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‘EA Sports UFC 6’ review: The MMA game you’ve been waiting for  It’s rare that a sports video game is able to inspire true excitement anymore. Year in, year out we continue to buy them for tweaks, roster updates, and the inescapable FOMO of not being able to experience a season as it happens — but it’s not often because of being legitimately excited to play the game. The last time this happened was the return of EA Sports College Football in 2024 — now it’s happened again with UFC 6, which is an absolute triumph of a game.The benefit that EA Vancouver has had with the UFC series is not being forced to adhere to the treadmill of a season. It’s been almost three years since the release of UFC 5, a game I liked, but felt was a little bare-bones to fully recommend — even if it was the best iteration of the franchise at the time. That is not the case for UFC 6, which is categorically a must-buy for any fan of MMA, and an easy recommend to anyone who likes combat sports, or even fighting games. Myriad improvements at every corner make this a crowning achievement in sports gaming for 2026.Rewarding the sweet scienceUFC 5 took major strides moving away from the old Ignite engine and switching to Frostbite, but there were still a lot of moments in the game that didn’t feel right — even with the graphical improvements. For UFC 6 the engine has stepped into a new era with a Frostbite physics engine that feels like magic in the middle of a fight. The requisite canned animations are still present to make the game playable, but the way they fit together feels so much more natural. Rather than every strike having a binary hit/fail state, there’s a variety of ways strikes can play out. Throw a hook from too far away, and you might only get glancing damage; be too close for an overhand, and you’ll see less damage as a result. This expands to how two moves interact between fighters. If your opponent is throwing a leg kick, and you counter with the correct punch it vastly increases the chance youll knock down or stagger your opponent.The best way this plays out is with real UFC fighters. For the first time, it feels less like skins are being thrown on a bunch of stats and animations, and instead really rewards you for approaching a fight like the real-life counterpart. You’ll notice stamina dropping more slowly, the fight being more natural, and essentially everything feeling easier in a way, so long as you play the fighter like they are in real life. This means not pushing the pace when using someone like Connor McGregor and instead biding your time for counterpunches, whereas someone like Max Holloway wants you to pick your spots, then push the accelerator down to barrage your opponent with blows until they crumple.It’s difficult to really explain, except for that the animations feel smoother, fights look more natural, and the game is much, much better as a result.The biggest new addition to UFC 6 comes from “Flow State,” which is an in-game powerup that can be activated upon building a meter and reaching certain conditions. This is described in-game as being in the zone, where the crowd melts away, with the body and mind being in sync. It’s always dangerous when a powerup like this is introduced, but Flow State is by no means an infallible way of immediately closing out a fight. Instead, it channels specific fighters’ real-life abilities to heighten the action.For example, Max Holloway has the Flow State “Point Down,” giving him a 12 second stamina boost on striking while advancing. The idea here being that he would pop the Flow State to close out a fight, then relentlesly hit his opponent until he ends the fight.The best things about Flow State is that it’s not a mandatory part of the game, it’s never a fight-ender, and many of the options are defensive rather than offensive. This means every fight is more like a chess match.A big letdown in UFC 5 was the career mode, which felt rather lifeless to me. Now career is back with some significant overhauls that make the grind to fight night less about min-maxing the perfect regime every fight, and opens up more random events and dice rolls that can change your journey through the UFC. You can either take a created fighter into career, or choose a pre-existing UFC fighter — though it is a little weird to hear announcers refer to someone like 37-year-old Alexander Volkanovski as a “rookie,” simply because the way the career mode was coded was to bring a first-time UFC fighrer into the octagon.The second big career mode is called “Legacy,” and it follows several past EA Sports titles in terms of having a curated, original story focusing on fictional fighter Chris Carter. The mode doesn’t re-invent the wheel when it comes to the larger story beats, but I will say that the writing is crisper and has fewer groan-inducing lines than in the past for these types of modes. I’m still working my way through Legacy, but generally I think the story is compelling enough to be curious where it goes.The final major mode addition is “Hall of Legends,” which operates as a living museum for three fighters: Max Holloway, Alex Pereira and Zhang Weili. These are full of details about the fighters’ lives, videos of their preparation and big fights, as well as modes where you take over key moments from their career to replicate a match, earning fighter skins as a reward for completion. These were genuinely interesting retrospective pieces, and I found exploring all three entertaining — but my critique is that I would have preferred to visit some legends of the sports from decades past. It’s not that Holloway, Pereira and Zhang don’t deserve having gheir stories told, but retrospectives that date back to 2023 or 2024 feel too early. It would have been nice to instead tell the stories of someone like Royce Gracie, Georges St. Pierre, Nate Diaz, or Amanda Nunes — who really helped establish UFC through eras, rather than recently.These are minor gripes though, because overall the package here is fantastic.Finally, UFC 6 follows a recent trend in sports video games of allowing players to replicate cards as they happen. This is enhanced in this year’s game with pre-fight predictions that involve picking winners, round, method, and whether or not it’s the fight of the night in order to win in-game rewards. It’s a neat value add, though I definitely felt a little icky seeing integration of gambling into a sports game like this.Yes, before you ask — the Freedom 250 card is already up in the game. The White House has not been added as an area at this time, but could come in a future update.UFC 6 isn’t simply a step forward; it’s a profound leap. Every single element of this package has been overhauled in order to move out of simply being for UFC fans, and instead being a game good enough that almost anyone can, and will enjoy. An overhaul of the fighting engine, paired with smart in-fight tutorials, allow onboarding new players to be better than ever.This is the MMA game fans of the sport have been waiting for. The effort put into this year’s iteration is without question the best it’s ever been, and this is a high-water mark, not just for the UFC series, but for all sports games over the last decade. Some minor quibbles keep the game from being truly perfect, but they are very minor gripes. UFC 6 is an astonishing achievement.UFC 6 was reviewed on Xbox Series X using a review code provided by EA Sports.   #Sports #UFC #review #MMA #game #youve #waiting

