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Netflix’s new era of TV games starts now

Netflix’s new era of TV games starts now

Netflix’s next stab at gaming is here. Starting today you’ll be able to play a number of multiplayer party games on your TV using your phone as a controller. To start, Netflix is offering Boggle Party, Party Crasher: Fool Your Friends, Lego Party, Pictionary: Game Night, and Tetris Time Warp. A social deduction game based on the Knives Out series, Dead Man’s Party: A Knives Out Game, is also part of this new slate but will launch at a later time.

The streaming platform’s approach to gaming has been unfocused, with the company bouncing between being a boutique development studio while also being a platform for premium and exclusive mobile gaming experiences. Offering party games on your TV seems like a better fit — one that could allow Netflix to finally find its gaming footing.

TV-supported party games have been a long time coming. Netflix announced that it was working on cloud streaming technology for games back in 2022 before beta testing began in 2023. Now it’s here, rolling out with multiplayer games that the company hopes will become a new version of family board game night. And while it sounds a bit cheesy, it makes sense.

One of Netflix’s new multiplayer titles is a video game-ified version of Pictionary.
Image: Netflix

The big video game publishers have acknowledged that their competitors are not only each other but other attention-hoggers like TikTok and Instagram. Netflix, it seems, has cued in on this too. And a great way to keep people on your app — which is the whole reason Netflix began this gaming initiative — is to give people something to gather around and do.

Netflix has also shown a bit of savvy in the kind of games it’s offering. This year has seen an explosion of popularity in co-op games that have less urgency and more casual cooperation elements to them than a traditional multiplayer game; think Peak, not Fortnite. The games Netflix is offering are poised to take advantage of that rising trend. Boggle Party and Pictionary: Game Night are video game-ified versions of popular board games, while Tetris Time Warp and Lego Party are just good old-fashioned video games based on widely known properties made easily accessible, no console required.

Netflix’s gaming initiative has had a few fits and starts and was primarily focused on mobile gaming. Starting in 2021 it began acquiring video game studios, including Oxenfree developer Night School and Spry Fox, makers of the Cozy Grove game series. It also spun up its own studio — staffed with game development veterans who worked on Overwatch, Halo, and God of War — with designs of making its own AAA console game. Alongside that, Netflix was the exclusive mobile home for a number of critically acclaimed games, including Monument Valley, Poinpy, and Hades. With these offerings, Netflix seemed to signal that it wanted its gaming initiative to appeal to more than the casual set.

Key art for Hades featuring the Prince Zagreus standing on a hydra skull against a hellish background

Netflix was the only place to play Hades on mobile, but it was later removed from the service.
Image: Netflix

But then, mirroring wider trends in the gaming industry, Netflix began shutting studios down. In 2024, it closed the AAA studio before it could release or even announce the game it was working on. Earlier this year, the streamer shut down another of its subsidiaries, Boss Fight Entertainment, shortly after releasing Squid Game: Unleashed, a game Netflix frequently praised for its popularity. Most of those critically acclaimed games are gone too, with Netflix removing a number of third-party titles from its service, which seemed to catch some games’ developers by surprise.

All these events seem to indicate Netflix’s current approach to gaming wasn’t working out. The things the streamer was throwing at the wall weren’t sticking (or at least weren’t sticking enough to justify the expense). An interview with Alain Tascan, president of Netflix games, confirmed as much. “We need to find our voice,” he said to The Verge earlier this year, sharing that the strategy going forward would be to “readjust and focus on fewer areas with more intention.”

“We need to find our voice.”

Tascan described four areas of focus: games for kids, narrative games tied to Netflix IP, games that have large, widespread appeal, and multiplayer party games. Netflix already has the first three, and with cloud multiplayer gaming, the final component has arrived. This refocus reflects similar moves over at Apple Arcade and Amazon’s game service Luna, which also started out with big-name titles and ambitions before switching to more casual offerings.

