Chris Lehane is one of the best in the business at making bad news disappear. Al Gore’s press secretary during the Clinton years, Airbnb’s chief crisis manager through every regulatory nightmare from here to Brussels – Lehane knows how to spin. Now he’s two years into what might be his most impossible gig yet: as OpenAI’s VP of global policy, his job is to convince the world that OpenAI genuinely gives a damn about democratizing artificial intelligence while the company increasingly behaves like, well, every other tech giant that’s ever claimed to be different.
I had 20 minutes with him on stage at the Elevate conference in Toronto earlier this week – 20 minutes to get past the talking points and into the real contradictions eating away at OpenAI’s carefully constructed image. It wasn’t easy or entirely successful. Lehane is genuinely good at his job. He’s likable. He sounds reasonable. He admits uncertainty. He even talks about waking up at 3 a.m. worried about whether any of this will actually benefit humanity.
But good intentions don’t mean much when your company is subpoenaing critics, draining economically depressed towns of water and electricity, and bringing dead celebrities back to life to assert your market dominance.
The company’s Sora problem is really at the root of everything else. The video generation tool launched last week with copyrighted material seemingly baked right into it. It was a bold move for a company already getting sued by the New York Times, the Toronto Star, and half the publishing industry. From a business and marketing standpoint, it was also brilliant. The invite-only app soared to the top of the App Store as people created digital versions of themselves, OpenAI CEO Sam Altman; characters like Pikachu, Mario, and Cartman of “South Park”; and dead celebrities like Tupac Shakur.
Asked what drove OpenAI’s decision to launch this newest version of Sora with these characters, Lehane offered that Sora is a “general purpose technology” like electricity or the printing press, democratizing creativity for people without talent or resources. Even he – a self-described creative zero – can make videos now, he said on stage.
What he danced around is that OpenAI initially “let” rights holders opt out of having their work used to train Sora, which is not how copyright use typically works. Then, after OpenAI noticed that people really liked using copyrighted images, it “evolved” toward an opt-in model. That’s not really iterating. That’s testing how much you can get away with. (By the way, though the Motion Picture Association made some noise last week about legal threats, OpenAI appears to have gotten away with quite a lot.)
Naturally, the situation brings to mind the aggravation of publishers who accuse OpenAI of training on their work without sharing the financial spoils. When I pressed Lehane about publishers getting cut out of the economics, he invoked fair use, that American legal doctrine that’s supposed to balance creator rights against public access to knowledge. He called it the secret weapon of U.S. tech dominance.
Techcrunch event
San Francisco
|
October 27-29, 2025
Maybe. But I’d recently interviewed Al Gore – Lehane’s old boss – and realized anyone could simply ask ChatGPT about it instead of reading my piece on TechCrunch. “It’s ‘iterative’,” I said, “but it’s also a replacement.”
Lehane listened and dropped his spiel. “We’re all going to need to figure this out,” he said. “It’s really glib and easy to sit here on stage and say we need to figure out new economic revenue models. But I think we will.” (In short, we’re making it up as we go, is what I heard.)
Then there’s the infrastructure question nobody wants to answer honestly. OpenAI is already operating a data center campus in Abilene, Texas, and recently broke ground on a massive data center in Lordstown, Ohio, in partnership with Oracle and SoftBank. Lehane has likened accessibility to AI to the advent of electricity – saying those who accessed it last are still playing catch-up – yet OpenAI’s Stargate project is seemingly targeting some of those same economically challenged places as spots to set up facilities with their attendant and massive appetites for water and electricity.
Asked during our sit-down whether these communities will benefit or merely foot the bill, Lehane went to gigawatts and geopolitics. OpenAI needs about a gigawatt of energy per week, he noted. China brought on 450 gigawatts last year plus 33 nuclear facilities. If democracies want democratic AI, he said, they have to compete. “The optimist in me says this will modernize our energy systems,” he’d said, painting a picture of re-industrialized America with transformed power grids.
It was inspiring, but it was not an answer about whether people in Lordstown and Abilene are going to watch their utility bills spike while OpenAI generates videos of The Notorious B.I.G. (Video generation is the most energy-intensive AI out there.)
The human cost had become clearer the day before our interview, when Zelda Williams logged onto Instagram to beg strangers to stop sending her AI-generated videos of her late father, Robin Williams. “You’re not making art,” she wrote. “You’re making disgusting, over-processed hotdogs out of the lives of human beings.”
