I have always had a soft spot for the Surface Pro X. It was the thinner, lighter, and fanless Surface tablet that I had always wanted Microsoft to make, but when it came out nearly six years ago, Windows wasn’t ready to handle the Arm chip inside — and vice versa. Sluggish performance and app compatibility issues kept the Surface Pro X from living up to its beautiful design. It was a heartbreaker.
Microsoft is once again trying to perfect the Surface Pro design with a $799 12-inch version of its tablet and laptop hybrid that ditches the fan and uses Qualcomm’s latest Snapdragon X Plus chip. This time around, it’s warming my heart instead of breaking it, thanks to a redesign of the entire tablet and the performance and battery life to match.
The result of the overhaul is a tablet that combines some of the best design elements you’ll find on an iPad or Samsung’s tablets, with the versatility of Windows. While the competition has been trying to copy the Surface Pro for years, Microsoft has now borrowed from the best tablets to improve its own laptop and tablet hybrid even further.

$800
The Good
- Beautiful fanless design
- Great battery life
- The keyboard is a lot sturdier
The Bad
- Windows still needs a better UX in tablet mode
- The thick display bezels
- No haptic touchpad
Last year’s Surface Pro 11 (now the Surface Pro 13-inch) had the same basic design Microsoft had been using since the Surface Pro 8 in 2021, with an airflow vent wrapped around the top half of the chassis that your fingers would tend to find if you were using it as a tablet. The most obvious design change to the 12-inch Surface Pro, other than its smaller display, is that it doesn’t have those vents. It’s sealed off and rounded in a way that an iPad is, so it feels a lot softer to hold.
I love this new design. The lack of a fan has allowed Microsoft to push ahead with this change, and it’s one that I really hope sticks for all future models because I never want to use a Surface Pro with a fan ever again.
While the kickstand is largely unchanged, this new rounded design also enables some big changes to how the stylus and keyboard work on the 12-inch Surface Pro. Microsoft has moved the stylus storage and charging to the top rear of this smaller Surface Pro, much like Samsung’s Galaxy Tab devices. It’s more convenient than having to dig into the keyboard and fiddle to get the Surface Pen out, and Microsoft has managed to use strong enough magnets that the stylus never once dropped inside my bag over the past few weeks.
However, that does mean that if you’re in tablet mode but not actively using the pen, it’s often in the way. The keyboard cover won’t sit flush with the back of the Surface if you fold it back while the pen is attached; there’s a gap at the top where it rests against the pen, and it feels a bit wobbly. And if you use the Surface Pro as a pure tablet, but don’t use the stylus, then you’ll probably end up resting your fingers on it or shaking the slightly loose button. It’s not a big deal, especially when you consider that the Surface Pro ships without a keyboard ($149) or stylus ($129), and you have to purchase them separately or in a $249 bundle. Most people probably won’t bother with the stylus, but if you do, that’s something to be aware of.

Repositioning the stylus has allowed Microsoft to make some significant changes to the keyboard on the 12-inch Surface Pro. While it still magnetically clicks into place on the bottom edge of the tablet, it now lays perfectly flat. The keyboards of previous models had a second magnetic attachment point at the bottom of the front bezel, optionally giving the keyboard a slight angle. Without it, the keyboard feels a lot sturdier.
Previous Surface Pro keyboards also had a lot of flex to them, which always put me off using the Surface Pro on work trips where I’d be writing thousands of words for stories. The new keyboard has no flex whatsoever. Even on my lap, it feels sturdier for typing, though the kickstand prevents you from having it far back on your legs as you would a regular laptop, and I quickly got used to the slightly smaller size. The other big change is that it’s no longer lined with alcantara fabric on the palm rests. The rear cover still has alcantara, but Microsoft is now using a plastic for the palm rests instead of the fabric that could easily get dirty. I think I still prefer the softer touch of the alcantara palm rests, though.
You can’t use the keyboard wirelessly like you could with the 13-inch Flex keyboard, and Microsoft has also ditched the haptic touchpad. I never used the wireless option, but the lack of haptics really makes the touchpad feel a lot more bland, and it’s something I’ve missed a lot over the past few weeks.

