#Florida #probe #OpenAI #alleging #connection #FSU #shooting #TechCrunchChatGPT,OpenAI","url":"https://wolfnewss.com/florida-ag-to-probe-openai-alleging-possible-connection-to-fsu-shooting-techcrunchflorida-attorney-general-james-uthmeier-announced-on-thursday-his-office-will-investigate-openai-for-its-alleged-h/","mainEntityOfPage":"https://wolfnewss.com/florida-ag-to-probe-openai-alleging-possible-connection-to-fsu-shooting-techcrunchflorida-attorney-general-james-uthmeier-announced-on-thursday-his-office-will-investigate-openai-for-its-alleged-h/","image":[{"@type":"ImageObject","url":"https://i3.wp.com/techcrunch.com/wp-content/uploads/2025/04/GettyImages-2206295463.jpg?resize=1200%2C800&ssl=1"}],"datePublished":"2026-04-10T00:35:48+00:00","dateModified":"2026-04-10T00:35:48+00:00","author":{"@type":"Person","name":"mwasimuddin125","url":"https://wolfnewss.com/author/mwasimuddin125/"}}
×
Florida AG to probe OpenAI, alleging possible connection to FSU shooting | TechCrunch
Florida Attorney General James Uthmeier announced on Thursday his office will investigate OpenAI for its alleged harm to minors, potential to threaten national security, and its possible link to a shooting that took place at Florida State University last year.

“ChatGPT may likely have been used to assist the murderer in the recent mass school shooting at Florida State University that tragically took two lives,” Attorney General Uthmeier said in a video posted to social media.







On the day of the FSU shooting last April, the suspect allegedly asked ChatGPT how the country would react to a shooting at FSU, and what time it would be busiest at the FSU student union. These messages could potentially be used as evidence against the suspect in an October trial about the shooting.

The attorney general cited further concerns about ChatGPT’s encouragement of suicide in certain instances, which have been documented in multiple lawsuits brought by families against OpenAI. He also mentioned his concern that the Chinese Communist Party could use OpenAI’s technology against the United States.

“As big tech rolls out these technologies, they should not — they cannot — put our safety and security at risk,” he said. “We support innovation. But that doesn’t give any company the right to endanger our children, facilitate criminal activity, empower America’s enemies, or threaten our national security.”



He also called on the Florida legislature to “work quickly” to protect children from the negative impacts of AI.

“Each week, more than 900 million people use ChatGPT to improve their daily lives through uses such as learning new skills or navigating complex healthcare systems,” an OpenAI spokesperson said in a statement to TechCrunch. “Our ongoing safety work continues to play an important role in delivering these benefits to everyday people, as well as supporting scientific research and discovery.” 

	
		
		Techcrunch event
		
			
			
									San Francisco, CA
													|
													October 13-15, 2026
							
			
		
	


OpenAI added that it builds and continues to improve ChatGPT to understand user intent and respond in appropriate, safe ways. The company said it will cooperate with the Florida attorney general’s investigation.

On Wednesday, OpenAI unveiled its Child Safety Blueprint, which includes policy recommendations designed to improve children’s safety as it relates to AI. 

This action comes as chatbot makers face pressure to confront their potential role in creating child sexual abuse material (CSAM). According to a recent report from the Internet Watch Foundation, there were over 8,000 reports of AI-generated CSAM in the first half of 2025, which represents a 14% increase year over year.







OpenAI’s blueprint recommends updating legislation to protect against AI-generated abuse material, refining the reporting process to law enforcement, and instituting better preventative safeguards against abusive uses of AI tools.


#Florida #probe #OpenAI #alleging #connection #FSU #shooting #TechCrunchChatGPT,OpenAI

Florida AG to probe OpenAI, alleging possible connection to FSU shooting | TechCrunch

Florida Attorney General James Uthmeier announced on Thursday his office will investigate OpenAI for its alleged harm to minors, potential to threaten national security, and its possible link to a shooting that took place at Florida State University last year.

“ChatGPT may likely have been used to assist the murderer in the recent mass school shooting at Florida State University that tragically took two lives,” Attorney General Uthmeier said in a video posted to social media.

On the day of the FSU shooting last April, the suspect allegedly asked ChatGPT how the country would react to a shooting at FSU, and what time it would be busiest at the FSU student union. These messages could potentially be used as evidence against the suspect in an October trial about the shooting.

The attorney general cited further concerns about ChatGPT’s encouragement of suicide in certain instances, which have been documented in multiple lawsuits brought by families against OpenAI. He also mentioned his concern that the Chinese Communist Party could use OpenAI’s technology against the United States.

“As big tech rolls out these technologies, they should not — they cannot — put our safety and security at risk,” he said. “We support innovation. But that doesn’t give any company the right to endanger our children, facilitate criminal activity, empower America’s enemies, or threaten our national security.”

He also called on the Florida legislature to “work quickly” to protect children from the negative impacts of AI.

“Each week, more than 900 million people use ChatGPT to improve their daily lives through uses such as learning new skills or navigating complex healthcare systems,” an OpenAI spokesperson said in a statement to TechCrunch. “Our ongoing safety work continues to play an important role in delivering these benefits to everyday people, as well as supporting scientific research and discovery.”

