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CSK vs GT, IPL 2026: Bowlers floor Chennai Super Kings to help Gujarat Titans get back on track  A commanding bowling performance from Gujarat Titans helped the visitor defeat Chennai Super Kings by eight wickets at the MA Chidambaram Stadium on a hot and humid Sunday afternoon.GT’s bowlers restricted the home side to 158/7 in 20 overs before a half century from Sai Sudharsan (87 off 46 balls) helped GT chase down the total without breaking a sweat.Earlier in the day, GT captain Shubman Gill won the toss and chose to bowl first.CSK would have backed themselves to post a good total on the board with the in form Sanju Samson but Kagiso Rabada struck twice in the PowerPlay to remove Samson and Urvil Patel.Cornered and looking for a way to overcome the early setback, CSK brought in Sarfaraz Khan as the impact sub in the fourth over. The Mumbai batter’s stay lasted for only one delivery as he was dismissed for a golden duck by Mohammed Siraj.But captain Ruturaj Gaikwad, who has been short of runs this season, led from the front by scoring an unbeaten 74* off 60 balls even as wickets fell at regular intervals at the other end.Chasing a modest total, GT begin its chase well as Shubman Gill and Sai Sudharsan unleashed a flurry of boundaries in the PowerPlayy.Gill fell in the seventh over thanks to a lightning quick stumping by Sanju Samson to give the home side a glimmer of hope for a comeback, but Washington Sundar and Jos Buttler took GT home with eight wickets and 20 balls to spare.Published on Apr 26, 2026  #CSK #IPL #Bowlers #floor #Chennai #Super #Kings #Gujarat #Titans #track

CSK vs GT, IPL 2026: Bowlers floor Chennai Super Kings to help Gujarat Titans get back on track

A commanding bowling performance from Gujarat Titans helped the visitor defeat Chennai Super Kings by eight wickets at the MA Chidambaram Stadium on a hot and humid Sunday afternoon.

GT’s bowlers restricted the home side to 158/7 in 20 overs before a half century from Sai Sudharsan (87 off 46 balls) helped GT chase down the total without breaking a sweat.

Earlier in the day, GT captain Shubman Gill won the toss and chose to bowl first.

CSK would have backed themselves to post a good total on the board with the in form Sanju Samson but Kagiso Rabada struck twice in the PowerPlay to remove Samson and Urvil Patel.

Cornered and looking for a way to overcome the early setback, CSK brought in Sarfaraz Khan as the impact sub in the fourth over. The Mumbai batter’s stay lasted for only one delivery as he was dismissed for a golden duck by Mohammed Siraj.

But captain Ruturaj Gaikwad, who has been short of runs this season, led from the front by scoring an unbeaten 74* off 60 balls even as wickets fell at regular intervals at the other end.

Chasing a modest total, GT begin its chase well as Shubman Gill and Sai Sudharsan unleashed a flurry of boundaries in the PowerPlayy.

Gill fell in the seventh over thanks to a lightning quick stumping by Sanju Samson to give the home side a glimmer of hope for a comeback, but Washington Sundar and Jos Buttler took GT home with eight wickets and 20 balls to spare.

Published on Apr 26, 2026

#CSK #IPL #Bowlers #floor #Chennai #Super #Kings #Gujarat #Titans #track

A commanding bowling performance from Gujarat Titans helped the visitor defeat Chennai Super Kings by eight wickets at the MA Chidambaram Stadium on a hot and humid Sunday afternoon.

GT’s bowlers restricted the home side to 158/7 in 20 overs before a half century from Sai Sudharsan (87 off 46 balls) helped GT chase down the total without breaking a sweat.

Earlier in the day, GT captain Shubman Gill won the toss and chose to bowl first.

CSK would have backed themselves to post a good total on the board with the in form Sanju Samson but Kagiso Rabada struck twice in the PowerPlay to remove Samson and Urvil Patel.

Cornered and looking for a way to overcome the early setback, CSK brought in Sarfaraz Khan as the impact sub in the fourth over. The Mumbai batter’s stay lasted for only one delivery as he was dismissed for a golden duck by Mohammed Siraj.

But captain Ruturaj Gaikwad, who has been short of runs this season, led from the front by scoring an unbeaten 74* off 60 balls even as wickets fell at regular intervals at the other end.

Chasing a modest total, GT begin its chase well as Shubman Gill and Sai Sudharsan unleashed a flurry of boundaries in the PowerPlayy.

Gill fell in the seventh over thanks to a lightning quick stumping by Sanju Samson to give the home side a glimmer of hope for a comeback, but Washington Sundar and Jos Buttler took GT home with eight wickets and 20 balls to spare.

