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Settle down this summer: Best dating apps for serious relationships

Settle down this summer: Best dating apps for serious relationships

In 2025, dating app fatigue is real, and frankly, who can blame daters? Popular apps are starting to look (and function) more and more like copies of each other and adding more and more AI features. Some daters are going to IRL events, even dungeon sound baths, to find love.

That being said, for those of us who are busy and/or a bit more introverted, dating apps have their pros. You can meet a wide range of people you wouldn’t otherwise if you go to your local bar, and you can find out more about them from their profiles than what drinks they order.

SEE ALSO:

The best dating apps worth downloading in 2025

The truth is, dating apps aren’t going away — and they’re a big way potential partners meet each other.

So, are dating apps worth it?

Even using the right app for you may still bring moments of uncertainty and frustration (you’re dating, after all), but finding the app with the features that most align with your style of dating and the type of partnership you’re looking for can absolutely still make online dating worth it.

According to a survey by the Pew Research Center, 44 percent of adults say they use dating apps to find a long-term partner rather than just casual dating or hookups. This survey also found that one in 10 partnered adults met their current partner through a dating app. So, even if you’ve yet to find that magical, swoon-worthy connection, the statistics show that it’s definitely possible to find true love through online dating. Some of our own writers and editors have even found lasting love on these apps.

If you’ve been using apps for a while and are experiencing serious burnout, it’s always fair to take some time off and come back to them when you feel ready. Our guide will be here for you! Even the best app can feel exceptionally tedious when you simply don’t have the energy.

Which dating app is best for serious relationships?

There are so many dating apps, but not all of them are created equal when it comes to finding a serious, committed relationship.

Some free dating apps are better suited for casual flings or hookups (e.g., Tinder, Grindr, etc.), while others have matching algorithms and profile features specifically designed to help users find meaningful connections (e.g., eharmony, OkCupid, Hinge, and Coffee Meets Bagel).

The good news is that we’ve done the research (and hands-on testing) to figure out which apps work best for long-term relationships, and Match Group isn’t the only player in the game. Plus, all of these platforms are available via Google Play and the App Store, so having an Android or iPhone won’t limit your options. Some of the old-school dating sites still maintain a desktop version as well.

To find your match, here are the best dating apps for serious relationships in 2025:


How we tested

Our approach for testing dating apps goes beyond reading app descriptions, Reddit complaints, and user reviews. We believe that the best way to judge a dating app is to actually use it. That’s why our reviews, written by our Sex & Relationships team, are based on real-world experiences. We share our honest opinions, the pros and cons, and an overall assessment of each platform, so you can make an informed decision about where to find your perfect match.

We’ve been swiping, matching, and messaging on many of these apps, like eharmony, Match, OkCupid, and Elite Singles, for years, so we know firsthand what works and what doesn’t. We also looked into each app’s usability, cost, safety and privacy measures, and commitment to diversity and inclusion.

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#Settle #summer #dating #apps #relationships

Roblox says Q1 growth was “tempered by greater-than-expected headwinds” due to the rollout of its age-check features, which “slowed new user acquisition.” Russia’s December 2025 ban on Roblox also helped drive the number of daily active users down.

Earlier this month, Roblox expanded its age restrictions to include the types of games users in different age brackets can access, and the company will “implement additional improvements designed to facilitate age-appropriate access to content and product features” over the next few quarters. The company says its safety push will lower Roblox’s “expectations for topline growth in 2026.”

Thursday’s earnings report says 51 percent of global daily active users have gotten their age checked through the end of the first quarter. In the US specifically, 65 percent of active users have age-checked.

Roblox has also recently pushed to increase the number of games on its platform targeted at users who are older than 18. On Thursday, the company announced that it’s increasing its Developer Exchange rate by 42 percent for in-game spending from age-checked users over 18.