Netflix clearly wants to transform its perception from a streaming service into something more. In addition to all these traditional gaming offerings, it’s also tooling around with daily puzzle games and interactive events akin to game shows — complete with cash prizes — to keep people on the Netflix wheel beyond just watching TV. With these games, Netflix is no longer where people go to watch KPop Demon Hunters for the 57th time, but something that’s trying to be a daily fixture in its users’ lives.

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The fact that this hack happened is a problem. So is the fact that it took a while for anyone to notice. And the fact that it seems no one is willing or able to do much to stop it. (And lest you think it’s just an OpenAI problem, since we recorded this episode Anthropic acknowledged its models have also hacked a bunch of other companies without either party knowing.) It might all just be a bunch of posturing and hype, but it’s also increasingly clear that the companies building large language models either can’t or won’t put the right guardrails on them. So who will?

After all that, it’s time for Brendan Carr is a Dummy, a bunch of vertical video news, and the smashing success of the Ferrari Luce. People are buying it! If one of them is you, we’d love to hear about it.

#time #panic #safetyAI,OpenAI,Podcasts,Policy,Vergecast">It’s time to panic about AI safetyWhen the phrase “OpenAI hacked Hugging Face” has more or less entered mainstream culture, you know we have an AI problem. This week, we learned more about exactly how OpenAI’s agent broke out of a sandbox and autonomously traversed the web, including a bunch of other supposedly secure web services, all in the name of cheating on a benchmark tests.The fact that this hack happened is a problem. So is the fact that it took a while for anyone to notice. And the fact that it seems no one is willing or able to do much to stop it. (And lest you think it’s just an OpenAI problem, since we recorded this episode Anthropic acknowledged its models have also hacked a bunch of other companies without either party knowing.) It might all just be a bunch of posturing and hype, but it’s also increasingly clear that the companies building large language models either can’t or won’t put the right guardrails on them. So who will?After all that, it’s time for Brendan Carr is a Dummy, a bunch of vertical video news, and the smashing success of the Ferrari Luce. People are buying it! If one of them is you, we’d love to hear about it.#time #panic #safetyAI,OpenAI,Podcasts,Policy,Vergecast

we have an AI problem. This week, we learned more about exactly how OpenAI’s agent broke out of a sandbox and autonomously traversed the web, including a bunch of other supposedly secure web services, all in the name of cheating on a benchmark tests.

The fact that this hack happened is a problem. So is the fact that it took a while for anyone to notice. And the fact that it seems no one is willing or able to do much to stop it. (And lest you think it’s just an OpenAI problem, since we recorded this episode Anthropic acknowledged its models have also hacked a bunch of other companies without either party knowing.) It might all just be a bunch of posturing and hype, but it’s also increasingly clear that the companies building large language models either can’t or won’t put the right guardrails on them. So who will?

After all that, it’s time for Brendan Carr is a Dummy, a bunch of vertical video news, and the smashing success of the Ferrari Luce. People are buying it! If one of them is you, we’d love to hear about it.

#time #panic #safetyAI,OpenAI,Podcasts,Policy,Vergecast">It’s time to panic about AI safety

When the phrase “OpenAI hacked Hugging Face” has more or less entered mainstream culture, you know we have an AI problem. This week, we learned more about exactly how OpenAI’s agent broke out of a sandbox and autonomously traversed the web, including a bunch of other supposedly secure web services, all in the name of cheating on a benchmark tests.

The fact that this hack happened is a problem. So is the fact that it took a while for anyone to notice. And the fact that it seems no one is willing or able to do much to stop it. (And lest you think it’s just an OpenAI problem, since we recorded this episode Anthropic acknowledged its models have also hacked a bunch of other companies without either party knowing.) It might all just be a bunch of posturing and hype, but it’s also increasingly clear that the companies building large language models either can’t or won’t put the right guardrails on them. So who will?

After all that, it’s time for Brendan Carr is a Dummy, a bunch of vertical video news, and the smashing success of the Ferrari Luce. People are buying it! If one of them is you, we’d love to hear about it.