‘EA Sports UFC 6’ review: The MMA game you’ve been waiting for

It’s rare that a sports video game is able to inspire true excitement anymore. Year in, year out we continue to buy them for tweaks, roster updates, and the inescapable FOMO of not being able to experience a season as it happens — but it’s not often because of being legitimately excited to play the game. The last time this happened was the return of EA Sports College Football in 2024 — now it’s happened again with UFC 6, which is an absolute triumph of a game.

The benefit that EA Vancouver has had with the UFC series is not being forced to adhere to the treadmill of a season. It’s been almost three years since the release of UFC 5, a game I liked, but felt was a little bare-bones to fully recommend — even if it was the best iteration of the franchise at the time. That is not the case for UFC 6, which is categorically a must-buy for any fan of MMA, and an easy recommend to anyone who likes combat sports, or even fighting games. Myriad improvements at every corner make this a crowning achievement in sports gaming for 2026.

Rewarding the sweet science

UFC 5 took major strides moving away from the old Ignite engine and switching to Frostbite, but there were still a lot of moments in the game that didn’t feel right — even with the graphical improvements. For UFC 6 the engine has stepped into a new era with a Frostbite physics engine that feels like magic in the middle of a fight. The requisite canned animations are still present to make the game playable, but the way they fit together feels so much more natural. Rather than every strike having a binary hit/fail state, there’s a variety of ways strikes can play out. Throw a hook from too far away, and you might only get glancing damage; be too close for an overhand, and you’ll see less damage as a result. This expands to how two moves interact between fighters. If your opponent is throwing a leg kick, and you counter with the correct punch it vastly increases the chance youll knock down or stagger your opponent.

The best way this plays out is with real UFC fighters. For the first time, it feels less like skins are being thrown on a bunch of stats and animations, and instead really rewards you for approaching a fight like the real-life counterpart. You’ll notice stamina dropping more slowly, the fight being more natural, and essentially everything feeling easier in a way, so long as you play the fighter like they are in real life. This means not pushing the pace when using someone like Connor McGregor and instead biding your time for counterpunches, whereas someone like Max Holloway wants you to pick your spots, then push the accelerator down to barrage your opponent with blows until they crumple.