#Robloxs #daily #users #continue #drop #agechecks #slow #growthGaming,News,PC Gaming,Tech">Roblox’s daily users continue to drop as age-checks slow growthRoblox’s daily active users continued to slip last quarter due in part to its rollout of age checks on its platform. According to its latest earnings report, Roblox currently has 132 million daily active users globally, down from 144 million at the end of last year, which was a drop from 152 million in Q3 2025. In the US and Canada, the number of active users dropped by one million from the previous quarter, while Roblox’s revenue still grew to .4 billion.Roblox says Q1 growth was “tempered by greater-than-expected headwinds” due to the rollout of its age-check features, which “slowed new user acquisition.” Russia’s December 2025 ban on Roblox also helped drive the number of daily active users down.Earlier this month, Roblox expanded its age restrictions to include the types of games users in different age brackets can access, and the company will “implement additional improvements designed to facilitate age-appropriate access to content and product features” over the next few quarters. The company says its safety push will lower Roblox’s “expectations for topline growth in 2026.”Thursday’s earnings report says 51 percent of global daily active users have gotten their age checked through the end of the first quarter. In the US specifically, 65 percent of active users have age-checked.Roblox has also recently pushed to increase the number of games on its platform targeted at users who are older than 18. On Thursday, the company announced that it’s increasing its Developer Exchange rate by 42 percent for in-game spending from age-checked users over 18.#Robloxs #daily #users #continue #drop #agechecks #slow #growthGaming,News,PC Gaming,Tech

earnings report, Roblox currently has 132 million daily active users globally, down from 144 million at the end of last year, which was a drop from 152 million in Q3 2025. In the US and Canada, the number of active users dropped by one million from the previous quarter, while Roblox’s revenue still grew to $1.4 billion.

Roblox says Q1 growth was “tempered by greater-than-expected headwinds” due to the rollout of its age-check features, which “slowed new user acquisition.” Russia’s December 2025 ban on Roblox also helped drive the number of daily active users down.

Earlier this month, Roblox expanded its age restrictions to include the types of games users in different age brackets can access, and the company will “implement additional improvements designed to facilitate age-appropriate access to content and product features” over the next few quarters. The company says its safety push will lower Roblox’s “expectations for topline growth in 2026.”

Thursday’s earnings report says 51 percent of global daily active users have gotten their age checked through the end of the first quarter. In the US specifically, 65 percent of active users have age-checked.

Roblox has also recently pushed to increase the number of games on its platform targeted at users who are older than 18. On Thursday, the company announced that it’s increasing its Developer Exchange rate by 42 percent for in-game spending from age-checked users over 18.

#Robloxs #daily #users #continue #drop #agechecks #slow #growthGaming,News,PC Gaming,Tech">Roblox’s daily users continue to drop as age-checks slow growth

Roblox’s daily active users continued to slip last quarter due in part to its rollout of age checks on its platform. According to its latest earnings report, Roblox currently has 132 million daily active users globally, down from 144 million at the end of last year, which was a drop from 152 million in Q3 2025. In the US and Canada, the number of active users dropped by one million from the previous quarter, while Roblox’s revenue still grew to $1.4 billion.

Roblox says Q1 growth was “tempered by greater-than-expected headwinds” due to the rollout of its age-check features, which “slowed new user acquisition.” Russia’s December 2025 ban on Roblox also helped drive the number of daily active users down.

Earlier this month, Roblox expanded its age restrictions to include the types of games users in different age brackets can access, and the company will “implement additional improvements designed to facilitate age-appropriate access to content and product features” over the next few quarters. The company says its safety push will lower Roblox’s “expectations for topline growth in 2026.”

Thursday’s earnings report says 51 percent of global daily active users have gotten their age checked through the end of the first quarter. In the US specifically, 65 percent of active users have age-checked.

Roblox has also recently pushed to increase the number of games on its platform targeted at users who are older than 18. On Thursday, the company announced that it’s increasing its Developer Exchange rate by 42 percent for in-game spending from age-checked users over 18.

#Robloxs #daily #users #continue #drop #agechecks #slow #growthGaming,News,PC Gaming,Tech
After Sam Altman trash-talked Anthropic for gatekeeping its cybersecurity tool Mythos by only releasing it to select users, he confirmed that OpenAI would be doing the same with its competing tool, Cyber.

Altman said in a post on X on Thursday that OpenAI will begin rolling out GPT-5.5 Cyber “to critical cyber defenders” in the next few days. OpenAI has an application on its website where people submit information about their credentials and planned use in order to gain access.

Cyber can perform such tasks as penetration testing, vulnerability identification (and exploitation), and malware reverse engineering, the application implies. It’s intended to be a toolkit to help a company find security holes and test defenses. The fear is that the kit could be misused by the bad guys.

