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From Quantum Spam to Quantum Minds: Why the ‘Best’ Revolution in Physics Is Only Getting Started

From Quantum Spam to Quantum Minds: Why the ‘Best’ Revolution in Physics Is Only Getting Started

The use of the word “quantum” has become rather hackneyed. There are quantum computers, quantum sensors, and even quantum refrigerators; the list is endless. I mean, what’s next—quantum washing machines?

If all the quantum spam has left you exhausted, Paul Davies’s new book, Quantum 2.0: The Weird Physics Driving a New Revolution in Technology, might help. Yes, the title has the q-word, but for the best possible reason. Starting with a brief rundown of what “quantum” actually means, the book lays out in plain language how quantum mechanics changed science in the past century—and how it will continue to do so going forward.

Paul Davies is a theoretical physicist and the director of the Beyond Center for Fundamental Concepts in Science at Arizona State University. A renowned science communicator, he has authored more than 20 books on topics from the origin of life to the nature of time.

Gizmodo spoke to Davies about navigating the so-called quantum noise and how best to understand what quantum mechanics has contributed to our understanding of the universe. The following conversation has been lightly edited for grammar and clarity.

Gayoung Lee, Gizmodo: So the book’s title is Quantum 2.0. That implies there was a Quantum 1.0. What was Quantum 1.0? What was the turning point that brought us to Quantum 2.0?

Paul Davies: Very good question. The technical term for the branch of quantum physics we’re talking about is quantum mechanics, which began in 1925. This is the most successful scientific theory ever, because it explained the nature of matter all the way from subatomic particles right up to stars.

It also led to some very familiar technology that underpins much of the modern world, for example, the laser, microchips, MRI machines, and nuclear power—your cell phone is packed full of quantum gizmos.

All of this stemmed from what we’re calling “Quantum 1.0,” which is the quantum mechanics developed 100 years ago. With the centenary last year, UNESCO declared 2025 to be the International Year of Quantum Science and Technology. It’s very clear that there is a whole new quantum revolution that is bursting upon us.

And the distinction is really the following: With Quantum 2.0, it’s possible to manipulate individual particles—electrons or photons, for example—and to sculpt their quantum states so that information is actually encoded in the individual particles themselves and not in the bigger devices, like transistors or gates.

Gizmodo: With this revolution, today it seems like everyone is attaching “quantum” to things. What does that really mean? What makes something “quantum”?

Davies: Well, if it’s not a commercial trick—and it generally is—then, in the past, people usually wouldn’t say, “You must go for a quantum MRI scan,” but that uses quantum mechanics. Or you wouldn’t say, “We’re going to build a quantum nuclear power station,” although that uses quantum principles.

With Quantum 2.0, “quantum” usually is a signature of something exploiting the subatomic world. It’s not just a gimmick. It means manipulating quantum physics in some non-trivial ways [by utilizing concepts such as entanglement or superposition].

Gizmodo: Strictly speaking, quantum effects influence everything in the universe. But they’re also often in conflict with observable reality. It seems that scientists don’t know exactly how the two are connected. Yet, if Quantum 2.0 is here, it means we’re using these obscure ideas to create tangible things.

Davies: Quantum mechanics is full of paradoxes and weird concepts that just don’t mesh with the everyday world. In everyday life, we have things like tables and chairs that we assume really exist independently of us measuring them or looking at them. But down at the atomic level, that isn’t the case.

A particle like an electron simply does not have a full set of properties before measurement. If you ask, well, before the measurement, did the particle really have both a position and a motion? The answer is that you cannot say. Even nature doesn’t know what properties the particle had.

The big difficulty is interfacing that shadowy world of the quantum, where things don’t exist in definite, well-defined states, with the everyday world, where everything seems a single concrete reality. Even after 100 years, physicists are squabbling over how to interpret that. It remains an outstanding problem for the next generation of physicists.

Gizmodo: Your book offers many examples of how quantum science has left its mark on science. Is there any particular one you’d like to highlight?

Davies: There’s a whole chapter in the book on quantum biology. One of the founders of quantum mechanics, Erwin Schrödinger, realized in 1925 that within a few years, quantum mechanics could explain the nature of matter all the way from subatomic particles up to stars. But living matter seemed to have its own laws. To a physicist, life looks like a miracle.

In 1943, Schrödinger gave a series of lectures called “What Is Life?” He hoped that the powerful nature of quantum mechanics might explain the strangeness of living matter. But he was also open to the possibility that there may be something beyond quantum mechanics—some new kind of physical law, he said—prevailing in living matter.

In recent years, people [are considering] effects like superposition and entanglement, or possibly even quantum information processing, going on in living organisms. I myself am a little bit skeptical, but it’s intriguing. Might life’s apparently miraculous capabilities ultimately be an exploitation of some sort of profound type of quantum mechanics?

Gizmodo: At the start of the book, you write that quantum is the “science that gave us AI.” How exactly did quantum mechanics give us AI?

The international edition cover of Davies’s latest book. © The University of Chicago Press

Davies: There are two sides to this. One is AI as we know it, but the other is the possibility of what I call quantum artificial intelligence, which would be an even greater leap and even more disruptive.

Let’s answer your original question. AI is really just the outcome of doing a very large number of very rapid information processing on a very large scale. If you sat down and tried to work out the number of quantum devices involved in AI, there would be hundreds of components that fundamentally depend upon quantum mechanics through its principles.

But a quantum AI will have a very different type of consciousness from us, because it would see all possible realities at once according to quantum mechanics. It would be able to roam freely across the space of infinite possibilities and somehow capture all of this in its mind at once. So it would be not just a supermind, but a truly alien supermind.

Gizmodo: On that delightful note, if Quantum 1.0 was sketching things out in the scientific realm, and Quantum 2.0 is manipulating individual quantum systems, what would we need to get to Quantum 3.0? And should we be excited or terrified?

Davies: Interesting question—I haven’t been asked about that before. But what occurs to me immediately stems from the answer I just gave about quantum AI. Some people are excited by the possibility of what’s called a mind-machine interface. One example that I find deeply intriguing are helmets that you can wear with quantum magnetic sensors in them. These helmets can measure tiny, flickering magnetic fields in your brain in very high resolution. With a refinement of this, they could literally read your thoughts.

So, Quantum 3.0 could be where we poor human observers, who are just limited to seeing a tiny fraction of the universe, could couple our brains in some way to quantum computers. Then we could probe these other possible realities by coupling the human consciousness to quantum consciousness.

And that would be my Quantum 3.0—terrifying and intriguing to an equal degree. But I think we’re quite a long way from getting there yet.

Gizmodo: I feel like these examples demonstrate how closely quantum science is linked—philosophically speaking—to things that define our humanity, like consciousness or personal and intellectual desires.

Davies: There’s no doubt about it that starting about 1900—the word “quantum” was formed in 1899—there was a feeling that although we didn’t know everything about the world, we sort of understood its conceptual foundations, that the world consists of material particles that really exist.

The big shock of quantum mechanics is that observations don’t uncover reality. They create the reality. That’s a very weird thing. It seems that the act of observation brings into being the concrete reality that you observe.

And that’s really what 100 years of quantum mechanics has done. It’s transformed our understanding of what it means for something to exist, what it means for something to have properties, and the relationship between the observer and the observed—and these are unresolved issues. There is no consensus as to how to make sense of it. So, again, it’s a job for the next generation of physicists.

Quantum 2.0: The Weird Physics Driving a New Revolution in Technology was published in the U.K. on November 29, 2025, and is now available worldwide as of February 2026 via The University of Chicago Press.

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At a trendy venue near the San Francisco pier, Sam Altman’s verification project World celebrated its next evolution and rapid expansion of its ambitions.  And it’s starting with Tinder.

Tools for Humanity (TFH), the company behind the World project, announced Friday plans to integrate its verification tech into dating apps, event and concert ticketing systems, business organizations, email, and other arenas of public life.

“The world is getting close to very powerful AI, and this is doing a lot of wonderful things,” said Altman, speaking before a packed crowd at The Midway. “We are also heading to a world now where there’s going to be more stuff generated by AI than by humans,” he added. “I’m sure many of you [have had moments] where you’re like, ‘Am I interacting with an AI or a person, or how much of each, and how do I know?”

World (formerly Worldcoin) distinguishes itself from many of its ID verification peers by offering the ability to verify that a real, living human is using a digital service while still protecting that person’s anonymity. There is some complex cryptographic alchemy behind this (something called “zero-knowledge proof-based authentication”). The upshot: The company is creating what it calls “proof of human” tools, which are mechanisms that can verify human activity in a world rife with AI agents and bots.

Its chief tool for verification is a spherical digital reader called the Orb that scans a user’s eyes, converting their iris into a unique and anonymous cryptographic identifier (known as a verified World ID). This can then be used to access World’s services, although users can also access World’s app without one.

Altman kept his remarks brief on Friday (TFH’s co-founder and CEO, Alex Blania, was absent due to a last-minute hand surgery, Altman said). He then turned much of the presentation over to World’s chief product officer, Tiago Sada, and his team.

Sada explained that World was launching the newest version of its app (the last version was launched at an event in December), along with a plethora of new integrations for its technology.

World has been preparing, for some time, to deploy a verification service for dating apps — most notably, Tinder. Last year, Tinder launched a World ID pilot program in Japan. That pilot was apparently a success because World announced that Tinder would be launching its verification integration in global markets —including the U.S. The program integrates a World ID emblem into the profiles of users who have gone through its verification processes, thus authenticating them as a real person.

Sam Altman’s project World looks to scale its human verification empire. First stop: Tinder. | TechCrunch
At a trendy venue near the San Francisco pier, Sam Altman’s verification project World celebrated its next evolution and rapid expansion of its ambitions.  And it’s starting with Tinder.

Tools for Humanity (TFH), the company behind the World project, announced Friday plans to integrate its verification tech into dating apps, event and concert ticketing systems, business organizations, email, and other arenas of public life.







“The world is getting close to very powerful AI, and this is doing a lot of wonderful things,” said Altman, speaking before a packed crowd at The Midway. “We are also heading to a world now where there’s going to be more stuff generated by AI than by humans,” he added. “I’m sure many of you [have had moments] where you’re like, ‘Am I interacting with an AI or a person, or how much of each, and how do I know?”

World (formerly Worldcoin) distinguishes itself from many of its ID verification peers by offering the ability to verify that a real, living human is using a digital service while still protecting that person’s anonymity. There is some complex cryptographic alchemy behind this (something called “zero-knowledge proof-based authentication”). The upshot: The company is creating what it calls “proof of human” tools, which are mechanisms that can verify human activity in a world rife with AI agents and bots.

Its chief tool for verification is a spherical digital reader called the Orb that scans a user’s eyes, converting their iris into a unique and anonymous cryptographic identifier (known as a verified World ID). This can then be used to access World’s services, although users can also access World’s app without one.

Altman kept his remarks brief on Friday (TFH’s co-founder and CEO, Alex Blania, was absent due to a last-minute hand surgery, Altman said). He then turned much of the presentation over to World’s chief product officer, Tiago Sada, and his team.

Sada explained that World was launching the newest version of its app (the last version was launched at an event in December), along with a plethora of new integrations for its technology.