It’s difficult to really explain, except for that the animations feel smoother, fights look more natural, and the game is much, much better as a result.

The biggest new addition to UFC 6 comes from “Flow State,” which is an in-game powerup that can be activated upon building a meter and reaching certain conditions. This is described in-game as being in the zone, where the crowd melts away, with the body and mind being in sync. It’s always dangerous when a powerup like this is introduced, but Flow State is by no means an infallible way of immediately closing out a fight. Instead, it channels specific fighters’ real-life abilities to heighten the action.

For example, Max Holloway has the Flow State “Point Down,” giving him a 12 second stamina boost on striking while advancing. The idea here being that he would pop the Flow State to close out a fight, then relentlesly hit his opponent until he ends the fight.

The best things about Flow State is that it’s not a mandatory part of the game, it’s never a fight-ender, and many of the options are defensive rather than offensive. This means every fight is more like a chess match.

A big letdown in UFC 5 was the career mode, which felt rather lifeless to me. Now career is back with some significant overhauls that make the grind to fight night less about min-maxing the perfect regime every fight, and opens up more random events and dice rolls that can change your journey through the UFC. You can either take a created fighter into career, or choose a pre-existing UFC fighter — though it is a little weird to hear announcers refer to someone like 37-year-old Alexander Volkanovski as a “rookie,” simply because the way the career mode was coded was to bring a first-time UFC fighrer into the octagon.

The second big career mode is called “Legacy,” and it follows several past EA Sports titles in terms of having a curated, original story focusing on fictional fighter Chris Carter. The mode doesn’t re-invent the wheel when it comes to the larger story beats, but I will say that the writing is crisper and has fewer groan-inducing lines than in the past for these types of modes. I’m still working my way through Legacy, but generally I think the story is compelling enough to be curious where it goes.

The final major mode addition is “Hall of Legends,” which operates as a living museum for three fighters: Max Holloway, Alex Pereira and Zhang Weili. These are full of details about the fighters’ lives, videos of their preparation and big fights, as well as modes where you take over key moments from their career to replicate a match, earning fighter skins as a reward for completion. These were genuinely interesting retrospective pieces, and I found exploring all three entertaining — but my critique is that I would have preferred to visit some legends of the sports from decades past. It’s not that Holloway, Pereira and Zhang don’t deserve having gheir stories told, but retrospectives that date back to 2023 or 2024 feel too early. It would have been nice to instead tell the stories of someone like Royce Gracie, Georges St. Pierre, Nate Diaz, or Amanda Nunes — who really helped establish UFC through eras, rather than recently.

These are minor gripes though, because overall the package here is fantastic.

Finally, UFC 6 follows a recent trend in sports video games of allowing players to replicate cards as they happen. This is enhanced in this year’s game with pre-fight predictions that involve picking winners, round, method, and whether or not it’s the fight of the night in order to win in-game rewards. It’s a neat value add, though I definitely felt a little icky seeing integration of gambling into a sports game like this.

Yes, before you ask — the Freedom 250 card is already up in the game. The White House has not been added as an area at this time, but could come in a future update.

UFC 6 isn’t simply a step forward; it’s a profound leap. Every single element of this package has been overhauled in order to move out of simply being for UFC fans, and instead being a game good enough that almost anyone can, and will enjoy. An overhaul of the fighting engine, paired with smart in-fight tutorials, allow onboarding new players to be better than ever.

This is the MMA game fans of the sport have been waiting for. The effort put into this year’s iteration is without question the best it’s ever been, and this is a high-water mark, not just for the UFC series, but for all sports games over the last decade. Some minor quibbles keep the game from being truly perfect, but they are very minor gripes. UFC 6 is an astonishing achievement.

UFC 6 was reviewed on Xbox Series X using a review code provided by EA Sports.

#Sports #UFC #review #MMA #game #youve #waiting

It’s rare that a sports video game is able to inspire true excitement anymore. Year in, year out we continue to buy them for tweaks, roster updates, and the inescapable FOMO of not being able to experience a season as it happens — but it’s not often because of being legitimately excited to play the game. The last time this happened was the return of EA Sports College Football in 2024 — now it’s happened again with UFC 6, which is an absolute triumph of a game.