Techcrunch event

San Francisco, CA | October 13-15, 2026

OpenAI added that it builds and continues to improve ChatGPT to understand user intent and respond in appropriate, safe ways. The company said it will cooperate with the Florida attorney general’s investigation.

On Wednesday, OpenAI unveiled its Child Safety Blueprint, which includes policy recommendations designed to improve children’s safety as it relates to AI.

This action comes as chatbot makers face pressure to confront their potential role in creating child sexual abuse material (CSAM). According to a recent report from the Internet Watch Foundation, there were over 8,000 reports of AI-generated CSAM in the first half of 2025, which represents a 14% increase year over year.

OpenAI’s blueprint recommends updating legislation to protect against AI-generated abuse material, refining the reporting process to law enforcement, and instituting better preventative safeguards against abusive uses of AI tools.

#Florida #probe #OpenAI #alleging #connection #FSU #shooting #TechCrunchChatGPT,OpenAI

Florida Attorney General James Uthmeier announced on Thursday his office will investigate OpenAI for its alleged harm to minors, potential to threaten national security, and its possible link to a shooting that took place at Florida State University last year.

“ChatGPT may likely have been used to assist the murderer in the recent mass school shooting at Florida State University that tragically took two lives,” Attorney General Uthmeier said in a video posted to social media.

On the day of the FSU shooting last April, the suspect allegedly asked ChatGPT how the country would react to a shooting at FSU, and what time it would be busiest at the FSU student union. These messages could potentially be used as evidence against the suspect in an October trial about the shooting.

The attorney general cited further concerns about ChatGPT’s encouragement of suicide in certain instances, which have been documented in multiple lawsuits brought by families against OpenAI. He also mentioned his concern that the Chinese Communist Party could use OpenAI’s technology against the United States.

“As big tech rolls out these technologies, they should not — they cannot — put our safety and security at risk,” he said. “We support innovation. But that doesn’t give any company the right to endanger our children, facilitate criminal activity, empower America’s enemies, or threaten our national security.”

He also called on the Florida legislature to “work quickly” to protect children from the negative impacts of AI.

“Each week, more than 900 million people use ChatGPT to improve their daily lives through uses such as learning new skills or navigating complex healthcare systems,” an OpenAI spokesperson said in a statement to TechCrunch. “Our ongoing safety work continues to play an important role in delivering these benefits to everyday people, as well as supporting scientific research and discovery.”

Techcrunch event

San Francisco, CA
|
October 13-15, 2026

OpenAI added that it builds and continues to improve ChatGPT to understand user intent and respond in appropriate, safe ways. The company said it will cooperate with the Florida attorney general’s investigation.

On Wednesday, OpenAI unveiled its Child Safety Blueprint, which includes policy recommendations designed to improve children’s safety as it relates to AI.

This action comes as chatbot makers face pressure to confront their potential role in creating child sexual abuse material (CSAM). According to a recent report from the Internet Watch Foundation, there were over 8,000 reports of AI-generated CSAM in the first half of 2025, which represents a 14% increase year over year.

OpenAI’s blueprint recommends updating legislation to protect against AI-generated abuse material, refining the reporting process to law enforcement, and instituting better preventative safeguards against abusive uses of AI tools.



Source link
#Florida #probe #OpenAI #alleging #connection #FSU #shooting #TechCrunch

Previous post

Maxima DCU Casting: Why Adria Arjona Should Play Key Man of Tomorrow Character – Comic Book Movies and Superhero Movie News – SuperHeroHype