World has been preparing, for some time, to deploy a verification service for dating apps — most notably, Tinder. Last year, Tinder launched a World ID pilot program in Japan. That pilot was apparently a success because World announced that Tinder would be launching its verification integration in global markets —including the U.S. The program integrates a World ID emblem into the profiles of users who have gone through its verification processes, thus authenticating them as a real person.

Image Credits:World

World is also courting the entertainment industry by launching a new feature called Concert Kit, where musical artists can reserve a certain number of concert tickets for World ID-verified humans. This is designed to ensure that fans are safe from scalpers who often use automated ticket-buying bots to scarf up seats. Concert Kit is compatible with major ticketing systems, including Ticketmaster and Eventbrite, and the company is promoting it via partnerships with 30 Seconds to Mars and Bruno Mars — both of whom plan to use it for their upcoming tours.

The event was full of many other announcements, including some aimed at businesses. A Zoom/World ID verification integration seeks to battle a supposed deepfake threat to business calls, and a Docusign partnership is designed to ensure signatures come from authentic users.







The company is also working on a number of features in anticipation of the Wild West of the agentic web, including one called “agent delegation,” in which a person can delegate their World ID to an agent to carry out online activities on their behalf. A partnership with authentication firm Okta has also created a system (currently in beta) that verifies that an agent is acting on behalf of a human. The system is set up so that a World ID can be tied to a specific agent and then, when the agent goes out into the web to operate on that person’s behalf, websites will know a verified person is behind the behavior, said Okta’s chief product officer, Gareth Davies, at the event.

So far, it’s been difficult for World to scale, due largely to the verification process itself. For much of the company’s history, to get its gold standard, you had to travel to one of its offices and have your eyeballs scanned by an Orb — a fairly inconvenient (not to mention weird) experience.

Image Credits:World

However, World has continually made moves to increase the ease and incentive structure for verification. In the past, it offered its crypto asset, Worldcoin, to some members who signed up and has distributed its Orbs into big retail chains so that users can verify themselves while they’re out shopping or getting a coffee. Now the company is announcing that it is significantly expanding its Orb saturation in New York, Los Angeles, and San Francisco. The company also promoted a service where interested users could have World bring an Orb to their location for remote verification.

In a conversation with TechCrunch, Sada also shared that World has attempted to solve the scaling problem by creating different tiers of verification. The highest tier is Orb verification, but below that, World has previously offered a mid-level tier, which uses an anonymized scan of an official government ID via the card’s NFC chip. 

The company also introduced a low-level tier, or what Sada called “low friction”— meaning low effort, I guess, but also “low security” — which involves merely taking a selfie.

Selfie Check, which Sada’s team presented during the event, is designed to maintain user privacy.

“Selfie is private by design,” said Daniel Shorr, one of TFH’s executives, during the presentation. “That means that we maximize the local processing that’s happening on your device, on your phone, which means that your images are yours.”

Selfie verification obviously isn’t new, and fraudsters have long managed to spoof it. “Obviously, we do our best, and it’s like one of the best systems that you’ll see for this. But it has limits,” Sada told TechCrunch. Developers looking to integrate World’s services can choose from the three different verification tiers depending on the level of security that’s important to them, he noted.








#Sam #Altmans #project #World #scale #human #verification #empire #stop #Tinder #TechCrunchDocuSign,sam altman,Tinder,World,Worldcoin,zoom
Image Credits:World

World is also courting the entertainment industry by launching a new feature called Concert Kit, where musical artists can reserve a certain number of concert tickets for World ID-verified humans. This is designed to ensure that fans are safe from scalpers who often use automated ticket-buying bots to scarf up seats. Concert Kit is compatible with major ticketing systems, including Ticketmaster and Eventbrite, and the company is promoting it via partnerships with 30 Seconds to Mars and Bruno Mars — both of whom plan to use it for their upcoming tours.

The event was full of many other announcements, including some aimed at businesses. A Zoom/World ID verification integration seeks to battle a supposed deepfake threat to business calls, and a Docusign partnership is designed to ensure signatures come from authentic users.

The company is also working on a number of features in anticipation of the Wild West of the agentic web, including one called “agent delegation,” in which a person can delegate their World ID to an agent to carry out online activities on their behalf. A partnership with authentication firm Okta has also created a system (currently in beta) that verifies that an agent is acting on behalf of a human. The system is set up so that a World ID can be tied to a specific agent and then, when the agent goes out into the web to operate on that person’s behalf, websites will know a verified person is behind the behavior, said Okta’s chief product officer, Gareth Davies, at the event.

So far, it’s been difficult for World to scale, due largely to the verification process itself. For much of the company’s history, to get its gold standard, you had to travel to one of its offices and have your eyeballs scanned by an Orb — a fairly inconvenient (not to mention weird) experience.

Image Credits:World

However, World has continually made moves to increase the ease and incentive structure for verification. In the past, it offered its crypto asset, Worldcoin, to some members who signed up and has distributed its Orbs into big retail chains so that users can verify themselves while they’re out shopping or getting a coffee. Now the company is announcing that it is significantly expanding its Orb saturation in New York, Los Angeles, and San Francisco. The company also promoted a service where interested users could have World bring an Orb to their location for remote verification.

In a conversation with TechCrunch, Sada also shared that World has attempted to solve the scaling problem by creating different tiers of verification. The highest tier is Orb verification, but below that, World has previously offered a mid-level tier, which uses an anonymized scan of an official government ID via the card’s NFC chip.

The company also introduced a low-level tier, or what Sada called “low friction”— meaning low effort, I guess, but also “low security” — which involves merely taking a selfie.

Selfie Check, which Sada’s team presented during the event, is designed to maintain user privacy.

“Selfie is private by design,” said Daniel Shorr, one of TFH’s executives, during the presentation. “That means that we maximize the local processing that’s happening on your device, on your phone, which means that your images are yours.”

Selfie verification obviously isn’t new, and fraudsters have long managed to spoof it. “Obviously, we do our best, and it’s like one of the best systems that you’ll see for this. But it has limits,” Sada told TechCrunch. Developers looking to integrate World’s services can choose from the three different verification tiers depending on the level of security that’s important to them, he noted.

#Sam #Altmans #project #World #scale #human #verification #empire #stop #Tinder #TechCrunchDocuSign,sam altman,Tinder,World,Worldcoin,zoom">Sam Altman’s project World looks to scale its human verification empire. First stop: Tinder. | TechCrunch
At a trendy venue near the San Francisco pier, Sam Altman’s verification project World celebrated its next evolution and rapid expansion of its ambitions.  And it’s starting with Tinder.

Tools for Humanity (TFH), the company behind the World project, announced Friday plans to integrate its verification tech into dating apps, event and concert ticketing systems, business organizations, email, and other arenas of public life.







“The world is getting close to very powerful AI, and this is doing a lot of wonderful things,” said Altman, speaking before a packed crowd at The Midway. “We are also heading to a world now where there’s going to be more stuff generated by AI than by humans,” he added. “I’m sure many of you [have had moments] where you’re like, ‘Am I interacting with an AI or a person, or how much of each, and how do I know?”

World (formerly Worldcoin) distinguishes itself from many of its ID verification peers by offering the ability to verify that a real, living human is using a digital service while still protecting that person’s anonymity. There is some complex cryptographic alchemy behind this (something called “zero-knowledge proof-based authentication”). The upshot: The company is creating what it calls “proof of human” tools, which are mechanisms that can verify human activity in a world rife with AI agents and bots.

Its chief tool for verification is a spherical digital reader called the Orb that scans a user’s eyes, converting their iris into a unique and anonymous cryptographic identifier (known as a verified World ID). This can then be used to access World’s services, although users can also access World’s app without one.

Altman kept his remarks brief on Friday (TFH’s co-founder and CEO, Alex Blania, was absent due to a last-minute hand surgery, Altman said). He then turned much of the presentation over to World’s chief product officer, Tiago Sada, and his team.

Sada explained that World was launching the newest version of its app (the last version was launched at an event in December), along with a plethora of new integrations for its technology.

World has been preparing, for some time, to deploy a verification service for dating apps — most notably, Tinder. Last year, Tinder launched a World ID pilot program in Japan. That pilot was apparently a success because World announced that Tinder would be launching its verification integration in global markets —including the U.S. The program integrates a World ID emblem into the profiles of users who have gone through its verification processes, thus authenticating them as a real person.

Image Credits:World

World is also courting the entertainment industry by launching a new feature called Concert Kit, where musical artists can reserve a certain number of concert tickets for World ID-verified humans. This is designed to ensure that fans are safe from scalpers who often use automated ticket-buying bots to scarf up seats. Concert Kit is compatible with major ticketing systems, including Ticketmaster and Eventbrite, and the company is promoting it via partnerships with 30 Seconds to Mars and Bruno Mars — both of whom plan to use it for their upcoming tours.

The event was full of many other announcements, including some aimed at businesses. A Zoom/World ID verification integration seeks to battle a supposed deepfake threat to business calls, and a Docusign partnership is designed to ensure signatures come from authentic users.







The company is also working on a number of features in anticipation of the Wild West of the agentic web, including one called “agent delegation,” in which a person can delegate their World ID to an agent to carry out online activities on their behalf. A partnership with authentication firm Okta has also created a system (currently in beta) that verifies that an agent is acting on behalf of a human. The system is set up so that a World ID can be tied to a specific agent and then, when the agent goes out into the web to operate on that person’s behalf, websites will know a verified person is behind the behavior, said Okta’s chief product officer, Gareth Davies, at the event.

So far, it’s been difficult for World to scale, due largely to the verification process itself. For much of the company’s history, to get its gold standard, you had to travel to one of its offices and have your eyeballs scanned by an Orb — a fairly inconvenient (not to mention weird) experience.

Image Credits:World

However, World has continually made moves to increase the ease and incentive structure for verification. In the past, it offered its crypto asset, Worldcoin, to some members who signed up and has distributed its Orbs into big retail chains so that users can verify themselves while they’re out shopping or getting a coffee. Now the company is announcing that it is significantly expanding its Orb saturation in New York, Los Angeles, and San Francisco. The company also promoted a service where interested users could have World bring an Orb to their location for remote verification.

In a conversation with TechCrunch, Sada also shared that World has attempted to solve the scaling problem by creating different tiers of verification. The highest tier is Orb verification, but below that, World has previously offered a mid-level tier, which uses an anonymized scan of an official government ID via the card’s NFC chip. 

The company also introduced a low-level tier, or what Sada called “low friction”— meaning low effort, I guess, but also “low security” — which involves merely taking a selfie.

Selfie Check, which Sada’s team presented during the event, is designed to maintain user privacy.

“Selfie is private by design,” said Daniel Shorr, one of TFH’s executives, during the presentation. “That means that we maximize the local processing that’s happening on your device, on your phone, which means that your images are yours.”

Selfie verification obviously isn’t new, and fraudsters have long managed to spoof it. “Obviously, we do our best, and it’s like one of the best systems that you’ll see for this. But it has limits,” Sada told TechCrunch. Developers looking to integrate World’s services can choose from the three different verification tiers depending on the level of security that’s important to them, he noted.








#Sam #Altmans #project #World #scale #human #verification #empire #stop #Tinder #TechCrunchDocuSign,sam altman,Tinder,World,Worldcoin,zoom

verification project World celebrated its next evolution and rapid expansion of its ambitions.  And it’s starting with Tinder.