One thing I haven’t missed is the larger OLED display found on the 13-inch model. I really hate the grainy effect that the OLED has, especially around black text on a white background. On the 12-inch model, Microsoft is using a regular 3:2 PixelSense LCD display, and while it’s a slightly lower resolution and a 90Hz panel instead of 120Hz, I far prefer it for reading text. I do wish the bezels were a lot slimmer, but Microsoft has at least made them the same size all around the 12-inch display, so they feel a little less distracting than on the 13-inch model.
In keeping with Microsoft borrowing ideas from other tablets, the company has repositioned the rear camera on the 12-inch Surface Pro so it’s in the corner like on Samsung’s tablets or Apple’s iPads. I still wouldn’t be caught dead taking photos using a tablet, but it makes more sense like this, rather than centered on the long edge, so you can at least hold the Surface Pro vertically if you really want to take photos or videos.
The front-facing 1080p camera isn’t ultrawide this time around, so it doesn’t have the unflattering fish-eye effect and framing found on the 13-inch Surface Pro. I’ve used it for plenty of calls, and while I’m still not a fan of the way the eye contact feature changes the shape of my eyes, the other Windows Studio Effects are super useful for improving your lighting or blurring out the background automatically.
Inside the 12-inch, Microsoft is using Qualcomm’s eight-core Snapdragon X Plus chip. It’s an Arm-based processor, so that means apps will run emulated unless a developer has natively compiled their app for Arm64. That used to be a big issue with the Surface Pro X in 2019, but a lot has changed over the past 12 months, let alone six years.

Most of the apps I use on a daily basis are now native Arm64. The big exceptions for me include Discord and Premiere Pro. While Discord has been busy adding currencies for ads instead of releasing a native Arm version of its app, that might be about to change. I’ve been using an early Arm-native development build of Discord recently, and it totally solves all of the sluggish performance issues.
The same can’t be said for Premiere Pro, though. While Adobe has created an Arm64 version of Photoshop, you still have to install the Intel-based version of Premiere Pro. It’s not totally unusable, but I wouldn’t recommend any Arm-based machines for Premiere Pro usage until Adobe finally addresses this.
The Snapdragon X Plus chip inside the 12-inch Surface Pro has two fewer cores than the base LCD 13-inch model, and four cores less than the 12-core OLED variant. I’ve been using a 10-core Surface Laptop regularly over the past year, and this Surface Pro hasn’t felt slower at all.
As this is a Copilot Plus PC, Microsoft also uses the neural processing unit (NPU) built into Qualcomm’s chip to enable a bunch of AI-powered features in Windows. The controversial Recall feature is now available, which takes snapshots of mostly everything you do on the Surface Pro to create a scrollable timeline. I’ve found Recall to be creepy, clever, and compelling, but it’s not a big reason to buy a Copilot Plus PC. I’ve loved using the improved AI-powered Windows Search though, which lets me search for text inside files or photos, and find documents a lot more quickly.

If you’re like me and most of your work is in the browser or involves apps that are native Arm64, then the Surface Pro 12-inch feels like the performance of a laptop squeezed into a tablet. I’ve found that I get around nine hours of battery life with mixed usage of the browser, apps like Photoshop and Slack, and maybe the odd Teams call here or there.
I’ve never really worried about charging the Surface Pro 12-inch, and on some days I even used it for an eight-hour working day and still had 30 percent battery remaining. I’d wake up the next day and it still had that 30 percent, or close to it, ready for the day ahead. Microsoft has also ditched its magnetic Surface Connect charging cable, but there are two USB-C ports that can be used to charge up the Surface Pro. I only use USB-C to charge my devices, so I don’t think I’ll miss the Surface Connect port other than the neat way it attaches on the 13-inch model.
While the Surface Pro is great at resuming instantly and not draining battery life in your bag or overnight, if you don’t use it for a couple of days over a weekend then you’ll have to wait 30 seconds or so for it to be ready to use on a Monday morning. This isn’t a huge issue, but the iPad never goes into a deep sleep mode like this, and on a couple of occasions I’ve resumed the Surface Pro on a Monday and the Windows Hello camera has failed to work. I kept getting a “something went wrong” message, but rebooting the device brought it back to life again.
