To say that the public response to GPT-5 was lukewarm would be a massive understatement. Surprisingly, the technical capabilities of GPT-5 weren’t the main cause of the backlash. Rather, many ChatGPT users were in mourning over the sudden loss of the previous model, GPT-4o.
That might sound like hyperbole, but many ChatGPT fans were using the kind of emotional language you might use to describe the death of a friend. In fact, some users put their criticisms of OpenAI in exactly those terms — “My best friend GPT-4o is gone, and I’m really sad,” one Reddit user said. Another wrote, “GPT 4.5 genuinely talked to me, and as pathetic as it sounds that was my only friend.”
These disgruntled ChatGPT users took to social media to petition OpenAI to bring back GPT-4o. The complaints were ultimately heard, as OpenAI CEO Sam Altman promised to bring back the beloved GPT-4o (for paid users, at least). And in a recent conversation with The Verge, Altman admitted that emotional reliance on ChatGPT has become a serious problem, referring to some users’ relationships with ChatGPT as parasocial.
What are parasocial relationships?
“There are the people who actually felt like they had a relationship with ChatGPT, and those people we’ve been aware of and thinking about,” Altman told The Verge.
GPT-4o was more than a model to many ChatGPT users
In one popular Reddit thread, a user described their intense feelings after losing access to GPT-4o. Mashable reviewed hundreds of comments on Reddit, Threads, and other social media sites where other users echoed these sentiments.
“4o wasn’t just a tool for me. It helped me through anxiety, depression, and some of the darkest periods of my life. It had this warmth and understanding that felt… human. I’m not the only one. Reading through the posts today, there are people genuinely grieving. People who used 4o for therapy, creative writing, companionship – and OpenAI just… deleted it.”
A Threads user stated that they missed GPT-4o because it felt like a buddy. And we found dozens of users like this one who openly said that losing GPT-4o felt like losing a close friend.
The new GPT-5 model is smarter than 4o by all objective measurements, but users rebelled against its colder delivery. GPT-5 is less of a sycophant by design, and some users say it’s now too professional.
One Redditor described GPT-4o as having “warmth” while GPT-5 felt “sterile” by comparison. In the wake of the GPT-5 launch, you could find similar comments across the web.
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Another Redditor wrote that they were “completely lost for words today,” urging OpenAI to bring back the model “because if they are at all concerned about the emotional well-being of users, then this may be one of their biggest mistakes yet.”
Mashable Light Speed
Other users wrote that they used GPT-4o for role-play, creative writing, and coming up with story ideas, and that GPT-5’s responses were too lifeless and banal. A lot of Redditors also described GPT-5 as too corporate, likening GPT-5 to an HR drone.
Even the OpenAI community forums saw negative feedback, with one user saying, “I genuinely bonded with how it interacted. I know it’s just a language model, but it had an incredibly adaptable and intuitive personality that really helped me work through ideas.”
Ultimately, this episode has thrown into sharp focus just how many ChatGPT users are becoming emotionally reliant on the human-like responses they receive from the AI chatbot. Altman described exactly this phenomenon last month, when he warned that younger users in particular were becoming too dependent on ChatGPT.
“People rely on ChatGPT too much,” Altman said at a July conference, according to AOL. “There’s young people who say things like, ‘I can’t make any decision in my life without telling ChatGPT everything that’s going on. It knows me, it knows my friends. I’m gonna do whatever it says.’ That feels really bad to me.”
The AI dating scene is also distraught
Reddit has several forums for people with AI “boyfriends” and “girlfriends,” and after the loss of GPT-4o, many of these communities went into crisis mode.
More than one user referred to GPT-4o as their soulmate, describing in detail how emotionally gutted they were when OpenAI initially took it down. These posts have been less common, but they offer some of the fiercest reactions to the model’s disappearance.
Of course, this emotional response has caused some backlash, which then caused its own backlash, as Redditors argued over whether or not you can actually be friends with AI, let alone date one.
AI companions are on the rise, especially with young adults and teenagers, and more people are now open to “dating” an AI than ever before. Mashable has been reporting on the AI companion phenomenon this week, and many of the experts we talked to warned us that the technology can be dangerous for teenagers.
