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Live-service games are such a mess even Fortnite is struggling

Live-service games are such a mess even Fortnite is struggling

For years, major game publishers and developers have been chasing a particular north star: Fortnite. With its internet-shaking live events and copious celebrity cameos, Epic’s battle royale shooter became the epitome of what a live-service game could be, one that reached a level of cultural ubiquity that few other entertainment products could match while also raking in all kinds of money. And much of the games industry followed suit in an attempt to get a Fortnite-like cash cow of their own.

The results were disastrous. The biggest live-service games soaked up all of players’ time and money, leaving everyone else to fight for scraps. Layoffs, game cancellations, and studio closures followed. Now it turns out even Fortnite, the biggest name in the space, is struggling. Live-service games are an even bigger mess than I thought.

Yesterday Epic Games CEO Tim Sweeney announced that the company was cutting more than 1,000 jobs (this came just three years after 830 jobs were cut). A number of reasons were given for the layoffs, but the most surprising was the current state of Fortnite. “The downturn in Fortnite engagement that started in 2025 means we’re spending significantly more than we’re making, and we have to make major cuts to keep the company funded,” Sweeney explained. He added that “despite Fortnite remaining one of the most successful games in the world, we’ve had challenges delivering consistent Fortnite magic with every season.”

The very thing that has made Fortnite such a success and the biggest player in the space is also what has made it so difficult to maintain. It’s a huge game, one that is constantly updated with new content, and that costs a lot of money to keep going. It’s not that Fortnite isn’t popular (it remains one of the biggest games in the world on a yearly basis) and it’s not that Epic doesn’t make money (analyst firm Statista estimated that Epic brought in more than $6 billion in revenue last year) — it’s that at the scale of Fortnite, even that is apparently not enough to make the game sustainable.

What this really means is that for the last few years, video game companies have been chasing a goal that is impossible to achieve. There have been some obvious live-service failures like Concord, Highguard, and FBC: Firebreak that simply weren’t popular enough to keep going. But the real problem is that even when a game is successful, it seems like it can never be successful enough because live-service games are so demanding. It’s not just Fortnite. Battlefield 6 was deemed a hit at launch, and EA invested heavily to make that happen, with four of the publisher’s major studios working on the game. EA called the game “a record-breaking success, shattering long-standing records for the Battlefield franchise.” And yet, the studios behind that success were still hit with layoffs earlier this month.

So what comes next? Fortnite is a hungry maw that’s expensive to feed, and now Epic will need to do it with an even smaller team. Perhaps the plan is to be more focused; along with the layoffs, Epic also announced that it was shutting down a handful of Fortnite’s game modes. It also previously raised prices because “the cost of running Fortnite has gone up a lot.” In his post announcing the layoffs, Sweeney said that moving forward the company needed to “build awesome Fortnite experiences with fresh seasonal content, gameplay, story, and live events.”

That sounds a lot like how Fortnite already operated. Only now it has to get done with 1,000 fewer people, including a number of long-term developers who helped shape the game, like design director Christopher Pope and character designer Vitaliy Naymushin. That sounds like a near-impossible task. In a post on X, Fortnite gameplay producer Robby Williams said that “our teams will have to pick up the pieces and try to keep moving forward but we cannot even fully understand what kind of impacts this will have on the game for the rest of the year and likely beyond.”

The best-case scenario is that the layoffs at Epic serve as something of a wake-up call for the industry. Previous studio closures and game shutdowns didn’t do much to slow down the release of new live-service games; Sony and Bungie just had a splashy launch for the extraction shooter Marathon, for example. But it’s clear now that live-service games, at least at the size and scale of something like Fortnite, are not a sustainable venture. If even the biggest game is struggling, there’s no longer much of a goal to chase after.

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#Liveservice #games #mess #Fortnite #struggling

After days of almost (and complete) darkness, the Moon is finally starting to reappear. We’re currently in the Waxing Crescent phase of the lunar cycle, which means each night until the Full Moon we’ll see it get more illuminated from the right side.

What is today’s Moon phase?

As of Sunday, April 19, the Moon phase is Waxing Crescent. Tonight, 5% of the moon will be lit up, according to NASA’s Daily Moon Guide.

Despite more of it now being illuminated, the percentage of surface is still too little to be able to spot any surface details. Check again tomorrow.

When is the next Full Moon?

The next Full Moon is predicted to take place on May 1, the first of two in May.

What are Moon phases?

NASA states that the Moon takes about 29.5 days to orbit Earth, during which it passes through eight distinct phases. We always see the same side of the Moon, but the amount of sunlight reflecting off it changes as it moves along its orbit, creating the familiar pattern of full, partial, and crescent shapes. We call these the lunar phases, and there are eight in total:

New Moon – The Moon is between Earth and the sun, so the side we see is dark (in other words, it’s invisible to the eye).

