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Wired Earbuds Are So Back

Wired Earbuds Are So Back

Belkin showcased a range of recently released Qi2.2 magnetic wireless chargers at IFA 2025, along with other charging accessories and wireless earbuds. Nestled in all of this were two products that immediately caught my eye: the Belkin UltraCharge Magnetic Charger 25W and the SoundForm USB-C Wired Earbuds with ANC.

I want to talk about that second product, because this is something that has been stuck in a tiny space in the back of my mind for years. I rarely actively seek out noise-canceling wired earbuds, and when I do, I’m always disappointed to find they barely exist. At first glance, there’s not much to Belkin’s SoundForm USB-C headphones: they’re white, with flat wires that terminate in somewhat chunky earbuds. The earbuds are water- and- sweat resistant, feature 12mm drivers (for comparison, Apple’s AirPods Pro use 11mm drivers). Belkin claims they have “rich sound and deep bass.”

I got to test them a little bit, and yes, they sound decent—they’re not tinny, not muffled, the sound is reasonably balanced, and they’ve got nice-sounding bass, though it won’t rattle your brain by any means. Also, the SoundForm USB-C Wired Earbuds seemed to avoid the kind of boxy sound that I’ve noticed with some Belkin wireless earbuds. The active noise-cancelling (ANC) is far from competing with that of the AirPods Pro 2, but it does drop the noise around you—it seemed like it had a hard time with a narrow band of mid-range sounds. Maybe that’s intentional, to let you hear when people are talking to you, but it’s a weird effect. The wired earbuds also have a transparency mode, or you can turn these modes off.

The reason Belkin’s new headphones can actually do ANC is that instead of an unpowered 3.5mm headphone jack, they use USB-C. Sure, that limits where you can use them, but it’s a fine trade-off versus ANC wireless earbuds that you have to recharge and whose non-replaceable batteries are doomed to give out.

Of course, USB-C plugs don’t always last forever—the little pieces that secure them in a port can wear out, making their connection loose and finicky—so there’s a chance these may not endure any longer than the tiny batteries in wireless earbuds, especially if you use them a lot. Belkin representative Jen Wei told me that the company doesn’t hear regular complaints from customers about its USB-C plugs doing this, and it’s true that some last longer than others, but it’s something to be aware of. Still, I’m glad to see Belkin trying this. The SoundForm USB-C Wired Earbuds with ANC will be available in October for $34.99.

Belkin isn’t the only one bringing back wired earbuds. Sony also announced its own IER-EX15C earbuds (sorry, “in-ear headphones”) at IFA 2025. No ANC in these, but they also connect via USB-C. They’re $30, but for another $5, Belkin’s SoundForm USB-C Wired Earbuds seem like the better deal to get ANC.

At a glance, the UltraCharge Magnetic Charger 25W is just a MagSafe-style charging puck, but thicker and with a ring-shaped kickstand that you can also use to stabilize your phone. Unlike the UltraCharge 3-in-1 Magnetic Charging Dock that Belkin released last month, product manager Laurelin Stuart-Smith told me at the booth that the standalone puck has a heatsink inside for passive cooling—magnetic charging generates a lot of excess heat, and the 25W power afforded by this charger’s use of the Qi2.2 standard will only make that worse.

The UltraCharge Magnetic Charger 25W will be available in November for $39.95.

There’s one more thing I want to nerd out about from Belkin’s booth: the BoostCharge Retractable Car Charger 75W. Its integrated USB-C cable extends 75cm (roughly 2.5 feet) and offers 60W charging. The device also has two ports (one USB-A and one USB-C) and Belkin says it actively optimizes power delivery when more than one thing is connected.

I’m always very skeptical about retractable cables, or just retractable things in general—I’ve just owned too many cheap ones whose springs give out, rendering them annoying and useless. I’m also always wary of integrated cables for the same USB-C plug wearing out. I can’t speak to how long the USB-C plug on this device will last, but retractable cables can be done well, and at least from the brief time I had tugging on Belkin’s new car charger’s USB-C cable, it felt pleasantly smooth, with none of the odd clunkiness that tells you This Thing Will Break Soon.

The BoostCharge Retractable Car Charger 75W will be available in the US in October for $29.99.