Tools for Humanity (TFH), the company behind the World project, announced Friday plans to integrate its verification tech into dating apps, event and concert ticketing systems, business organizations, email, and other arenas of public life.

“The world is getting close to very powerful AI, and this is doing a lot of wonderful things,” said Altman, speaking before a packed crowd at The Midway. “We are also heading to a world now where there’s going to be more stuff generated by AI than by humans,” he added. “I’m sure many of you [have had moments] where you’re like, ‘Am I interacting with an AI or a person, or how much of each, and how do I know?”

World (formerly Worldcoin) distinguishes itself from many of its ID verification peers by offering the ability to verify that a real, living human is using a digital service while still protecting that person’s anonymity. There is some complex cryptographic alchemy behind this (something called “zero-knowledge proof-based authentication”). The upshot: The company is creating what it calls “proof of human” tools, which are mechanisms that can verify human activity in a world rife with AI agents and bots.

Its chief tool for verification is a spherical digital reader called the Orb that scans a user’s eyes, converting their iris into a unique and anonymous cryptographic identifier (known as a verified World ID). This can then be used to access World’s services, although users can also access World’s app without one.

Altman kept his remarks brief on Friday (TFH’s co-founder and CEO, Alex Blania, was absent due to a last-minute hand surgery, Altman said). He then turned much of the presentation over to World’s chief product officer, Tiago Sada, and his team.

Sada explained that World was launching the newest version of its app (the last version was launched at an event in December), along with a plethora of new integrations for its technology.

World has been preparing, for some time, to deploy a verification service for dating apps — most notably, Tinder. Last year, Tinder launched a World ID pilot program in Japan. That pilot was apparently a success because World announced that Tinder would be launching its verification integration in global markets —including the U.S. The program integrates a World ID emblem into the profiles of users who have gone through its verification processes, thus authenticating them as a real person.

Sam Altman’s project World looks to scale its human verification empire. First stop: Tinder. | TechCrunch
At a trendy venue near the San Francisco pier, Sam Altman’s verification project World celebrated its next evolution and rapid expansion of its ambitions.  And it’s starting with Tinder.

Tools for Humanity (TFH), the company behind the World project, announced Friday plans to integrate its verification tech into dating apps, event and concert ticketing systems, business organizations, email, and other arenas of public life.







“The world is getting close to very powerful AI, and this is doing a lot of wonderful things,” said Altman, speaking before a packed crowd at The Midway. “We are also heading to a world now where there’s going to be more stuff generated by AI than by humans,” he added. “I’m sure many of you [have had moments] where you’re like, ‘Am I interacting with an AI or a person, or how much of each, and how do I know?”

World (formerly Worldcoin) distinguishes itself from many of its ID verification peers by offering the ability to verify that a real, living human is using a digital service while still protecting that person’s anonymity. There is some complex cryptographic alchemy behind this (something called “zero-knowledge proof-based authentication”). The upshot: The company is creating what it calls “proof of human” tools, which are mechanisms that can verify human activity in a world rife with AI agents and bots.

Its chief tool for verification is a spherical digital reader called the Orb that scans a user’s eyes, converting their iris into a unique and anonymous cryptographic identifier (known as a verified World ID). This can then be used to access World’s services, although users can also access World’s app without one.

Altman kept his remarks brief on Friday (TFH’s co-founder and CEO, Alex Blania, was absent due to a last-minute hand surgery, Altman said). He then turned much of the presentation over to World’s chief product officer, Tiago Sada, and his team.

Sada explained that World was launching the newest version of its app (the last version was launched at an event in December), along with a plethora of new integrations for its technology.

World has been preparing, for some time, to deploy a verification service for dating apps — most notably, Tinder. Last year, Tinder launched a World ID pilot program in Japan. That pilot was apparently a success because World announced that Tinder would be launching its verification integration in global markets —including the U.S. The program integrates a World ID emblem into the profiles of users who have gone through its verification processes, thus authenticating them as a real person.

Image Credits:World

World is also courting the entertainment industry by launching a new feature called Concert Kit, where musical artists can reserve a certain number of concert tickets for World ID-verified humans. This is designed to ensure that fans are safe from scalpers who often use automated ticket-buying bots to scarf up seats. Concert Kit is compatible with major ticketing systems, including Ticketmaster and Eventbrite, and the company is promoting it via partnerships with 30 Seconds to Mars and Bruno Mars — both of whom plan to use it for their upcoming tours.

The event was full of many other announcements, including some aimed at businesses. A Zoom/World ID verification integration seeks to battle a supposed deepfake threat to business calls, and a Docusign partnership is designed to ensure signatures come from authentic users.







The company is also working on a number of features in anticipation of the Wild West of the agentic web, including one called “agent delegation,” in which a person can delegate their World ID to an agent to carry out online activities on their behalf. A partnership with authentication firm Okta has also created a system (currently in beta) that verifies that an agent is acting on behalf of a human. The system is set up so that a World ID can be tied to a specific agent and then, when the agent goes out into the web to operate on that person’s behalf, websites will know a verified person is behind the behavior, said Okta’s chief product officer, Gareth Davies, at the event.

So far, it’s been difficult for World to scale, due largely to the verification process itself. For much of the company’s history, to get its gold standard, you had to travel to one of its offices and have your eyeballs scanned by an Orb — a fairly inconvenient (not to mention weird) experience.

Image Credits:World

However, World has continually made moves to increase the ease and incentive structure for verification. In the past, it offered its crypto asset, Worldcoin, to some members who signed up and has distributed its Orbs into big retail chains so that users can verify themselves while they’re out shopping or getting a coffee. Now the company is announcing that it is significantly expanding its Orb saturation in New York, Los Angeles, and San Francisco. The company also promoted a service where interested users could have World bring an Orb to their location for remote verification.

In a conversation with TechCrunch, Sada also shared that World has attempted to solve the scaling problem by creating different tiers of verification. The highest tier is Orb verification, but below that, World has previously offered a mid-level tier, which uses an anonymized scan of an official government ID via the card’s NFC chip. 

The company also introduced a low-level tier, or what Sada called “low friction”— meaning low effort, I guess, but also “low security” — which involves merely taking a selfie.

Selfie Check, which Sada’s team presented during the event, is designed to maintain user privacy.

“Selfie is private by design,” said Daniel Shorr, one of TFH’s executives, during the presentation. “That means that we maximize the local processing that’s happening on your device, on your phone, which means that your images are yours.”

Selfie verification obviously isn’t new, and fraudsters have long managed to spoof it. “Obviously, we do our best, and it’s like one of the best systems that you’ll see for this. But it has limits,” Sada told TechCrunch. Developers looking to integrate World’s services can choose from the three different verification tiers depending on the level of security that’s important to them, he noted.








#Sam #Altmans #project #World #scale #human #verification #empire #stop #Tinder #TechCrunchDocuSign,sam altman,Tinder,World,Worldcoin,zoom
Image Credits:World

World is also courting the entertainment industry by launching a new feature called Concert Kit, where musical artists can reserve a certain number of concert tickets for World ID-verified humans. This is designed to ensure that fans are safe from scalpers who often use automated ticket-buying bots to scarf up seats. Concert Kit is compatible with major ticketing systems, including Ticketmaster and Eventbrite, and the company is promoting it via partnerships with 30 Seconds to Mars and Bruno Mars — both of whom plan to use it for their upcoming tours.

The event was full of many other announcements, including some aimed at businesses. A Zoom/World ID verification integration seeks to battle a supposed deepfake threat to business calls, and a Docusign partnership is designed to ensure signatures come from authentic users.

The company is also working on a number of features in anticipation of the Wild West of the agentic web, including one called “agent delegation,” in which a person can delegate their World ID to an agent to carry out online activities on their behalf. A partnership with authentication firm Okta has also created a system (currently in beta) that verifies that an agent is acting on behalf of a human. The system is set up so that a World ID can be tied to a specific agent and then, when the agent goes out into the web to operate on that person’s behalf, websites will know a verified person is behind the behavior, said Okta’s chief product officer, Gareth Davies, at the event.

So far, it’s been difficult for World to scale, due largely to the verification process itself. For much of the company’s history, to get its gold standard, you had to travel to one of its offices and have your eyeballs scanned by an Orb — a fairly inconvenient (not to mention weird) experience.

Image Credits:World

However, World has continually made moves to increase the ease and incentive structure for verification. In the past, it offered its crypto asset, Worldcoin, to some members who signed up and has distributed its Orbs into big retail chains so that users can verify themselves while they’re out shopping or getting a coffee. Now the company is announcing that it is significantly expanding its Orb saturation in New York, Los Angeles, and San Francisco. The company also promoted a service where interested users could have World bring an Orb to their location for remote verification.

In a conversation with TechCrunch, Sada also shared that World has attempted to solve the scaling problem by creating different tiers of verification. The highest tier is Orb verification, but below that, World has previously offered a mid-level tier, which uses an anonymized scan of an official government ID via the card’s NFC chip.

The company also introduced a low-level tier, or what Sada called “low friction”— meaning low effort, I guess, but also “low security” — which involves merely taking a selfie.

Selfie Check, which Sada’s team presented during the event, is designed to maintain user privacy.

“Selfie is private by design,” said Daniel Shorr, one of TFH’s executives, during the presentation. “That means that we maximize the local processing that’s happening on your device, on your phone, which means that your images are yours.”

Selfie verification obviously isn’t new, and fraudsters have long managed to spoof it. “Obviously, we do our best, and it’s like one of the best systems that you’ll see for this. But it has limits,” Sada told TechCrunch. Developers looking to integrate World’s services can choose from the three different verification tiers depending on the level of security that’s important to them, he noted.

#Sam #Altmans #project #World #scale #human #verification #empire #stop #Tinder #TechCrunchDocuSign,sam altman,Tinder,World,Worldcoin,zoom">Sam Altman’s project World looks to scale its human verification empire. First stop: Tinder. | TechCrunch

At a trendy venue near the San Francisco pier, Sam Altman’s verification project World celebrated its next evolution and rapid expansion of its ambitions.  And it’s starting with Tinder.

Tools for Humanity (TFH), the company behind the World project, announced Friday plans to integrate its verification tech into dating apps, event and concert ticketing systems, business organizations, email, and other arenas of public life.

“The world is getting close to very powerful AI, and this is doing a lot of wonderful things,” said Altman, speaking before a packed crowd at The Midway. “We are also heading to a world now where there’s going to be more stuff generated by AI than by humans,” he added. “I’m sure many of you [have had moments] where you’re like, ‘Am I interacting with an AI or a person, or how much of each, and how do I know?”

World (formerly Worldcoin) distinguishes itself from many of its ID verification peers by offering the ability to verify that a real, living human is using a digital service while still protecting that person’s anonymity. There is some complex cryptographic alchemy behind this (something called “zero-knowledge proof-based authentication”). The upshot: The company is creating what it calls “proof of human” tools, which are mechanisms that can verify human activity in a world rife with AI agents and bots.

Its chief tool for verification is a spherical digital reader called the Orb that scans a user’s eyes, converting their iris into a unique and anonymous cryptographic identifier (known as a verified World ID). This can then be used to access World’s services, although users can also access World’s app without one.