Waxing Crescent – A small sliver of light appears on the right side (Northern Hemisphere).

First Quarter – Half of the Moon is lit on the right side. It looks like a half-Moon.

Waxing Gibbous – More than half is lit up, but it’s not quite full yet.

Full Moon – The whole face of the Moon is illuminated and fully visible.

Waning Gibbous – The Moon starts losing light on the right side. (Northern Hemisphere)

Third Quarter (or Last Quarter) – Another half-Moon, but now the left side is lit.

Waning Crescent – A thin sliver of light remains on the left side before going dark again.

#Moon #phase #today #explained #Moon #April">Moon phase today explained: What the Moon will look like on April 19, 2026
                                                            After days of almost (and complete) darkness, the Moon is finally starting to reappear. We’re currently in the Waxing Crescent phase of the lunar cycle, which means each night until the Full Moon we’ll see it get more illuminated from the right side.What is today’s Moon phase?As of Sunday, April 19, the Moon phase is Waxing Crescent. Tonight, 5% of the moon will be lit up, according to NASA’s Daily Moon Guide.Despite more of it now being illuminated, the percentage of surface is still too little to be able to spot any surface details. Check again tomorrow.
When is the next Full Moon?The next Full Moon is predicted to take place on May 1, the first of two in May.What are Moon phases?NASA states that the Moon takes about 29.5 days to orbit Earth, during which it passes through eight distinct phases. We always see the same side of the Moon, but the amount of sunlight reflecting off it changes as it moves along its orbit, creating the familiar pattern of full, partial, and crescent shapes. We call these the lunar phases, and there are eight in total:New Moon – The Moon is between Earth and the sun, so the side we see is dark (in other words, it’s invisible to the eye).
        
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Waxing Crescent – A small sliver of light appears on the right side (Northern Hemisphere).First Quarter – Half of the Moon is lit on the right side. It looks like a half-Moon.Waxing Gibbous – More than half is lit up, but it’s not quite full yet.Full Moon – The whole face of the Moon is illuminated and fully visible.Waning Gibbous – The Moon starts losing light on the right side. (Northern Hemisphere)Third Quarter (or Last Quarter) – Another half-Moon, but now the left side is lit.Waning Crescent – A thin sliver of light remains on the left side before going dark again.

                    
                                    #Moon #phase #today #explained #Moon #April

Moon phase is Waxing Crescent. Tonight, 5% of the moon will be lit up, according to NASA’s Daily Moon Guide.

Despite more of it now being illuminated, the percentage of surface is still too little to be able to spot any surface details. Check again tomorrow.

When is the next Full Moon?

The next Full Moon is predicted to take place on May 1, the first of two in May.

What are Moon phases?

NASA states that the Moon takes about 29.5 days to orbit Earth, during which it passes through eight distinct phases. We always see the same side of the Moon, but the amount of sunlight reflecting off it changes as it moves along its orbit, creating the familiar pattern of full, partial, and crescent shapes. We call these the lunar phases, and there are eight in total:

New Moon – The Moon is between Earth and the sun, so the side we see is dark (in other words, it’s invisible to the eye).

Waxing Crescent – A small sliver of light appears on the right side (Northern Hemisphere).

First Quarter – Half of the Moon is lit on the right side. It looks like a half-Moon.

Waxing Gibbous – More than half is lit up, but it’s not quite full yet.

Full Moon – The whole face of the Moon is illuminated and fully visible.

Waning Gibbous – The Moon starts losing light on the right side. (Northern Hemisphere)

Third Quarter (or Last Quarter) – Another half-Moon, but now the left side is lit.

Waning Crescent – A thin sliver of light remains on the left side before going dark again.

#Moon #phase #today #explained #Moon #April">Moon phase today explained: What the Moon will look like on April 19, 2026

After days of almost (and complete) darkness, the Moon is finally starting to reappear. We’re currently in the Waxing Crescent phase of the lunar cycle, which means each night until the Full Moon we’ll see it get more illuminated from the right side.

What is today’s Moon phase?

As of Sunday, April 19, the Moon phase is Waxing Crescent. Tonight, 5% of the moon will be lit up, according to NASA’s Daily Moon Guide.

Despite more of it now being illuminated, the percentage of surface is still too little to be able to spot any surface details. Check again tomorrow.

When is the next Full Moon?

The next Full Moon is predicted to take place on May 1, the first of two in May.

What are Moon phases?

NASA states that the Moon takes about 29.5 days to orbit Earth, during which it passes through eight distinct phases. We always see the same side of the Moon, but the amount of sunlight reflecting off it changes as it moves along its orbit, creating the familiar pattern of full, partial, and crescent shapes. We call these the lunar phases, and there are eight in total:

New Moon – The Moon is between Earth and the sun, so the side we see is dark (in other words, it’s invisible to the eye).

