×
We Traveled All Over the World to Test These Carry-On Bags

We Traveled All Over the World to Test These Carry-On Bags

Compare Top 13 Carry-On Suitcases

Honorable Mentions

We try a lot of bags! Here are others that just did not earn a place in our top picks.

Photograph: Martin Cizmar

Carl Friedrik Carry-On for $645: This British brand positions itself as a quiet luxury bag. It has a distinctive appearance, with leather accents and typical high-end features like smoothly rolling Hinamoto wheels, a built-in lock, and well-functioning latches. This is what you get if you want a classy appearance but don’t want disgruntled baggage handlers to target your Rimowa.

Aer Carry-On for $299: Aer’s carry-on has very nice Hinamoto ball bearings as well as wheel locks, for when you’re taking the shuttle to the car rental office.

Casetify Bounce Suitcase for $699: Casetify’s phone cases always earn a spot in our phone case roundups because they’re cute and customizable. So is the company’s first piece of luggage, which is adorable and which you can monogram. Unfortunately, it’s also smaller and much more expensive than most of our other picks.

Small rectangular rolling luggage case with rounded corners and a long metal handle extended upward

Courtesy of Beis

Beis Carry-On Roller for $268: WIRED reviewer Nena Farrell tried the viral Beis suitcase and loved its sleek looks, variety of colors, and extras like a built-in weight gauge and a retractable strap that lets you clip a backpack or duffel to the front.

Amazon Basics Expandable Hardside Carry-On for $52: Getting on a plane in two days and need a functional roller bag you don’t have to drop a lot of money on? This Amazon Basics bag will totally do the trick. The wheels certainly don’t roll like a Rimowa and the zippers far too often snag, but it’s very light and the textured ABS shell doesn’t scuff easily.—Martin Cizmar

Samsonite Outline Pro Carry-On for $210: This is a hard-side, four-wheeled spinner carry-on made from an outer shell of durable polypropylene. The interior fabric is made from 100 percent recycled plastic bottles, and it has a “WetPak” storage pocket for keeping damp items separated from the rest of your luggage.

FAQs

Are you a recent convert to the carry-on life? Let us help you out.

What Is the 3-1-1 Rule for Carry-Ons?

The 3-1-1 rule is an easy mnemonic (supposedly) from the Transportation Security Administration (TSA) that refers to what liquids you can in a carry-on. You can bring liquids that are smaller than 3.4 ounces in one, clear, quart-sized bag, with one per person. I usually fit mine inside my toiletry bag, but many people put theirs in the external toiletry pocket for quick extraction if TSA needs to check.

Should I Get a Softshell or a Hardshell Suitcase?

Truthfully, quality hardware matters much more than the material. Any spendier suitcase with a better warranty will last you longer than a cheaper suitcase. Softshells usually have front pockets and they’re softer and easier to expand and squish into smaller compartments. However, the fabric can be permeable to water, and they’re easier to slash open. Hardshells are usually lighter, but you’re a little less flexible with regards to storage. I prefer softshells, but I don’t ever leave my luggage unattended.

What Size Suitcase Can I Bring?

If you take one tip away from this guide, let this be it: Save yourself the aggravation at the airport, check the size requirements for your airline, and grab a tape measure. If you’re in doubt, pick a soft-sided bag so you can squeeze it into the airline’s sizer box when you’re about to board. Each airline has different requirements; we’ve included several airlines here.

Airline Size Requirements
American 22 x 14 x 9 inches
Ryanair 22 x 16 x 8 inches
Delta 22 x 14 x 9 inches
EasyJet 17.7 x 14 x 7.8 inches
Alaska 22 x 14 x 9 inches
Frontier 24 x 10 x 16 inches
JetBlue 22 x 14 x 9 inches
Air Canada 21.5 x 9 x 15.5 inches

Members of the Reviews team have taken at least two flights with each of the bags in this roundup. Each bag has different features, and we look at materials, weight, and size. We test the durability of the materials by stuffing bags into overhead bins and under seats. We check how well and how smoothly the wheels glide; if the handle feels sturdy and if it accommodates a wide range of heights; whether the straps are durable and can fit our hands; and if the zippers will stand up to frequent overstuffing.

Power up with unlimited access to WIRED. Get best-in-class reporting and exclusive subscriber content that’s too important to ignore. Subscribe Today.