Altman kept his remarks brief on Friday (TFH’s co-founder and CEO, Alex Blania, was absent due to a last-minute hand surgery, Altman said). He then turned much of the presentation over to World’s chief product officer, Tiago Sada, and his team.

Sada explained that World was launching the newest version of its app (the last version was launched at an event in December), along with a plethora of new integrations for its technology.

World has been preparing, for some time, to deploy a verification service for dating apps — most notably, Tinder. Last year, Tinder launched a World ID pilot program in Japan. That pilot was apparently a success because World announced that Tinder would be launching its verification integration in global markets —including the U.S. The program integrates a World ID emblem into the profiles of users who have gone through its verification processes, thus authenticating them as a real person.

Sam Altman’s project World looks to scale its human verification empire. First stop: Tinder. | TechCrunch
At a trendy venue near the San Francisco pier, Sam Altman’s verification project World celebrated its next evolution and rapid expansion of its ambitions.  And it’s starting with Tinder.

Tools for Humanity (TFH), the company behind the World project, announced Friday plans to integrate its verification tech into dating apps, event and concert ticketing systems, business organizations, email, and other arenas of public life.







“The world is getting close to very powerful AI, and this is doing a lot of wonderful things,” said Altman, speaking before a packed crowd at The Midway. “We are also heading to a world now where there’s going to be more stuff generated by AI than by humans,” he added. “I’m sure many of you [have had moments] where you’re like, ‘Am I interacting with an AI or a person, or how much of each, and how do I know?”

World (formerly Worldcoin) distinguishes itself from many of its ID verification peers by offering the ability to verify that a real, living human is using a digital service while still protecting that person’s anonymity. There is some complex cryptographic alchemy behind this (something called “zero-knowledge proof-based authentication”). The upshot: The company is creating what it calls “proof of human” tools, which are mechanisms that can verify human activity in a world rife with AI agents and bots.

Its chief tool for verification is a spherical digital reader called the Orb that scans a user’s eyes, converting their iris into a unique and anonymous cryptographic identifier (known as a verified World ID). This can then be used to access World’s services, although users can also access World’s app without one.

Altman kept his remarks brief on Friday (TFH’s co-founder and CEO, Alex Blania, was absent due to a last-minute hand surgery, Altman said). He then turned much of the presentation over to World’s chief product officer, Tiago Sada, and his team.

Sada explained that World was launching the newest version of its app (the last version was launched at an event in December), along with a plethora of new integrations for its technology.

World has been preparing, for some time, to deploy a verification service for dating apps — most notably, Tinder. Last year, Tinder launched a World ID pilot program in Japan. That pilot was apparently a success because World announced that Tinder would be launching its verification integration in global markets —including the U.S. The program integrates a World ID emblem into the profiles of users who have gone through its verification processes, thus authenticating them as a real person.

Image Credits:World

World is also courting the entertainment industry by launching a new feature called Concert Kit, where musical artists can reserve a certain number of concert tickets for World ID-verified humans. This is designed to ensure that fans are safe from scalpers who often use automated ticket-buying bots to scarf up seats. Concert Kit is compatible with major ticketing systems, including Ticketmaster and Eventbrite, and the company is promoting it via partnerships with 30 Seconds to Mars and Bruno Mars — both of whom plan to use it for their upcoming tours.

The event was full of many other announcements, including some aimed at businesses. A Zoom/World ID verification integration seeks to battle a supposed deepfake threat to business calls, and a Docusign partnership is designed to ensure signatures come from authentic users.







The company is also working on a number of features in anticipation of the Wild West of the agentic web, including one called “agent delegation,” in which a person can delegate their World ID to an agent to carry out online activities on their behalf. A partnership with authentication firm Okta has also created a system (currently in beta) that verifies that an agent is acting on behalf of a human. The system is set up so that a World ID can be tied to a specific agent and then, when the agent goes out into the web to operate on that person’s behalf, websites will know a verified person is behind the behavior, said Okta’s chief product officer, Gareth Davies, at the event.

So far, it’s been difficult for World to scale, due largely to the verification process itself. For much of the company’s history, to get its gold standard, you had to travel to one of its offices and have your eyeballs scanned by an Orb — a fairly inconvenient (not to mention weird) experience.

Image Credits:World

However, World has continually made moves to increase the ease and incentive structure for verification. In the past, it offered its crypto asset, Worldcoin, to some members who signed up and has distributed its Orbs into big retail chains so that users can verify themselves while they’re out shopping or getting a coffee. Now the company is announcing that it is significantly expanding its Orb saturation in New York, Los Angeles, and San Francisco. The company also promoted a service where interested users could have World bring an Orb to their location for remote verification.

In a conversation with TechCrunch, Sada also shared that World has attempted to solve the scaling problem by creating different tiers of verification. The highest tier is Orb verification, but below that, World has previously offered a mid-level tier, which uses an anonymized scan of an official government ID via the card’s NFC chip. 

The company also introduced a low-level tier, or what Sada called “low friction”— meaning low effort, I guess, but also “low security” — which involves merely taking a selfie.

Selfie Check, which Sada’s team presented during the event, is designed to maintain user privacy.

“Selfie is private by design,” said Daniel Shorr, one of TFH’s executives, during the presentation. “That means that we maximize the local processing that’s happening on your device, on your phone, which means that your images are yours.”

Selfie verification obviously isn’t new, and fraudsters have long managed to spoof it. “Obviously, we do our best, and it’s like one of the best systems that you’ll see for this. But it has limits,” Sada told TechCrunch. Developers looking to integrate World’s services can choose from the three different verification tiers depending on the level of security that’s important to them, he noted.








#Sam #Altmans #project #World #scale #human #verification #empire #stop #Tinder #TechCrunchDocuSign,sam altman,Tinder,World,Worldcoin,zoom
Image Credits:World

World is also courting the entertainment industry by launching a new feature called Concert Kit, where musical artists can reserve a certain number of concert tickets for World ID-verified humans. This is designed to ensure that fans are safe from scalpers who often use automated ticket-buying bots to scarf up seats. Concert Kit is compatible with major ticketing systems, including Ticketmaster and Eventbrite, and the company is promoting it via partnerships with 30 Seconds to Mars and Bruno Mars — both of whom plan to use it for their upcoming tours.

The event was full of many other announcements, including some aimed at businesses. A Zoom/World ID verification integration seeks to battle a supposed deepfake threat to business calls, and a Docusign partnership is designed to ensure signatures come from authentic users.

The company is also working on a number of features in anticipation of the Wild West of the agentic web, including one called “agent delegation,” in which a person can delegate their World ID to an agent to carry out online activities on their behalf. A partnership with authentication firm Okta has also created a system (currently in beta) that verifies that an agent is acting on behalf of a human. The system is set up so that a World ID can be tied to a specific agent and then, when the agent goes out into the web to operate on that person’s behalf, websites will know a verified person is behind the behavior, said Okta’s chief product officer, Gareth Davies, at the event.

So far, it’s been difficult for World to scale, due largely to the verification process itself. For much of the company’s history, to get its gold standard, you had to travel to one of its offices and have your eyeballs scanned by an Orb — a fairly inconvenient (not to mention weird) experience.

Image Credits:World

However, World has continually made moves to increase the ease and incentive structure for verification. In the past, it offered its crypto asset, Worldcoin, to some members who signed up and has distributed its Orbs into big retail chains so that users can verify themselves while they’re out shopping or getting a coffee. Now the company is announcing that it is significantly expanding its Orb saturation in New York, Los Angeles, and San Francisco. The company also promoted a service where interested users could have World bring an Orb to their location for remote verification.

In a conversation with TechCrunch, Sada also shared that World has attempted to solve the scaling problem by creating different tiers of verification. The highest tier is Orb verification, but below that, World has previously offered a mid-level tier, which uses an anonymized scan of an official government ID via the card’s NFC chip.

The company also introduced a low-level tier, or what Sada called “low friction”— meaning low effort, I guess, but also “low security” — which involves merely taking a selfie.

Selfie Check, which Sada’s team presented during the event, is designed to maintain user privacy.

“Selfie is private by design,” said Daniel Shorr, one of TFH’s executives, during the presentation. “That means that we maximize the local processing that’s happening on your device, on your phone, which means that your images are yours.”

Selfie verification obviously isn’t new, and fraudsters have long managed to spoof it. “Obviously, we do our best, and it’s like one of the best systems that you’ll see for this. But it has limits,” Sada told TechCrunch. Developers looking to integrate World’s services can choose from the three different verification tiers depending on the level of security that’s important to them, he noted.

#Sam #Altmans #project #World #scale #human #verification #empire #stop #Tinder #TechCrunchDocuSign,sam altman,Tinder,World,Worldcoin,zoom
Pro X2 Superstrike, has seen this trend and just said, “yeah, no.”

So, what’s the Pro X2 Superstrike about? It’s a mouse, of course, that takes the clicks of a conventional one and throws them away. Instead, the Superstrike takes a page from the MacBook playbook by borrowing its haptic motors for the clicking mechanism. It’s something that’s never been done before, yet still makes a ton of sense for serious gamers. But are these latency benefits even worth it? To answer this very question, I used the Pro X2 Superstrike for over two weeks. Spoiler alert: it might be the best gaming mouse I’ve used. Here’s why.

Logitech Pro X2 Superstrike Review

Hisan Kidwai

Summary

The Logitech Pro X2 Superstrike is something genuinely different. The haptic buttons are one-of-a-kind and work exceptionally well for both gaming and general productivity. In fast-paced games, the reduced actuation distance can actually make a noticeable difference to reaction times. The Logitech G Hub software is easy to use and offers plenty of customization, while the lightweight design makes it comfortable for long sessions.

Design & No Clicks???

Logitech Pro X2 Superstrike Review: This Gaming Mouse Has No Clicks and It’s Perfect
	
Gaming mice used to be at the forefront of exciting features, with brands working hard to gain a competitive edge. Sadly, that hasn’t happened in the last few years, as we’ve slowly gone down the numbers-game road, which isn’t scenic at all. These days, it’s only about which mouse has a DPI reaching high enough to operate a projector screen, or a weight so light it’s difficult to comprehend if you’re even holding something or not. Logitech, however, with its all-new Pro X2 Superstrike, has seen this trend and just said, “yeah, no.”



So, what’s the Pro X2 Superstrike about? It’s a mouse, of course, that takes the clicks of a conventional one and throws them away. Instead, the Superstrike takes a page from the MacBook playbook by borrowing its haptic motors for the clicking mechanism. It’s something that’s never been done before, yet still makes a ton of sense for serious gamers. But are these latency benefits even worth it? To answer this very question, I used the Pro X2 Superstrike for over two weeks. Spoiler alert: it might be the best gaming mouse I’ve used. Here’s why.



        Logitech Pro X2 Superstrike ReviewHisan KidwaiSummaryThe Logitech Pro X2 Superstrike is something genuinely different. The haptic buttons are one-of-a-kind and work exceptionally well for both gaming and general productivity. In fast-paced games, the reduced actuation distance can actually make a noticeable difference to reaction times. The Logitech G Hub software is easy to use and offers plenty of customization, while the lightweight design makes it comfortable for long sessions.
        
        


Design & No Clicks???







