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Cards Against Humanity settles trespass lawsuit against SpaceX | TechCrunch

Cards Against Humanity settles trespass lawsuit against SpaceX | TechCrunch

Cards Against Humanity, the irreverent party game company known for its provocative humor, has settled its trespassing lawsuit against SpaceX, one year after filing the complaint and launching a profanity-laced marketing campaign against Elon Musk’s rocket company.

Terms of the settlement were not disclosed. Cards Against Humanity had been seeking $15 million, and had told supporters who helped it buy the land in question that it hoped to pay them as much as $100 each from the proceeds. But those supporters won’t receive cash; instead, they can sign up for a “brand new mini-pack of exclusive cards all about Elon Musk,” a special expansion for the popular party game, according to an email they’ve just received.

“We’re happy to have stood up to a bully like Musk. We’re happy to have forced a settlement,” Cards Against Humanity told TechCrunch in a statement. The company says SpaceX has removed its construction equipment and that Cards Against Humanity is “working to restore [the land] to its natural state: devoid of space garbage and pointless border walls.”

The dispute centered on a piece of land that Cards Against Humanity originally purchased in 2017. At the time, the company solicited 150,000 separate $15 donations ($2.25 million total) to purchase the land as part of a bid to stop Donald Trump from completing a border wall during his first administration.

The plot sits along the Rio Grande River in Cameron County, Texas — near the U.S.-Mexico border — and happened to be located right next to where SpaceX has been building out its Starbase rocket complex, a launch facility for the company’s spacecraft. That became an issue last year when Cards Against Humanity accused SpaceX of both trespassing on the property and of dumping construction equipment and material. (SpaceX and a lawyer for the rocket company did not respond to a request for comment.)

“Unfortunately, an even richer, more racist billionaire – Elon Musk – snuck up on us from behind and completely f—-d your land with gravel, tractors, and space garbage,” Cards Against Humanity told those same supporters in an email sent last year.

The gaming company sued SpaceX for $15 million, and promised to evenly distribute any award to those supporters — a maximum of $100 each. It even launched a website titled “www.ElonOwesYou100Dollars.com.”

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Cards Against Humanity said at the time that its “longstanding reputation as a company that makes outrageous promises and actually keeps them is on the line.” But it also warned those supporters in the email that “Musk has way more money and lawyers than we do, so you’ll probably get, like, $2 tops.”

Now, they won’t even get that amount.

“So while we can’t give you what you really wanted––cash money from Elon Musk––we’re going to make it up to you, our best, sexiest customers…with comedy!” the company wrote in the email sent on Monday, referring to the new mini-pack of cards.

The lawsuit had moved quickly. The two sides had already gone through the discovery process, where both parties exchange evidence before trial, and a trial was slated for November. Cards Against Humanity told TechCrunch on Monday that SpaceX even admitted to the trespass during discovery, which the gaming company called “a real vindication.”

Cards Against Humanity said Monday that it was “prepared to go to trial and we’re confident we would have won.” But the company ultimately decided that a trial “would have cost more than what we were likely to win from SpaceX.”

“Under Texas law, we likely wouldn’t be able to recoup our legal fees. We had the truth on our side, but Musk and SpaceX could easily outspend us,” the company said.

Musk is well-known for his willingness to fight his perceived enemies — and those of his companies — in court. He once claimed that Tesla’s “hardcore litigation department” would “never surrender/settle an unjust case against us, even if we will probably lose.”

Despite that, Musk and his companies often settle. The Cards Against Humanity case is not the first this year. Earlier this month, X settled a complaint filed by former Twitter executives. Tesla has settled a number of Autopilot-related cases. One Autopilot case that Tesla didn’t settle — despite having the chance to do so — became one of its highest-profile court losses to date.

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The Naruto anime turns 25 next year, and to mark the occasion, it’s getting a new trading card game.