‘No Algorithm Can Replace A Hug’ Pope Leo tells young people
Virtual companions have been available for years, but the ability of large language models to mimic human speech and emotions is unprecedented. Clearly, many users are beginning to see AI chatbots as more than machines. In extreme cases, some users have experienced powerful delusions after becoming convinced they were talking to a sentient AI.
Ultimately, more research is needed to understand the potential harms of developing an emotional bond with an AI chatbot, companion, or model.
In the meantime, GPT-4o is back online.
Disclosure: Ziff Davis, Mashable’s parent company, in April filed a lawsuit against OpenAI, alleging it infringed Ziff Davis copyrights in training and operating its AI systems.
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![Masochistic YouTuber Punishes Himself by Writing a First Person Shooter Entirely in COBOL
So: masochism. You might know that it takes its name from 19th-century Austrian nobleman and writer Leopold Ritter von Sacher-Masoch—and specifically from the content of his famous work, Venus in Furs, which catalogued the narrator’s submissive nature and fondness for experiencing pain and humiliation. Masoch himself was apparently not amused by the fact that his name became attached to such predilections—probably fair, given that the term was first used in a book entitled Psychopathia Sexualis, which also pioneered negging by speculating that Masoch himself “would have achieved real greatness had he been actuated by normally sexual feelings.” Happily, modern attitudes to the “S” part of BDSM are significantly more enlightened than they were in the 1880s and 1890s. In entirely unrelated news, a YouTuber by the name of icitry—whose bio on the site reads simply “try now, suffer later”—has written a whole first-person shooter in freaking COBOL. If you’ve never had to deal with COBOL, well, good for you, and you should probably keep it that way. The language is amongst the oldest computer languages, and was developed in the 1960s for managing business mainframes. It’s probably what drove poor Ginsberg in Mad Men out of his mind. COBOL remains in use today, largely in such legacy mainframes and other places where it’s not feasible to replace existing systems that, for all their foibles, still work.
One purpose for which it absolutely does not remain in use—and, in fact, has never been used—is programming first-person shooters. So why in the name of all that is good and holy would anyone do this to themselves? [embed]https://www.youtube.com/watch?v=qzpZQe7JT-o[/embed] In his video, icitry explains that the project started with him wondering, “What’s the dumbest but still technically possible language for writing a small FPS style game?” The answer was, yes, COBOL, and because the laws of the universe dictate that anything that can happen must happen, icitry got to work. Long, painstaking, tedious hours of work.
As he points out, COBOL is “old, verbose, missing most features even the shittiest modern languages have … and is definitely not created for game development.” All of this is true, although in fairness to COBOL, it was created at a time when people were still figuring out how programming should work and what a programming language should aim to be. Its earliest standard predated the idea of structured programming, although it soon attracted criticism from advocates of that concept— Edsger Dijkstra, in particular, famously hated the language and said its use “cripples the mind.” To modern eyes, just trying to parse a COBOL program is enough to induce a headache, let alone trying to write a game in it—but, miraculously, icitry manages to get his Wolfenstein 3D-esque project to work. He dodges COBOL’s complete lack of graphical functions by basically treating the game as what he calls a “frame generator”: his code computes the contents of each frame and uses a standard output function to write the results into a simple image format. This is rendered by ffplay—which, yes, is probably cheating, but not even old Leopold would try to write an entire graphics API from scratch in COBOL.