 

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When the company originally announced the Machine and Frame alongside its new Steam Controller late last year, it said that it would start shipping the new gadgets in early 2026. But in February, the company announced that the ongoing memory and storage crunch had forced it to revisit its pricing and shipping plans. And in March, Valve said in a blog post that it would be “shipping all three products this year” — though that was after the company initially said in the post that “we hope to ship in 2026,” which it removed in an update.

Valve opted to release the Steam Controller on its own, putting it up for sale in early May. For the Machine and Frame, while “summer” isn’t exactly a specific date, it narrows the window for when the products might finally come out.

Ahead of actually launching the devices, Valve is redesigning the Steam store and sharing information about the Verified programs for the hardware so that developers can prepare their games. Like with the Steam Deck, if a game is verified for the Machine or the Frame, the badge signals that the game should work well without any tweaks from the user.

For the Machine, the requirements for a game to be verified are “nearly identical” to what they are for the Steam Deck. With the Machine being “roughly six times as powerful” as the Deck, in theory, many more games will be verified for it. Valve also says that it’s testing “every title on Machine that fell below our performance requirements on Deck.”

For the Frame, Valve’s verified badge will signify games that run well while being played natively on the headset — as opposed to games that work well streamed to the headset, which the Frame is also capable of. “Like Steam Deck Verified, the Steam Frame Standalone Verified program focuses on the experience customers will have with the device out-of-the-box in standalone mode,” Valve says.

Now, we just need Valve to share exactly when the Steam Machine and Steam Frame will be released and how much they might cost. After last week’s price hikes for the Steam Deck, I’m gearing up for sticker shock.

#Valve #ready #launch #Steam #Machine #summerEntertainment,Gaming,News,PC Gaming">Valve says it’s ready to launch the Steam Machine this summerValve now says that the delayed Steam Machine PC and Steam Frame VR headset are set to launch sometime this summer. In a Thursday blog post detailing its Verified programs for both pieces of hardware, Valve concludes by saying that “We’re excited for players to try your titles on the new Steam hardware once they launch this summer.”When the company originally announced the Machine and Frame alongside its new Steam Controller late last year, it said that it would start shipping the new gadgets in early 2026. But in February, the company announced that the ongoing memory and storage crunch had forced it to revisit its pricing and shipping plans. And in March, Valve said in a blog post that it would be “shipping all three products this year” — though that was after the company initially said in the post that “we hope to ship in 2026,” which it removed in an update.Valve opted to release the Steam Controller on its own, putting it up for sale in early May. For the Machine and Frame, while “summer” isn’t exactly a specific date, it narrows the window for when the products might finally come out.Ahead of actually launching the devices, Valve is redesigning the Steam store and sharing information about the Verified programs for the hardware so that developers can prepare their games. Like with the Steam Deck, if a game is verified for the Machine or the Frame, the badge signals that the game should work well without any tweaks from the user.For the Machine, the requirements for a game to be verified are “nearly identical” to what they are for the Steam Deck. With the Machine being “roughly six times as powerful” as the Deck, in theory, many more games will be verified for it. Valve also says that it’s testing “every title on Machine that fell below our performance requirements on Deck.”For the Frame, Valve’s verified badge will signify games that run well while being played natively on the headset — as opposed to games that work well streamed to the headset, which the Frame is also capable of. “Like Steam Deck Verified, the Steam Frame Standalone Verified program focuses on the experience customers will have with the device out-of-the-box in standalone mode,” Valve says.Now, we just need Valve to share exactly when the Steam Machine and Steam Frame will be released and how much they might cost. After last week’s price hikes for the Steam Deck, I’m gearing up for sticker shock.#Valve #ready #launch #Steam #Machine #summerEntertainment,Gaming,News,PC Gaming

saying that “We’re excited for players to try your titles on the new Steam hardware once they launch this summer.”

When the company originally announced the Machine and Frame alongside its new Steam Controller late last year, it said that it would start shipping the new gadgets in early 2026. But in February, the company announced that the ongoing memory and storage crunch had forced it to revisit its pricing and shipping plans. And in March, Valve said in a blog post that it would be “shipping all three products this year” — though that was after the company initially said in the post that “we hope to ship in 2026,” which it removed in an update.