Source link
#Traveled #World #Test #CarryOn #Bags

We’re not sure why exactly, but we’re the midst of a flurry of national food days. Fresh from National French Fry Day and National Hot Dog Day, it’s now time to celebrate National Ice Cream Day. We’re not in the business of picking favorites, but come on. We’ll whisper it quietly, but this is our favorite. Not only is this ice cream we’re talking about, but the free deals and limited-time promotions are elite.

Sunday, July 19, is National Ice Cream Day. We’re already seeing special offers from Target, Dairy Queen, Baskin Robbins, and many more popular retailers. Clear your schedule, because ice cream is on the menu all weekend.

These are our favorite National Ice Cream Day deals in 2026.

Baskin Robbins

From National Ice Cream Day through July 25, rewards members get $5 off orders of $20 or more in-app or online. On July 26, members can score a buy-one-get-one free scoop.

Blue Bell Ice Cream

Grab the limited-time Chocolate Lava Cake flavor in honor of National Ice Cream Month before it sells out.

Blue Bunny

Use DoorDash’s DashMart grocery service to secure a “buy two, save $5 deal” on soft pints and mini swirls through July 26.

Dairy Queen

Rewards members can claim a free Dilly Bar with any purchase of $1 or more in the DQ app from July 13-19.

Dippin’ Dots

Score a free mini cup of any flavor at participating locations during a specific two-hour window on National Ice Cream Day (check their online locator to find one near you).

DoorDash

DashPass members get a free Wendy’s Frosty with a $20 purchase and a “buy two, save $4” deal on Häagen-Dazs from July 16-22.

Friendly’s

Get a free cone or dish of Friendly’s signature ice cream on July 19. There’s no rewards membership or purchase required to qualify.

GoPuff

Grab two pints of Ben & Jerry’s for $8, two pints of Halo Top for $10, or 30% off Snickers and Twix Ice Cream Bar packs. FAM members can score select premium pints for just $3.50.

Graeter’s

Use code ICECREAMDAY10 for 10% off online orders from July 17-19. Sweet Rewards members can also grab a $1.56 single-dip sugar cone in-store.

Häagen-Dazs

DashPass member can buy two, save $4 until July 22.

Jeni’s Ice Creams

Visit a scoop shop on July 19 to get a free pour of the signature Fudge Sauce or brand-new Caramel Sauce with any order.

Kilwins

Enter Instagram sweepstakes between July 19-31 for a chance to win “free ice cream for a year” (awarded as a $650 gift card).

Marble Slab Creamery

Loyalty members can redeem a free small ice cream on July 19.

Salt & Straw

Build your own custom pint (three scoops with fudge, whipped cream, sprinkles, and a cherry) for $12.50 from July 17-23, plus earn double loyalty points on July 19.

Stop & Shop

Scan your loyalty card at the in-store Savings Station kiosks from July 17-23 for a chance to win a free 1.5-quart container of store-brand ice cream.

Target

Score a buy one, get one 50% off deal on all ice cream from July 12-18.

Wendy’s

DashPass members can get a free Frosty with $20+ orders until July 22.

#National #Ice #Cream #Day #deals #Free #food #Dairy #Queen #Ben #Jerrys #Target">National Ice Cream Day 2026 deals: Free food from Dairy Queen, Ben & Jerry’s, Target, and more
                                                            We’re not sure why exactly, but we’re the midst of a flurry of national food days. Fresh from National French Fry Day and National Hot Dog Day, it’s now time to celebrate National Ice Cream Day. We’re not in the business of picking favorites, but come on. We’ll whisper it quietly, but this is our favorite. Not only is this ice cream we’re talking about, but the free deals and limited-time promotions are elite.Sunday, July 19, is National Ice Cream Day. We’re already seeing special offers from Target, Dairy Queen, Baskin Robbins, and many more popular retailers. Clear your schedule, because ice cream is on the menu all weekend.These are our favorite National Ice Cream Day deals in 2026.Baskin RobbinsFrom National Ice Cream Day through July 25, rewards members get  off orders of  or more in-app or online. On July 26, members can score a buy-one-get-one free scoop.Blue Bell Ice CreamGrab the limited-time Chocolate Lava Cake flavor in honor of National Ice Cream Month before it sells out.Blue BunnyUse DoorDash’s DashMart grocery service to secure a “buy two, save  deal” on soft pints and mini swirls through July 26.Dairy QueenRewards members can claim a free Dilly Bar with any purchase of  or more in the DQ app from July 13-19.Dippin’ DotsScore a free mini cup of any flavor at participating locations during a specific two-hour window on National Ice Cream Day (check their online locator to find one near you).DoorDashDashPass members get a free Wendy’s Frosty with a  purchase and a “buy two, save ” deal on Häagen-Dazs from July 16-22.
        