When I asked about how the company reconciles this kind of intimate harm with its mission, Lehane answered by talking about processes, including responsible design, testing frameworks, and government partnerships. “There is no playbook for this stuff, right?”
Lehane showed vulnerability in some moments, saying that he wakes up at 3. a.m. every night, worried about democratization, geopolitics, and infrastructure. “There’s enormous responsibilities that come with this.”
Whether or not those moments were designed for the audience, I believe him. Indeed, I left Toronto thinking I’d watched a master class in political messaging – Lehane threading an impossible needle while dodging questions about company decisions that, for all I know, he doesn’t even agree with. Then Friday happened.
Nathan Calvin, a lawyer who works on AI policy at a nonprofit advocacy organization, Encode AI, revealed that at the same time I was talking with Lehane in Toronto, OpenAI had sent a sheriff’s deputy to his house in Washington, D.C., during dinner to serve him a subpoena. They wanted his private messages with California legislators, college students, and former OpenAI employees.
Calvin is accusing OpenAI of intimidation tactics around a new piece of AI regulation, California’s SB 53. He says the company weaponized its legal battle with Elon Musk as a pretext to target critics, implying Encode was secretly funded by Musk. In fact, Calvin says he fought OpenAI’s opposition to California’s SB 53, an AI safety bill, and that when he saw the company claim it “worked to improve the bill,” he “literally laughed out loud.” In a social media skein, he went on to call Lehane specifically the “master of the political dark arts.”
In Washington, that might be a compliment. At a company like OpenAI whose mission is “to build AI that benefits all of humanity,” it sounds like an indictment.
What matters much more is that even OpenAI’s own people are conflicted about what they’re becoming.
As my colleague Max reported last week, a number of current and former employees took to social media after Sora 2 was released, expressing their misgivings, including Boaz Barak, an OpenAI researcher and Harvard professor, who wrote about Sora 2 that it is “technically amazing but it’s premature to congratulate ourselves on avoiding the pitfalls of other social media apps and deepfakes.”
On Friday, Josh Achiam – OpenAI’s head of mission alignment – tweeted something even more remarkable about Calvin’s accusation. Prefacing his comments by saying they were “possibly a risk to my whole career,” Achiam went on to write of OpenAI: “We can’t be doing things that make us into a frightening power instead of a virtuous one. We have a duty to and a mission for all of humanity. The bar to pursue that duty is remarkably high.”
That’s . . .something. An OpenAI executive publicly questioning whether his company is becoming “a frightening power instead of a virtuous one,” isn’t on a par with a competitor taking shots or a reporter asking questions. This is someone who chose to work at OpenAI, who believes in its mission, and who is now acknowledging a crisis of conscience despite the professional risk.
It’s a crystallizing moment. You can be the best political operative in tech, a master at navigating impossible situations, and still end up working for a company whose actions increasingly conflict with its stated values – contradictions that may only intensify as OpenAI races toward artificial general intelligence.
It has me thinking that the real question isn’t whether Chris Lehane can sell OpenAI’s mission. It’s whether others – including, critically, the other people who work there – still believe it.
Source link
#fixers #dilemma #Chris #Lehane #OpenAIs #impossible #mission #TechCrunch
![‘Alice in Borderland: Retry’ Makes Up For the Netflix Series Reheating ‘Squid Game’ Nachos
Not to pick at an irritated scab, but when the eighth and final season of Game of Thrones… happened… I, a fan of the series via the show, naively assumed all author George R.R. Martin had to do was pen a different bookend to the series to recover all the lost goodwill of the series. Little did I know that was a touchy subject among book-readers who’ve been tortured by the author’s perpetual procrastination for years. Condolences. While the same scenario isn’t fully analogous with what’s happened with Netflix’s live-action Alice in Borderland TV show and VIZ Media’s English manga release of the series’ extended epilogue, Alice in Borderland: Retry, the manga more than retroactively makes up for the huge disappointment I felt witnessing the show I loved go full Squid Game in the worst way possible in its final season. [embed]https://www.youtube.com/watch?v=49_44FFKZ1M[/embed] Alice in Borderland is a cutting series in which a man named Arisu gets trapped in a sci-fi death game where a group of sequestered survivors must compete in a litany of challenges in an abandoned city. Think Gantz meets Kaiji. Its rules are cruel, but never completely ass-pull, with players logically outfoxing each other to win games lest a laser from the sky punch them through the top of their heads.