Despite the all-new mechanism, which we’ll talk about soon, Logitech hasn’t changed much about the Superstrike’s design. Instead, it bears a striking resemblance to the SuperLight 2, and that’s not a bad thing. I’m a fan of this new Stormtrooper-inspired color with the white shell and black buttons. The shape is fairly standard without all the ergonomic trickery. The finish is smooth, doesn’t attract any fingerprints, and is super easy to clean, if you like eating Doritos like me when gaming. Weight is kept at 61g, for which the company pulled a lot of strings, like using titanium screws and drilling holes in the PCB. While comfort is subjective, my pain-prone wrists did like the Superstrike during long gaming sessions.



Let’s talk buttons and clicks. The two extra buttons on the left side are the standard kind, meaning they push down when you press them. The real magic happens on the left and right clicks. Logitech has developed a new system called HITS (Haptic Inductive Trigger System). It’s a bit of a mouthful for something that means the mouse combines tiny haptic motors with an electrical sensor to register a click. Remember the Hall Effect on the keyboard? It’s pretty much the same thing, except you can change when the click is registered. 







The benefits of this system are pretty obvious. In most mice, the click is activated after 0.6mm of travel. It’s not a lot, but still more than an eSports player in the heat of a battle would like. With the Superstrike, you can set it to activate after just 0.1mm of travel. That’s incredibly sensitive and means your movements will be registered faster than anyone else’s when coming out of a corner in Valorant or CS2. Logitech claims up to a 30ms reduction in latency.



Speaking of those clicks, I do like them a lot. If you’ve used a MacBook trackpad, then these would be familiar. They are not quite as sharp but still really tactile. You can configure how hard the click should be. The feedback at the highest setting is simply lovely, and I’d actually much rather have these than buttons. What makes things even better is the consistency. Usually, when playing games that require rapid right-clicking, you need to press the button at the optimal area to minimize resistance. But with the Superstrike, you can tap anywhere, and both the feedback and actuation would remain the same.



Gaming on the Logitech Pro X2 Superstrike







Let me get one thing straight: the Pro X2 Superstrike won’t make a bad gamer like me into an eSports player. It can, however, put a good player into eSports territory. I noticed that difference right away, when I first used the mouse, and thought, “Yup, this is it.” Logitech’s Hero sensors play beautifully with the HITS system. Sure, DPI can be set to an oblivion-like 44,000, but for the sake of my tiny 27-inch monitor, I kept it between 900 and 2,000. Tracking was more precise than any other mouse I’ve tested.



Let’s talk numbers. For testing, I picked up a generic ASUS mouse that used the same 2.5 GHz connection. The software of choice was AimLabs, a training ground for players to improve their reaction time by quickly hitting different objects on the screen. I first locked in with the regular mouse (three tries) and got an average reaction time of 243ms (not bad, right?). Then I switched to the Superstrike, with the clicks set to activate as soon as possible. In my best attempt, the reaction time was 218ms, which was noticeably better than my usual results. 







But that’s not all the Superstrike has to offer. That’s because it introduces Rapid Triggers to a mouse for the very first time. For the uninitiated, Rapid Triggers are a keyboard technology that allows the keys to reset and re-actuate instantly after a slight lift of your finger.



I loved how it all comes together in games like CS2, where I went from averaging a few kills to at least landing some headshots. And that pretty much explains the Pro X2 Superstrike. It’s the best tool for gaming, and something you can rely on to help climb the eSports ladder.



For all my fellow Excel and Google Sheets users, while Superstrike isn’t really designed for productivity, I still used it as my daily driver for research. The results? I was doing spreadsheets a tad bit quicker thanks to the haptic clicks, which I configured to perfection. After a long day of work, I also noticed that my index finger didn’t hurt as much with a normal mouse.



Software & Customization





I talked about the customization part above, but to reiterate, the G Hub app handles it all. It’s available on both macOS and Windows and works pretty well. The app is neatly laid out with different sections. At the top is Sensitivity, which, as the name suggests, lets you adjust the DPI. If you’re new, Logitech has a bunch of presets baked in for different types of games. You can adjust the XY axis split, too. Beyond that, there are Assignments that let you assign different functions to the buttons and configure macros. The Scroll Wheel section has BHOP mode, designed to prevent activation from accidental bumps on the scroll wheel.



The real star is the HITS Configuration. Here, you adjust the Actuation point, or the point at which the haptic system registers a click. It can be set from a scale of 0-10, with zero requiring the least effort, and is better for gaming. Then there’s the Rapid Trigger adjustment, and lastly, Click Haptics. While a stronger haptic results in higher battery drain, I didn’t worry much as the Superstrike’s battery life is impressive. It lasted more than a week on a single charge, and I used it as my primary work mouse every day for 8 hours, too.



Verdict







At 9.99 or ₹23,995 on Amazon in India, I agree that the Logitech Pro X2 Superstrike is a premium mouse. But unlike others, it’s something genuinely different. The haptic buttons are one-of-a-kind and work exceptionally well for both gaming and general productivity. In fast-paced games, the reduced actuation distance can actually make a noticeable difference to reaction times. The Logitech G Hub software is easy to use and offers plenty of customization, while the lightweight design makes it comfortable for long sessions. I’m sure we’ll see this tech being copied by others, but until then, if you’re shopping for a serious mouse, the Logitech Pro X2 Superstrike should be on your list.

#Logitech #Pro #Superstrike #Review #Gaming #Mouse #Clicks #Perfectlogitech

Despite the all-new mechanism, which we’ll talk about soon, Logitech hasn’t changed much about the Superstrike’s design. Instead, it bears a striking resemblance to the SuperLight 2, and that’s not a bad thing. I’m a fan of this new Stormtrooper-inspired color with the white shell and black buttons. The shape is fairly standard without all the ergonomic trickery. The finish is smooth, doesn’t attract any fingerprints, and is super easy to clean, if you like eating Doritos like me when gaming. Weight is kept at 61g, for which the company pulled a lot of strings, like using titanium screws and drilling holes in the PCB. While comfort is subjective, my pain-prone wrists did like the Superstrike during long gaming sessions.

Let’s talk buttons and clicks. The two extra buttons on the left side are the standard kind, meaning they push down when you press them. The real magic happens on the left and right clicks. Logitech has developed a new system called HITS (Haptic Inductive Trigger System). It’s a bit of a mouthful for something that means the mouse combines tiny haptic motors with an electrical sensor to register a click. Remember the Hall Effect on the keyboard? It’s pretty much the same thing, except you can change when the click is registered.

Closeup of the HITS clicks

The benefits of this system are pretty obvious. In most mice, the click is activated after 0.6mm of travel. It’s not a lot, but still more than an eSports player in the heat of a battle would like. With the Superstrike, you can set it to activate after just 0.1mm of travel. That’s incredibly sensitive and means your movements will be registered faster than anyone else’s when coming out of a corner in Valorant or CS2. Logitech claims up to a 30ms reduction in latency.

Speaking of those clicks, I do like them a lot. If you’ve used a MacBook trackpad, then these would be familiar. They are not quite as sharp but still really tactile. You can configure how hard the click should be. The feedback at the highest setting is simply lovely, and I’d actually much rather have these than buttons. What makes things even better is the consistency. Usually, when playing games that require rapid right-clicking, you need to press the button at the optimal area to minimize resistance. But with the Superstrike, you can tap anywhere, and both the feedback and actuation would remain the same.

Gaming on the Logitech Pro X2 Superstrike

A person gaming on the Logitech Pro X2 Superstrike

Let me get one thing straight: the Pro X2 Superstrike won’t make a bad gamer like me into an eSports player. It can, however, put a good player into eSports territory. I noticed that difference right away, when I first used the mouse, and thought, “Yup, this is it.” Logitech’s Hero sensors play beautifully with the HITS system. Sure, DPI can be set to an oblivion-like 44,000, but for the sake of my tiny 27-inch monitor, I kept it between 900 and 2,000. Tracking was more precise than any other mouse I’ve tested.

Let’s talk numbers. For testing, I picked up a generic ASUS mouse that used the same 2.5 GHz connection. The software of choice was AimLabs, a training ground for players to improve their reaction time by quickly hitting different objects on the screen. I first locked in with the regular mouse (three tries) and got an average reaction time of 243ms (not bad, right?). Then I switched to the Superstrike, with the clicks set to activate as soon as possible. In my best attempt, the reaction time was 218ms, which was noticeably better than my usual results.

Logitech Pro X2 Superstrike against a regular Asus mouse

But that’s not all the Superstrike has to offer. That’s because it introduces Rapid Triggers to a mouse for the very first time. For the uninitiated, Rapid Triggers are a keyboard technology that allows the keys to reset and re-actuate instantly after a slight lift of your finger.

I loved how it all comes together in games like CS2, where I went from averaging a few kills to at least landing some headshots. And that pretty much explains the Pro X2 Superstrike. It’s the best tool for gaming, and something you can rely on to help climb the eSports ladder.

For all my fellow Excel and Google Sheets users, while Superstrike isn’t really designed for productivity, I still used it as my daily driver for research. The results? I was doing spreadsheets a tad bit quicker thanks to the haptic clicks, which I configured to perfection. After a long day of work, I also noticed that my index finger didn’t hurt as much with a normal mouse.

Software & Customization

I talked about the customization part above, but to reiterate, the G Hub app handles it all. It’s available on both macOS and Windows and works pretty well. The app is neatly laid out with different sections. At the top is Sensitivity, which, as the name suggests, lets you adjust the DPI. If you’re new, Logitech has a bunch of presets baked in for different types of games. You can adjust the XY axis split, too. Beyond that, there are Assignments that let you assign different functions to the buttons and configure macros. The Scroll Wheel section has BHOP mode, designed to prevent activation from accidental bumps on the scroll wheel.

The real star is the HITS Configuration. Here, you adjust the Actuation point, or the point at which the haptic system registers a click. It can be set from a scale of 0-10, with zero requiring the least effort, and is better for gaming. Then there’s the Rapid Trigger adjustment, and lastly, Click Haptics. While a stronger haptic results in higher battery drain, I didn’t worry much as the Superstrike’s battery life is impressive. It lasted more than a week on a single charge, and I used it as my primary work mouse every day for 8 hours, too.

Verdict

Logitech Pro X2 Superstrike from the back

At $189.99 or ₹23,995 on Amazon in India, I agree that the Logitech Pro X2 Superstrike is a premium mouse. But unlike others, it’s something genuinely different. The haptic buttons are one-of-a-kind and work exceptionally well for both gaming and general productivity. In fast-paced games, the reduced actuation distance can actually make a noticeable difference to reaction times. The Logitech G Hub software is easy to use and offers plenty of customization, while the lightweight design makes it comfortable for long sessions. I’m sure we’ll see this tech being copied by others, but until then, if you’re shopping for a serious mouse, the Logitech Pro X2 Superstrike should be on your list.

#Logitech #Pro #Superstrike #Review #Gaming #Mouse #Clicks #Perfectlogitech">Logitech Pro X2 Superstrike Review: This Gaming Mouse Has No Clicks and It’s Perfect
	
Gaming mice used to be at the forefront of exciting features, with brands working hard to gain a competitive edge. Sadly, that hasn’t happened in the last few years, as we’ve slowly gone down the numbers-game road, which isn’t scenic at all. These days, it’s only about which mouse has a DPI reaching high enough to operate a projector screen, or a weight so light it’s difficult to comprehend if you’re even holding something or not. Logitech, however, with its all-new Pro X2 Superstrike, has seen this trend and just said, “yeah, no.”