Developed by Bandai Card Games, the TCG will be a strategy-focused experience for the competitive-minded folk. Along with the big anniversary milestone, this’ll be the franchise’s first dip into the trading card waters since the early 2010s. Since then, Bandai’s been gradually putting out similar games for popular shonen like Digimon, One Piece, and Dragon Ball. As a member of the Big Three and important to shonen culture, it makes sense Naruto gets a fresh game.

In a brief statement, Naruto creator Masashi Kishimoto expressed joy at his franchise “growing larger once again. I truly hope these cards find their way to both their hands and your hearts.” Kishimoto also drew artwork for the TCG featuring the teen versions of Boruto’s dad and his longtime best bud Sasuke Uchiha, and they’re the stars of the trailer below.

Bandai’s keeping mum for now on how Naruto Card Game plays or even what characters will be in it. Details will be revealed at Gen Con Indy, where attendees will also get to play it for themselves. The annual tabletop game convention runs from July 30-August 2 this year, and playtests will run during the whole event. Each one-hour session is free, and you can get tickets here. If you can’t make it, then you’ll surely see more of it before the TCG hits stores in 2027. It’s probably not the only thing being cooked up to honor the anime—after all, Pierrot never did release those four brand-new episodes to celebrate the 20th anniversary.

Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

#Naruto #Anime #Trading #Card #Game #CrazeBandai,Naruto,Trading Cards">Believe It: ‘Naruto’ Gets In On the Anime Trading Card Game Craze
                The Naruto anime turns 25 next year, and to mark the occasion, it’s getting a new trading card game. Developed by Bandai Card Games, the TCG will be a strategy-focused experience for the competitive-minded folk. Along with the big anniversary milestone, this’ll be the franchise’s first dip into the trading card waters since the early 2010s. Since then, Bandai’s been gradually putting out similar games for popular shonen like Digimon, One Piece, and Dragon Ball. As a member of the Big Three and important to shonen culture, it makes sense Naruto gets a fresh game. In a brief statement, Naruto creator Masashi Kishimoto expressed joy at his franchise “growing larger once again. I truly hope these cards find their way to both their hands and your hearts.” Kishimoto also drew artwork for the TCG featuring the teen versions of Boruto’s dad and his longtime best bud Sasuke Uchiha, and they’re the stars of the trailer below. [embed]https://www.youtube.com/watch?v=MefaL2fKvzk[/embed] Bandai’s keeping mum for now on how Naruto Card Game plays or even what characters will be in it. Details will be revealed at Gen Con Indy, where attendees will also get to play it for themselves. The annual tabletop game convention runs from July 30-August 2 this year, and playtests will run during the whole event. Each one-hour session is free, and you can get tickets here. If you can’t make it, then you’ll surely see more of it before the TCG hits stores in 2027. It’s probably not the only thing being cooked up to honor the anime—after all, Pierrot never did release those four brand-new episodes to celebrate the 20th anniversary.  Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.      #Naruto #Anime #Trading #Card #Game #CrazeBandai,Naruto,Trading Cards

Naruto anime turns 25 next year, and to mark the occasion, it’s getting a new trading card game.

Developed by Bandai Card Games, the TCG will be a strategy-focused experience for the competitive-minded folk. Along with the big anniversary milestone, this’ll be the franchise’s first dip into the trading card waters since the early 2010s. Since then, Bandai’s been gradually putting out similar games for popular shonen like Digimon, One Piece, and Dragon Ball. As a member of the Big Three and important to shonen culture, it makes sense Naruto gets a fresh game.

In a brief statement, Naruto creator Masashi Kishimoto expressed joy at his franchise “growing larger once again. I truly hope these cards find their way to both their hands and your hearts.” Kishimoto also drew artwork for the TCG featuring the teen versions of Boruto’s dad and his longtime best bud Sasuke Uchiha, and they’re the stars of the trailer below.