Next post

Deadspin | After February brawl, Hornets and Pistons set for late-season rematch <div id=""><section id="0" class=" w-full"><div class="xl:container mx-0 !px-4 py-0 pb-4 !mx-0 !px-0"><img src="https://images.deadspin.com/tr:w-900/28197130.jpg" srcset="https://images.deadspin.com/tr:w-900/28197130.jpg" alt="NBA: Detroit Pistons at Charlotte Hornets" class="w-full" fetchpriority="high" loading="eager"/><span class="text-0.8 leading-tight">Feb 9, 2026; Charlotte, North Carolina, USA; Charlotte Hornets forward Brandon Miller (24) tries to hold the ball pressured by Detroit Pistons forward Paul Reed (7) and guard/forward Ausar Thompson (9) during the second half at Spectrum Center. Mandatory Credit: Jim Dedmon-Imagn Images<!-- --> <!-- --> </span></div></section><section id="section-1"> <p>The Detroit Pistons and Charlotte Hornets face each other Friday for the first time in more than two months in a game that will likely draw the attention of both teams.</p> </section><section id="section-2"> <p>It will mark the first time the teams meet since a brawl that resulted in four player ejections and a later ejection of Charlotte coach Charles Lee.</p> </section><section id="section-3"> <p>The Pistons beat Charlotte 112-86 at home in December and claimed a 110-104 decision Feb. 9 in the brawl-marred game in Charlotte.</p> </section><section id="section-4"> <p>The Hornets (43-37) have been off since losing 113-102 on Tuesday night at Boston, ending a four-game winning streak.</p> </section><section id="section-5"> <p>Yet Charlotte continues to jockey for postseason position. It will be in the Eastern Conference’s play-in tournament at the very least, but there’s a chance to improve that status. The Hornets are 1 1/2 games back of sixth-place Toronto entering Thursday’s action.</p> </section><section id="section-6"> <p>The Pistons (58-22) are in better shape as they already have clinched the top seed in the Eastern Conference, winning four of their last five games.</p> </section><section id="section-7"> <p>“I think we’re going to have a great practice and get ourselves ready to play a really tough (team), obviously, the No. 1 seed, in the Detroit Pistons,” Lee said.</p> </section><section id="section-8"> <p>Cade Cunningham led the Pistons in scoring in both prior games vs. Charlotte, averaging 27.5 points in those outings. Cunningham played Wednesday for the first time since March 17 after missing 11 games because of a collapsed lung. He notched a double-double with 13 points and 10 assists in a 137-111 home rout of the Milwaukee Bucks.</p> </section><section id="section-9"> <p>Detroit also had Isaiah Stewart back after missing nearly a month with a calf injury.</p> </section><section id="section-10"> <p>“There is no way to replicate NBA basketball other than playing NBA basketball, so it was great to have them back out there trying to catch a rhythm going down the stretch,” Pistons coach J.B. Bickerstaff said.</p> </section><br/><section id="section-11"> <p>Bickerstaff said Cunningham could be on a minutes restriction if he plays again Friday.</p> </section> <section id="section-12"> <p>“Get him some reps,” Bickerstaff said of the importance of court time. “(How he feels through Thursday) will determine what happens vs. Charlotte.”</p> </section><section id="section-13"> <p>The February brawl was sparked by a confrontation between Detroit’s Jalen Duren and Charlotte’s Moussa Diabate in the third quarter. Detroit’s Isaiah Stewart, who joined the fray by coming off the bench, and Charlotte’s Miles Bridges were also ejected and suspensions were handed out.</p> </section><section id="section-14"> <p>With the playoffs beginning within a week or so, it figures that the behavior will be better from both teams.</p> </section><section id="section-15"> <p>Lee said the defensive intensity from Charlotte has been strong at times. He also liked the tempo the team played with in Boston.</p> </section><section id="section-16"> <p>“I thought the unselfishness offensively, the pace and execution were great for most of the game,” he said.</p> </section><section id="section-17"> <p>Guard LaMelo Ball has been heating up again for the Hornets. He tallied 36 points, including a season-best 23 in the first half, in the Boston game. He has scored 35 or more points in back-to-back games for the first time since doing so in three consecutive games in November of 2024.</p> </section><section id="section-18"> <p>The Hornets did have a backcourt glitch earlier this week with guard Coby White out of action because of groin soreness. He has averaged 17.2 points per game across the past month, so it would be a boost if he’s able to return with the Pistons in town.</p> </section><section id="section-19"> <p>Friday’s matchup with Detroit will mark the final home game of the regular season for the Hornets.</p> </section><section id="section-20"> <p>Detroit is 7-2 against the Hornets in the last nine meetings, splitting four clashes in Charlotte during that stretch.</p> </section><section id="section-21"> <p>–Field Level Media</p> </section></div> #Deadspin #February #brawl #Hornets #Pistons #set #lateseason #rematch

Design and Build

HyperX Pulsefire Saga Review: This Gaming Mouse Changes Shape
	
If you’re someone who spends hours gaming, you already know how important a good mouse is. The problem? Most gaming mice look different on paper but feel almost identical in hand. With so many options out there, it’s getting harder to find something that actually stands out. The HyperX Pulsefire Saga tries to flip that idea on its head with a modular design. Instead of adjusting your grip to the mouse, you can tweak the mouse itself to match your comfort. It also promises strong performance, with features such as a 26K DPI sensor and an 8K polling rate. But beyond the specs, I wanted to see if the modular design makes it better to use in real gameplay. 



        HyperX Pulsefire SagaDeepti PathakSummaryAfter using the HyperX Pulsefire Saga for a while, it’s clear that it’s more than just a gaming mouse. From a functionality standpoint, I can say it’s held up incredibly well. The sensor is fast and reliable, and the lightweight design is a big plus for long-term use.
        
        


Design and Build







The first thing I noticed when I started using the HyperX Pulsefire Saga was how light it felt in my hand. At just 69 grams, it felt easy to control without feeling too fragile. While gaming, this made tracking and quick reactions feel smoother. What really makes this mouse different is its modular build. I was able to change the top shell, button covers, and side buttons within seconds. The magnetic system works well, and everything clicks into place securely. Even after changing configurations multiple times, the build stayed consistent.



In terms of comfort, I used it for long sessions, sometimes up to a few hours at a stretch. The weight, or lack thereof, helps a lot with comfort, and I didn’t experience the strain that I normally get with a heavier mouse. There are a couple of things that didn’t quite work for me, though. The side buttons don’t really feel as high-quality as the rest of the mouse, and there’s a little wobble if you look up close. The scroll wheel is also a bit smaller, but these are just nitpicks. 



Overall, the module design is more about function than style, especially if you like to have control over mouse comfort.



Performance







In terms of performance, this mouse does not disappoint. The 26K DPI sensor shines for tracking, and the ability to reach an 8K polling rate is a clear indicator that this mouse is intended for precision use. I tested it with games like Valorant and GTA V, and the performance was pretty stellar. The movements felt smooth, and I did not feel jitters or unusual behavior. 