So, what’s the Pro X2 Superstrike about? It’s a mouse, of course, that takes the clicks of a conventional one and throws them away. Instead, the Superstrike takes a page from the MacBook playbook by borrowing its haptic motors for the clicking mechanism. It’s something that’s never been done before, yet still makes a ton of sense for serious gamers. But are these latency benefits even worth it? To answer this very question, I used the Pro X2 Superstrike for over two weeks. Spoiler alert: it might be the best gaming mouse I’ve used. Here’s why.



        Logitech Pro X2 Superstrike ReviewHisan KidwaiSummaryThe Logitech Pro X2 Superstrike is something genuinely different. The haptic buttons are one-of-a-kind and work exceptionally well for both gaming and general productivity. In fast-paced games, the reduced actuation distance can actually make a noticeable difference to reaction times. The Logitech G Hub software is easy to use and offers plenty of customization, while the lightweight design makes it comfortable for long sessions.
        
        


Design & No Clicks???







Despite the all-new mechanism, which we’ll talk about soon, Logitech hasn’t changed much about the Superstrike’s design. Instead, it bears a striking resemblance to the SuperLight 2, and that’s not a bad thing. I’m a fan of this new Stormtrooper-inspired color with the white shell and black buttons. The shape is fairly standard without all the ergonomic trickery. The finish is smooth, doesn’t attract any fingerprints, and is super easy to clean, if you like eating Doritos like me when gaming. Weight is kept at 61g, for which the company pulled a lot of strings, like using titanium screws and drilling holes in the PCB. While comfort is subjective, my pain-prone wrists did like the Superstrike during long gaming sessions.



Let’s talk buttons and clicks. The two extra buttons on the left side are the standard kind, meaning they push down when you press them. The real magic happens on the left and right clicks. Logitech has developed a new system called HITS (Haptic Inductive Trigger System). It’s a bit of a mouthful for something that means the mouse combines tiny haptic motors with an electrical sensor to register a click. Remember the Hall Effect on the keyboard? It’s pretty much the same thing, except you can change when the click is registered. 







The benefits of this system are pretty obvious. In most mice, the click is activated after 0.6mm of travel. It’s not a lot, but still more than an eSports player in the heat of a battle would like. With the Superstrike, you can set it to activate after just 0.1mm of travel. That’s incredibly sensitive and means your movements will be registered faster than anyone else’s when coming out of a corner in Valorant or CS2. Logitech claims up to a 30ms reduction in latency.



Speaking of those clicks, I do like them a lot. If you’ve used a MacBook trackpad, then these would be familiar. They are not quite as sharp but still really tactile. You can configure how hard the click should be. The feedback at the highest setting is simply lovely, and I’d actually much rather have these than buttons. What makes things even better is the consistency. Usually, when playing games that require rapid right-clicking, you need to press the button at the optimal area to minimize resistance. But with the Superstrike, you can tap anywhere, and both the feedback and actuation would remain the same.



Gaming on the Logitech Pro X2 Superstrike







Let me get one thing straight: the Pro X2 Superstrike won’t make a bad gamer like me into an eSports player. It can, however, put a good player into eSports territory. I noticed that difference right away, when I first used the mouse, and thought, “Yup, this is it.” Logitech’s Hero sensors play beautifully with the HITS system. Sure, DPI can be set to an oblivion-like 44,000, but for the sake of my tiny 27-inch monitor, I kept it between 900 and 2,000. Tracking was more precise than any other mouse I’ve tested.



Let’s talk numbers. For testing, I picked up a generic ASUS mouse that used the same 2.5 GHz connection. The software of choice was AimLabs, a training ground for players to improve their reaction time by quickly hitting different objects on the screen. I first locked in with the regular mouse (three tries) and got an average reaction time of 243ms (not bad, right?). Then I switched to the Superstrike, with the clicks set to activate as soon as possible. In my best attempt, the reaction time was 218ms, which was noticeably better than my usual results. 







But that’s not all the Superstrike has to offer. That’s because it introduces Rapid Triggers to a mouse for the very first time. For the uninitiated, Rapid Triggers are a keyboard technology that allows the keys to reset and re-actuate instantly after a slight lift of your finger.



I loved how it all comes together in games like CS2, where I went from averaging a few kills to at least landing some headshots. And that pretty much explains the Pro X2 Superstrike. It’s the best tool for gaming, and something you can rely on to help climb the eSports ladder.



For all my fellow Excel and Google Sheets users, while Superstrike isn’t really designed for productivity, I still used it as my daily driver for research. The results? I was doing spreadsheets a tad bit quicker thanks to the haptic clicks, which I configured to perfection. After a long day of work, I also noticed that my index finger didn’t hurt as much with a normal mouse.



Software & Customization





I talked about the customization part above, but to reiterate, the G Hub app handles it all. It’s available on both macOS and Windows and works pretty well. The app is neatly laid out with different sections. At the top is Sensitivity, which, as the name suggests, lets you adjust the DPI. If you’re new, Logitech has a bunch of presets baked in for different types of games. You can adjust the XY axis split, too. Beyond that, there are Assignments that let you assign different functions to the buttons and configure macros. The Scroll Wheel section has BHOP mode, designed to prevent activation from accidental bumps on the scroll wheel.



The real star is the HITS Configuration. Here, you adjust the Actuation point, or the point at which the haptic system registers a click. It can be set from a scale of 0-10, with zero requiring the least effort, and is better for gaming. Then there’s the Rapid Trigger adjustment, and lastly, Click Haptics. While a stronger haptic results in higher battery drain, I didn’t worry much as the Superstrike’s battery life is impressive. It lasted more than a week on a single charge, and I used it as my primary work mouse every day for 8 hours, too.



Verdict







At 9.99 or ₹23,995 on Amazon in India, I agree that the Logitech Pro X2 Superstrike is a premium mouse. But unlike others, it’s something genuinely different. The haptic buttons are one-of-a-kind and work exceptionally well for both gaming and general productivity. In fast-paced games, the reduced actuation distance can actually make a noticeable difference to reaction times. The Logitech G Hub software is easy to use and offers plenty of customization, while the lightweight design makes it comfortable for long sessions. I’m sure we’ll see this tech being copied by others, but until then, if you’re shopping for a serious mouse, the Logitech Pro X2 Superstrike should be on your list.

#Logitech #Pro #Superstrike #Review #Gaming #Mouse #Clicks #Perfectlogitech

, has seen this trend and just said, “yeah, no.”

So, what’s the Pro X2 Superstrike about? It’s a mouse, of course, that takes the clicks of a conventional one and throws them away. Instead, the Superstrike takes a page from the MacBook playbook by borrowing its haptic motors for the clicking mechanism. It’s something that’s never been done before, yet still makes a ton of sense for serious gamers. But are these latency benefits even worth it? To answer this very question, I used the Pro X2 Superstrike for over two weeks. Spoiler alert: it might be the best gaming mouse I’ve used. Here’s why.

Logitech Pro X2 Superstrike Review

Hisan Kidwai

Summary

The Logitech Pro X2 Superstrike is something genuinely different. The haptic buttons are one-of-a-kind and work exceptionally well for both gaming and general productivity. In fast-paced games, the reduced actuation distance can actually make a noticeable difference to reaction times. The Logitech G Hub software is easy to use and offers plenty of customization, while the lightweight design makes it comfortable for long sessions.

Design & No Clicks???

Logitech Pro X2 Superstrike Review: This Gaming Mouse Has No Clicks and It’s Perfect
	
Gaming mice used to be at the forefront of exciting features, with brands working hard to gain a competitive edge. Sadly, that hasn’t happened in the last few years, as we’ve slowly gone down the numbers-game road, which isn’t scenic at all. These days, it’s only about which mouse has a DPI reaching high enough to operate a projector screen, or a weight so light it’s difficult to comprehend if you’re even holding something or not. Logitech, however, with its all-new Pro X2 Superstrike, has seen this trend and just said, “yeah, no.”



So, what’s the Pro X2 Superstrike about? It’s a mouse, of course, that takes the clicks of a conventional one and throws them away. Instead, the Superstrike takes a page from the MacBook playbook by borrowing its haptic motors for the clicking mechanism. It’s something that’s never been done before, yet still makes a ton of sense for serious gamers. But are these latency benefits even worth it? To answer this very question, I used the Pro X2 Superstrike for over two weeks. Spoiler alert: it might be the best gaming mouse I’ve used. Here’s why.



        Logitech Pro X2 Superstrike ReviewHisan KidwaiSummaryThe Logitech Pro X2 Superstrike is something genuinely different. The haptic buttons are one-of-a-kind and work exceptionally well for both gaming and general productivity. In fast-paced games, the reduced actuation distance can actually make a noticeable difference to reaction times. The Logitech G Hub software is easy to use and offers plenty of customization, while the lightweight design makes it comfortable for long sessions.
        
        


Design & No Clicks???







Despite the all-new mechanism, which we’ll talk about soon, Logitech hasn’t changed much about the Superstrike’s design. Instead, it bears a striking resemblance to the SuperLight 2, and that’s not a bad thing. I’m a fan of this new Stormtrooper-inspired color with the white shell and black buttons. The shape is fairly standard without all the ergonomic trickery. The finish is smooth, doesn’t attract any fingerprints, and is super easy to clean, if you like eating Doritos like me when gaming. Weight is kept at 61g, for which the company pulled a lot of strings, like using titanium screws and drilling holes in the PCB. While comfort is subjective, my pain-prone wrists did like the Superstrike during long gaming sessions.



Let’s talk buttons and clicks. The two extra buttons on the left side are the standard kind, meaning they push down when you press them. The real magic happens on the left and right clicks. Logitech has developed a new system called HITS (Haptic Inductive Trigger System). It’s a bit of a mouthful for something that means the mouse combines tiny haptic motors with an electrical sensor to register a click. Remember the Hall Effect on the keyboard? It’s pretty much the same thing, except you can change when the click is registered. 







The benefits of this system are pretty obvious. In most mice, the click is activated after 0.6mm of travel. It’s not a lot, but still more than an eSports player in the heat of a battle would like. With the Superstrike, you can set it to activate after just 0.1mm of travel. That’s incredibly sensitive and means your movements will be registered faster than anyone else’s when coming out of a corner in Valorant or CS2. Logitech claims up to a 30ms reduction in latency.



Speaking of those clicks, I do like them a lot. If you’ve used a MacBook trackpad, then these would be familiar. They are not quite as sharp but still really tactile. You can configure how hard the click should be. The feedback at the highest setting is simply lovely, and I’d actually much rather have these than buttons. What makes things even better is the consistency. Usually, when playing games that require rapid right-clicking, you need to press the button at the optimal area to minimize resistance. But with the Superstrike, you can tap anywhere, and both the feedback and actuation would remain the same.



Gaming on the Logitech Pro X2 Superstrike







Let me get one thing straight: the Pro X2 Superstrike won’t make a bad gamer like me into an eSports player. It can, however, put a good player into eSports territory. I noticed that difference right away, when I first used the mouse, and thought, “Yup, this is it.” Logitech’s Hero sensors play beautifully with the HITS system. Sure, DPI can be set to an oblivion-like 44,000, but for the sake of my tiny 27-inch monitor, I kept it between 900 and 2,000. Tracking was more precise than any other mouse I’ve tested.