Valve opted to release the Steam Controller on its own, putting it up for sale in early May. For the Machine and Frame, while “summer” isn’t exactly a specific date, it narrows the window for when the products might finally come out.

Ahead of actually launching the devices, Valve is redesigning the Steam store and sharing information about the Verified programs for the hardware so that developers can prepare their games. Like with the Steam Deck, if a game is verified for the Machine or the Frame, the badge signals that the game should work well without any tweaks from the user.

For the Machine, the requirements for a game to be verified are “nearly identical” to what they are for the Steam Deck. With the Machine being “roughly six times as powerful” as the Deck, in theory, many more games will be verified for it. Valve also says that it’s testing “every title on Machine that fell below our performance requirements on Deck.”

For the Frame, Valve’s verified badge will signify games that run well while being played natively on the headset — as opposed to games that work well streamed to the headset, which the Frame is also capable of. “Like Steam Deck Verified, the Steam Frame Standalone Verified program focuses on the experience customers will have with the device out-of-the-box in standalone mode,” Valve says.

Now, we just need Valve to share exactly when the Steam Machine and Steam Frame will be released and how much they might cost. After last week’s price hikes for the Steam Deck, I’m gearing up for sticker shock.

#Valve #ready #launch #Steam #Machine #summerEntertainment,Gaming,News,PC Gaming">Valve says it’s ready to launch the Steam Machine this summer

Valve now says that the delayed Steam Machine PC and Steam Frame VR headset are set to launch sometime this summer. In a Thursday blog post detailing its Verified programs for both pieces of hardware, Valve concludes by saying that “We’re excited for players to try your titles on the new Steam hardware once they launch this summer.”

When the company originally announced the Machine and Frame alongside its new Steam Controller late last year, it said that it would start shipping the new gadgets in early 2026. But in February, the company announced that the ongoing memory and storage crunch had forced it to revisit its pricing and shipping plans. And in March, Valve said in a blog post that it would be “shipping all three products this year” — though that was after the company initially said in the post that “we hope to ship in 2026,” which it removed in an update.

Valve opted to release the Steam Controller on its own, putting it up for sale in early May. For the Machine and Frame, while “summer” isn’t exactly a specific date, it narrows the window for when the products might finally come out.

Ahead of actually launching the devices, Valve is redesigning the Steam store and sharing information about the Verified programs for the hardware so that developers can prepare their games. Like with the Steam Deck, if a game is verified for the Machine or the Frame, the badge signals that the game should work well without any tweaks from the user.

For the Machine, the requirements for a game to be verified are “nearly identical” to what they are for the Steam Deck. With the Machine being “roughly six times as powerful” as the Deck, in theory, many more games will be verified for it. Valve also says that it’s testing “every title on Machine that fell below our performance requirements on Deck.”

For the Frame, Valve’s verified badge will signify games that run well while being played natively on the headset — as opposed to games that work well streamed to the headset, which the Frame is also capable of. “Like Steam Deck Verified, the Steam Frame Standalone Verified program focuses on the experience customers will have with the device out-of-the-box in standalone mode,” Valve says.

Now, we just need Valve to share exactly when the Steam Machine and Steam Frame will be released and how much they might cost. After last week’s price hikes for the Steam Deck, I’m gearing up for sticker shock.

#Valve #ready #launch #Steam #Machine #summerEntertainment,Gaming,News,PC Gaming
Have you ever had the desire to see Sam Altman and Palmer Luckey square off over a moderately suspenseful card game? If so, you are in luck.

Silicon Valley’s leaders are rushing to embrace the power of media for the purposes of marketing and political capital. Now, in a sign of the times, Founders Fund, the venture capital firm co-founded by Peter Thiel, has launched its own game show.

MAFIA the GAME, will apparently be an ongoing thing, where prominent tech luminaries get together and face off over a game of cards (the show is named after the party-game favorite).

The spectacle is moderated by Pirate Wires editor Mike Solana (who is also the chief marketing officer at Founders Fund). The debut episode includes a who’s who of players, Altman, Luckey, Bryan Johnson, the famed biohacker who will (according to him) live forever, and Moxie Marlinspike, the founder of encrypted chat app Signal.

[embed]https://www.youtube.com/watch?v=EDCwQe7P8T0[/embed]

“I’m so f*cking bored with VC content,” Solana told Newcomer, which originally reported the show’s existence. “There has to be a more interesting way to get to know someone, and I think that this is a way more interesting way to get to know someone.”