Whether I was making small aim corrections or fast flicks, it reacted instantly. This made it easier to stay consistent during matches. The clicks have a fast and responsive feel, particularly when you’re firing weapons in FPS games.



With a wired mouse, I found that the cable didn’t interfere with my gaming experience because it was flexible enough to allow natural movement. Overall, performance is accurate, fast, and reliable, which is particularly important for a competitive gamer.



Software and Battery







Since this is a wired mouse, battery life isn’t something you need to worry about. I could just plug it in and start playing without worrying about charging or interruptions, which I found really convenient.



For software, HyperX provides NGENUITY. I used it to customize DPI settings, adjust the polling rate, and play around with RGB lighting. The controls are easy to understand, so setting things up didn’t take much effort. There are also options to remap buttons and fine-tune performance settings. It gives enough control for most users without feeling overwhelming.



That said, once I finished setting things up, I didn’t really need to open the software again. It works well, but it’s more of a one-time setup tool rather than something you’ll use regularly.



Verdict







After using the HyperX Pulsefire Saga for a while, it’s clear that it’s more than just a gaming mouse. You can currently buy this mouse from Amazon for Rs. 3,990. I played around with a few settings before finding one that felt comfortable to use, and once I got into the swing of things, it was much more comfortable. From a functionality standpoint, I can say it’s held up incredibly well. The sensor is fast and reliable, and the lightweight design is a big plus for long-term use.



One or two things could be improved, particularly the side buttons and the wheel, but they didn’t really affect my overall experience. If you’re like me and want a slightly more personalized, comfortable experience, this mouse makes a lot of sense.

#HyperX #Pulsefire #Saga #Review #Gaming #Mouse #ShapeHP,HyperX

The first thing I noticed when I started using the HyperX Pulsefire Saga was how light it felt in my hand. At just 69 grams, it felt easy to control without feeling too fragile. While gaming, this made tracking and quick reactions feel smoother. What really makes this mouse different is its modular build. I was able to change the top shell, button covers, and side buttons within seconds. The magnetic system works well, and everything clicks into place securely. Even after changing configurations multiple times, the build stayed consistent.

In terms of comfort, I used it for long sessions, sometimes up to a few hours at a stretch. The weight, or lack thereof, helps a lot with comfort, and I didn’t experience the strain that I normally get with a heavier mouse. There are a couple of things that didn’t quite work for me, though. The side buttons don’t really feel as high-quality as the rest of the mouse, and there’s a little wobble if you look up close. The scroll wheel is also a bit smaller, but these are just nitpicks.

Overall, the module design is more about function than style, especially if you like to have control over mouse comfort.

Performance

performance of mouse

In terms of performance, this mouse does not disappoint. The 26K DPI sensor shines for tracking, and the ability to reach an 8K polling rate is a clear indicator that this mouse is intended for precision use. I tested it with games like Valorant and GTA V, and the performance was pretty stellar. The movements felt smooth, and I did not feel jitters or unusual behavior.

Whether I was making small aim corrections or fast flicks, it reacted instantly. This made it easier to stay consistent during matches. The clicks have a fast and responsive feel, particularly when you’re firing weapons in FPS games.

With a wired mouse, I found that the cable didn’t interfere with my gaming experience because it was flexible enough to allow natural movement. Overall, performance is accurate, fast, and reliable, which is particularly important for a competitive gamer.

Software and Battery

Since this is a wired mouse, battery life isn’t something you need to worry about. I could just plug it in and start playing without worrying about charging or interruptions, which I found really convenient.

For software, HyperX provides NGENUITY. I used it to customize DPI settings, adjust the polling rate, and play around with RGB lighting. The controls are easy to understand, so setting things up didn’t take much effort. There are also options to remap buttons and fine-tune performance settings. It gives enough control for most users without feeling overwhelming.

That said, once I finished setting things up, I didn’t really need to open the software again. It works well, but it’s more of a one-time setup tool rather than something you’ll use regularly.

Verdict

After using the HyperX Pulsefire Saga for a while, it’s clear that it’s more than just a gaming mouse. You can currently buy this mouse from Amazon for Rs. 3,990. I played around with a few settings before finding one that felt comfortable to use, and once I got into the swing of things, it was much more comfortable. From a functionality standpoint, I can say it’s held up incredibly well. The sensor is fast and reliable, and the lightweight design is a big plus for long-term use.

One or two things could be improved, particularly the side buttons and the wheel, but they didn’t really affect my overall experience. If you’re like me and want a slightly more personalized, comfortable experience, this mouse makes a lot of sense.

#HyperX #Pulsefire #Saga #Review #Gaming #Mouse #ShapeHP,HyperX">HyperX Pulsefire Saga Review: This Gaming Mouse Changes Shape
	
If you’re someone who spends hours gaming, you already know how important a good mouse is. The problem? Most gaming mice look different on paper but feel almost identical in hand. With so many options out there, it’s getting harder to find something that actually stands out. The HyperX Pulsefire Saga tries to flip that idea on its head with a modular design. Instead of adjusting your grip to the mouse, you can tweak the mouse itself to match your comfort. It also promises strong performance, with features such as a 26K DPI sensor and an 8K polling rate. But beyond the specs, I wanted to see if the modular design makes it better to use in real gameplay. 