Waxing Crescent – A small sliver of light appears on the right side (Northern Hemisphere).

First Quarter – Half of the Moon is lit on the right side. It looks like a half-Moon.

Waxing Gibbous – More than half is lit up, but it’s not quite full yet.

Full Moon – The whole face of the Moon is illuminated and fully visible.

Waning Gibbous – The Moon starts losing light on the right side. (Northern Hemisphere)

Third Quarter (or Last Quarter) – Another half-Moon, but now the left side is lit.

Waning Crescent – A thin sliver of light remains on the left side before going dark again.

#Moon #phase #today #explained #Moon #April
According to Nikkei Asia, even as suppliers ramp up DRAM production, manufacturers are only expected to meet 60 percent of demand by the end of 2027. SK Group chairman has even said that shortages could last until 2030.

The world’s largest memory makers — Samsung, SK Hynix, and Micron — are all working to add new fabrication capacity, but almost none of it will be online until at least 2027, if not 2028. SK opened a fab in Cheongju in February, but that is the only increase in production among the three for 2026.

Nikkei says that production would need to increase by 12 percent a year in 2026 and 2027 to meet demand. But according to Counterpoint Research, an increase of only 7.5 percent is planned.

The new facilities will primarily focus on producing high-bandwidth memory (HBM), which is used in AI data centers. With the companies already prioritizing HBM over general-purpose DRAM used in computers and phones, it’s not clear how much these new fabs will help alleviate the price crunch facing consumer electronics. Everything from phones and laptops, to VR headsets and gaming handhelds have seen price increases due to the RAM shortage.

#RAM #shortage #yearsAI,News,Tech">The RAM shortage could last yearsAccording to Nikkei Asia, even as suppliers ramp up DRAM production, manufacturers are only expected to meet 60 percent of demand by the end of 2027. SK Group chairman has even said that shortages could last until 2030.The world’s largest memory makers — Samsung, SK Hynix, and Micron — are all working to add new fabrication capacity, but almost none of it will be online until at least 2027, if not 2028. SK opened a fab in Cheongju in February, but that is the only increase in production among the three for 2026.Nikkei says that production would need to increase by 12 percent a year in 2026 and 2027 to meet demand. But according to Counterpoint Research, an increase of only 7.5 percent is planned.The new facilities will primarily focus on producing high-bandwidth memory (HBM), which is used in AI data centers. With the companies already prioritizing HBM over general-purpose DRAM used in computers and phones, it’s not clear how much these new fabs will help alleviate the price crunch facing consumer electronics. Everything from phones and laptops, to VR headsets and gaming handhelds have seen price increases due to the RAM shortage.#RAM #shortage #yearsAI,News,Tech

Nikkei Asia, even as suppliers ramp up DRAM production, manufacturers are only expected to meet 60 percent of demand by the end of 2027. SK Group chairman has even said that shortages could last until 2030.

The world’s largest memory makers — Samsung, SK Hynix, and Micron — are all working to add new fabrication capacity, but almost none of it will be online until at least 2027, if not 2028. SK opened a fab in Cheongju in February, but that is the only increase in production among the three for 2026.

Nikkei says that production would need to increase by 12 percent a year in 2026 and 2027 to meet demand. But according to Counterpoint Research, an increase of only 7.5 percent is planned.

The new facilities will primarily focus on producing high-bandwidth memory (HBM), which is used in AI data centers. With the companies already prioritizing HBM over general-purpose DRAM used in computers and phones, it’s not clear how much these new fabs will help alleviate the price crunch facing consumer electronics. Everything from phones and laptops, to VR headsets and gaming handhelds have seen price increases due to the RAM shortage.

#RAM #shortage #yearsAI,News,Tech">The RAM shortage could last years

According to Nikkei Asia, even as suppliers ramp up DRAM production, manufacturers are only expected to meet 60 percent of demand by the end of 2027. SK Group chairman has even said that shortages could last until 2030.

The world’s largest memory makers — Samsung, SK Hynix, and Micron — are all working to add new fabrication capacity, but almost none of it will be online until at least 2027, if not 2028. SK opened a fab in Cheongju in February, but that is the only increase in production among the three for 2026.

Nikkei says that production would need to increase by 12 percent a year in 2026 and 2027 to meet demand. But according to Counterpoint Research, an increase of only 7.5 percent is planned.

The new facilities will primarily focus on producing high-bandwidth memory (HBM), which is used in AI data centers. With the companies already prioritizing HBM over general-purpose DRAM used in computers and phones, it’s not clear how much these new fabs will help alleviate the price crunch facing consumer electronics. Everything from phones and laptops, to VR headsets and gaming handhelds have seen price increases due to the RAM shortage.

#RAM #shortage #yearsAI,News,Tech

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