The show was so good I didn’t realize it was based on a manga by Haro Aso (Zom 100: Bucketlist of the Dead) that was also adapted into an anime—a fact that speaks to its overall quality in a sea of lackluster live-action Netflix projects. And for two seasons it came and went, adapting that story prior to Squid Game mania and, subsequently, in the throes of its pop culture takeover. That is, until a third season was released last year, ripping Arisu and his lover Usagi from their peaceful lives post-death games and throwing them back into the fray like a kid with a magnifying glass looming over an ant hill.
[embed]https://www.youtube.com/watch?v=_8p6YkEPVco[/embed] I was rocking with the series for a bit despite the show clearly making stuff up as it went along until it committed the tacky, cardinal sin of copying what Squid Game’s third season did in its final moments, desperately sequel-baiting itself by asking the question no one was curious about in a stinger: What if it took place in America? May that answer never come because of the road it took to tarnish the show’s reputation. As far as I’m concerned, there was no third season. Alice in Borderland Retry is now available in print and digital! Read a free preview: https://t.co/OJcjm9wliH pic.twitter.com/8iqGzwjTIV — VIZ Media (@VIZMedia) July 21, 2026 So imagine my surprise to find that Viz Media’s recently released localization of Aso’s 2020 epilogue manga to the series, set 10 years after its conclusion, would retroactively act as a remedy to the Netflix series’ final season I wish I could wipe from my mind palace. The manga starts out almost exactly the same as the third season of the Netflix series (duh, the manga came out first), with Arisu going from a NEET to a psychologist and Usagi expecting their first child. That’s the last thing similar between the two.
Unlike the Netflix series’ contrived reasoning to get everyone back into the games, Arisu winds up in the games for a pretty simple reason. He and five other participants get hit by a billboard and wind up in the Borderlands. If you’ve watched the show or read the manga, this inciting incident is far from the cataclysmic events that send Arisu to the Borderlands the first time around, but what it lacks in spectacle, it more than makes up for in the challenge that awaits them. In contrast to the more-is-more inventiveness of the Netflix series’ games in its final season, Arisu and company only have to play one game, which is essentially musical chairs but for keeps. Despite the simplicity of the game, the stakes of the 300+ page epilogue far exceed those of the Netflix series, where its collective of players, composed of an insurance employee, a nursery school teacher, an emergency room nurse, a doctor, and an unemployed man, have to debate whose life matters more. [embed]https://www.youtube.com/watch?v=Dq2p_B5MD0c[/embed] It’s rare that manga get a chance to reach a conclusion without getting the axe, and just as rare for series on an indefinite hiatus to start back up regardless of whether a creator is healthy, willing, and able to spin more narrative yarn years after the fact. Which begs the question whether the juice is worth the squeeze to loop back to a series that’s already over. Evidently, I wasn’t the only one in doubt of what, if anything, could be gained from revisiting a series whose manga concluded pretty succinctly. Aso had his doubts too, which he lays bare near the midpoint of the manga, writing the following:
It’s been ten years since I started working on Alice in Borderland. Like Arisu, I didn’t want to ever revisit a horrifying world like Borderland, but I was given the opportunity to write a sequel and I just couldn’t pass it up. What does it mean to live? What do our lives mean? Now, at 40 years old, I want to retry answering these questions. While its game is a deceptively simple one, a fatal road of agony, betrayal, and second-guessing the inherent good in the human spirit left me in awe as I flipped through its pages and found that Aso still had it in him to concoct an intense, not-so-unwinnable death game, and that what he had to say serves as a footnote to a series that’s more than earned its place in the pantheon of death game narratives. Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who. #Alice #Borderland #Retry #Netflix #Series #Reheating #Squid #Game #NachosAlice in Borderland,Manga,Netflix,Viz Media ‘Alice in Borderland: Retry’ Makes Up For the Netflix Series Reheating ‘Squid Game’ Nachos
Not to pick at an irritated scab, but when the eighth and final season of Game of Thrones… happened… I, a fan of the series via the show, naively assumed all author George R.R. Martin had to do was pen a different bookend to the series to recover all the lost goodwill of the series. Little did I know that was a touchy subject among book-readers who’ve been tortured by the author’s perpetual procrastination for years. Condolences. While the same scenario isn’t fully analogous with what’s happened with Netflix’s live-action Alice in Borderland TV show and VIZ Media’s English manga release of the series’ extended epilogue, Alice in Borderland: Retry, the manga more than retroactively makes up for the huge disappointment I felt witnessing the show I loved go full Squid Game in the worst way possible in its final season. [embed]https://www.youtube.com/watch?v=49_44FFKZ1M[/embed] Alice in Borderland is a cutting series in which a man named Arisu gets trapped in a sci-fi death game where a group of sequestered survivors must compete in a litany of challenges in an abandoned city. Think Gantz meets Kaiji. Its rules are cruel, but never completely ass-pull, with players logically outfoxing each other to win games lest a laser from the sky punch them through the top of their heads.
