitable option for esports titles and AAA games at medium to high settings. The TUF Gaming A15 carries a starting price of ₹1,24,990.

#ASUS #Vivobook #Debuts #India #Intel #Core #Series #Chip #Price #SpecsAsus

The biggest highlight of the new Vivobook 15 is its Intel Core 5 Series 3 processor, which includes an integrated Intel AI Boost NPU capable of delivering up to 16 TOPS of AI performance. While it isn’t a full-fledged Copilot+ PC, it is designed to support Windows’ growing list of AI-powered features. The laptop features a 15.6-inch Full HD anti-glare display, 16GB of DDR5 RAM, and a 512GB PCIe 4.0 SSD. ASUS says the combination is built to handle everyday multitasking, office work, web browsing, media consumption, and light creative workloads.

Connectivity includes Wi-Fi 6, while the rest of the package is fairly premium for this segment. You get a backlit keyboard, a dedicated Copilot key for quickly launching Microsoft’s AI assistant, a fingerprint reader for Windows Hello authentication, and a physical privacy shutter for the HD webcam.

Despite the large display, the Vivobook 15 weighs 1.7kg and also carries MIL-STD-810H military-grade durability certification, which should help it withstand the occasional bump during daily commuting. The laptop will be available exclusively through Amazon and Flipkart in Cool Silver, Quiet Blue, and Terra Cotta.

ASUS Also Launches a New TUF Gaming A15

Gamers aren’t being left out either. ASUS has also announced a new TUF Gaming A15 (FA506NCG-HN192WS) as part of Amazon Prime Day.

The laptop pairs an AMD Ryzen 7 8845HS processor with an NVIDIA GeForce RTX 3050 GPU with 4GB of memory, alongside 16GB of DDR5 RAM and a 512GB PCIe 4.0 SSD. It also gets a 15.6-inch Full HD 144Hz display, making it a suitable option for esports titles and AAA games at medium to high settings. The TUF Gaming A15 carries a starting price of ₹1,24,990.

#ASUS #Vivobook #Debuts #India #Intel #Core #Series #Chip #Price #SpecsAsus

If you’re planning to pick up a new laptop during Amazon Prime Day or Flipkart’s GOAT Sale, ASUS has just added another option to the list. The company has launched the new ASUS Vivobook 15, which it claims is India’s first laptop powered by Intel’s new Core 5 Series 3 processor. Alongside it, ASUS has also introduced a new TUF Gaming A15 variant and announced discounts across its gaming and consumer laptop lineup.

The new Vivobook 15 is aimed at students, professionals, and anyone looking for an everyday AI-ready laptop without stepping into premium creator or gaming territory.

ASUS Vivobook 15 Brings Intel’s New Core 5 Series 3 Processor

The biggest highlight of the new Vivobook 15 is its Intel Core 5 Series 3 processor, which includes an integrated Intel AI Boost NPU capable of delivering up to 16 TOPS of AI performance. While it isn’t a full-fledged Copilot+ PC, it is designed to support Windows’ growing list of AI-powered features. The laptop features a 15.6-inch Full HD anti-glare display, 16GB of DDR5 RAM, and a 512GB PCIe 4.0 SSD. ASUS says the combination is built to handle everyday multitasking, office work, web browsing, media consumption, and light creative workloads.

Connectivity includes Wi-Fi 6, while the rest of the package is fairly premium for this segment. You get a backlit keyboard, a dedicated Copilot key for quickly launching Microsoft’s AI assistant, a fingerprint reader for Windows Hello authentication, and a physical privacy shutter for the HD webcam.

Despite the large display, the Vivobook 15 weighs 1.7kg and also carries MIL-STD-810H military-grade durability certification, which should help it withstand the occasional bump during daily commuting. The laptop will be available exclusively through Amazon and Flipkart in Cool Silver, Quiet Blue, and Terra Cotta.

ASUS Also Launches a New TUF Gaming A15

Gamers aren’t being left out either. ASUS has also announced a new TUF Gaming A15 (FA506NCG-HN192WS) as part of Amazon Prime Day.

The laptop pairs an AMD Ryzen 7 8845HS processor with an NVIDIA GeForce RTX 3050 GPU with 4GB of memory, alongside 16GB of DDR5 RAM and a 512GB PCIe 4.0 SSD. It also gets a 15.6-inch Full HD 144Hz display, making it a suitable option for esports titles and AAA games at medium to high settings. The TUF Gaming A15 carries a starting price of ₹1,24,990.

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#ASUS #Vivobook #Debuts #India #Intel #Core #Series #Chip #Price #Specs

EA Sports announced it will remove all paid progression options from College Football 27‘s Dynasty and Road to Glory modes, reversing a decision that drew significant backlash from fans and content creators following the game’s launch.

In a statement posted to social media during the game’s launch week, the developer acknowledged that player feedback indicated the microtransactions “missed the mark.”

The studio said the paid options had been “added independent of deeper mode progression with the aim to give players more choice,” but conceded that “what you’ve said is that they’re not adding the value we intended.” EA said the changes would take effect the following morning, though it warned that players with existing College Point balances would lose the ability to apply them to Road to Glory or Dynasty once the features were removed, urging fans to spend their points beforehand.

Our big Guessing Game is back! Enter now for a chance to win an Apple Watch.

The reversal follows a wave of criticism after College Football 27‘s release, with fans organizing around the hashtag #CFBPlayDontPay to voice frustration over microtransactions appearing in the game’s single-player offline modes. The system allowed players to spend real money to instantly boost their coach or player’s development. For example, maxing out a coach in Dynasty from the start could cost as much as $100, more than the price of the game itself.