TechCrunch reached out to Founders Fund for more information on the program.

In many ways, having a reality-TV-esque platform is just good business these days. The internet has turned the world into a population of chronic media consumers, and the average American spends around 2.5 hours on social media per day. Much of that time is spent scrolling through an endless flood of advertising-laced memes and videos.

In the modern era, the road to power and influence is paved by infotainment.

Companies and executives have sought to take advantage of this new reality in different ways. OpenAI recently raised some eyebrows when it procured TBPN, the buzzy founder-led podcast. Meanwhile, a number of tech’s most prominent players have leveraged virality to their advantage. Johnson, for instance, has managed to grow his following through a very active (and quite bizarre) social media presence. Elon Musk, meanwhile, has also managed to leverage his public persona to go viral (although arguments could be made that his online presence has sometimes hurt rather than helped his businesses).

This trend has also spread to the startup space, where people like Cluely CEO Chungin “Roy” Lee have demonstrated the power of being a one-man viral hype machine.

When you purchase through links in our articles, we may earn a small commission. This doesn’t affect our editorial independence.

#Founders #Fund #launches #game #show #starring #Sam #Altman #Palmer #Luckey #tech #elites #TechCrunchbryan johnson,Founders Fund,media,Palmer Luckey,sam altman">Founders Fund launches game show starring Sam Altman, Palmer Luckey, and other tech elites | TechCrunch
Have you ever had the desire to see Sam Altman and Palmer Luckey square off over a moderately suspenseful card game? If so, you are in luck. 

Silicon Valley’s leaders are rushing to embrace the power of media for the purposes of marketing and political capital. Now, in a sign of the times, Founders Fund, the venture capital firm co-founded by Peter Thiel, has launched its own game show.







MAFIA the GAME, will apparently be an ongoing thing, where prominent tech luminaries get together and face off over a game of cards (the show is named after the party-game favorite).

The spectacle is moderated by Pirate Wires editor Mike Solana (who is also the chief marketing officer at Founders Fund). The debut episode includes a who’s who of players, Altman, Luckey, Bryan Johnson, the famed biohacker who will (according to him) live forever, and Moxie Marlinspike, the founder of encrypted chat app Signal.


[embed]https://www.youtube.com/watch?v=EDCwQe7P8T0[/embed]


“I’m so f*cking bored with VC content,” Solana told Newcomer, which originally reported the show’s existence. “There has to be a more interesting way to get to know someone, and I think that this is a way more interesting way to get to know someone.”

TechCrunch reached out to Founders Fund for more information on the program. 

In many ways, having a reality-TV-esque platform is just good business these days. The internet has turned the world into a population of chronic media consumers, and the average American spends around 2.5 hours on social media per day. Much of that time is spent scrolling through an endless flood of advertising-laced memes and videos. 


In the modern era, the road to power and influence is paved by infotainment.

Companies and executives have sought to take advantage of this new reality in different ways. OpenAI recently raised some eyebrows when it procured TBPN, the buzzy founder-led podcast. Meanwhile, a number of tech’s most prominent players have leveraged virality to their advantage. Johnson, for instance, has managed to grow his following through a very active (and quite bizarre) social media presence. Elon Musk, meanwhile, has also managed to leverage his public persona to go viral (although arguments could be made that his online presence has sometimes hurt rather than helped his businesses).

This trend has also spread to the startup space, where people like Cluely CEO Chungin “Roy” Lee have demonstrated the power of being a one-man viral hype machine. 








When you purchase through links in our articles, we may earn a small commission. This doesn’t affect our editorial independence.#Founders #Fund #launches #game #show #starring #Sam #Altman #Palmer #Luckey #tech #elites #TechCrunchbryan johnson,Founders Fund,media,Palmer Luckey,sam altman

power of media for the purposes of marketing and political capital. Now, in a sign of the times, Founders Fund, the venture capital firm co-founded by Peter Thiel, has launched its own game show.

MAFIA the GAME, will apparently be an ongoing thing, where prominent tech luminaries get together and face off over a game of cards (the show is named after the party-game favorite).