Published on Apr 26, 2026

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#CSK #IPL #Bowlers #floor #Chennai #Super #Kings #Gujarat #Titans #track

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Bollywood: 1000 करोड़ के बड़े बजट वाली फिल्म में उर्वशी रौतेला के साथ नजर आएंगे अक्षय कुमार<p><img src="https://static.samacharjagatlive.com/newscdn/resources/uploads/ALL-NEWS/24042026/1777018581.jpg" width="600px" /> </p> <p><strong>इंटरनेट डेस्क। </strong>बॉलीवुड सुपरस्टार अक्षय कुमार और उर्वशी रौतेला को लेकर एक बड़ी खबर आई है। खबर ये है कि आगामी समय में दोनों एक फिल्म में अभिनय करते नजर आएंगे। बॉलीवुड की खूबसूरत अभिनेत्री उर्वशी रौतेला ने 1000 करोड़ के बड़े बजट वाली फिल्म के लिए डबिंग शुरू कर दी है।</p> <p>इसमें उनके साथ अक्षय कुमार भी नजर आएंगे। यह प्रोजेक्ट पहले से ही अपनी स्टार-स्टडेड कास्ट के कारण काफी सुर्खियों में रहा है। अब पोस्ट-प्रोडक्शन के साथ तेजी से अपने अंतिम चरण की ओर बढ़ रहा है। आपको बता दें कि उर्वशी रौतेला की गिनती भी बॉलीवुड की स्टार अभिनेत्रयों में होती है।</p> <p>वह अपने ग्लैमरस स्क्रीन प्रेजेंस और लगातार विकसित होते अभिनय के लिए जानी जाती हैं। इस अभिनेत्री ने अब डबिंग स्टूडियो से कुछ झलकियां भी साझा की हैं, जिससे उनकी भूमिका को बेहतर बनाने के प्रति उनकी मेहनत साफ नजर आती है। फिल्म को लेकर प्रशंसकों की भी उत्सुकता बढ़ती जा रही है।</p> <p>PC:India.com<br /> अपडेट खबरों के लिए हमारा<a href="https://whatsapp.com/channel/0029VaHJjbnAjPXVBcdtHk0P">वॉट्सएप चैनल</a><a href="https://whatsapp.com/channel/0029VaBgLMfGU3BO99EQv62t"></a>फोलो करें</p>Bollywood,Akshay Kumar, Urvashi Rautela, Hindi news

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Deadspin | Ty France hits 2 homers as Padres rally past D-backs in Mexico City <div id=""><section id="0" class=" w-full"><div class="xl:container mx-0 !px-4 py-0 pb-4 !mx-0 !px-0"><img src="https://images.deadspin.com/tr:w-900/28715791.jpg" srcset="https://images.deadspin.com/tr:w-900/28715791.jpg" alt="MLB: Colorado Rockies at San Diego Padres" class="w-full" fetchpriority="high" loading="eager"/><span class="text-0.8 leading-tight">Apr 12, 2026; San Diego, California, USA; San Diego Padres first baseman Ty France (25) hits a solo home run during the fourth inning against the Colorado Rockies at Petco Park. Mandatory Credit: Denis Poroy-Imagn Images<!-- --> <!-- --> </span></div></section><section id="section-1"> <p>Ty France hit two bases-empty homers, Mason Miller recorded his major league-leading 10th save, and the San Diego Padres beat the Arizona Diamondbacks 6-4 in the Mexico City Series at Estadio Alfredo Harp Helu in Mexico City on Saturday.</p> </section><section id="section-2"> <p>Miller has not allowed a run in 14 1/3 innings this season, and he extended his scoreless streak to a franchise-record 34 2/3 innings.</p> </section><section id="section-3"> <p>France hit his second and third homers of the season and Gavin Sheets had a two-run single in a four-run seventh for the Padres, who overcame an early 4-0 deficit. They have won 13 of 15.</p> </section><section id="section-4"> <p>Alec Thomas homered in a four-run second, his second homer in three games, and Nolan Arenado and Jose Fernandez had two hits for the D-Backs, who are the designated home team in the two-game series. They have lost three of four.</p> </section><section id="section-5"> <p>Arizona infielder Ildemaro Vargas extended his season-opening hitting streak to 19 games, the longest active streak in the majors and the second-longest since Pablo Sandoval’s 20-gamer in 2012. Vargas has a 22-game hitting streak dating to 2025.</p> </section><section id="section-6"> <p>Padres right-hander German Marquez (3-1) gave up four runs on six hits in six innings, with two strikeouts and one walk.</p> </section><br/><section id="section-7"> <p>Jackson Merrill and Xander Bogaerts walked around a single by Manny Machado to open the Padres’ seventh before Taylor Clarke entered to replace Brandon Pfaadt.</p> </section> <section id="section-8"> <p>Sheets hit a two-run single and shortstop Gerardo Perdomo’s fielding error re-loaded the bases. Freddy Fermin and Ramon Laureano followed with sacrifice flies for a 5-4 lead. Perdomo suffered a left ankle sprain on his error and left the game.</p> </section><section id="section-9"> <p>Pfaadt replaced Arizona starter Zac Gallen in the fourth inning. Gallen suffered a right shoulder contusion when was struck by a Fermin’s 92 mph line drive with one out in the third inning. Fermin reached on a single and Gallen got the final two outs of the inning before leaving.</p> </section><section id="section-10"> <p>Clarke (1-1) allowed all three inherited runners to score and they were charged to Pfaadt, who allowed four runs on two hits and three walks, while fanning five in three innings. The run charged to Clarke was unearned.</p> </section><section id="section-11"> <p>Vargas and Arenado singled with two outs in the second inning before Fernandez lined a double to left-center to drive in two. Thomas followed with his 400-foot homer to right, extending his hitting streak to six games.</p> </section><section id="section-12"> <p>France hit his first homer of the game in the fifth to put Arizona on the board.</p> </section><section id="section-13"> <p>–Field Level Media</p> </section></div> #Deadspin #France #hits #homers #Padres #rally #Dbacks #Mexico #City