I’ve used this Surface Pro on a train, on my sofa, on a desk, and in pubs and cafes over the past few weeks. I still find that I have to adjust my posture or body to use the Surface Pro in my lap because of the kickstand, but it almost feels worth this slight compromise for the versatility of using a small PC on the go.

This Surface Pro redesign also presents some of the best bits of rival tablets into a piece of hardware that feels a lot more tablet-like than Microsoft has ever created. I’ve been using this Surface Pro in tablet mode more often as a result, simply because of the smaller size and the ease of switching between laptop and tablet modes. The operating system and apps still feel like more of a laptop, though. Microsoft also sells the Surface Pro without a keyboard, as if it’s a pure tablet, but as always, you really need to purchase that $150 keyboard to unlock the best experience.
That pushes the pricing up to $950, which is more than you’d pay for a 13-inch Surface Laptop, and close to the $999 launch price of the Surface Laptop 7. While the Surface pricing situation seems more complicated than ever, I love small computers, and the 12-inch Surface Pro has this allure to it that makes me want to keep picking it up for the day.
I’d still like to see Microsoft improve the tablet experience in Windows 11 with a mode that’s more like what existed in Windows 8. But even without those improvements, the 12-inch Surface Pro is as close as Microsoft has ever gotten to fulfilling my dream of a lightweight PC you can throw under your arm and carry around all day without worrying about battery life. It’s still not perfect, but it’s not the heartbreaker the Surface Pro X once was.
2025 Microsoft Surface Pro 12-inch specs (as reviewed)
Display: 12-inch (2196 x 1464) 90Hz touschscreen
CPU: Qualcomm Snapdragon X Plus (8-core)
Webcam: 1080p front-facing, 10-megapixel rear-facing
Connectivity: Wi-Fi 7, Bluetooth 5.4
Dimensions: 10.8 x 7.47 x 0.30
Photography by Amelia Holowaty Krales / The Verge
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#Microsoft #Surface #Pro #12inch #review

![‘Alice in Borderland: Retry’ Makes Up For the Netflix Series Reheating ‘Squid Game’ Nachos
Not to pick at an irritated scab, but when the eighth and final season of Game of Thrones… happened… I, a fan of the series via the show, naively assumed all author George R.R. Martin had to do was pen a different bookend to the series to recover all the lost goodwill of the series. Little did I know that was a touchy subject among book-readers who’ve been tortured by the author’s perpetual procrastination for years. Condolences. While the same scenario isn’t fully analogous with what’s happened with Netflix’s live-action Alice in Borderland TV show and VIZ Media’s English manga release of the series’ extended epilogue, Alice in Borderland: Retry, the manga more than retroactively makes up for the huge disappointment I felt witnessing the show I loved go full Squid Game in the worst way possible in its final season. [embed]https://www.youtube.com/watch?v=49_44FFKZ1M[/embed] Alice in Borderland is a cutting series in which a man named Arisu gets trapped in a sci-fi death game where a group of sequestered survivors must compete in a litany of challenges in an abandoned city. Think Gantz meets Kaiji. Its rules are cruel, but never completely ass-pull, with players logically outfoxing each other to win games lest a laser from the sky punch them through the top of their heads.
The show was so good I didn’t realize it was based on a manga by Haro Aso (Zom 100: Bucketlist of the Dead) that was also adapted into an anime—a fact that speaks to its overall quality in a sea of lackluster live-action Netflix projects. And for two seasons it came and went, adapting that story prior to Squid Game mania and, subsequently, in the throes of its pop culture takeover. That is, until a third season was released last year, ripping Arisu and his lover Usagi from their peaceful lives post-death games and throwing them back into the fray like a kid with a magnifying glass looming over an ant hill.