        HyperX Pulsefire SagaDeepti PathakSummaryAfter using the HyperX Pulsefire Saga for a while, it’s clear that it’s more than just a gaming mouse. From a functionality standpoint, I can say it’s held up incredibly well. The sensor is fast and reliable, and the lightweight design is a big plus for long-term use.
        
        


Design and Build







The first thing I noticed when I started using the HyperX Pulsefire Saga was how light it felt in my hand. At just 69 grams, it felt easy to control without feeling too fragile. While gaming, this made tracking and quick reactions feel smoother. What really makes this mouse different is its modular build. I was able to change the top shell, button covers, and side buttons within seconds. The magnetic system works well, and everything clicks into place securely. Even after changing configurations multiple times, the build stayed consistent.



In terms of comfort, I used it for long sessions, sometimes up to a few hours at a stretch. The weight, or lack thereof, helps a lot with comfort, and I didn’t experience the strain that I normally get with a heavier mouse. There are a couple of things that didn’t quite work for me, though. The side buttons don’t really feel as high-quality as the rest of the mouse, and there’s a little wobble if you look up close. The scroll wheel is also a bit smaller, but these are just nitpicks. 



Overall, the module design is more about function than style, especially if you like to have control over mouse comfort.



Performance







In terms of performance, this mouse does not disappoint. The 26K DPI sensor shines for tracking, and the ability to reach an 8K polling rate is a clear indicator that this mouse is intended for precision use. I tested it with games like Valorant and GTA V, and the performance was pretty stellar. The movements felt smooth, and I did not feel jitters or unusual behavior. 



Whether I was making small aim corrections or fast flicks, it reacted instantly. This made it easier to stay consistent during matches. The clicks have a fast and responsive feel, particularly when you’re firing weapons in FPS games.



With a wired mouse, I found that the cable didn’t interfere with my gaming experience because it was flexible enough to allow natural movement. Overall, performance is accurate, fast, and reliable, which is particularly important for a competitive gamer.



Software and Battery







Since this is a wired mouse, battery life isn’t something you need to worry about. I could just plug it in and start playing without worrying about charging or interruptions, which I found really convenient.



For software, HyperX provides NGENUITY. I used it to customize DPI settings, adjust the polling rate, and play around with RGB lighting. The controls are easy to understand, so setting things up didn’t take much effort. There are also options to remap buttons and fine-tune performance settings. It gives enough control for most users without feeling overwhelming.



That said, once I finished setting things up, I didn’t really need to open the software again. It works well, but it’s more of a one-time setup tool rather than something you’ll use regularly.



Verdict







After using the HyperX Pulsefire Saga for a while, it’s clear that it’s more than just a gaming mouse. You can currently buy this mouse from Amazon for Rs. 3,990. I played around with a few settings before finding one that felt comfortable to use, and once I got into the swing of things, it was much more comfortable. From a functionality standpoint, I can say it’s held up incredibly well. The sensor is fast and reliable, and the lightweight design is a big plus for long-term use.



One or two things could be improved, particularly the side buttons and the wheel, but they didn’t really affect my overall experience. If you’re like me and want a slightly more personalized, comfortable experience, this mouse makes a lot of sense.

#HyperX #Pulsefire #Saga #Review #Gaming #Mouse #ShapeHP,HyperX

HyperX provides NGENUITY. I used it to customize DPI settings, adjust the polling rate, and play around with RGB lighting. The controls are easy to understand, so setting things up didn’t take much effort. There are also options to remap buttons and fine-tune performance settings. It gives enough control for most users without feeling overwhelming.

That said, once I finished setting things up, I didn’t really need to open the software again. It works well, but it’s more of a one-time setup tool rather than something you’ll use regularly.

Verdict

After using the HyperX Pulsefire Saga for a while, it’s clear that it’s more than just a gaming mouse. You can currently buy this mouse from Amazon for Rs. 3,990. I played around with a few settings before finding one that felt comfortable to use, and once I got into the swing of things, it was much more comfortable. From a functionality standpoint, I can say it’s held up incredibly well. The sensor is fast and reliable, and the lightweight design is a big plus for long-term use.

One or two things could be improved, particularly the side buttons and the wheel, but they didn’t really affect my overall experience. If you’re like me and want a slightly more personalized, comfortable experience, this mouse makes a lot of sense.

#HyperX #Pulsefire #Saga #Review #Gaming #Mouse #ShapeHP,HyperX">HyperX Pulsefire Saga Review: This Gaming Mouse Changes Shape

If you’re someone who spends hours gaming, you already know how important a good mouse is. The problem? Most gaming mice look different on paper but feel almost identical in hand. With so many options out there, it’s getting harder to find something that actually stands out. The HyperX Pulsefire Saga tries to flip that idea on its head with a modular design. Instead of adjusting your grip to the mouse, you can tweak the mouse itself to match your comfort. It also promises strong performance, with features such as a 26K DPI sensor and an 8K polling rate. But beyond the specs, I wanted to see if the modular design makes it better to use in real gameplay.

HyperX Pulsefire Saga

Deepti Pathak

Summary

After using the HyperX Pulsefire Saga for a while, it’s clear that it’s more than just a gaming mouse. From a functionality standpoint, I can say it’s held up incredibly well. The sensor is fast and reliable, and the lightweight design is a big plus for long-term use.