It’s rare that a sports video game is able to inspire true excitement anymore. Year in, year out we continue to buy them for tweaks, roster updates, and the inescapable FOMO of not being able to experience a season as it happens — but it’s not often because of being legitimately excited to play the game. The last time this happened was the return of EA Sports College Football in 2024 — now it’s happened again with UFC 6, which is an absolute triumph of a game.

The benefit that EA Vancouver has had with the UFC series is not being forced to adhere to the treadmill of a season. It’s been almost three years since the release of UFC 5, a game I liked, but felt was a little bare-bones to fully recommend — even if it was the best iteration of the franchise at the time. That is not the case for UFC 6, which is categorically a must-buy for any fan of MMA, and an easy recommend to anyone who likes combat sports, or even fighting games. Myriad improvements at every corner make this a crowning achievement in sports gaming for 2026.

Rewarding the sweet science

UFC 5 took major strides moving away from the old Ignite engine and switching to Frostbite, but there were still a lot of moments in the game that didn’t feel right — even with the graphical improvements. For UFC 6 the engine has stepped into a new era with a Frostbite physics engine that feels like magic in the middle of a fight. The requisite canned animations are still present to make the game playable, but the way they fit together feels so much more natural. Rather than every strike having a binary hit/fail state, there’s a variety of ways strikes can play out. Throw a hook from too far away, and you might only get glancing damage; be too close for an overhand, and you’ll see less damage as a result. This expands to how two moves interact between fighters. If your opponent is throwing a leg kick, and you counter with the correct punch it vastly increases the chance youll knock down or stagger your opponent.

The best way this plays out is with real UFC fighters. For the first time, it feels less like skins are being thrown on a bunch of stats and animations, and instead really rewards you for approaching a fight like the real-life counterpart. You’ll notice stamina dropping more slowly, the fight being more natural, and essentially everything feeling easier in a way, so long as you play the fighter like they are in real life. This means not pushing the pace when using someone like Connor McGregor and instead biding your time for counterpunches, whereas someone like Max Holloway wants you to pick your spots, then push the accelerator down to barrage your opponent with blows until they crumple.

It’s difficult to really explain, except for that the animations feel smoother, fights look more natural, and the game is much, much better as a result.

The biggest new addition to UFC 6 comes from “Flow State,” which is an in-game powerup that can be activated upon building a meter and reaching certain conditions. This is described in-game as being in the zone, where the crowd melts away, with the body and mind being in sync. It’s always dangerous when a powerup like this is introduced, but Flow State is by no means an infallible way of immediately closing out a fight. Instead, it channels specific fighters’ real-life abilities to heighten the action.

For example, Max Holloway has the Flow State “Point Down,” giving him a 12 second stamina boost on striking while advancing. The idea here being that he would pop the Flow State to close out a fight, then relentlesly hit his opponent until he ends the fight.

The best things about Flow State is that it’s not a mandatory part of the game, it’s never a fight-ender, and many of the options are defensive rather than offensive. This means every fight is more like a chess match.

A big letdown in UFC 5 was the career mode, which felt rather lifeless to me. Now career is back with some significant overhauls that make the grind to fight night less about min-maxing the perfect regime every fight, and opens up more random events and dice rolls that can change your journey through the UFC. You can either take a created fighter into career, or choose a pre-existing UFC fighter — though it is a little weird to hear announcers refer to someone like 37-year-old Alexander Volkanovski as a “rookie,” simply because the way the career mode was coded was to bring a first-time UFC fighrer into the octagon.

The second big career mode is called “Legacy,” and it follows several past EA Sports titles in terms of having a curated, original story focusing on fictional fighter Chris Carter. The mode doesn’t re-invent the wheel when it comes to the larger story beats, but I will say that the writing is crisper and has fewer groan-inducing lines than in the past for these types of modes. I’m still working my way through Legacy, but generally I think the story is compelling enough to be curious where it goes.