Compounding the frustration, EA also removed sliders that let players in College Football 25 and 26 manually adjust how much experience they earned, a feature that had let people level up faster without paying. With that option gone, spending money became the only way to speed up progression, which is what drove much of the backlash.

Notably, the statement stopped short of ruling out microtransactions from the franchise going forward. EA said its “goal for live service plans in CFB28 and beyond will be to deliver valuable features and content with greater transparency and communication” — language suggesting paid content will return in some form in next year’s edition, even as the company walks back the current game’s implementation.

#reverses #removes #microtransactions #College #Football">EA reverses course, removes microtransactions from ‘College Football 27’
                                                            EA Sports announced it will remove all paid progression options from College Football 27‘s Dynasty and Road to Glory modes, reversing a decision that drew significant backlash from fans and content creators following the game’s launch.
    


In a statement posted to social media during the game’s launch week, the developer acknowledged that player feedback indicated the microtransactions “missed the mark.” 
        SEE ALSO:
        
            ‘EA College Football 27’: Road to Glory review
            
        
    
The studio said the paid options had been “added independent of deeper mode progression with the aim to give players more choice,” but conceded that “what you’ve said is that they’re not adding the value we intended.” EA said the changes would take effect the following morning, though it warned that players with existing College Point balances would lose the ability to apply them to Road to Glory or Dynasty once the features were removed, urging fans to spend their points beforehand.
        
            Mashable Top Stories
        
        
    

Our big Guessing Game is back! Enter now for a chance to win an Apple Watch.The reversal follows a wave of criticism after College Football 27‘s release, with fans organizing around the hashtag #CFBPlayDontPay to voice frustration over microtransactions appearing in the game’s single-player offline modes. The system allowed players to spend real money to instantly boost their coach or player’s development. For example, maxing out a coach in Dynasty from the start could cost as much as 0, more than the price of the game itself. 
Compounding the frustration, EA also removed sliders that let players in College Football 25 and 26 manually adjust how much experience they earned, a feature that had let people level up faster without paying. With that option gone, spending money became the only way to speed up progression, which is what drove much of the backlash.
    
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Notably, the statement stopped short of ruling out microtransactions from the franchise going forward. EA said its “goal for live service plans in CFB28 and beyond will be to deliver valuable features and content with greater transparency and communication” — language suggesting paid content will return in some form in next year’s edition, even as the company walks back the current game’s implementation.

                    
                                            
                            
    
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                    Social Good
                    Video Games
            

                        
                                    #reverses #removes #microtransactions #College #Football

statement posted to social media during the game’s launch week, the developer acknowledged that player feedback indicated the microtransactions “missed the mark.”

The studio said the paid options had been “added independent of deeper mode progression with the aim to give players more choice,” but conceded that “what you’ve said is that they’re not adding the value we intended.” EA said the changes would take effect the following morning, though it warned that players with existing College Point balances would lose the ability to apply them to Road to Glory or Dynasty once the features were removed, urging fans to spend their points beforehand.

Our big Guessing Game is back! Enter now for a chance to win an Apple Watch.

The reversal follows a wave of criticism after College Football 27‘s release, with fans organizing around the hashtag #CFBPlayDontPay to voice frustration over microtransactions appearing in the game’s single-player offline modes. The system allowed players to spend real money to instantly boost their coach or player’s development. For example, maxing out a coach in Dynasty from the start could cost as much as $100, more than the price of the game itself.

Compounding the frustration, EA also removed sliders that let players in College Football 25 and 26 manually adjust how much experience they earned, a feature that had let people level up faster without paying. With that option gone, spending money became the only way to speed up progression, which is what drove much of the backlash.

Notably, the statement stopped short of ruling out microtransactions from the franchise going forward. EA said its “goal for live service plans in CFB28 and beyond will be to deliver valuable features and content with greater transparency and communication” — language suggesting paid content will return in some form in next year’s edition, even as the company walks back the current game’s implementation.

#reverses #removes #microtransactions #College #Football">EA reverses course, removes microtransactions from ‘College Football 27’

EA Sports announced it will remove all paid progression options from College Football 27‘s Dynasty and Road to Glory modes, reversing a decision that drew significant backlash from fans and content creators following the game’s launch.

In a statement posted to social media during the game’s launch week, the developer acknowledged that player feedback indicated the microtransactions “missed the mark.”

The studio said the paid options had been “added independent of deeper mode progression with the aim to give players more choice,” but conceded that “what you’ve said is that they’re not adding the value we intended.” EA said the changes would take effect the following morning, though it warned that players with existing College Point balances would lose the ability to apply them to Road to Glory or Dynasty once the features were removed, urging fans to spend their points beforehand.

Our big Guessing Game is back! Enter now for a chance to win an Apple Watch.

The reversal follows a wave of criticism after College Football 27‘s release, with fans organizing around the hashtag #CFBPlayDontPay to voice frustration over microtransactions appearing in the game’s single-player offline modes. The system allowed players to spend real money to instantly boost their coach or player’s development. For example, maxing out a coach in Dynasty from the start could cost as much as $100, more than the price of the game itself.

Compounding the frustration, EA also removed sliders that let players in College Football 25 and 26 manually adjust how much experience they earned, a feature that had let people level up faster without paying. With that option gone, spending money became the only way to speed up progression, which is what drove much of the backlash.

Notably, the statement stopped short of ruling out microtransactions from the franchise going forward. EA said its “goal for live service plans in CFB28 and beyond will be to deliver valuable features and content with greater transparency and communication” — language suggesting paid content will return in some form in next year’s edition, even as the company walks back the current game’s implementation.

#reverses #removes #microtransactions #College #Football

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