Let’s talk numbers. For testing, I picked up a generic ASUS mouse that used the same 2.5 GHz connection. The software of choice was AimLabs, a training ground for players to improve their reaction time by quickly hitting different objects on the screen. I first locked in with the regular mouse (three tries) and got an average reaction time of 243ms (not bad, right?). Then I switched to the Superstrike, with the clicks set to activate as soon as possible. In my best attempt, the reaction time was 218ms, which was noticeably better than my usual results. 







But that’s not all the Superstrike has to offer. That’s because it introduces Rapid Triggers to a mouse for the very first time. For the uninitiated, Rapid Triggers are a keyboard technology that allows the keys to reset and re-actuate instantly after a slight lift of your finger.



I loved how it all comes together in games like CS2, where I went from averaging a few kills to at least landing some headshots. And that pretty much explains the Pro X2 Superstrike. It’s the best tool for gaming, and something you can rely on to help climb the eSports ladder.



For all my fellow Excel and Google Sheets users, while Superstrike isn’t really designed for productivity, I still used it as my daily driver for research. The results? I was doing spreadsheets a tad bit quicker thanks to the haptic clicks, which I configured to perfection. After a long day of work, I also noticed that my index finger didn’t hurt as much with a normal mouse.



Software & Customization





I talked about the customization part above, but to reiterate, the G Hub app handles it all. It’s available on both macOS and Windows and works pretty well. The app is neatly laid out with different sections. At the top is Sensitivity, which, as the name suggests, lets you adjust the DPI. If you’re new, Logitech has a bunch of presets baked in for different types of games. You can adjust the XY axis split, too. Beyond that, there are Assignments that let you assign different functions to the buttons and configure macros. The Scroll Wheel section has BHOP mode, designed to prevent activation from accidental bumps on the scroll wheel.



The real star is the HITS Configuration. Here, you adjust the Actuation point, or the point at which the haptic system registers a click. It can be set from a scale of 0-10, with zero requiring the least effort, and is better for gaming. Then there’s the Rapid Trigger adjustment, and lastly, Click Haptics. While a stronger haptic results in higher battery drain, I didn’t worry much as the Superstrike’s battery life is impressive. It lasted more than a week on a single charge, and I used it as my primary work mouse every day for 8 hours, too.



Verdict







At 9.99 or ₹23,995 on Amazon in India, I agree that the Logitech Pro X2 Superstrike is a premium mouse. But unlike others, it’s something genuinely different. The haptic buttons are one-of-a-kind and work exceptionally well for both gaming and general productivity. In fast-paced games, the reduced actuation distance can actually make a noticeable difference to reaction times. The Logitech G Hub software is easy to use and offers plenty of customization, while the lightweight design makes it comfortable for long sessions. I’m sure we’ll see this tech being copied by others, but until then, if you’re shopping for a serious mouse, the Logitech Pro X2 Superstrike should be on your list.

#Logitech #Pro #Superstrike #Review #Gaming #Mouse #Clicks #Perfectlogitech

Despite the all-new mechanism, which we’ll talk about soon, Logitech hasn’t changed much about the Superstrike’s design. Instead, it bears a striking resemblance to the SuperLight 2, and that’s not a bad thing. I’m a fan of this new Stormtrooper-inspired color with the white shell and black buttons. The shape is fairly standard without all the ergonomic trickery. The finish is smooth, doesn’t attract any fingerprints, and is super easy to clean, if you like eating Doritos like me when gaming. Weight is kept at 61g, for which the company pulled a lot of strings, like using titanium screws and drilling holes in the PCB. While comfort is subjective, my pain-prone wrists did like the Superstrike during long gaming sessions.

Let’s talk buttons and clicks. The two extra buttons on the left side are the standard kind, meaning they push down when you press them. The real magic happens on the left and right clicks. Logitech has developed a new system called HITS (Haptic Inductive Trigger System). It’s a bit of a mouthful for something that means the mouse combines tiny haptic motors with an electrical sensor to register a click. Remember the Hall Effect on the keyboard? It’s pretty much the same thing, except you can change when the click is registered.

Closeup of the HITS clicks

The benefits of this system are pretty obvious. In most mice, the click is activated after 0.6mm of travel. It’s not a lot, but still more than an eSports player in the heat of a battle would like. With the Superstrike, you can set it to activate after just 0.1mm of travel. That’s incredibly sensitive and means your movements will be registered faster than anyone else’s when coming out of a corner in Valorant or CS2. Logitech claims up to a 30ms reduction in latency.

Speaking of those clicks, I do like them a lot. If you’ve used a MacBook trackpad, then these would be familiar. They are not quite as sharp but still really tactile. You can configure how hard the click should be. The feedback at the highest setting is simply lovely, and I’d actually much rather have these than buttons. What makes things even better is the consistency. Usually, when playing games that require rapid right-clicking, you need to press the button at the optimal area to minimize resistance. But with the Superstrike, you can tap anywhere, and both the feedback and actuation would remain the same.

Gaming on the Logitech Pro X2 Superstrike

A person gaming on the Logitech Pro X2 Superstrike

Let me get one thing straight: the Pro X2 Superstrike won’t make a bad gamer like me into an eSports player. It can, however, put a good player into eSports territory. I noticed that difference right away, when I first used the mouse, and thought, “Yup, this is it.” Logitech’s Hero sensors play beautifully with the HITS system. Sure, DPI can be set to an oblivion-like 44,000, but for the sake of my tiny 27-inch monitor, I kept it between 900 and 2,000. Tracking was more precise than any other mouse I’ve tested.

Let’s talk numbers. For testing, I picked up a generic ASUS mouse that used the same 2.5 GHz connection. The software of choice was AimLabs, a training ground for players to improve their reaction time by quickly hitting different objects on the screen. I first locked in with the regular mouse (three tries) and got an average reaction time of 243ms (not bad, right?). Then I switched to the Superstrike, with the clicks set to activate as soon as possible. In my best attempt, the reaction time was 218ms, which was noticeably better than my usual results.

Logitech Pro X2 Superstrike against a regular Asus mouse

But that’s not all the Superstrike has to offer. That’s because it introduces Rapid Triggers to a mouse for the very first time. For the uninitiated, Rapid Triggers are a keyboard technology that allows the keys to reset and re-actuate instantly after a slight lift of your finger.

I loved how it all comes together in games like CS2, where I went from averaging a few kills to at least landing some headshots. And that pretty much explains the Pro X2 Superstrike. It’s the best tool for gaming, and something you can rely on to help climb the eSports ladder.

For all my fellow Excel and Google Sheets users, while Superstrike isn’t really designed for productivity, I still used it as my daily driver for research. The results? I was doing spreadsheets a tad bit quicker thanks to the haptic clicks, which I configured to perfection. After a long day of work, I also noticed that my index finger didn’t hurt as much with a normal mouse.

Software & Customization

I talked about the customization part above, but to reiterate, the G Hub app handles it all. It’s available on both macOS and Windows and works pretty well. The app is neatly laid out with different sections. At the top is Sensitivity, which, as the name suggests, lets you adjust the DPI. If you’re new, Logitech has a bunch of presets baked in for different types of games. You can adjust the XY axis split, too. Beyond that, there are Assignments that let you assign different functions to the buttons and configure macros. The Scroll Wheel section has BHOP mode, designed to prevent activation from accidental bumps on the scroll wheel.

The real star is the HITS Configuration. Here, you adjust the Actuation point, or the point at which the haptic system registers a click. It can be set from a scale of 0-10, with zero requiring the least effort, and is better for gaming. Then there’s the Rapid Trigger adjustment, and lastly, Click Haptics. While a stronger haptic results in higher battery drain, I didn’t worry much as the Superstrike’s battery life is impressive. It lasted more than a week on a single charge, and I used it as my primary work mouse every day for 8 hours, too.

Verdict

Logitech Pro X2 Superstrike from the back

At $189.99 or ₹23,995 on Amazon in India, I agree that the Logitech Pro X2 Superstrike is a premium mouse. But unlike others, it’s something genuinely different. The haptic buttons are one-of-a-kind and work exceptionally well for both gaming and general productivity. In fast-paced games, the reduced actuation distance can actually make a noticeable difference to reaction times. The Logitech G Hub software is easy to use and offers plenty of customization, while the lightweight design makes it comfortable for long sessions. I’m sure we’ll see this tech being copied by others, but until then, if you’re shopping for a serious mouse, the Logitech Pro X2 Superstrike should be on your list.

#Logitech #Pro #Superstrike #Review #Gaming #Mouse #Clicks #Perfectlogitech">Logitech Pro X2 Superstrike Review: This Gaming Mouse Has No Clicks and It’s Perfect

Gaming mice used to be at the forefront of exciting features, with brands working hard to gain a competitive edge. Sadly, that hasn’t happened in the last few years, as we’ve slowly gone down the numbers-game road, which isn’t scenic at all. These days, it’s only about which mouse has a DPI reaching high enough to operate a projector screen, or a weight so light it’s difficult to comprehend if you’re even holding something or not. Logitech, however, with its all-new Pro X2 Superstrike, has seen this trend and just said, “yeah, no.”

So, what’s the Pro X2 Superstrike about? It’s a mouse, of course, that takes the clicks of a conventional one and throws them away. Instead, the Superstrike takes a page from the MacBook playbook by borrowing its haptic motors for the clicking mechanism. It’s something that’s never been done before, yet still makes a ton of sense for serious gamers. But are these latency benefits even worth it? To answer this very question, I used the Pro X2 Superstrike for over two weeks. Spoiler alert: it might be the best gaming mouse I’ve used. Here’s why.

Logitech Pro X2 Superstrike Review

Hisan Kidwai

Summary

The Logitech Pro X2 Superstrike is something genuinely different. The haptic buttons are one-of-a-kind and work exceptionally well for both gaming and general productivity. In fast-paced games, the reduced actuation distance can actually make a noticeable difference to reaction times. The Logitech G Hub software is easy to use and offers plenty of customization, while the lightweight design makes it comfortable for long sessions.

Design & No Clicks???

Logitech Pro X2 Superstrike Review: This Gaming Mouse Has No Clicks and It’s Perfect
	
Gaming mice used to be at the forefront of exciting features, with brands working hard to gain a competitive edge. Sadly, that hasn’t happened in the last few years, as we’ve slowly gone down the numbers-game road, which isn’t scenic at all. These days, it’s only about which mouse has a DPI reaching high enough to operate a projector screen, or a weight so light it’s difficult to comprehend if you’re even holding something or not. Logitech, however, with its all-new Pro X2 Superstrike, has seen this trend and just said, “yeah, no.”



So, what’s the Pro X2 Superstrike about? It’s a mouse, of course, that takes the clicks of a conventional one and throws them away. Instead, the Superstrike takes a page from the MacBook playbook by borrowing its haptic motors for the clicking mechanism. It’s something that’s never been done before, yet still makes a ton of sense for serious gamers. But are these latency benefits even worth it? To answer this very question, I used the Pro X2 Superstrike for over two weeks. Spoiler alert: it might be the best gaming mouse I’ve used. Here’s why.