The final major mode addition is “Hall of Legends,” which operates as a living museum for three fighters: Max Holloway, Alex Pereira and Zhang Weili. These are full of details about the fighters’ lives, videos of their preparation and big fights, as well as modes where you take over key moments from their career to replicate a match, earning fighter skins as a reward for completion. These were genuinely interesting retrospective pieces, and I found exploring all three entertaining — but my critique is that I would have preferred to visit some legends of the sports from decades past. It’s not that Holloway, Pereira and Zhang don’t deserve having gheir stories told, but retrospectives that date back to 2023 or 2024 feel too early. It would have been nice to instead tell the stories of someone like Royce Gracie, Georges St. Pierre, Nate Diaz, or Amanda Nunes — who really helped establish UFC through eras, rather than recently.

These are minor gripes though, because overall the package here is fantastic.

Finally, UFC 6 follows a recent trend in sports video games of allowing players to replicate cards as they happen. This is enhanced in this year’s game with pre-fight predictions that involve picking winners, round, method, and whether or not it’s the fight of the night in order to win in-game rewards. It’s a neat value add, though I definitely felt a little icky seeing integration of gambling into a sports game like this.

Yes, before you ask — the Freedom 250 card is already up in the game. The White House has not been added as an area at this time, but could come in a future update.

UFC 6 isn’t simply a step forward; it’s a profound leap. Every single element of this package has been overhauled in order to move out of simply being for UFC fans, and instead being a game good enough that almost anyone can, and will enjoy. An overhaul of the fighting engine, paired with smart in-fight tutorials, allow onboarding new players to be better than ever.

This is the MMA game fans of the sport have been waiting for. The effort put into this year’s iteration is without question the best it’s ever been, and this is a high-water mark, not just for the UFC series, but for all sports games over the last decade. Some minor quibbles keep the game from being truly perfect, but they are very minor gripes. UFC 6 is an astonishing achievement.

UFC 6 was reviewed on Xbox Series X using a review code provided by EA Sports.

#Sports #UFC #review #MMA #game #youve #waiting">‘EA Sports UFC 6’ review: The MMA game you’ve been waiting for  It’s rare that a sports video game is able to inspire true excitement anymore. Year in, year out we continue to buy them for tweaks, roster updates, and the inescapable FOMO of not being able to experience a season as it happens — but it’s not often because of being legitimately excited to play the game. The last time this happened was the return of EA Sports College Football in 2024 — now it’s happened again with UFC 6, which is an absolute triumph of a game.The benefit that EA Vancouver has had with the UFC series is not being forced to adhere to the treadmill of a season. It’s been almost three years since the release of UFC 5, a game I liked, but felt was a little bare-bones to fully recommend — even if it was the best iteration of the franchise at the time. That is not the case for UFC 6, which is categorically a must-buy for any fan of MMA, and an easy recommend to anyone who likes combat sports, or even fighting games. Myriad improvements at every corner make this a crowning achievement in sports gaming for 2026.Rewarding the sweet scienceUFC 5 took major strides moving away from the old Ignite engine and switching to Frostbite, but there were still a lot of moments in the game that didn’t feel right — even with the graphical improvements. For UFC 6 the engine has stepped into a new era with a Frostbite physics engine that feels like magic in the middle of a fight. The requisite canned animations are still present to make the game playable, but the way they fit together feels so much more natural. Rather than every strike having a binary hit/fail state, there’s a variety of ways strikes can play out. Throw a hook from too far away, and you might only get glancing damage; be too close for an overhand, and you’ll see less damage as a result. This expands to how two moves interact between fighters. If your opponent is throwing a leg kick, and you counter with the correct punch it vastly increases the chance youll knock down or stagger your opponent.The best way this plays out is with real UFC fighters. For the first time, it feels less like skins are being thrown on a bunch of stats and animations, and instead really rewards you for approaching a fight like the real-life counterpart. You’ll notice stamina dropping more slowly, the fight being more natural, and essentially everything feeling easier in a way, so long as you play the fighter like they are in real life. This means not pushing the pace when using someone like Connor McGregor and instead biding your time for counterpunches, whereas someone like Max Holloway wants you to pick your spots, then push the accelerator down to barrage your opponent with blows until they crumple.It’s difficult to really explain, except for that the animations feel smoother, fights look more natural, and the game is much, much better as a result.The biggest new addition to UFC 6 comes from “Flow State,” which is an in-game powerup that can be activated upon building a meter and reaching certain conditions. This is described in-game as being in the zone, where the crowd melts away, with the body and mind being in sync. It’s always dangerous when a powerup like this is introduced, but Flow State is by no means an infallible way of immediately closing out a fight. Instead, it channels specific fighters’ real-life abilities to heighten the action.For example, Max Holloway has the Flow State “Point Down,” giving him a 12 second stamina boost on striking while advancing. The idea here being that he would pop the Flow State to close out a fight, then relentlesly hit his opponent until he ends the fight.The best things about Flow State is that it’s not a mandatory part of the game, it’s never a fight-ender, and many of the options are defensive rather than offensive. This means every fight is more like a chess match.A big letdown in UFC 5 was the career mode, which felt rather lifeless to me. Now career is back with some significant overhauls that make the grind to fight night less about min-maxing the perfect regime every fight, and opens up more random events and dice rolls that can change your journey through the UFC. You can either take a created fighter into career, or choose a pre-existing UFC fighter — though it is a little weird to hear announcers refer to someone like 37-year-old Alexander Volkanovski as a “rookie,” simply because the way the career mode was coded was to bring a first-time UFC fighrer into the octagon.The second big career mode is called “Legacy,” and it follows several past EA Sports titles in terms of having a curated, original story focusing on fictional fighter Chris Carter. The mode doesn’t re-invent the wheel when it comes to the larger story beats, but I will say that the writing is crisper and has fewer groan-inducing lines than in the past for these types of modes. I’m still working my way through Legacy, but generally I think the story is compelling enough to be curious where it goes.The final major mode addition is “Hall of Legends,” which operates as a living museum for three fighters: Max Holloway, Alex Pereira and Zhang Weili. These are full of details about the fighters’ lives, videos of their preparation and big fights, as well as modes where you take over key moments from their career to replicate a match, earning fighter skins as a reward for completion. These were genuinely interesting retrospective pieces, and I found exploring all three entertaining — but my critique is that I would have preferred to visit some legends of the sports from decades past. It’s not that Holloway, Pereira and Zhang don’t deserve having gheir stories told, but retrospectives that date back to 2023 or 2024 feel too early. It would have been nice to instead tell the stories of someone like Royce Gracie, Georges St. Pierre, Nate Diaz, or Amanda Nunes — who really helped establish UFC through eras, rather than recently.These are minor gripes though, because overall the package here is fantastic.Finally, UFC 6 follows a recent trend in sports video games of allowing players to replicate cards as they happen. This is enhanced in this year’s game with pre-fight predictions that involve picking winners, round, method, and whether or not it’s the fight of the night in order to win in-game rewards. It’s a neat value add, though I definitely felt a little icky seeing integration of gambling into a sports game like this.Yes, before you ask — the Freedom 250 card is already up in the game. The White House has not been added as an area at this time, but could come in a future update.UFC 6 isn’t simply a step forward; it’s a profound leap. Every single element of this package has been overhauled in order to move out of simply being for UFC fans, and instead being a game good enough that almost anyone can, and will enjoy. An overhaul of the fighting engine, paired with smart in-fight tutorials, allow onboarding new players to be better than ever.This is the MMA game fans of the sport have been waiting for. The effort put into this year’s iteration is without question the best it’s ever been, and this is a high-water mark, not just for the UFC series, but for all sports games over the last decade. Some minor quibbles keep the game from being truly perfect, but they are very minor gripes. UFC 6 is an astonishing achievement.UFC 6 was reviewed on Xbox Series X using a review code provided by EA Sports.   #Sports #UFC #review #MMA #game #youve #waiting