The show was so good I didn’t realize it was based on a manga by Haro Aso (Zom 100: Bucketlist of the Dead) that was also adapted into an anime—a fact that speaks to its overall quality in a sea of lackluster live-action Netflix projects. And for two seasons it came and went, adapting that story prior to Squid Game mania and, subsequently, in the throes of its pop culture takeover. That is, until a third season was released last year, ripping Arisu and his lover Usagi from their peaceful lives post-death games and throwing them back into the fray like a kid with a magnifying glass looming over an ant hill.
[embed]https://www.youtube.com/watch?v=_8p6YkEPVco[/embed] I was rocking with the series for a bit despite the show clearly making stuff up as it went along until it committed the tacky, cardinal sin of copying what Squid Game’s third season did in its final moments, desperately sequel-baiting itself by asking the question no one was curious about in a stinger: What if it took place in America? May that answer never come because of the road it took to tarnish the show’s reputation. As far as I’m concerned, there was no third season. Alice in Borderland Retry is now available in print and digital! Read a free preview: https://t.co/OJcjm9wliH pic.twitter.com/8iqGzwjTIV — VIZ Media (@VIZMedia) July 21, 2026 So imagine my surprise to find that Viz Media’s recently released localization of Aso’s 2020 epilogue manga to the series, set 10 years after its conclusion, would retroactively act as a remedy to the Netflix series’ final season I wish I could wipe from my mind palace. The manga starts out almost exactly the same as the third season of the Netflix series (duh, the manga came out first), with Arisu going from a NEET to a psychologist and Usagi expecting their first child. That’s the last thing similar between the two.
Unlike the Netflix series’ contrived reasoning to get everyone back into the games, Arisu winds up in the games for a pretty simple reason. He and five other participants get hit by a billboard and wind up in the Borderlands. If you’ve watched the show or read the manga, this inciting incident is far from the cataclysmic events that send Arisu to the Borderlands the first time around, but what it lacks in spectacle, it more than makes up for in the challenge that awaits them. In contrast to the more-is-more inventiveness of the Netflix series’ games in its final season, Arisu and company only have to play one game, which is essentially musical chairs but for keeps. Despite the simplicity of the game, the stakes of the 300+ page epilogue far exceed those of the Netflix series, where its collective of players, composed of an insurance employee, a nursery school teacher, an emergency room nurse, a doctor, and an unemployed man, have to debate whose life matters more. [embed]https://www.youtube.com/watch?v=Dq2p_B5MD0c[/embed] It’s rare that manga get a chance to reach a conclusion without getting the axe, and just as rare for series on an indefinite hiatus to start back up regardless of whether a creator is healthy, willing, and able to spin more narrative yarn years after the fact. Which begs the question whether the juice is worth the squeeze to loop back to a series that’s already over. Evidently, I wasn’t the only one in doubt of what, if anything, could be gained from revisiting a series whose manga concluded pretty succinctly. Aso had his doubts too, which he lays bare near the midpoint of the manga, writing the following:
It’s been ten years since I started working on Alice in Borderland. Like Arisu, I didn’t want to ever revisit a horrifying world like Borderland, but I was given the opportunity to write a sequel and I just couldn’t pass it up. What does it mean to live? What do our lives mean? Now, at 40 years old, I want to retry answering these questions. While its game is a deceptively simple one, a fatal road of agony, betrayal, and second-guessing the inherent good in the human spirit left me in awe as I flipped through its pages and found that Aso still had it in him to concoct an intense, not-so-unwinnable death game, and that what he had to say serves as a footnote to a series that’s more than earned its place in the pantheon of death game narratives. Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who. #Alice #Borderland #Retry #Netflix #Series #Reheating #Squid #Game #NachosAlice in Borderland,Manga,Netflix,Viz Media](https://gizmodo.com/app/uploads/2026/07/Alice-in-Borderland-1280x853.jpg)
Post Comment