The spectacle is moderated by Pirate Wires editor Mike Solana (who is also the chief marketing officer at Founders Fund). The debut episode includes a who’s who of players, Altman, Luckey, Bryan Johnson, the famed biohacker who will (according to him) live forever, and Moxie Marlinspike, the founder of encrypted chat app Signal.

[embed]https://www.youtube.com/watch?v=EDCwQe7P8T0[/embed]

“I’m so f*cking bored with VC content,” Solana told Newcomer, which originally reported the show’s existence. “There has to be a more interesting way to get to know someone, and I think that this is a way more interesting way to get to know someone.”

TechCrunch reached out to Founders Fund for more information on the program.

In many ways, having a reality-TV-esque platform is just good business these days. The internet has turned the world into a population of chronic media consumers, and the average American spends around 2.5 hours on social media per day. Much of that time is spent scrolling through an endless flood of advertising-laced memes and videos.

In the modern era, the road to power and influence is paved by infotainment.

Companies and executives have sought to take advantage of this new reality in different ways. OpenAI recently raised some eyebrows when it procured TBPN, the buzzy founder-led podcast. Meanwhile, a number of tech’s most prominent players have leveraged virality to their advantage. Johnson, for instance, has managed to grow his following through a very active (and quite bizarre) social media presence. Elon Musk, meanwhile, has also managed to leverage his public persona to go viral (although arguments could be made that his online presence has sometimes hurt rather than helped his businesses).

This trend has also spread to the startup space, where people like Cluely CEO Chungin “Roy” Lee have demonstrated the power of being a one-man viral hype machine.

When you purchase through links in our articles, we may earn a small commission. This doesn’t affect our editorial independence.

#Founders #Fund #launches #game #show #starring #Sam #Altman #Palmer #Luckey #tech #elites #TechCrunchbryan johnson,Founders Fund,media,Palmer Luckey,sam altman">Founders Fund launches game show starring Sam Altman, Palmer Luckey, and other tech elites | TechCrunch

Have you ever had the desire to see Sam Altman and Palmer Luckey square off over a moderately suspenseful card game? If so, you are in luck.

Silicon Valley’s leaders are rushing to embrace the power of media for the purposes of marketing and political capital. Now, in a sign of the times, Founders Fund, the venture capital firm co-founded by Peter Thiel, has launched its own game show.

MAFIA the GAME, will apparently be an ongoing thing, where prominent tech luminaries get together and face off over a game of cards (the show is named after the party-game favorite).

The spectacle is moderated by Pirate Wires editor Mike Solana (who is also the chief marketing officer at Founders Fund). The debut episode includes a who’s who of players, Altman, Luckey, Bryan Johnson, the famed biohacker who will (according to him) live forever, and Moxie Marlinspike, the founder of encrypted chat app Signal.

[embed]https://www.youtube.com/watch?v=EDCwQe7P8T0[/embed]

“I’m so f*cking bored with VC content,” Solana told Newcomer, which originally reported the show’s existence. “There has to be a more interesting way to get to know someone, and I think that this is a way more interesting way to get to know someone.”

TechCrunch reached out to Founders Fund for more information on the program.

In many ways, having a reality-TV-esque platform is just good business these days. The internet has turned the world into a population of chronic media consumers, and the average American spends around 2.5 hours on social media per day. Much of that time is spent scrolling through an endless flood of advertising-laced memes and videos.

In the modern era, the road to power and influence is paved by infotainment.

Companies and executives have sought to take advantage of this new reality in different ways. OpenAI recently raised some eyebrows when it procured TBPN, the buzzy founder-led podcast. Meanwhile, a number of tech’s most prominent players have leveraged virality to their advantage. Johnson, for instance, has managed to grow his following through a very active (and quite bizarre) social media presence. Elon Musk, meanwhile, has also managed to leverage his public persona to go viral (although arguments could be made that his online presence has sometimes hurt rather than helped his businesses).

This trend has also spread to the startup space, where people like Cluely CEO Chungin “Roy” Lee have demonstrated the power of being a one-man viral hype machine.

When you purchase through links in our articles, we may earn a small commission. This doesn’t affect our editorial independence.

#Founders #Fund #launches #game #show #starring #Sam #Altman #Palmer #Luckey #tech #elites #TechCrunchbryan johnson,Founders Fund,media,Palmer Luckey,sam altman

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