The benefit that EA Vancouver has had with the UFC series is not being forced to adhere to the treadmill of a season. It’s been almost three years since the release of UFC 5, a game I liked, but felt was a little bare-bones to fully recommend — even if it was the best iteration of the franchise at the time. That is not the case for UFC 6, which is categorically a must-buy for any fan of MMA, and an easy recommend to anyone who likes combat sports, or even fighting games. Myriad improvements at every corner make this a crowning achievement in sports gaming for 2026.

Rewarding the sweet science

UFC 5 took major strides moving away from the old Ignite engine and switching to Frostbite, but there were still a lot of moments in the game that didn’t feel right — even with the graphical improvements. For UFC 6 the engine has stepped into a new era with a Frostbite physics engine that feels like magic in the middle of a fight. The requisite canned animations are still present to make the game playable, but the way they fit together feels so much more natural. Rather than every strike having a binary hit/fail state, there’s a variety of ways strikes can play out. Throw a hook from too far away, and you might only get glancing damage; be too close for an overhand, and you’ll see less damage as a result. This expands to how two moves interact between fighters. If your opponent is throwing a leg kick, and you counter with the correct punch it vastly increases the chance youll knock down or stagger your opponent.

The best way this plays out is with real UFC fighters. For the first time, it feels less like skins are being thrown on a bunch of stats and animations, and instead really rewards you for approaching a fight like the real-life counterpart. You’ll notice stamina dropping more slowly, the fight being more natural, and essentially everything feeling easier in a way, so long as you play the fighter like they are in real life. This means not pushing the pace when using someone like Connor McGregor and instead biding your time for counterpunches, whereas someone like Max Holloway wants you to pick your spots, then push the accelerator down to barrage your opponent with blows until they crumple.

It’s difficult to really explain, except for that the animations feel smoother, fights look more natural, and the game is much, much better as a result.

The biggest new addition to UFC 6 comes from “Flow State,” which is an in-game powerup that can be activated upon building a meter and reaching certain conditions. This is described in-game as being in the zone, where the crowd melts away, with the body and mind being in sync. It’s always dangerous when a powerup like this is introduced, but Flow State is by no means an infallible way of immediately closing out a fight. Instead, it channels specific fighters’ real-life abilities to heighten the action.

For example, Max Holloway has the Flow State “Point Down,” giving him a 12 second stamina boost on striking while advancing. The idea here being that he would pop the Flow State to close out a fight, then relentlesly hit his opponent until he ends the fight.

The best things about Flow State is that it’s not a mandatory part of the game, it’s never a fight-ender, and many of the options are defensive rather than offensive. This means every fight is more like a chess match.

A big letdown in UFC 5 was the career mode, which felt rather lifeless to me. Now career is back with some significant overhauls that make the grind to fight night less about min-maxing the perfect regime every fight, and opens up more random events and dice rolls that can change your journey through the UFC. You can either take a created fighter into career, or choose a pre-existing UFC fighter — though it is a little weird to hear announcers refer to someone like 37-year-old Alexander Volkanovski as a “rookie,” simply because the way the career mode was coded was to bring a first-time UFC fighrer into the octagon.

The second big career mode is called “Legacy,” and it follows several past EA Sports titles in terms of having a curated, original story focusing on fictional fighter Chris Carter. The mode doesn’t re-invent the wheel when it comes to the larger story beats, but I will say that the writing is crisper and has fewer groan-inducing lines than in the past for these types of modes. I’m still working my way through Legacy, but generally I think the story is compelling enough to be curious where it goes.