a game I liked, but felt was a little bare-bones to fully recommend — even if it was the best iteration of the franchise at the time. That is not the case for UFC 6, which is categorically a must-buy for any fan of MMA, and an easy recommend to anyone who likes combat sports, or even fighting games. Myriad improvements at every corner make this a crowning achievement in sports gaming for 2026.

Rewarding the sweet science

UFC 5 took major strides moving away from the old Ignite engine and switching to Frostbite, but there were still a lot of moments in the game that didn’t feel right — even with the graphical improvements. For UFC 6 the engine has stepped into a new era with a Frostbite physics engine that feels like magic in the middle of a fight. The requisite canned animations are still present to make the game playable, but the way they fit together feels so much more natural. Rather than every strike having a binary hit/fail state, there’s a variety of ways strikes can play out. Throw a hook from too far away, and you might only get glancing damage; be too close for an overhand, and you’ll see less damage as a result. This expands to how two moves interact between fighters. If your opponent is throwing a leg kick, and you counter with the correct punch it vastly increases the chance youll knock down or stagger your opponent.

The best way this plays out is with real UFC fighters. For the first time, it feels less like skins are being thrown on a bunch of stats and animations, and instead really rewards you for approaching a fight like the real-life counterpart. You’ll notice stamina dropping more slowly, the fight being more natural, and essentially everything feeling easier in a way, so long as you play the fighter like they are in real life. This means not pushing the pace when using someone like Connor McGregor and instead biding your time for counterpunches, whereas someone like Max Holloway wants you to pick your spots, then push the accelerator down to barrage your opponent with blows until they crumple.

It’s difficult to really explain, except for that the animations feel smoother, fights look more natural, and the game is much, much better as a result.

The biggest new addition to UFC 6 comes from “Flow State,” which is an in-game powerup that can be activated upon building a meter and reaching certain conditions. This is described in-game as being in the zone, where the crowd melts away, with the body and mind being in sync. It’s always dangerous when a powerup like this is introduced, but Flow State is by no means an infallible way of immediately closing out a fight. Instead, it channels specific fighters’ real-life abilities to heighten the action.