        Logitech Pro X2 Superstrike ReviewHisan KidwaiSummaryThe Logitech Pro X2 Superstrike is something genuinely different. The haptic buttons are one-of-a-kind and work exceptionally well for both gaming and general productivity. In fast-paced games, the reduced actuation distance can actually make a noticeable difference to reaction times. The Logitech G Hub software is easy to use and offers plenty of customization, while the lightweight design makes it comfortable for long sessions.
        
        


Design & No Clicks???







Despite the all-new mechanism, which we’ll talk about soon, Logitech hasn’t changed much about the Superstrike’s design. Instead, it bears a striking resemblance to the SuperLight 2, and that’s not a bad thing. I’m a fan of this new Stormtrooper-inspired color with the white shell and black buttons. The shape is fairly standard without all the ergonomic trickery. The finish is smooth, doesn’t attract any fingerprints, and is super easy to clean, if you like eating Doritos like me when gaming. Weight is kept at 61g, for which the company pulled a lot of strings, like using titanium screws and drilling holes in the PCB. While comfort is subjective, my pain-prone wrists did like the Superstrike during long gaming sessions.



Let’s talk buttons and clicks. The two extra buttons on the left side are the standard kind, meaning they push down when you press them. The real magic happens on the left and right clicks. Logitech has developed a new system called HITS (Haptic Inductive Trigger System). It’s a bit of a mouthful for something that means the mouse combines tiny haptic motors with an electrical sensor to register a click. Remember the Hall Effect on the keyboard? It’s pretty much the same thing, except you can change when the click is registered. 







The benefits of this system are pretty obvious. In most mice, the click is activated after 0.6mm of travel. It’s not a lot, but still more than an eSports player in the heat of a battle would like. With the Superstrike, you can set it to activate after just 0.1mm of travel. That’s incredibly sensitive and means your movements will be registered faster than anyone else’s when coming out of a corner in Valorant or CS2. Logitech claims up to a 30ms reduction in latency.



Speaking of those clicks, I do like them a lot. If you’ve used a MacBook trackpad, then these would be familiar. They are not quite as sharp but still really tactile. You can configure how hard the click should be. The feedback at the highest setting is simply lovely, and I’d actually much rather have these than buttons. What makes things even better is the consistency. Usually, when playing games that require rapid right-clicking, you need to press the button at the optimal area to minimize resistance. But with the Superstrike, you can tap anywhere, and both the feedback and actuation would remain the same.



Gaming on the Logitech Pro X2 Superstrike







Let me get one thing straight: the Pro X2 Superstrike won’t make a bad gamer like me into an eSports player. It can, however, put a good player into eSports territory. I noticed that difference right away, when I first used the mouse, and thought, “Yup, this is it.” Logitech’s Hero sensors play beautifully with the HITS system. Sure, DPI can be set to an oblivion-like 44,000, but for the sake of my tiny 27-inch monitor, I kept it between 900 and 2,000. Tracking was more precise than any other mouse I’ve tested.



Let’s talk numbers. For testing, I picked up a generic ASUS mouse that used the same 2.5 GHz connection. The software of choice was AimLabs, a training ground for players to improve their reaction time by quickly hitting different objects on the screen. I first locked in with the regular mouse (three tries) and got an average reaction time of 243ms (not bad, right?). Then I switched to the Superstrike, with the clicks set to activate as soon as possible. In my best attempt, the reaction time was 218ms, which was noticeably better than my usual results. 







But that’s not all the Superstrike has to offer. That’s because it introduces Rapid Triggers to a mouse for the very first time. For the uninitiated, Rapid Triggers are a keyboard technology that allows the keys to reset and re-actuate instantly after a slight lift of your finger.



I loved how it all comes together in games like CS2, where I went from averaging a few kills to at least landing some headshots. And that pretty much explains the Pro X2 Superstrike. It’s the best tool for gaming, and something you can rely on to help climb the eSports ladder.



For all my fellow Excel and Google Sheets users, while Superstrike isn’t really designed for productivity, I still used it as my daily driver for research. The results? I was doing spreadsheets a tad bit quicker thanks to the haptic clicks, which I configured to perfection. After a long day of work, I also noticed that my index finger didn’t hurt as much with a normal mouse.



Software & Customization





I talked about the customization part above, but to reiterate, the G Hub app handles it all. It’s available on both macOS and Windows and works pretty well. The app is neatly laid out with different sections. At the top is Sensitivity, which, as the name suggests, lets you adjust the DPI. If you’re new, Logitech has a bunch of presets baked in for different types of games. You can adjust the XY axis split, too. Beyond that, there are Assignments that let you assign different functions to the buttons and configure macros. The Scroll Wheel section has BHOP mode, designed to prevent activation from accidental bumps on the scroll wheel.



The real star is the HITS Configuration. Here, you adjust the Actuation point, or the point at which the haptic system registers a click. It can be set from a scale of 0-10, with zero requiring the least effort, and is better for gaming. Then there’s the Rapid Trigger adjustment, and lastly, Click Haptics. While a stronger haptic results in higher battery drain, I didn’t worry much as the Superstrike’s battery life is impressive. It lasted more than a week on a single charge, and I used it as my primary work mouse every day for 8 hours, too.



Verdict







At 9.99 or ₹23,995 on Amazon in India, I agree that the Logitech Pro X2 Superstrike is a premium mouse. But unlike others, it’s something genuinely different. The haptic buttons are one-of-a-kind and work exceptionally well for both gaming and general productivity. In fast-paced games, the reduced actuation distance can actually make a noticeable difference to reaction times. The Logitech G Hub software is easy to use and offers plenty of customization, while the lightweight design makes it comfortable for long sessions. I’m sure we’ll see this tech being copied by others, but until then, if you’re shopping for a serious mouse, the Logitech Pro X2 Superstrike should be on your list.

#Logitech #Pro #Superstrike #Review #Gaming #Mouse #Clicks #Perfectlogitech

Despite the all-new mechanism, which we’ll talk about soon, Logitech hasn’t changed much about the Superstrike’s design. Instead, it bears a striking resemblance to the SuperLight 2, and that’s not a bad thing. I’m a fan of this new Stormtrooper-inspired color with the white shell and black buttons. The shape is fairly standard without all the ergonomic trickery. The finish is smooth, doesn’t attract any fingerprints, and is super easy to clean, if you like eating Doritos like me when gaming. Weight is kept at 61g, for which the company pulled a lot of strings, like using titanium screws and drilling holes in the PCB. While comfort is subjective, my pain-prone wrists did like the Superstrike during long gaming sessions.

Let’s talk buttons and clicks. The two extra buttons on the left side are the standard kind, meaning they push down when you press them. The real magic happens on the left and right clicks. Logitech has developed a new system called HITS (Haptic Inductive Trigger System). It’s a bit of a mouthful for something that means the mouse combines tiny haptic motors with an electrical sensor to register a click. Remember the Hall Effect on the keyboard? It’s pretty much the same thing, except you can change when the click is registered.

Closeup of the HITS clicks

The benefits of this system are pretty obvious. In most mice, the click is activated after 0.6mm of travel. It’s not a lot, but still more than an eSports player in the heat of a battle would like. With the Superstrike, you can set it to activate after just 0.1mm of travel. That’s incredibly sensitive and means your movements will be registered faster than anyone else’s when coming out of a corner in Valorant or CS2. Logitech claims up to a 30ms reduction in latency.

Speaking of those clicks, I do like them a lot. If you’ve used a MacBook trackpad, then these would be familiar. They are not quite as sharp but still really tactile. You can configure how hard the click should be. The feedback at the highest setting is simply lovely, and I’d actually much rather have these than buttons. What makes things even better is the consistency. Usually, when playing games that require rapid right-clicking, you need to press the button at the optimal area to minimize resistance. But with the Superstrike, you can tap anywhere, and both the feedback and actuation would remain the same.

Gaming on the Logitech Pro X2 Superstrike

A person gaming on the Logitech Pro X2 Superstrike

Let me get one thing straight: the Pro X2 Superstrike won’t make a bad gamer like me into an eSports player. It can, however, put a good player into eSports territory. I noticed that difference right away, when I first used the mouse, and thought, “Yup, this is it.” Logitech’s Hero sensors play beautifully with the HITS system. Sure, DPI can be set to an oblivion-like 44,000, but for the sake of my tiny 27-inch monitor, I kept it between 900 and 2,000. Tracking was more precise than any other mouse I’ve tested.

Let’s talk numbers. For testing, I picked up a generic ASUS mouse that used the same 2.5 GHz connection. The software of choice was AimLabs, a training ground for players to improve their reaction time by quickly hitting different objects on the screen. I first locked in with the regular mouse (three tries) and got an average reaction time of 243ms (not bad, right?). Then I switched to the Superstrike, with the clicks set to activate as soon as possible. In my best attempt, the reaction time was 218ms, which was noticeably better than my usual results.

Logitech Pro X2 Superstrike against a regular Asus mouse

But that’s not all the Superstrike has to offer. That’s because it introduces Rapid Triggers to a mouse for the very first time. For the uninitiated, Rapid Triggers are a keyboard technology that allows the keys to reset and re-actuate instantly after a slight lift of your finger.

I loved how it all comes together in games like CS2, where I went from averaging a few kills to at least landing some headshots. And that pretty much explains the Pro X2 Superstrike. It’s the best tool for gaming, and something you can rely on to help climb the eSports ladder.

For all my fellow Excel and Google Sheets users, while Superstrike isn’t really designed for productivity, I still used it as my daily driver for research. The results? I was doing spreadsheets a tad bit quicker thanks to the haptic clicks, which I configured to perfection. After a long day of work, I also noticed that my index finger didn’t hurt as much with a normal mouse.

Software & Customization

I talked about the customization part above, but to reiterate, the G Hub app handles it all. It’s available on both macOS and Windows and works pretty well. The app is neatly laid out with different sections. At the top is Sensitivity, which, as the name suggests, lets you adjust the DPI. If you’re new, Logitech has a bunch of presets baked in for different types of games. You can adjust the XY axis split, too. Beyond that, there are Assignments that let you assign different functions to the buttons and configure macros. The Scroll Wheel section has BHOP mode, designed to prevent activation from accidental bumps on the scroll wheel.

The real star is the HITS Configuration. Here, you adjust the Actuation point, or the point at which the haptic system registers a click. It can be set from a scale of 0-10, with zero requiring the least effort, and is better for gaming. Then there’s the Rapid Trigger adjustment, and lastly, Click Haptics. While a stronger haptic results in higher battery drain, I didn’t worry much as the Superstrike’s battery life is impressive. It lasted more than a week on a single charge, and I used it as my primary work mouse every day for 8 hours, too.

Verdict

Logitech Pro X2 Superstrike from the back

At $189.99 or ₹23,995 on Amazon in India, I agree that the Logitech Pro X2 Superstrike is a premium mouse. But unlike others, it’s something genuinely different. The haptic buttons are one-of-a-kind and work exceptionally well for both gaming and general productivity. In fast-paced games, the reduced actuation distance can actually make a noticeable difference to reaction times. The Logitech G Hub software is easy to use and offers plenty of customization, while the lightweight design makes it comfortable for long sessions. I’m sure we’ll see this tech being copied by others, but until then, if you’re shopping for a serious mouse, the Logitech Pro X2 Superstrike should be on your list.

#Logitech #Pro #Superstrike #Review #Gaming #Mouse #Clicks #Perfectlogitech

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