The final major mode addition is “Hall of Legends,” which operates as a living museum for three fighters: Max Holloway, Alex Pereira and Zhang Weili. These are full of details about the fighters’ lives, videos of their preparation and big fights, as well as modes where you take over key moments from their career to replicate a match, earning fighter skins as a reward for completion. These were genuinely interesting retrospective pieces, and I found exploring all three entertaining — but my critique is that I would have preferred to visit some legends of the sports from decades past. It’s not that Holloway, Pereira and Zhang don’t deserve having gheir stories told, but retrospectives that date back to 2023 or 2024 feel too early. It would have been nice to instead tell the stories of someone like Royce Gracie, Georges St. Pierre, Nate Diaz, or Amanda Nunes — who really helped establish UFC through eras, rather than recently.

These are minor gripes though, because overall the package here is fantastic.

Finally, UFC 6 follows a recent trend in sports video games of allowing players to replicate cards as they happen. This is enhanced in this year’s game with pre-fight predictions that involve picking winners, round, method, and whether or not it’s the fight of the night in order to win in-game rewards. It’s a neat value add, though I definitely felt a little icky seeing integration of gambling into a sports game like this.

Yes, before you ask — the Freedom 250 card is already up in the game. The White House has not been added as an area at this time, but could come in a future update.

UFC 6 isn’t simply a step forward; it’s a profound leap. Every single element of this package has been overhauled in order to move out of simply being for UFC fans, and instead being a game good enough that almost anyone can, and will enjoy. An overhaul of the fighting engine, paired with smart in-fight tutorials, allow onboarding new players to be better than ever.

This is the MMA game fans of the sport have been waiting for. The effort put into this year’s iteration is without question the best it’s ever been, and this is a high-water mark, not just for the UFC series, but for all sports games over the last decade. Some minor quibbles keep the game from being truly perfect, but they are very minor gripes. UFC 6 is an astonishing achievement.

UFC 6 was reviewed on Xbox Series X using a review code provided by EA Sports.

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#Sports #UFC #review #MMA #game #youve #waiting

The Los Angeles Lakers are fully committed to building around Luka Doncic with LeBron James departing in free agency. Doncic has been clamoring for the team to add a talented young center, and the Lakers delivered on Wednesday afternoon with an incredibly bold deal that mortgages four years of draft control for an effective if often injured big man.

The Lakers acquired Walker Kessler from the Utah Jazz for unprotected first-round picks in 2031 and 2033 and first-round swaps in 2028 and 2030, according to ESPN’s Shams Charania. Kessler, who was a restricted free agent, has agreed to a four-year, $130 million deal with the Lakers that includes a player option in the final season.

This is a stunning price to pay for a big man at first blush. The Lakers now have a defensive anchor to play alongside Doncic and Austin Reaves, while the Jazz recouped a tremendous amount of future draft capital to continue their rebuild. Let’s grade this deal for both sides.

Lakers grade for Walker Kessler trade

Kessler is one of the better rim protectors in the NBA when he’s healthy. He just hasn’t been healthy very often. Kessler only played five games last season as he recovered from a torn labrum in his left shoulder. He’s only met the NBA’s 65-game threshold for award eligibility one time in his four-year career, and that came as a rookie. Utah’s tanking shenanigans contributed to Kessler missing games, but he’ll need to stay on the court and play at an elite level for this deal to work out for the Lakers.

Kessler has two main strengths as a player: rebounding and blocking shots. He averages 4.5 blocks per 100 possessions for his career, an elite number. He also led the NBA in offensive rebound rate back in the 2024-25 season, when he posted a wild 16.6 percent o-board rate in 58 games. He’s a fantastic defensive rebounder as well, which plays into his reputation as one of the game’s top defensive bigs.

Kessler’s offense is a much bigger question outside of generating extra possessions on the glass. He’s a total non-shooter from three-point range with 17 made threes in 201 career games, however he did make six threes in five games last season before the injury. He’s a career 54 percent free throw shooter, making him one of the NBA’s worst from the foul line. He can finish dunks and putbacks inside, and that’s about it. He hasn’t added much value as a passer throughout his career, either.

This is the Lakers’ big swing to build a championship team around Luka. Los Angeles obviously needed a strong defensive center to pair with two weak defenders in Doncic and Reaves, and they paid a massive price to get one. Usually a trade like this returns a superstar. Instead, the Lakers acquired someone who fits the team well but doesn’t have the production you typically associate with this type of trade.