For example, Max Holloway has the Flow State “Point Down,” giving him a 12 second stamina boost on striking while advancing. The idea here being that he would pop the Flow State to close out a fight, then relentlesly hit his opponent until he ends the fight.

The best things about Flow State is that it’s not a mandatory part of the game, it’s never a fight-ender, and many of the options are defensive rather than offensive. This means every fight is more like a chess match.

A big letdown in UFC 5 was the career mode, which felt rather lifeless to me. Now career is back with some significant overhauls that make the grind to fight night less about min-maxing the perfect regime every fight, and opens up more random events and dice rolls that can change your journey through the UFC. You can either take a created fighter into career, or choose a pre-existing UFC fighter — though it is a little weird to hear announcers refer to someone like 37-year-old Alexander Volkanovski as a “rookie,” simply because the way the career mode was coded was to bring a first-time UFC fighrer into the octagon.

The second big career mode is called “Legacy,” and it follows several past EA Sports titles in terms of having a curated, original story focusing on fictional fighter Chris Carter. The mode doesn’t re-invent the wheel when it comes to the larger story beats, but I will say that the writing is crisper and has fewer groan-inducing lines than in the past for these types of modes. I’m still working my way through Legacy, but generally I think the story is compelling enough to be curious where it goes.

The final major mode addition is “Hall of Legends,” which operates as a living museum for three fighters: Max Holloway, Alex Pereira and Zhang Weili. These are full of details about the fighters’ lives, videos of their preparation and big fights, as well as modes where you take over key moments from their career to replicate a match, earning fighter skins as a reward for completion. These were genuinely interesting retrospective pieces, and I found exploring all three entertaining — but my critique is that I would have preferred to visit some legends of the sports from decades past. It’s not that Holloway, Pereira and Zhang don’t deserve having gheir stories told, but retrospectives that date back to 2023 or 2024 feel too early. It would have been nice to instead tell the stories of someone like Royce Gracie, Georges St. Pierre, Nate Diaz, or Amanda Nunes — who really helped establish UFC through eras, rather than recently.

These are minor gripes though, because overall the package here is fantastic.

Finally, UFC 6 follows a recent trend in sports video games of allowing players to replicate cards as they happen. This is enhanced in this year’s game with pre-fight predictions that involve picking winners, round, method, and whether or not it’s the fight of the night in order to win in-game rewards. It’s a neat value add, though I definitely felt a little icky seeing integration of gambling into a sports game like this.

Yes, before you ask — the Freedom 250 card is already up in the game. The White House has not been added as an area at this time, but could come in a future update.

UFC 6 isn’t simply a step forward; it’s a profound leap. Every single element of this package has been overhauled in order to move out of simply being for UFC fans, and instead being a game good enough that almost anyone can, and will enjoy. An overhaul of the fighting engine, paired with smart in-fight tutorials, allow onboarding new players to be better than ever.

This is the MMA game fans of the sport have been waiting for. The effort put into this year’s iteration is without question the best it’s ever been, and this is a high-water mark, not just for the UFC series, but for all sports games over the last decade. Some minor quibbles keep the game from being truly perfect, but they are very minor gripes. UFC 6 is an astonishing achievement.

UFC 6 was reviewed on Xbox Series X using a review code provided by EA Sports.

#Sports #UFC #review #MMA #game #youve #waiting">‘EA Sports UFC 6’ review: The MMA game you’ve been waiting for

It’s rare that a sports video game is able to inspire true excitement anymore. Year in, year out we continue to buy them for tweaks, roster updates, and the inescapable FOMO of not being able to experience a season as it happens — but it’s not often because of being legitimately excited to play the game. The last time this happened was the return of EA Sports College Football in 2024 — now it’s happened again with UFC 6, which is an absolute triumph of a game.

The benefit that EA Vancouver has had with the UFC series is not being forced to adhere to the treadmill of a season. It’s been almost three years since the release of UFC 5, a game I liked, but felt was a little bare-bones to fully recommend — even if it was the best iteration of the franchise at the time. That is not the case for UFC 6, which is categorically a must-buy for any fan of MMA, and an easy recommend to anyone who likes combat sports, or even fighting games. Myriad improvements at every corner make this a crowning achievement in sports gaming for 2026.

Rewarding the sweet science

UFC 5 took major strides moving away from the old Ignite engine and switching to Frostbite, but there were still a lot of moments in the game that didn’t feel right — even with the graphical improvements. For UFC 6 the engine has stepped into a new era with a Frostbite physics engine that feels like magic in the middle of a fight. The requisite canned animations are still present to make the game playable, but the way they fit together feels so much more natural. Rather than every strike having a binary hit/fail state, there’s a variety of ways strikes can play out. Throw a hook from too far away, and you might only get glancing damage; be too close for an overhand, and you’ll see less damage as a result. This expands to how two moves interact between fighters. If your opponent is throwing a leg kick, and you counter with the correct punch it vastly increases the chance youll knock down or stagger your opponent.

