Xbox has revealed its new handheld line, the ROG Xbox Ally and the Ally X, made in partnership with Asus. And I got the chance to play it during Summer Game Fest. My colleague Tom Warren has already broken down how the handheld works with its operating system, UI, and integration with the Xbox app and third-party game stores. Meanwhile, I’ll get into the simple experience of playing the dang thing — and the biggest selling point, for me, was comfort.
Despite my best efforts, the eagle-eyed Xbox PR reps did not let me peek at the device’s storefronts or play the much-anticipated Hollow Knight: Silksong. So for this brief hands-on overview, I’ll cover the game that I did get to play — Gears of War: Reloaded.
I can sum up my experience with the Ally X (as I recall, the less powerful white Xbox Ally was not available) with a few words: I need this. The Ally X felt roughly the same weight as a Steam Deck. But with its hand grips, modeled to resemble the form factor of an Xbox controller, it felt like a literal dream.
I’ve struggled with my Steam Deck for a long time because it’s not comfortable to hold. After extended gaming sessions, my hands stiffen into claws that take a moment to regain their flexibility and normal use. While I wasn’t able to spend hours playing the Ally X to test my hands’ endurance, I could already notice the difference in my fingers within moments of picking it up. It felt good to hold, both in weight and form factor.
As for playing Gears, it was a seamless experience. Microsoft had the remaster of the seminal Xbox shooter (its second remaster in the game’s 25-year history) set up across the different platforms that the game supports. I played on a regular Ally at first, then I moved over to the Ally X, and the differences were subtle but noticeable. The device’s weight felt comparable to a Steam Deck. I performed better on the Ally X, which could be a component of having already warmed up, but my shooting was tighter and more accurate.
Visually, between the Ally and the Ally X, I didn’t notice a difference, but I really wasn’t looking for one. I was so enamored with how comfortable it felt in my hands that any graphical differences seemed less important in comparison. I wish I could have seen more of the home UI to judge the ease of loading in games or jumping from Steam games to Xbox games or judge Xbox Play Anywhere games versus those streamed from an Xbox or over the cloud. But like I said, the eagle-eyed PR folks kept this to a Gears demonstration only.
I love the portability of my Steam Deck, Switch, and PS Portal. Those three are my preferred ways to play over my desktop and consoles. While there are still a lot of question marks around the Ally X, particularly with its interface and how it holds up over long sessions, that little bit of comfort has gone a long way to selling me on a portable Xbox.
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![The Next Big ‘Magic: The Gathering’ Set Is a Multiverse Adventure
Magic: The Gathering will continue expanding this year—both for fans of its crossover sets, and those all in on the primary game. At Friday’s Magic Con, Wizards of the Coast announced several new sets, with the main course being Reality Fracture. Releasing in October, the set will wrap up the game’s current arc wherein Planeswalker Jace has created an alternate universe so he can undo damage previously caused by the Phyrexians and Eldrazi. The Echoverse introduces new versions of popular Magic characters, like Chandra having ice magic rather than her usual fire. Fracture’s creative and narrative lead Meris Mullaley told Polygon the new versions of Chandra and other mainstays like Ajani and Garruk are born from Jace’s goal to make “the perfect multiverse, [which] comes with some of his own biases. Chandra’s impulsiveness was something he bumped up against a lot. Where did that come from, what in her life shaped her to be that way? As Jace is crafting his multiverse, he’s like, ‘What if her dad didn’t die? What if he and Chandra were helping run Avishkar?’” On the crossover front, Wizards is going back to Middle-earth with a Hobbit set for Magic: The Gathering. Following the Lord of the Rings set from 2023, the characters and locations of J.R.R. Tolkien’s prequel will get their own cards, with legacy characters like Gandalf and Bilbo receiving updates. If that weren’t enough, some cards have artwork similar to book covers, and others are done in the dwarven language. Wizards of the Coast will bring The Hobbit to Magic: The Gathering on August 14, and Reality Fracture will hit stores on October 2. You can read about Wizards’ upcoming, fully new game Mood Swings here. Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who. #Big #Magic #Gathering #Set #Multiverse #AdventureMagic: The Gathering,The Hobbit,Wizards of the Coast The Next Big ‘Magic: The Gathering’ Set Is a Multiverse Adventure
Magic: The Gathering will continue expanding this year—both for fans of its crossover sets, and those all in on the primary game. At Friday’s Magic Con, Wizards of the Coast announced several new sets, with the main course being Reality Fracture. Releasing in October, the set will wrap up the game’s current arc wherein Planeswalker Jace has created an alternate universe so he can undo damage previously caused by the Phyrexians and Eldrazi. The Echoverse introduces new versions of popular Magic characters, like Chandra having ice magic rather than her usual fire. Fracture’s creative and narrative lead Meris Mullaley told Polygon the new versions of Chandra and other mainstays like Ajani and Garruk are born from Jace’s goal to make “the perfect multiverse, [which] comes with some of his own biases. Chandra’s impulsiveness was something he bumped up against a lot. Where did that come from, what in her life shaped her to be that way? As Jace is crafting his multiverse, he’s like, ‘What if her dad didn’t die? What if he and Chandra were helping run Avishkar?’” On the crossover front, Wizards is going back to Middle-earth with a Hobbit set for Magic: The Gathering. Following the Lord of the Rings set from 2023, the characters and locations of J.R.R. Tolkien’s prequel will get their own cards, with legacy characters like Gandalf and Bilbo receiving updates. If that weren’t enough, some cards have artwork similar to book covers, and others are done in the dwarven language. Wizards of the Coast will bring The Hobbit to Magic: The Gathering on August 14, and Reality Fracture will hit stores on October 2. You can read about Wizards’ upcoming, fully new game Mood Swings here. Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who. #Big #Magic #Gathering #Set #Multiverse #AdventureMagic: The Gathering,The Hobbit,Wizards of the Coast](https://gizmodo.com/app/uploads/2026/05/magic-gathering-reality-1280x853.jpg)
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