Design and Build

HyperX Pulsefire Saga Review: This Gaming Mouse Changes Shape
	
If you’re someone who spends hours gaming, you already know how important a good mouse is. The problem? Most gaming mice look different on paper but feel almost identical in hand. With so many options out there, it’s getting harder to find something that actually stands out. The HyperX Pulsefire Saga tries to flip that idea on its head with a modular design. Instead of adjusting your grip to the mouse, you can tweak the mouse itself to match your comfort. It also promises strong performance, with features such as a 26K DPI sensor and an 8K polling rate. But beyond the specs, I wanted to see if the modular design makes it better to use in real gameplay. 



        HyperX Pulsefire SagaDeepti PathakSummaryAfter using the HyperX Pulsefire Saga for a while, it’s clear that it’s more than just a gaming mouse. From a functionality standpoint, I can say it’s held up incredibly well. The sensor is fast and reliable, and the lightweight design is a big plus for long-term use.
        
        


Design and Build







The first thing I noticed when I started using the HyperX Pulsefire Saga was how light it felt in my hand. At just 69 grams, it felt easy to control without feeling too fragile. While gaming, this made tracking and quick reactions feel smoother. What really makes this mouse different is its modular build. I was able to change the top shell, button covers, and side buttons within seconds. The magnetic system works well, and everything clicks into place securely. Even after changing configurations multiple times, the build stayed consistent.



In terms of comfort, I used it for long sessions, sometimes up to a few hours at a stretch. The weight, or lack thereof, helps a lot with comfort, and I didn’t experience the strain that I normally get with a heavier mouse. There are a couple of things that didn’t quite work for me, though. The side buttons don’t really feel as high-quality as the rest of the mouse, and there’s a little wobble if you look up close. The scroll wheel is also a bit smaller, but these are just nitpicks. 



Overall, the module design is more about function than style, especially if you like to have control over mouse comfort.



Performance







In terms of performance, this mouse does not disappoint. The 26K DPI sensor shines for tracking, and the ability to reach an 8K polling rate is a clear indicator that this mouse is intended for precision use. I tested it with games like Valorant and GTA V, and the performance was pretty stellar. The movements felt smooth, and I did not feel jitters or unusual behavior. 



Whether I was making small aim corrections or fast flicks, it reacted instantly. This made it easier to stay consistent during matches. The clicks have a fast and responsive feel, particularly when you’re firing weapons in FPS games.



With a wired mouse, I found that the cable didn’t interfere with my gaming experience because it was flexible enough to allow natural movement. Overall, performance is accurate, fast, and reliable, which is particularly important for a competitive gamer.



Software and Battery







Since this is a wired mouse, battery life isn’t something you need to worry about. I could just plug it in and start playing without worrying about charging or interruptions, which I found really convenient.



For software, HyperX provides NGENUITY. I used it to customize DPI settings, adjust the polling rate, and play around with RGB lighting. The controls are easy to understand, so setting things up didn’t take much effort. There are also options to remap buttons and fine-tune performance settings. It gives enough control for most users without feeling overwhelming.



That said, once I finished setting things up, I didn’t really need to open the software again. It works well, but it’s more of a one-time setup tool rather than something you’ll use regularly.



Verdict







After using the HyperX Pulsefire Saga for a while, it’s clear that it’s more than just a gaming mouse. You can currently buy this mouse from Amazon for Rs. 3,990. I played around with a few settings before finding one that felt comfortable to use, and once I got into the swing of things, it was much more comfortable. From a functionality standpoint, I can say it’s held up incredibly well. The sensor is fast and reliable, and the lightweight design is a big plus for long-term use.



One or two things could be improved, particularly the side buttons and the wheel, but they didn’t really affect my overall experience. If you’re like me and want a slightly more personalized, comfortable experience, this mouse makes a lot of sense.

#HyperX #Pulsefire #Saga #Review #Gaming #Mouse #ShapeHP,HyperX

The first thing I noticed when I started using the HyperX Pulsefire Saga was how light it felt in my hand. At just 69 grams, it felt easy to control without feeling too fragile. While gaming, this made tracking and quick reactions feel smoother. What really makes this mouse different is its modular build. I was able to change the top shell, button covers, and side buttons within seconds. The magnetic system works well, and everything clicks into place securely. Even after changing configurations multiple times, the build stayed consistent.

In terms of comfort, I used it for long sessions, sometimes up to a few hours at a stretch. The weight, or lack thereof, helps a lot with comfort, and I didn’t experience the strain that I normally get with a heavier mouse. There are a couple of things that didn’t quite work for me, though. The side buttons don’t really feel as high-quality as the rest of the mouse, and there’s a little wobble if you look up close. The scroll wheel is also a bit smaller, but these are just nitpicks.

Overall, the module design is more about function than style, especially if you like to have control over mouse comfort.

Performance

performance of mouse

In terms of performance, this mouse does not disappoint. The 26K DPI sensor shines for tracking, and the ability to reach an 8K polling rate is a clear indicator that this mouse is intended for precision use. I tested it with games like Valorant and GTA V, and the performance was pretty stellar. The movements felt smooth, and I did not feel jitters or unusual behavior.

Whether I was making small aim corrections or fast flicks, it reacted instantly. This made it easier to stay consistent during matches. The clicks have a fast and responsive feel, particularly when you’re firing weapons in FPS games.