The best way this plays out is with real UFC fighters. For the first time, it feels less like skins are being thrown on a bunch of stats and animations, and instead really rewards you for approaching a fight like the real-life counterpart. You’ll notice stamina dropping more slowly, the fight being more natural, and essentially everything feeling easier in a way, so long as you play the fighter like they are in real life. This means not pushing the pace when using someone like Connor McGregor and instead biding your time for counterpunches, whereas someone like Max Holloway wants you to pick your spots, then push the accelerator down to barrage your opponent with blows until they crumple.

It’s difficult to really explain, except for that the animations feel smoother, fights look more natural, and the game is much, much better as a result.

The biggest new addition to UFC 6 comes from “Flow State,” which is an in-game powerup that can be activated upon building a meter and reaching certain conditions. This is described in-game as being in the zone, where the crowd melts away, with the body and mind being in sync. It’s always dangerous when a powerup like this is introduced, but Flow State is by no means an infallible way of immediately closing out a fight. Instead, it channels specific fighters’ real-life abilities to heighten the action.

For example, Max Holloway has the Flow State “Point Down,” giving him a 12 second stamina boost on striking while advancing. The idea here being that he would pop the Flow State to close out a fight, then relentlesly hit his opponent until he ends the fight.

The best things about Flow State is that it’s not a mandatory part of the game, it’s never a fight-ender, and many of the options are defensive rather than offensive. This means every fight is more like a chess match.

A big letdown in UFC 5 was the career mode, which felt rather lifeless to me. Now career is back with some significant overhauls that make the grind to fight night less about min-maxing the perfect regime every fight, and opens up more random events and dice rolls that can change your journey through the UFC. You can either take a created fighter into career, or choose a pre-existing UFC fighter — though it is a little weird to hear announcers refer to someone like 37-year-old Alexander Volkanovski as a “rookie,” simply because the way the career mode was coded was to bring a first-time UFC fighrer into the octagon.

The second big career mode is called “Legacy,” and it follows several past EA Sports titles in terms of having a curated, original story focusing on fictional fighter Chris Carter. The mode doesn’t re-invent the wheel when it comes to the larger story beats, but I will say that the writing is crisper and has fewer groan-inducing lines than in the past for these types of modes. I’m still working my way through Legacy, but generally I think the story is compelling enough to be curious where it goes.

The final major mode addition is “Hall of Legends,” which operates as a living museum for three fighters: Max Holloway, Alex Pereira and Zhang Weili. These are full of details about the fighters’ lives, videos of their preparation and big fights, as well as modes where you take over key moments from their career to replicate a match, earning fighter skins as a reward for completion. These were genuinely interesting retrospective pieces, and I found exploring all three entertaining — but my critique is that I would have preferred to visit some legends of the sports from decades past. It’s not that Holloway, Pereira and Zhang don’t deserve having gheir stories told, but retrospectives that date back to 2023 or 2024 feel too early. It would have been nice to instead tell the stories of someone like Royce Gracie, Georges St. Pierre, Nate Diaz, or Amanda Nunes — who really helped establish UFC through eras, rather than recently.

These are minor gripes though, because overall the package here is fantastic.

Finally, UFC 6 follows a recent trend in sports video games of allowing players to replicate cards as they happen. This is enhanced in this year’s game with pre-fight predictions that involve picking winners, round, method, and whether or not it’s the fight of the night in order to win in-game rewards. It’s a neat value add, though I definitely felt a little icky seeing integration of gambling into a sports game like this.

Yes, before you ask — the Freedom 250 card is already up in the game. The White House has not been added as an area at this time, but could come in a future update.

UFC 6 isn’t simply a step forward; it’s a profound leap. Every single element of this package has been overhauled in order to move out of simply being for UFC fans, and instead being a game good enough that almost anyone can, and will enjoy. An overhaul of the fighting engine, paired with smart in-fight tutorials, allow onboarding new players to be better than ever.

This is the MMA game fans of the sport have been waiting for. The effort put into this year’s iteration is without question the best it’s ever been, and this is a high-water mark, not just for the UFC series, but for all sports games over the last decade. Some minor quibbles keep the game from being truly perfect, but they are very minor gripes. UFC 6 is an astonishing achievement.

UFC 6 was reviewed on Xbox Series X using a review code provided by EA Sports.

#Sports #UFC #review #MMA #game #youve #waiting

The FIFA World Cup 2026 is set to begin on June 11 in Mexico, with the co-host taking on South Africa in the opener on Thursday.

The fixture is a repeat of the 2010 World Cup, where Bafana Bafana – the then-host – almost brought the house down by scoring the first goal of the match and the tournament.