[embed]https://www.youtube.com/watch?v=_8p6YkEPVco[/embed] I was rocking with the series for a bit despite the show clearly making stuff up as it went along until it committed the tacky, cardinal sin of copying what Squid Game’s third season did in its final moments, desperately sequel-baiting itself by asking the question no one was curious about in a stinger: What if it took place in America? May that answer never come because of the road it took to tarnish the show’s reputation. As far as I’m concerned, there was no third season. Alice in Borderland Retry is now available in print and digital! Read a free preview: https://t.co/OJcjm9wliH pic.twitter.com/8iqGzwjTIV — VIZ Media (@VIZMedia) July 21, 2026 So imagine my surprise to find that Viz Media’s recently released localization of Aso’s 2020 epilogue manga to the series, set 10 years after its conclusion, would retroactively act as a remedy to the Netflix series’ final season I wish I could wipe from my mind palace. The manga starts out almost exactly the same as the third season of the Netflix series (duh, the manga came out first), with Arisu going from a NEET to a psychologist and Usagi expecting their first child. That’s the last thing similar between the two.
Unlike the Netflix series’ contrived reasoning to get everyone back into the games, Arisu winds up in the games for a pretty simple reason. He and five other participants get hit by a billboard and wind up in the Borderlands. If you’ve watched the show or read the manga, this inciting incident is far from the cataclysmic events that send Arisu to the Borderlands the first time around, but what it lacks in spectacle, it more than makes up for in the challenge that awaits them. In contrast to the more-is-more inventiveness of the Netflix series’ games in its final season, Arisu and company only have to play one game, which is essentially musical chairs but for keeps. Despite the simplicity of the game, the stakes of the 300+ page epilogue far exceed those of the Netflix series, where its collective of players, composed of an insurance employee, a nursery school teacher, an emergency room nurse, a doctor, and an unemployed man, have to debate whose life matters more. [embed]https://www.youtube.com/watch?v=Dq2p_B5MD0c[/embed] It’s rare that manga get a chance to reach a conclusion without getting the axe, and just as rare for series on an indefinite hiatus to start back up regardless of whether a creator is healthy, willing, and able to spin more narrative yarn years after the fact. Which begs the question whether the juice is worth the squeeze to loop back to a series that’s already over. Evidently, I wasn’t the only one in doubt of what, if anything, could be gained from revisiting a series whose manga concluded pretty succinctly. Aso had his doubts too, which he lays bare near the midpoint of the manga, writing the following:
It’s been ten years since I started working on Alice in Borderland. Like Arisu, I didn’t want to ever revisit a horrifying world like Borderland, but I was given the opportunity to write a sequel and I just couldn’t pass it up. What does it mean to live? What do our lives mean? Now, at 40 years old, I want to retry answering these questions. While its game is a deceptively simple one, a fatal road of agony, betrayal, and second-guessing the inherent good in the human spirit left me in awe as I flipped through its pages and found that Aso still had it in him to concoct an intense, not-so-unwinnable death game, and that what he had to say serves as a footnote to a series that’s more than earned its place in the pantheon of death game narratives. Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who. #Alice #Borderland #Retry #Netflix #Series #Reheating #Squid #Game #NachosAlice in Borderland,Manga,Netflix,Viz Media ‘Alice in Borderland: Retry’ Makes Up For the Netflix Series Reheating ‘Squid Game’ Nachos
Not to pick at an irritated scab, but when the eighth and final season of Game of Thrones… happened… I, a fan of the series via the show, naively assumed all author George R.R. Martin had to do was pen a different bookend to the series to recover all the lost goodwill of the series. Little did I know that was a touchy subject among book-readers who’ve been tortured by the author’s perpetual procrastination for years. Condolences. While the same scenario isn’t fully analogous with what’s happened with Netflix’s live-action Alice in Borderland TV show and VIZ Media’s English manga release of the series’ extended epilogue, Alice in Borderland: Retry, the manga more than retroactively makes up for the huge disappointment I felt witnessing the show I loved go full Squid Game in the worst way possible in its final season. [embed]https://www.youtube.com/watch?v=49_44FFKZ1M[/embed] Alice in Borderland is a cutting series in which a man named Arisu gets trapped in a sci-fi death game where a group of sequestered survivors must compete in a litany of challenges in an abandoned city. Think Gantz meets Kaiji. Its rules are cruel, but never completely ass-pull, with players logically outfoxing each other to win games lest a laser from the sky punch them through the top of their heads.