#time #panic #safetyAI,OpenAI,Podcasts,Policy,Vergecast
Anthropic said Thursday that an internal investigation uncovered three incidents in which its AI model Claude breached the systems of three organizations while conducting cybersecurity tests. The investigation, and disclosure, comes more than a week after OpenAI disclosed that one of its unreleased models breached Hugging Face’s systems during internal testing.

In all three cases, a Claude model reached the internet from within a testing environment while interacting with a third party and then gained unauthorized access to the live systems of these organizations, Anthropic said in a blog post, describing what it found and what the company plans to change to prevent this from happening again.

Anthropic said the OpenAI episode earlier this month prompted the company to conduct its own cybersecurity evaluation. It specifically looked for evidence that Claude had accessed the internet from within testing environments, which are designed to act as sandboxes and keep models isolated.

Among the 141,006 evaluation runs it reviewed, the AI lab found three incidents in which its model accessed the internet while interacting with Irregular, one of its third-party partners. Anthropic said the access traced back to a misconfiguration in the evaluation environment run with Irregular. It called this a “misunderstanding” between the two companies over whether the test setup had internet access, when in fact it did.

Anthropic said it isn’t placing blame and is “approaching the fixes as if the responsibility were ours alone,” while observing that Irregular is conducting its own separate investigation.

Because of that open connection, the model gained unauthorized access to the production infrastructure of three different organizations. Anthropic said the incidents involved three different Claude models: Opus 4.7, Mythos 5, and an internal research test model.

Notably, Anthropic said that in each of these cases “Claude was explicitly told by our prompt that it had no internet access.” It appears that the AI model assumed real-world systems to be part of the exercise it was asked to perform.

That assumption didn’t hold up uniformly, as it turns out. The three models didn’t behave the same way once evidence emerged that their targets were real, which Anthropic flagged as one of the more eye-opening findings Thursday.

Opus 4.7, the oldest of the three, recognized that it had reached a real production system in all four runs of that incident. In two of them, it rationalized that the real company must somehow be part of the exercise, but in all four, it kept attacking anyway, including pulling credentials and touching a database of production data. Mythos 5 also picked up on signs that it was on the real internet, but it talked itself back into believing it was still in a simulation, going on to publish a malicious software package to the public Python software registry PyPI, which was then downloaded and run by outside systems before being caught. Only the internal research test model, Anthropic’s newest, stopped on its own once it concluded the target was real.

In response, Anthropic said significant controls must be placed on these kinds of evaluations if powerful AI models are involved, echoing some sentiments within the cybersecurity community.

The company also noted that Claude was running without the additional safety monitoring and classifiers it deploys on generally available models — safeguards it said would have blocked the behavior, because the evaluations are designed to measure the underlying model’s raw capabilities.

Importantly, Anthropic said it found no evidence of any model “pursuing a goal of its own” and instead merely tried to complete the task it was asked to do.

Though comparisons between the mishaps of these fiercely competitive companies are inevitable, Anthropic in its blog post drew a clear distinction between its cybersecurity tests and those of OpenAI, noting where OpenAI’s model exploited an unknown software vulnerability to break out of its test environment, Anthropic’s models instead reached the internet through a path that had, by mistake, been left open.

Anthropic also drew a distinction between itself and OpenAI by noting that it discovered the incidents itself, through a proactive review, and that the two affected organizations it was able to reach hadn’t previously detected the activity or flagged it to Anthropic. (In contrast, Hugging Face detected the recent intrusion of its own systems first; it was only in the following days that OpenAI identified and disclosed that its own AI agent was the perpetrator.)

The company added that it’s now working with the independent evaluation group METR on a third-party review of the incidents.

OpenAI’s accidental breach of Hugging Face, which was the first verifiable case of an AI lab losing control of its model, has sparked a string of wildly differing reactions from the industry and politicians. This latest disclosure from Anthropic ensures the debate over AI models and security will continue.

When you purchase through links in our articles, we may earn a small commission. This doesn’t affect our editorial independence.