Bandai’s keeping mum for now on how Naruto Card Game plays or even what characters will be in it. Details will be revealed at Gen Con Indy, where attendees will also get to play it for themselves. The annual tabletop game convention runs from July 30-August 2 this year, and playtests will run during the whole event. Each one-hour session is free, and you can get tickets here. If you can’t make it, then you’ll surely see more of it before the TCG hits stores in 2027. It’s probably not the only thing being cooked up to honor the anime—after all, Pierrot never did release those four brand-new episodes to celebrate the 20th anniversary.

Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

#Naruto #Anime #Trading #Card #Game #CrazeBandai,Naruto,Trading Cards">Believe It: ‘Naruto’ Gets In On the Anime Trading Card Game CrazeBelieve It: ‘Naruto’ Gets In On the Anime Trading Card Game Craze
                The Naruto anime turns 25 next year, and to mark the occasion, it’s getting a new trading card game. Developed by Bandai Card Games, the TCG will be a strategy-focused experience for the competitive-minded folk. Along with the big anniversary milestone, this’ll be the franchise’s first dip into the trading card waters since the early 2010s. Since then, Bandai’s been gradually putting out similar games for popular shonen like Digimon, One Piece, and Dragon Ball. As a member of the Big Three and important to shonen culture, it makes sense Naruto gets a fresh game. In a brief statement, Naruto creator Masashi Kishimoto expressed joy at his franchise “growing larger once again. I truly hope these cards find their way to both their hands and your hearts.” Kishimoto also drew artwork for the TCG featuring the teen versions of Boruto’s dad and his longtime best bud Sasuke Uchiha, and they’re the stars of the trailer below. [embed]https://www.youtube.com/watch?v=MefaL2fKvzk[/embed] Bandai’s keeping mum for now on how Naruto Card Game plays or even what characters will be in it. Details will be revealed at Gen Con Indy, where attendees will also get to play it for themselves. The annual tabletop game convention runs from July 30-August 2 this year, and playtests will run during the whole event. Each one-hour session is free, and you can get tickets here. If you can’t make it, then you’ll surely see more of it before the TCG hits stores in 2027. It’s probably not the only thing being cooked up to honor the anime—after all, Pierrot never did release those four brand-new episodes to celebrate the 20th anniversary.  Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.      #Naruto #Anime #Trading #Card #Game #CrazeBandai,Naruto,Trading Cards

The Naruto anime turns 25 next year, and to mark the occasion, it’s getting a new trading card game.

Developed by Bandai Card Games, the TCG will be a strategy-focused experience for the competitive-minded folk. Along with the big anniversary milestone, this’ll be the franchise’s first dip into the trading card waters since the early 2010s. Since then, Bandai’s been gradually putting out similar games for popular shonen like Digimon, One Piece, and Dragon Ball. As a member of the Big Three and important to shonen culture, it makes sense Naruto gets a fresh game.

In a brief statement, Naruto creator Masashi Kishimoto expressed joy at his franchise “growing larger once again. I truly hope these cards find their way to both their hands and your hearts.” Kishimoto also drew artwork for the TCG featuring the teen versions of Boruto’s dad and his longtime best bud Sasuke Uchiha, and they’re the stars of the trailer below.

Bandai’s keeping mum for now on how Naruto Card Game plays or even what characters will be in it. Details will be revealed at Gen Con Indy, where attendees will also get to play it for themselves. The annual tabletop game convention runs from July 30-August 2 this year, and playtests will run during the whole event. Each one-hour session is free, and you can get tickets here. If you can’t make it, then you’ll surely see more of it before the TCG hits stores in 2027. It’s probably not the only thing being cooked up to honor the anime—after all, Pierrot never did release those four brand-new episodes to celebrate the 20th anniversary.

Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

#Naruto #Anime #Trading #Card #Game #CrazeBandai,Naruto,Trading Cards

Image may contain Computer Hardware Electronics Hardware Stereo and Amplifier

Photograph: Henri Robbins

The 60HE v2’s simple internal design makes repairs easy, allowing the keyboard to be disassembled in seconds. Despite this ease of access, Wooting’s solid construction ensures everything stays securely in place. Inside, you will find a plate, switches, a silicone layer, a PCB with rubber feet on the underside, your choice of sound dampening layer, and the case.