With a wired mouse, I found that the cable didn’t interfere with my gaming experience because it was flexible enough to allow natural movement. Overall, performance is accurate, fast, and reliable, which is particularly important for a competitive gamer.

Software and Battery

Since this is a wired mouse, battery life isn’t something you need to worry about. I could just plug it in and start playing without worrying about charging or interruptions, which I found really convenient.

For software, HyperX provides NGENUITY. I used it to customize DPI settings, adjust the polling rate, and play around with RGB lighting. The controls are easy to understand, so setting things up didn’t take much effort. There are also options to remap buttons and fine-tune performance settings. It gives enough control for most users without feeling overwhelming.

That said, once I finished setting things up, I didn’t really need to open the software again. It works well, but it’s more of a one-time setup tool rather than something you’ll use regularly.

Verdict

After using the HyperX Pulsefire Saga for a while, it’s clear that it’s more than just a gaming mouse. You can currently buy this mouse from Amazon for Rs. 3,990. I played around with a few settings before finding one that felt comfortable to use, and once I got into the swing of things, it was much more comfortable. From a functionality standpoint, I can say it’s held up incredibly well. The sensor is fast and reliable, and the lightweight design is a big plus for long-term use.

One or two things could be improved, particularly the side buttons and the wheel, but they didn’t really affect my overall experience. If you’re like me and want a slightly more personalized, comfortable experience, this mouse makes a lot of sense.

#HyperX #Pulsefire #Saga #Review #Gaming #Mouse #ShapeHP,HyperX

Project Hail Mary has only been in theaters for a few weeks, but its alien star, Rocky, has already become a legend. He’s got merch, hundreds of millions in box office dollars, and was even quoted during the Artemis 2 space mission. And to think it all began with puppeteer James Ortiz walking a hand-sized puppet all over Ryan Gosling’s body.

The Los Angeles Times recently posted a lovely little profile on Ortiz, who has been a successful, well-known puppeteer long before his work as both the puppeteer and voice of Rocky in Project Hail Mary. So when he got called in to audition to help bring the character to life, he didn’t use the larger-sized puppet the filmmakers had made. No, instead, he used a smaller puppet of his own creation that apparently looks oddly familiar.

“For a chemistry read with Gosling, with the film’s producers also present, Ortiz opted for using a version of Rocky he had made himself, which looked like Thing from The Addams Family; built off a fancy glove, instead of the larger puppet the production had available,” the article says. “That his hand version of Rocky could climb onto Gosling, and interact with the actor more directly, allowed for an amusing rapport to develop instantly between them.”

Once he had the job, the Rocky puppet that would be in the movie was designed by famed creature creator Neal Scanlan. Ortiz, though, being a seasoned pro himself, also provided input. “I had, ultimately, a lot of input, never on how Rocky looked, but a lot on how he was operated and what materials he was made out of,” Ortiz told the Times. “I was able to pick what types of fiberglass we were using to cast him out of, because I knew, given the amount of improvisation that we would be doing on set, [that] I needed a puppet that could do anything.”

And, we think, the results speak for themselves.

Read more about Ortiz’s journey to Project Hail Mary over at the LA Times. The film is still in theaters.

Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

#Hands #Rocky #Hired #Project #Hail #MaryJames Ortiz,Project Hail Mary">How the Hands Behind Rocky Got Hired for ‘Project Hail Mary’
                Project Hail Mary has only been in theaters for a few weeks, but its alien star, Rocky, has already become a legend. He’s got merch, hundreds of millions in box office dollars, and was even quoted during the Artemis 2 space mission. And to think it all began with puppeteer James Ortiz walking a hand-sized puppet all over Ryan Gosling’s body. The Los Angeles Times recently posted a lovely little profile on Ortiz, who has been a successful, well-known puppeteer long before his work as both the puppeteer and voice of Rocky in Project Hail Mary. So when he got called in to audition to help bring the character to life, he didn’t use the larger-sized puppet the filmmakers had made. No, instead, he used a smaller puppet of his own creation that apparently looks oddly familiar.

 “For a chemistry read with Gosling, with the film’s producers also present, Ortiz opted for using a version of Rocky he had made himself, which looked like Thing from The Addams Family; built off a fancy glove, instead of the larger puppet the production had available,” the article says. “That his hand version of Rocky could climb onto Gosling, and interact with the actor more directly, allowed for an amusing rapport to develop instantly between them.” Once he had the job, the Rocky puppet that would be in the movie was designed by famed creature creator Neal Scanlan. Ortiz, though, being a seasoned pro himself, also provided input. “I had, ultimately, a lot of input, never on how Rocky looked, but a lot on how he was operated and what materials he was made out of,” Ortiz told the Times. “I was able to pick what types of fiberglass we were using to cast him out of, because I knew, given the amount of improvisation that we would be doing on set, [that] I needed a puppet that could do anything.”

 And, we think, the results speak for themselves. Read more about Ortiz’s journey to Project Hail Mary over at the LA Times. The film is still in theaters.  Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.      #Hands #Rocky #Hired #Project #Hail #MaryJames Ortiz,Project Hail Mary

but its alien star, Rocky, has already become a legend. He’s got merch, hundreds of millions in box office dollars, and was even quoted during the Artemis 2 space mission. And to think it all began with puppeteer James Ortiz walking a hand-sized puppet all over Ryan Gosling’s body.