#Anthropic #models #breached #companies #security #tests #TechCrunchAnthropic,OpenAI">Anthropic says its own AI models breached three companies during security tests | TechCrunch
Anthropic said Thursday that an internal investigation uncovered three incidents in which its AI model Claude breached the systems of three organizations while conducting cybersecurity tests. The investigation, and disclosure, comes more than a week after OpenAI disclosed that one of its unreleased models breached Hugging Face’s systems during internal testing.

In all three cases, a Claude model reached the internet from within a testing environment while interacting with a third party and then gained unauthorized access to the live systems of these organizations, Anthropic said in a blog post, describing what it found and what the company plans to change to prevent this from happening again.







Anthropic said the OpenAI episode earlier this month prompted the company to conduct its own cybersecurity evaluation. It specifically looked for evidence that Claude had accessed the internet from within testing environments, which are designed to act as sandboxes and keep models isolated.

Among the 141,006 evaluation runs it reviewed, the AI lab found three incidents in which its model accessed the internet while interacting with Irregular, one of its third-party partners. Anthropic said the access traced back to a misconfiguration in the evaluation environment run with Irregular. It called this a “misunderstanding” between the two companies over whether the test setup had internet access, when in fact it did. 

Anthropic said it isn’t placing blame and is “approaching the fixes as if the responsibility were ours alone,” while observing that Irregular is conducting its own separate investigation.

Because of that open connection, the model gained unauthorized access to the production infrastructure of three different organizations. Anthropic said the incidents involved three different Claude models: Opus 4.7, Mythos 5, and an internal research test model.

Notably, Anthropic said that in each of these cases “Claude was explicitly told by our prompt that it had no internet access.” It appears that the AI model assumed real-world systems to be part of the exercise it was asked to perform.


That assumption didn’t hold up uniformly, as it turns out. The three models didn’t behave the same way once evidence emerged that their targets were real, which Anthropic flagged as one of the more eye-opening findings Thursday.

Opus 4.7, the oldest of the three, recognized that it had reached a real production system in all four runs of that incident. In two of them, it rationalized that the real company must somehow be part of the exercise, but in all four, it kept attacking anyway, including pulling credentials and touching a database of production data. Mythos 5 also picked up on signs that it was on the real internet, but it talked itself back into believing it was still in a simulation, going on to publish a malicious software package to the public Python software registry PyPI, which was then downloaded and run by outside systems before being caught. Only the internal research test model, Anthropic’s newest, stopped on its own once it concluded the target was real.

In response, Anthropic said significant controls must be placed on these kinds of evaluations if powerful AI models are involved, echoing some sentiments within the cybersecurity community.







The company also noted that Claude was running without the additional safety monitoring and classifiers it deploys on generally available models — safeguards it said would have blocked the behavior, because the evaluations are designed to measure the underlying model’s raw capabilities.

Importantly, Anthropic said it found no evidence of any model “pursuing a goal of its own” and instead merely tried to complete the task it was asked to do.

Though comparisons between the mishaps of these fiercely competitive companies are inevitable, Anthropic in its blog post drew a clear distinction between its cybersecurity tests and those of OpenAI, noting where OpenAI’s model exploited an unknown software vulnerability to break out of its test environment, Anthropic’s models instead reached the internet through a path that had, by mistake, been left open.

Anthropic also drew a distinction between itself and OpenAI by noting that it discovered the incidents itself, through a proactive review, and that the two affected organizations it was able to reach hadn’t previously detected the activity or flagged it to Anthropic. (In contrast, Hugging Face detected the recent intrusion of its own systems first; it was only in the following days that OpenAI identified and disclosed that its own AI agent was the perpetrator.)

The company added that it’s now working with the independent evaluation group METR on a third-party review of the incidents.

OpenAI’s accidental breach of Hugging Face, which was the first verifiable case of an AI lab losing control of its model, has sparked a string of wildly differing reactions from the industry and politicians. This latest disclosure from Anthropic ensures the debate over AI models and security will continue.