Elsewhere, icitry dodges COBOL’s lack of input management by using the console to input single characters to his game. He doesn’t so much dodge COBOL’s lack of any vector math functions—which are kind of important for a game where the entire gameplay loop revolves around calculating and manipulating 2D movement vectors—as he does just work around them by kinda writing them himself. And then, as if this wasn’t all enough self-punishment, he goes the extra mile by implementing DOOM engine functions like variable ceiling height. The whole project is a testament to mankind’s ingenuity, resourcefulness, and ability to withstand all manner of self-inflicted punishment. Watching the game run, you’d never guess it was written in a language so manifestly unsuited for the task at hand. Still! At least it’s not FORTRAN, right? Right?? *smash cut to an Austrian aristocrat at his desk with a copy of The Fortran Automatic Coding System for the IBM 704 and the DOOM source code* #Masochistic #YouTuber #Punishes #Writing #Person #Shooter #COBOLCOBOL,Doom,Wolfenstein 3D Masochistic YouTuber Punishes Himself by Writing a First Person Shooter Entirely in COBOL
So: masochism. You might know that it takes its name from 19th-century Austrian nobleman and writer Leopold Ritter von Sacher-Masoch—and specifically from the content of his famous work, Venus in Furs, which catalogued the narrator’s submissive nature and fondness for experiencing pain and humiliation. Masoch himself was apparently not amused by the fact that his name became attached to such predilections—probably fair, given that the term was first used in a book entitled Psychopathia Sexualis, which also pioneered negging by speculating that Masoch himself “would have achieved real greatness had he been actuated by normally sexual feelings.” Happily, modern attitudes to the “S” part of BDSM are significantly more enlightened than they were in the 1880s and 1890s. In entirely unrelated news, a YouTuber by the name of icitry—whose bio on the site reads simply “try now, suffer later”—has written a whole first-person shooter in freaking COBOL. If you’ve never had to deal with COBOL, well, good for you, and you should probably keep it that way. The language is amongst the oldest computer languages, and was developed in the 1960s for managing business mainframes. It’s probably what drove poor Ginsberg in Mad Men out of his mind. COBOL remains in use today, largely in such legacy mainframes and other places where it’s not feasible to replace existing systems that, for all their foibles, still work.
One purpose for which it absolutely does not remain in use—and, in fact, has never been used—is programming first-person shooters. So why in the name of all that is good and holy would anyone do this to themselves? [embed]https://www.youtube.com/watch?v=qzpZQe7JT-o[/embed] In his video, icitry explains that the project started with him wondering, “What’s the dumbest but still technically possible language for writing a small FPS style game?” The answer was, yes, COBOL, and because the laws of the universe dictate that anything that can happen must happen, icitry got to work. Long, painstaking, tedious hours of work.
As he points out, COBOL is “old, verbose, missing most features even the shittiest modern languages have … and is definitely not created for game development.” All of this is true, although in fairness to COBOL, it was created at a time when people were still figuring out how programming should work and what a programming language should aim to be. Its earliest standard predated the idea of structured programming, although it soon attracted criticism from advocates of that concept— Edsger Dijkstra, in particular, famously hated the language and said its use “cripples the mind.” To modern eyes, just trying to parse a COBOL program is enough to induce a headache, let alone trying to write a game in it—but, miraculously, icitry manages to get his Wolfenstein 3D-esque project to work. He dodges COBOL’s complete lack of graphical functions by basically treating the game as what he calls a “frame generator”: his code computes the contents of each frame and uses a standard output function to write the results into a simple image format. This is rendered by ffplay—which, yes, is probably cheating, but not even old Leopold would try to write an entire graphics API from scratch in COBOL.
Elsewhere, icitry dodges COBOL’s lack of input management by using the console to input single characters to his game. He doesn’t so much dodge COBOL’s lack of any vector math functions—which are kind of important for a game where the entire gameplay loop revolves around calculating and manipulating 2D movement vectors—as he does just work around them by kinda writing them himself. And then, as if this wasn’t all enough self-punishment, he goes the extra mile by implementing DOOM engine functions like variable ceiling height. The whole project is a testament to mankind’s ingenuity, resourcefulness, and ability to withstand all manner of self-inflicted punishment. Watching the game run, you’d never guess it was written in a language so manifestly unsuited for the task at hand. Still! At least it’s not FORTRAN, right? Right?? *smash cut to an Austrian aristocrat at his desk with a copy of The Fortran Automatic Coding System for the IBM 704 and the DOOM source code* #Masochistic #YouTuber #Punishes #Writing #Person #Shooter #COBOLCOBOL,Doom,Wolfenstein 3D](https://gizmodo.com/app/uploads/2026/06/cobol-fps-1280x853.png)

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