When Anthropic similarly restricted access to Mythos, Altman called the tactic fear-based marketing. Some critics also thought so, saying Anthropic’s rhetoric was overblown. Ironically, an unauthorized group reportedly managed to gain access to Mythos anyway.

OpenAI says it’s working to make Cyber more widely available by consulting with the U.S. government and identifying more users with legit cybersecurity credentials.

#dissing #Anthropic #limiting #Mythos #OpenAI #restricts #access #Cyber #TechCrunchAnthropic,cyber,Mythos,OpenAI">After dissing Anthropic for limiting Mythos, OpenAI restricts access to Cyber, too | TechCrunch
After Sam Altman trash-talked Anthropic for gatekeeping its cybersecurity tool Mythos by only releasing it to select users, he confirmed that OpenAI would be doing the same with its competing tool, Cyber.

Altman said in a post on X on Thursday that OpenAI will begin rolling out GPT-5.5 Cyber “to critical cyber defenders” in the next few days. OpenAI has an application on its website where people submit information about their credentials and planned use in order to gain access.







Cyber can perform such tasks as penetration testing, vulnerability identification (and exploitation), and malware reverse engineering, the application implies. It’s intended to be a toolkit to help a company find security holes and test defenses. The fear is that the kit could be misused by the bad guys.

When Anthropic similarly restricted access to Mythos, Altman called the tactic fear-based marketing. Some critics also thought so, saying Anthropic’s rhetoric was overblown. Ironically, an unauthorized group reportedly managed to gain access to Mythos anyway.

OpenAI says it’s working to make Cyber more widely available by consulting with the U.S. government and identifying more users with legit cybersecurity credentials.






#dissing #Anthropic #limiting #Mythos #OpenAI #restricts #access #Cyber #TechCrunchAnthropic,cyber,Mythos,OpenAI

trash-talked Anthropic for gatekeeping its cybersecurity tool Mythos by only releasing it to select users, he confirmed that OpenAI would be doing the same with its competing tool, Cyber.

Altman said in a post on X on Thursday that OpenAI will begin rolling out GPT-5.5 Cyber “to critical cyber defenders” in the next few days. OpenAI has an application on its website where people submit information about their credentials and planned use in order to gain access.

Cyber can perform such tasks as penetration testing, vulnerability identification (and exploitation), and malware reverse engineering, the application implies. It’s intended to be a toolkit to help a company find security holes and test defenses. The fear is that the kit could be misused by the bad guys.

When Anthropic similarly restricted access to Mythos, Altman called the tactic fear-based marketing. Some critics also thought so, saying Anthropic’s rhetoric was overblown. Ironically, an unauthorized group reportedly managed to gain access to Mythos anyway.

OpenAI says it’s working to make Cyber more widely available by consulting with the U.S. government and identifying more users with legit cybersecurity credentials.

#dissing #Anthropic #limiting #Mythos #OpenAI #restricts #access #Cyber #TechCrunchAnthropic,cyber,Mythos,OpenAI">After dissing Anthropic for limiting Mythos, OpenAI restricts access to Cyber, too | TechCrunch

After Sam Altman trash-talked Anthropic for gatekeeping its cybersecurity tool Mythos by only releasing it to select users, he confirmed that OpenAI would be doing the same with its competing tool, Cyber.

Altman said in a post on X on Thursday that OpenAI will begin rolling out GPT-5.5 Cyber “to critical cyber defenders” in the next few days. OpenAI has an application on its website where people submit information about their credentials and planned use in order to gain access.

Cyber can perform such tasks as penetration testing, vulnerability identification (and exploitation), and malware reverse engineering, the application implies. It’s intended to be a toolkit to help a company find security holes and test defenses. The fear is that the kit could be misused by the bad guys.

When Anthropic similarly restricted access to Mythos, Altman called the tactic fear-based marketing. Some critics also thought so, saying Anthropic’s rhetoric was overblown. Ironically, an unauthorized group reportedly managed to gain access to Mythos anyway.

OpenAI says it’s working to make Cyber more widely available by consulting with the U.S. government and identifying more users with legit cybersecurity credentials.

#dissing #Anthropic #limiting #Mythos #OpenAI #restricts #access #Cyber #TechCrunchAnthropic,cyber,Mythos,OpenAI

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