The show was so good I didn’t realize it was based on a manga by Haro Aso (Zom 100: Bucketlist of the Dead) that was also adapted into an anime—a fact that speaks to its overall quality in a sea of lackluster live-action Netflix projects. And for two seasons it came and went, adapting that story prior to Squid Game mania and, subsequently, in the throes of its pop culture takeover. That is, until a third season was released last year, ripping Arisu and his lover Usagi from their peaceful lives post-death games and throwing them back into the fray like a kid with a magnifying glass looming over an ant hill.
[embed]https://www.youtube.com/watch?v=_8p6YkEPVco[/embed] I was rocking with the series for a bit despite the show clearly making stuff up as it went along until it committed the tacky, cardinal sin of copying what Squid Game’s third season did in its final moments, desperately sequel-baiting itself by asking the question no one was curious about in a stinger: What if it took place in America? May that answer never come because of the road it took to tarnish the show’s reputation. As far as I’m concerned, there was no third season. Alice in Borderland Retry is now available in print and digital! Read a free preview: https://t.co/OJcjm9wliH pic.twitter.com/8iqGzwjTIV — VIZ Media (@VIZMedia) July 21, 2026 So imagine my surprise to find that Viz Media’s recently released localization of Aso’s 2020 epilogue manga to the series, set 10 years after its conclusion, would retroactively act as a remedy to the Netflix series’ final season I wish I could wipe from my mind palace. The manga starts out almost exactly the same as the third season of the Netflix series (duh, the manga came out first), with Arisu going from a NEET to a psychologist and Usagi expecting their first child. That’s the last thing similar between the two.
Unlike the Netflix series’ contrived reasoning to get everyone back into the games, Arisu winds up in the games for a pretty simple reason. He and five other participants get hit by a billboard and wind up in the Borderlands. If you’ve watched the show or read the manga, this inciting incident is far from the cataclysmic events that send Arisu to the Borderlands the first time around, but what it lacks in spectacle, it more than makes up for in the challenge that awaits them. In contrast to the more-is-more inventiveness of the Netflix series’ games in its final season, Arisu and company only have to play one game, which is essentially musical chairs but for keeps. Despite the simplicity of the game, the stakes of the 300+ page epilogue far exceed those of the Netflix series, where its collective of players, composed of an insurance employee, a nursery school teacher, an emergency room nurse, a doctor, and an unemployed man, have to debate whose life matters more. [embed]https://www.youtube.com/watch?v=Dq2p_B5MD0c[/embed] It’s rare that manga get a chance to reach a conclusion without getting the axe, and just as rare for series on an indefinite hiatus to start back up regardless of whether a creator is healthy, willing, and able to spin more narrative yarn years after the fact. Which begs the question whether the juice is worth the squeeze to loop back to a series that’s already over. Evidently, I wasn’t the only one in doubt of what, if anything, could be gained from revisiting a series whose manga concluded pretty succinctly. Aso had his doubts too, which he lays bare near the midpoint of the manga, writing the following:
It’s been ten years since I started working on Alice in Borderland. Like Arisu, I didn’t want to ever revisit a horrifying world like Borderland, but I was given the opportunity to write a sequel and I just couldn’t pass it up. What does it mean to live? What do our lives mean? Now, at 40 years old, I want to retry answering these questions. While its game is a deceptively simple one, a fatal road of agony, betrayal, and second-guessing the inherent good in the human spirit left me in awe as I flipped through its pages and found that Aso still had it in him to concoct an intense, not-so-unwinnable death game, and that what he had to say serves as a footnote to a series that’s more than earned its place in the pantheon of death game narratives. Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who. #Alice #Borderland #Retry #Netflix #Series #Reheating #Squid #Game #NachosAlice in Borderland,Manga,Netflix,Viz Media](https://gizmodo.com/app/uploads/2026/07/Alice-in-Borderland-1280x853.jpg)
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