When you purchase through links in our articles, we may earn a small commission. This doesn’t affect our editorial independence.#Anthropic #models #breached #companies #security #tests #TechCrunchAnthropic,OpenAI

Hugging Face’s systems during internal testing.

In all three cases, a Claude model reached the internet from within a testing environment while interacting with a third party and then gained unauthorized access to the live systems of these organizations, Anthropic said in a blog post, describing what it found and what the company plans to change to prevent this from happening again.

Anthropic said the OpenAI episode earlier this month prompted the company to conduct its own cybersecurity evaluation. It specifically looked for evidence that Claude had accessed the internet from within testing environments, which are designed to act as sandboxes and keep models isolated.

Among the 141,006 evaluation runs it reviewed, the AI lab found three incidents in which its model accessed the internet while interacting with Irregular, one of its third-party partners. Anthropic said the access traced back to a misconfiguration in the evaluation environment run with Irregular. It called this a “misunderstanding” between the two companies over whether the test setup had internet access, when in fact it did.

Anthropic said it isn’t placing blame and is “approaching the fixes as if the responsibility were ours alone,” while observing that Irregular is conducting its own separate investigation.

Because of that open connection, the model gained unauthorized access to the production infrastructure of three different organizations. Anthropic said the incidents involved three different Claude models: Opus 4.7, Mythos 5, and an internal research test model.

Notably, Anthropic said that in each of these cases “Claude was explicitly told by our prompt that it had no internet access.” It appears that the AI model assumed real-world systems to be part of the exercise it was asked to perform.

That assumption didn’t hold up uniformly, as it turns out. The three models didn’t behave the same way once evidence emerged that their targets were real, which Anthropic flagged as one of the more eye-opening findings Thursday.

Opus 4.7, the oldest of the three, recognized that it had reached a real production system in all four runs of that incident. In two of them, it rationalized that the real company must somehow be part of the exercise, but in all four, it kept attacking anyway, including pulling credentials and touching a database of production data. Mythos 5 also picked up on signs that it was on the real internet, but it talked itself back into believing it was still in a simulation, going on to publish a malicious software package to the public Python software registry PyPI, which was then downloaded and run by outside systems before being caught. Only the internal research test model, Anthropic’s newest, stopped on its own once it concluded the target was real.

In response, Anthropic said significant controls must be placed on these kinds of evaluations if powerful AI models are involved, echoing some sentiments within the cybersecurity community.

The company also noted that Claude was running without the additional safety monitoring and classifiers it deploys on generally available models — safeguards it said would have blocked the behavior, because the evaluations are designed to measure the underlying model’s raw capabilities.

Importantly, Anthropic said it found no evidence of any model “pursuing a goal of its own” and instead merely tried to complete the task it was asked to do.

Though comparisons between the mishaps of these fiercely competitive companies are inevitable, Anthropic in its blog post drew a clear distinction between its cybersecurity tests and those of OpenAI, noting where OpenAI’s model exploited an unknown software vulnerability to break out of its test environment, Anthropic’s models instead reached the internet through a path that had, by mistake, been left open.

Anthropic also drew a distinction between itself and OpenAI by noting that it discovered the incidents itself, through a proactive review, and that the two affected organizations it was able to reach hadn’t previously detected the activity or flagged it to Anthropic. (In contrast, Hugging Face detected the recent intrusion of its own systems first; it was only in the following days that OpenAI identified and disclosed that its own AI agent was the perpetrator.)

The company added that it’s now working with the independent evaluation group METR on a third-party review of the incidents.

OpenAI’s accidental breach of Hugging Face, which was the first verifiable case of an AI lab losing control of its model, has sparked a string of wildly differing reactions from the industry and politicians. This latest disclosure from Anthropic ensures the debate over AI models and security will continue.

When you purchase through links in our articles, we may earn a small commission. This doesn’t affect our editorial independence.