Switch compatibility is often a weak point for analog keyboards, but the 60HE v2 easily outpaces competitors from Keychron, Razer, and ROG, which typically only support two or three options. By adopting the widely used KS-20 design, the 60HE v2 works with switches from Gateron, Geon, and several other manufacturers, giving users a constantly growing range of options.

My only real complaint is the adherence to the standard GH60 form factor, which places the USB-C port directly on the left side of the PCB. While I would prefer a centered port on a separate daughterboard for convenience and repairability, I understand the choice. The benefits of standardization for both consumers and manufacturers ultimately outweigh this minor design gripe.

I’m impressed by how well this keyboard performs across every metric. The build quality is robust, the switches are smooth and consistent, and nearly every aspect can be tailored to the individual player. Aside from the lack of wireless connectivity, it leaves nothing to be desired.

The 60HE v2 is easily one of the best gaming keyboards available today. While it is currently backordered, if you are willing to be patient, it is absolutely worth the $240 price tag.

#Wooting #Created #Peak #Keyboard #Perfection #60HEshopping,gaming,keyboards,accessories and peripherals">Wooting Created Peak Keyboard Perfection With the 60HE v2The most controversial feature is Simultaneous Opposing Cardinal Direction (SOCD) customization. This allows one key to override another rather than registering both simultaneously, which is ideal for strafing in tactical shooters like Counter-Strike 2 and Valorant. The difference in reaction speed is immediately noticeable, making quick peeks far more consistent. However, because of the distinct advantage it provides, the feature has been banned in some competitive games because it reduces the delay between directional movement to near-zero levels without requiring any additional skills.Testing these features across a variety of shooters and racing games, I was consistently impressed by the level of fine-tuning Wootility offers—something not possible on a traditional mechanical keyboard.The gaming experience of this keyboard is simply impressive. The switches are incredibly smooth and consistent, offering granular control with near-instantaneous, low-latency inputs. While older Hall Effect keyboards from competitors like Keychron and Asus often lacked the tactile feel of traditional mechanical designs, Wooting’s Lekker switches easily bridge the gap.The RGB lighting also looks great and is deeply customizable. Like most LEDs, it tends to lean slightly blue, but this is easily corrected in the software (I set mine to 203/192/180 for a true white). It is a minor quirk in an otherwise impressive lighting setup.Peak RepairabilityPhotograph: Henri RobbinsThe 60HE v2’s simple internal design makes repairs easy, allowing the keyboard to be disassembled in seconds. Despite this ease of access, Wooting’s solid construction ensures everything stays securely in place. Inside, you will find a plate, switches, a silicone layer, a PCB with rubber feet on the underside, your choice of sound dampening layer, and the case.Switch compatibility is often a weak point for analog keyboards, but the 60HE v2 easily outpaces competitors from Keychron, Razer, and ROG, which typically only support two or three options. By adopting the widely used KS-20 design, the 60HE v2 works with switches from Gateron, Geon, and several other manufacturers, giving users a constantly growing range of options.My only real complaint is the adherence to the standard GH60 form factor, which places the USB-C port directly on the left side of the PCB. While I would prefer a centered port on a separate daughterboard for convenience and repairability, I understand the choice. The benefits of standardization for both consumers and manufacturers ultimately outweigh this minor design gripe.I’m impressed by how well this keyboard performs across every metric. The build quality is robust, the switches are smooth and consistent, and nearly every aspect can be tailored to the individual player. Aside from the lack of wireless connectivity, it leaves nothing to be desired.The 60HE v2 is easily one of the best gaming keyboards available today. While it is currently backordered, if you are willing to be patient, it is absolutely worth the 0 price tag.#Wooting #Created #Peak #Keyboard #Perfection #60HEshopping,gaming,keyboards,accessories and peripherals

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