Big men are getting huge deals all around the NBA this summer, and Kessler’s is the most jarring yet. The four-year, $130 million contract feels fair for both sides. The amount of draft capital given up to get him is what’s so surprising.

The Lakers way overpaid in my view. It could work out for them because Kessler is really good at protecting the rim and cleaning the glass if he stays healthy, but it’s hard to see how this elevates LA into championship contention, and they don’t have many assets left to keep building the team.

Jazz grade for Walker Kessler trade

Talk about a sell-high trade. It’s amazing the Jazz were able to get this type of return for Kessler after he only played five games last season. He’s not an elite center in my view, but the Jazz certainly got elite value back for him.

Utah is set up so well for the future now. They have No. 2 overall draft pick Darryn Peterson as their new franchise star alongside Lauri Markkanen, Jaren Jackson Jr., Keyonte George, and Ace Bailey. I honestly don’t think losing Kessler makes Utah that much worse for next season given all their front court depth. They are now stocked with assets to continue to build out the team as Peterson reaches his prime.

This is an amazing move for the Jazz. They robbed the Lakers blind. If Peterson reaches his ceiling, Utah will be set up to be a Western Conference contender for years to come. Their ascent should start this season with what looks like a play-in team at least.

#Walker #Kessler #trade #grades #Lakers #Jazz #sends #massive #picks #haul #Utah">Walker Kessler trade grades for Lakers, Jazz after LA sends massive picks haul to Utah  The Los Angeles Lakers are fully committed to building around Luka Doncic with LeBron James departing in free agency. Doncic has been clamoring for the team to add a talented young center, and the Lakers delivered on Wednesday afternoon with an incredibly bold deal that mortgages four years of draft control for an effective if often injured big man.The Lakers acquired Walker Kessler from the Utah Jazz for unprotected first-round picks in 2031 and 2033 and first-round swaps in 2028 and 2030, according to ESPN’s Shams Charania. Kessler, who was a restricted free agent, has agreed to a four-year, 0 million deal with the Lakers that includes a player option in the final season.This is a stunning price to pay for a big man at first blush. The Lakers now have a defensive anchor to play alongside Doncic and Austin Reaves, while the Jazz recouped a tremendous amount of future draft capital to continue their rebuild. Let’s grade this deal for both sides.Lakers grade for Walker Kessler tradeKessler is one of the better rim protectors in the NBA when he’s healthy. He just hasn’t been healthy very often. Kessler only played five games last season as he recovered from a torn labrum in his left shoulder. He’s only met the NBA’s 65-game threshold for award eligibility one time in his four-year career, and that came as a rookie. Utah’s tanking shenanigans contributed to Kessler missing games, but he’ll need to stay on the court and play at an elite level for this deal to work out for the Lakers.Kessler has two main strengths as a player: rebounding and blocking shots. He averages 4.5 blocks per 100 possessions for his career, an elite number. He also led the NBA in offensive rebound rate back in the 2024-25 season, when he posted a wild 16.6 percent o-board rate in 58 games. He’s a fantastic defensive rebounder as well, which plays into his reputation as one of the game’s top defensive bigs.Kessler’s offense is a much bigger question outside of generating extra possessions on the glass. He’s a total non-shooter from three-point range with 17 made threes in 201 career games, however he did make six threes in five games last season before the injury. He’s a career 54 percent free throw shooter, making him one of the NBA’s worst from the foul line. He can finish dunks and putbacks inside, and that’s about it. He hasn’t added much value as a passer throughout his career, either.This is the Lakers’ big swing to build a championship team around Luka. Los Angeles obviously needed a strong defensive center to pair with two weak defenders in Doncic and Reaves, and they paid a massive price to get one. Usually a trade like this returns a superstar. Instead, the Lakers acquired someone who fits the team well but doesn’t have the production you typically associate with this type of trade.Big men are getting huge deals all around the NBA this summer, and Kessler’s is the most jarring yet. The four-year, 0 million contract feels fair for both sides. The amount of draft capital given up to get him is what’s so surprising.The Lakers way overpaid in my view. It could work out for them because Kessler is really good at protecting the rim and cleaning the glass if he stays healthy, but it’s hard to see how this elevates LA into championship contention, and they don’t have many assets left to keep building the team.Jazz grade for Walker Kessler tradeTalk about a sell-high trade. It’s amazing the Jazz were able to get this type of return for Kessler after he only played five games last season. He’s not an elite center in my view, but the Jazz certainly got elite value back for him.Utah is set up so well for the future now. They have No. 2 overall draft pick Darryn Peterson as their new franchise star alongside Lauri Markkanen, Jaren Jackson Jr., Keyonte George, and Ace Bailey. I honestly don’t think losing Kessler makes Utah that much worse for next season given all their front court depth. They are now stocked with assets to continue to build out the team as Peterson reaches his prime.This is an amazing move for the Jazz. They robbed the Lakers blind. If Peterson reaches his ceiling, Utah will be set up to be a Western Conference contender for years to come. Their ascent should start this season with what looks like a play-in team at least.  #Walker #Kessler #trade #grades #Lakers #Jazz #sends #massive #picks #haul #Utah