The Los Angeles Times recently posted a lovely little profile on Ortiz, who has been a successful, well-known puppeteer long before his work as both the puppeteer and voice of Rocky in Project Hail Mary. So when he got called in to audition to help bring the character to life, he didn’t use the larger-sized puppet the filmmakers had made. No, instead, he used a smaller puppet of his own creation that apparently looks oddly familiar.

“For a chemistry read with Gosling, with the film’s producers also present, Ortiz opted for using a version of Rocky he had made himself, which looked like Thing from The Addams Family; built off a fancy glove, instead of the larger puppet the production had available,” the article says. “That his hand version of Rocky could climb onto Gosling, and interact with the actor more directly, allowed for an amusing rapport to develop instantly between them.”

Once he had the job, the Rocky puppet that would be in the movie was designed by famed creature creator Neal Scanlan. Ortiz, though, being a seasoned pro himself, also provided input. “I had, ultimately, a lot of input, never on how Rocky looked, but a lot on how he was operated and what materials he was made out of,” Ortiz told the Times. “I was able to pick what types of fiberglass we were using to cast him out of, because I knew, given the amount of improvisation that we would be doing on set, [that] I needed a puppet that could do anything.”

And, we think, the results speak for themselves.

Read more about Ortiz’s journey to Project Hail Mary over at the LA Times. The film is still in theaters.

Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

#Hands #Rocky #Hired #Project #Hail #MaryJames Ortiz,Project Hail Mary">How the Hands Behind Rocky Got Hired for ‘Project Hail Mary’How the Hands Behind Rocky Got Hired for ‘Project Hail Mary’
                Project Hail Mary has only been in theaters for a few weeks, but its alien star, Rocky, has already become a legend. He’s got merch, hundreds of millions in box office dollars, and was even quoted during the Artemis 2 space mission. And to think it all began with puppeteer James Ortiz walking a hand-sized puppet all over Ryan Gosling’s body. The Los Angeles Times recently posted a lovely little profile on Ortiz, who has been a successful, well-known puppeteer long before his work as both the puppeteer and voice of Rocky in Project Hail Mary. So when he got called in to audition to help bring the character to life, he didn’t use the larger-sized puppet the filmmakers had made. No, instead, he used a smaller puppet of his own creation that apparently looks oddly familiar.

 “For a chemistry read with Gosling, with the film’s producers also present, Ortiz opted for using a version of Rocky he had made himself, which looked like Thing from The Addams Family; built off a fancy glove, instead of the larger puppet the production had available,” the article says. “That his hand version of Rocky could climb onto Gosling, and interact with the actor more directly, allowed for an amusing rapport to develop instantly between them.” Once he had the job, the Rocky puppet that would be in the movie was designed by famed creature creator Neal Scanlan. Ortiz, though, being a seasoned pro himself, also provided input. “I had, ultimately, a lot of input, never on how Rocky looked, but a lot on how he was operated and what materials he was made out of,” Ortiz told the Times. “I was able to pick what types of fiberglass we were using to cast him out of, because I knew, given the amount of improvisation that we would be doing on set, [that] I needed a puppet that could do anything.”

 And, we think, the results speak for themselves. Read more about Ortiz’s journey to Project Hail Mary over at the LA Times. The film is still in theaters.  Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.      #Hands #Rocky #Hired #Project #Hail #MaryJames Ortiz,Project Hail Mary

Project Hail Mary has only been in theaters for a few weeks, but its alien star, Rocky, has already become a legend. He’s got merch, hundreds of millions in box office dollars, and was even quoted during the Artemis 2 space mission. And to think it all began with puppeteer James Ortiz walking a hand-sized puppet all over Ryan Gosling’s body.

The Los Angeles Times recently posted a lovely little profile on Ortiz, who has been a successful, well-known puppeteer long before his work as both the puppeteer and voice of Rocky in Project Hail Mary. So when he got called in to audition to help bring the character to life, he didn’t use the larger-sized puppet the filmmakers had made. No, instead, he used a smaller puppet of his own creation that apparently looks oddly familiar.

“For a chemistry read with Gosling, with the film’s producers also present, Ortiz opted for using a version of Rocky he had made himself, which looked like Thing from The Addams Family; built off a fancy glove, instead of the larger puppet the production had available,” the article says. “That his hand version of Rocky could climb onto Gosling, and interact with the actor more directly, allowed for an amusing rapport to develop instantly between them.”

Once he had the job, the Rocky puppet that would be in the movie was designed by famed creature creator Neal Scanlan. Ortiz, though, being a seasoned pro himself, also provided input. “I had, ultimately, a lot of input, never on how Rocky looked, but a lot on how he was operated and what materials he was made out of,” Ortiz told the Times. “I was able to pick what types of fiberglass we were using to cast him out of, because I knew, given the amount of improvisation that we would be doing on set, [that] I needed a puppet that could do anything.”

And, we think, the results speak for themselves.

Read more about Ortiz’s journey to Project Hail Mary over at the LA Times. The film is still in theaters.

Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

#Hands #Rocky #Hired #Project #Hail #MaryJames Ortiz,Project Hail Mary

Post Comment