Mexico, now enjoying the stature of a co-host, alongside Canada and the United States of America, will look to start the tournament on a winning note.

Read the full preview of FIFA World Cup 2026 here: A new world order — FIFA World Cup returns with Messi, Ronaldo passing the baton to Mbappe, Haaland

When and where will Mexico vs South Africa be played?

The FIFA World Cup 2026 opening match, Mexico vs South Africa, will be played at the Azteca Stadium in Mexico City, Mexico.

The match is scheduled to kick off at 1:00 pm local time on June 11 (12:30 am, June 12).

Where or how to watch Mexico vs South Africa in FIFA World Cup 2026?

The FIFA World Cup 2026 match, Mexico vs South Africa, can be watched on the following channels and apps:

  • India: United8 Sports, Zee5
  • USA: Fox Sports
  • Mexico: TelevisaUnivision, TV Azteca
  • South Africa: SABC, New World TV, SuperSport

Published on Jun 11, 2026

#Mexico #South #Africa #LIVE #Streaming #info #watch #MEX #RSA #FIFA #World #Cup">Mexico vs South Africa LIVE Streaming info — When, where to watch MEX v RSA in FIFA World Cup 2026?  The FIFA World Cup 2026 is set to begin on June 11 in Mexico, with the co-host taking on South Africa in the opener on Thursday.The fixture is a repeat of the 2010 World Cup, where Bafana Bafana – the then-host – almost brought the house down by scoring the first goal of the match and the tournament.Mexico, now enjoying the stature of a co-host, alongside Canada and the United States of America, will look to start the tournament on a winning note.Read the full preview of FIFA World Cup 2026 here: A new world order — FIFA World Cup returns with Messi, Ronaldo passing the baton to Mbappe, HaalandWhen and where will Mexico vs South Africa be played?The FIFA World Cup 2026 opening match, Mexico vs South Africa, will be played at the Azteca Stadium in Mexico City, Mexico.The match is scheduled to kick off at 1:00 pm local time on June 11 (12:30 am, June 12).Where or how to watch Mexico vs South Africa in FIFA World Cup 2026?The FIFA World Cup 2026 match, Mexico vs South Africa, can be watched on the following channels and apps:
                                                        India: United8 Sports, Zee5                    
                                                        USA: Fox Sports                    
                                                        Mexico: TelevisaUnivision, TV Azteca                    
                                                        South Africa: SABC, New World TV, SuperSport                    Published on Jun 11, 2026  #Mexico #South #Africa #LIVE #Streaming #info #watch #MEX #RSA #FIFA #World #Cup

A new world order — FIFA World Cup returns with Messi, Ronaldo passing the baton to Mbappe, Haaland

When and where will Mexico vs South Africa be played?

The FIFA World Cup 2026 opening match, Mexico vs South Africa, will be played at the Azteca Stadium in Mexico City, Mexico.

The match is scheduled to kick off at 1:00 pm local time on June 11 (12:30 am, June 12).

Where or how to watch Mexico vs South Africa in FIFA World Cup 2026?

The FIFA World Cup 2026 match, Mexico vs South Africa, can be watched on the following channels and apps:

  • India: United8 Sports, Zee5
  • USA: Fox Sports
  • Mexico: TelevisaUnivision, TV Azteca
  • South Africa: SABC, New World TV, SuperSport

Published on Jun 11, 2026

#Mexico #South #Africa #LIVE #Streaming #info #watch #MEX #RSA #FIFA #World #Cup">Mexico vs South Africa LIVE Streaming info — When, where to watch MEX v RSA in FIFA World Cup 2026?

The FIFA World Cup 2026 is set to begin on June 11 in Mexico, with the co-host taking on South Africa in the opener on Thursday.

The fixture is a repeat of the 2010 World Cup, where Bafana Bafana – the then-host – almost brought the house down by scoring the first goal of the match and the tournament.

Mexico, now enjoying the stature of a co-host, alongside Canada and the United States of America, will look to start the tournament on a winning note.

Read the full preview of FIFA World Cup 2026 here: A new world order — FIFA World Cup returns with Messi, Ronaldo passing the baton to Mbappe, Haaland

When and where will Mexico vs South Africa be played?

The FIFA World Cup 2026 opening match, Mexico vs South Africa, will be played at the Azteca Stadium in Mexico City, Mexico.

The match is scheduled to kick off at 1:00 pm local time on June 11 (12:30 am, June 12).

Where or how to watch Mexico vs South Africa in FIFA World Cup 2026?

The FIFA World Cup 2026 match, Mexico vs South Africa, can be watched on the following channels and apps:

  • India: United8 Sports, Zee5
  • USA: Fox Sports
  • Mexico: TelevisaUnivision, TV Azteca
  • South Africa: SABC, New World TV, SuperSport

Published on Jun 11, 2026

#Mexico #South #Africa #LIVE #Streaming #info #watch #MEX #RSA #FIFA #World #Cup

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