according to ESPN’s Shams Charania. Kessler, who was a restricted free agent, has agreed to a four-year, $130 million deal with the Lakers that includes a player option in the final season.

This is a stunning price to pay for a big man at first blush. The Lakers now have a defensive anchor to play alongside Doncic and Austin Reaves, while the Jazz recouped a tremendous amount of future draft capital to continue their rebuild. Let’s grade this deal for both sides.

Lakers grade for Walker Kessler trade

Kessler is one of the better rim protectors in the NBA when he’s healthy. He just hasn’t been healthy very often. Kessler only played five games last season as he recovered from a torn labrum in his left shoulder. He’s only met the NBA’s 65-game threshold for award eligibility one time in his four-year career, and that came as a rookie. Utah’s tanking shenanigans contributed to Kessler missing games, but he’ll need to stay on the court and play at an elite level for this deal to work out for the Lakers.

Kessler has two main strengths as a player: rebounding and blocking shots. He averages 4.5 blocks per 100 possessions for his career, an elite number. He also led the NBA in offensive rebound rate back in the 2024-25 season, when he posted a wild 16.6 percent o-board rate in 58 games. He’s a fantastic defensive rebounder as well, which plays into his reputation as one of the game’s top defensive bigs.

Kessler’s offense is a much bigger question outside of generating extra possessions on the glass. He’s a total non-shooter from three-point range with 17 made threes in 201 career games, however he did make six threes in five games last season before the injury. He’s a career 54 percent free throw shooter, making him one of the NBA’s worst from the foul line. He can finish dunks and putbacks inside, and that’s about it. He hasn’t added much value as a passer throughout his career, either.

This is the Lakers’ big swing to build a championship team around Luka. Los Angeles obviously needed a strong defensive center to pair with two weak defenders in Doncic and Reaves, and they paid a massive price to get one. Usually a trade like this returns a superstar. Instead, the Lakers acquired someone who fits the team well but doesn’t have the production you typically associate with this type of trade.

Big men are getting huge deals all around the NBA this summer, and Kessler’s is the most jarring yet. The four-year, $130 million contract feels fair for both sides. The amount of draft capital given up to get him is what’s so surprising.

The Lakers way overpaid in my view. It could work out for them because Kessler is really good at protecting the rim and cleaning the glass if he stays healthy, but it’s hard to see how this elevates LA into championship contention, and they don’t have many assets left to keep building the team.

Jazz grade for Walker Kessler trade

Talk about a sell-high trade. It’s amazing the Jazz were able to get this type of return for Kessler after he only played five games last season. He’s not an elite center in my view, but the Jazz certainly got elite value back for him.

Utah is set up so well for the future now. They have No. 2 overall draft pick Darryn Peterson as their new franchise star alongside Lauri Markkanen, Jaren Jackson Jr., Keyonte George, and Ace Bailey. I honestly don’t think losing Kessler makes Utah that much worse for next season given all their front court depth. They are now stocked with assets to continue to build out the team as Peterson reaches his prime.