#Anthropic #models #breached #companies #security #tests #TechCrunchAnthropic,OpenAI">Anthropic says its own AI models breached three companies during security tests | TechCrunch

Anthropic said Thursday that an internal investigation uncovered three incidents in which its AI model Claude breached the systems of three organizations while conducting cybersecurity tests. The investigation, and disclosure, comes more than a week after OpenAI disclosed that one of its unreleased models breached Hugging Face’s systems during internal testing.

In all three cases, a Claude model reached the internet from within a testing environment while interacting with a third party and then gained unauthorized access to the live systems of these organizations, Anthropic said in a blog post, describing what it found and what the company plans to change to prevent this from happening again.

Anthropic said the OpenAI episode earlier this month prompted the company to conduct its own cybersecurity evaluation. It specifically looked for evidence that Claude had accessed the internet from within testing environments, which are designed to act as sandboxes and keep models isolated.

Among the 141,006 evaluation runs it reviewed, the AI lab found three incidents in which its model accessed the internet while interacting with Irregular, one of its third-party partners. Anthropic said the access traced back to a misconfiguration in the evaluation environment run with Irregular. It called this a “misunderstanding” between the two companies over whether the test setup had internet access, when in fact it did.

Anthropic said it isn’t placing blame and is “approaching the fixes as if the responsibility were ours alone,” while observing that Irregular is conducting its own separate investigation.

Because of that open connection, the model gained unauthorized access to the production infrastructure of three different organizations. Anthropic said the incidents involved three different Claude models: Opus 4.7, Mythos 5, and an internal research test model.

Notably, Anthropic said that in each of these cases “Claude was explicitly told by our prompt that it had no internet access.” It appears that the AI model assumed real-world systems to be part of the exercise it was asked to perform.

That assumption didn’t hold up uniformly, as it turns out. The three models didn’t behave the same way once evidence emerged that their targets were real, which Anthropic flagged as one of the more eye-opening findings Thursday.

Opus 4.7, the oldest of the three, recognized that it had reached a real production system in all four runs of that incident. In two of them, it rationalized that the real company must somehow be part of the exercise, but in all four, it kept attacking anyway, including pulling credentials and touching a database of production data. Mythos 5 also picked up on signs that it was on the real internet, but it talked itself back into believing it was still in a simulation, going on to publish a malicious software package to the public Python software registry PyPI, which was then downloaded and run by outside systems before being caught. Only the internal research test model, Anthropic’s newest, stopped on its own once it concluded the target was real.

In response, Anthropic said significant controls must be placed on these kinds of evaluations if powerful AI models are involved, echoing some sentiments within the cybersecurity community.

The company also noted that Claude was running without the additional safety monitoring and classifiers it deploys on generally available models — safeguards it said would have blocked the behavior, because the evaluations are designed to measure the underlying model’s raw capabilities.

Importantly, Anthropic said it found no evidence of any model “pursuing a goal of its own” and instead merely tried to complete the task it was asked to do.

Though comparisons between the mishaps of these fiercely competitive companies are inevitable, Anthropic in its blog post drew a clear distinction between its cybersecurity tests and those of OpenAI, noting where OpenAI’s model exploited an unknown software vulnerability to break out of its test environment, Anthropic’s models instead reached the internet through a path that had, by mistake, been left open.

Anthropic also drew a distinction between itself and OpenAI by noting that it discovered the incidents itself, through a proactive review, and that the two affected organizations it was able to reach hadn’t previously detected the activity or flagged it to Anthropic. (In contrast, Hugging Face detected the recent intrusion of its own systems first; it was only in the following days that OpenAI identified and disclosed that its own AI agent was the perpetrator.)

The company added that it’s now working with the independent evaluation group METR on a third-party review of the incidents.

OpenAI’s accidental breach of Hugging Face, which was the first verifiable case of an AI lab losing control of its model, has sparked a string of wildly differing reactions from the industry and politicians. This latest disclosure from Anthropic ensures the debate over AI models and security will continue.

When you purchase through links in our articles, we may earn a small commission. This doesn’t affect our editorial independence.

#Anthropic #models #breached #companies #security #tests #TechCrunchAnthropic,OpenAI

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