This is an amazing move for the Jazz. They robbed the Lakers blind. If Peterson reaches his ceiling, Utah will be set up to be a Western Conference contender for years to come. Their ascent should start this season with what looks like a play-in team at least.

#Walker #Kessler #trade #grades #Lakers #Jazz #sends #massive #picks #haul #Utah">Walker Kessler trade grades for Lakers, Jazz after LA sends massive picks haul to Utah

The Los Angeles Lakers are fully committed to building around Luka Doncic with LeBron James departing in free agency. Doncic has been clamoring for the team to add a talented young center, and the Lakers delivered on Wednesday afternoon with an incredibly bold deal that mortgages four years of draft control for an effective if often injured big man.

The Lakers acquired Walker Kessler from the Utah Jazz for unprotected first-round picks in 2031 and 2033 and first-round swaps in 2028 and 2030, according to ESPN’s Shams Charania. Kessler, who was a restricted free agent, has agreed to a four-year, $130 million deal with the Lakers that includes a player option in the final season.

This is a stunning price to pay for a big man at first blush. The Lakers now have a defensive anchor to play alongside Doncic and Austin Reaves, while the Jazz recouped a tremendous amount of future draft capital to continue their rebuild. Let’s grade this deal for both sides.

Lakers grade for Walker Kessler trade

Kessler is one of the better rim protectors in the NBA when he’s healthy. He just hasn’t been healthy very often. Kessler only played five games last season as he recovered from a torn labrum in his left shoulder. He’s only met the NBA’s 65-game threshold for award eligibility one time in his four-year career, and that came as a rookie. Utah’s tanking shenanigans contributed to Kessler missing games, but he’ll need to stay on the court and play at an elite level for this deal to work out for the Lakers.

Kessler has two main strengths as a player: rebounding and blocking shots. He averages 4.5 blocks per 100 possessions for his career, an elite number. He also led the NBA in offensive rebound rate back in the 2024-25 season, when he posted a wild 16.6 percent o-board rate in 58 games. He’s a fantastic defensive rebounder as well, which plays into his reputation as one of the game’s top defensive bigs.

Kessler’s offense is a much bigger question outside of generating extra possessions on the glass. He’s a total non-shooter from three-point range with 17 made threes in 201 career games, however he did make six threes in five games last season before the injury. He’s a career 54 percent free throw shooter, making him one of the NBA’s worst from the foul line. He can finish dunks and putbacks inside, and that’s about it. He hasn’t added much value as a passer throughout his career, either.

This is the Lakers’ big swing to build a championship team around Luka. Los Angeles obviously needed a strong defensive center to pair with two weak defenders in Doncic and Reaves, and they paid a massive price to get one. Usually a trade like this returns a superstar. Instead, the Lakers acquired someone who fits the team well but doesn’t have the production you typically associate with this type of trade.

Big men are getting huge deals all around the NBA this summer, and Kessler’s is the most jarring yet. The four-year, $130 million contract feels fair for both sides. The amount of draft capital given up to get him is what’s so surprising.

The Lakers way overpaid in my view. It could work out for them because Kessler is really good at protecting the rim and cleaning the glass if he stays healthy, but it’s hard to see how this elevates LA into championship contention, and they don’t have many assets left to keep building the team.

Jazz grade for Walker Kessler trade

Talk about a sell-high trade. It’s amazing the Jazz were able to get this type of return for Kessler after he only played five games last season. He’s not an elite center in my view, but the Jazz certainly got elite value back for him.

Utah is set up so well for the future now. They have No. 2 overall draft pick Darryn Peterson as their new franchise star alongside Lauri Markkanen, Jaren Jackson Jr., Keyonte George, and Ace Bailey. I honestly don’t think losing Kessler makes Utah that much worse for next season given all their front court depth. They are now stocked with assets to continue to build out the team as Peterson reaches his prime.

This is an amazing move for the Jazz. They robbed the Lakers blind. If Peterson reaches his ceiling, Utah will be set up to be a Western Conference contender for years to come. Their ascent should start this season with what looks like a play-in team at least.

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