            Mashable Trend Report
        
        
    
Friendly’sGet a free cone or dish of Friendly’s signature ice cream on July 19. There’s no rewards membership or purchase required to qualify.GoPuffGrab two pints of Ben & Jerry’s for , two pints of Halo Top for , or 30% off Snickers and Twix Ice Cream Bar packs. FAM members can score select premium pints for just .50.Graeter’sUse code ICECREAMDAY10 for 10% off online orders from July 17-19. Sweet Rewards members can also grab a .56 single-dip sugar cone in-store.Häagen-DazsDashPass member can buy two, save  until July 22.Jeni’s Ice CreamsVisit a scoop shop on July 19 to get a free pour of the signature Fudge Sauce or brand-new Caramel Sauce with any order.
KilwinsEnter Instagram sweepstakes between July 19-31 for a chance to win “free ice cream for a year” (awarded as a 0 gift card).Marble Slab CreameryLoyalty members can redeem a free small ice cream on July 19.Salt & StrawBuild your own custom pint (three scoops with fudge, whipped cream, sprinkles, and a cherry) for .50 from July 17-23, plus earn double loyalty points on July 19.Stop & ShopScan your loyalty card at the in-store Savings Station kiosks from July 17-23 for a chance to win a free 1.5-quart container of store-brand ice cream.TargetScore a buy one, get one 50% off deal on all ice cream from July 12-18.Wendy’sDashPass members can get a free Frosty with + orders until July 22.

                    
                                    #National #Ice #Cream #Day #deals #Free #food #Dairy #Queen #Ben #Jerrys #Target

National French Fry Day and National Hot Dog Day, it’s now time to celebrate National Ice Cream Day. We’re not in the business of picking favorites, but come on. We’ll whisper it quietly, but this is our favorite. Not only is this ice cream we’re talking about, but the free deals and limited-time promotions are elite.

Sunday, July 19, is National Ice Cream Day. We’re already seeing special offers from Target, Dairy Queen, Baskin Robbins, and many more popular retailers. Clear your schedule, because ice cream is on the menu all weekend.

These are our favorite National Ice Cream Day deals in 2026.

Baskin Robbins

From National Ice Cream Day through July 25, rewards members get $5 off orders of $20 or more in-app or online. On July 26, members can score a buy-one-get-one free scoop.

Blue Bell Ice Cream

Grab the limited-time Chocolate Lava Cake flavor in honor of National Ice Cream Month before it sells out.

Blue Bunny

Use DoorDash’s DashMart grocery service to secure a “buy two, save $5 deal” on soft pints and mini swirls through July 26.

Dairy Queen

Rewards members can claim a free Dilly Bar with any purchase of $1 or more in the DQ app from July 13-19.

Dippin’ Dots

Score a free mini cup of any flavor at participating locations during a specific two-hour window on National Ice Cream Day (check their online locator to find one near you).

DoorDash

DashPass members get a free Wendy’s Frosty with a $20 purchase and a “buy two, save $4” deal on Häagen-Dazs from July 16-22.

Friendly’s

Get a free cone or dish of Friendly’s signature ice cream on July 19. There’s no rewards membership or purchase required to qualify.

GoPuff

Grab two pints of Ben & Jerry’s for $8, two pints of Halo Top for $10, or 30% off Snickers and Twix Ice Cream Bar packs. FAM members can score select premium pints for just $3.50.

Graeter’s

Use code ICECREAMDAY10 for 10% off online orders from July 17-19. Sweet Rewards members can also grab a $1.56 single-dip sugar cone in-store.

Häagen-Dazs

DashPass member can buy two, save $4 until July 22.

Jeni’s Ice Creams

Visit a scoop shop on July 19 to get a free pour of the signature Fudge Sauce or brand-new Caramel Sauce with any order.

Kilwins

Enter Instagram sweepstakes between July 19-31 for a chance to win “free ice cream for a year” (awarded as a $650 gift card).

Marble Slab Creamery

Loyalty members can redeem a free small ice cream on July 19.

Salt & Straw

Build your own custom pint (three scoops with fudge, whipped cream, sprinkles, and a cherry) for $12.50 from July 17-23, plus earn double loyalty points on July 19.

Stop & Shop

Scan your loyalty card at the in-store Savings Station kiosks from July 17-23 for a chance to win a free 1.5-quart container of store-brand ice cream.

Target

Score a buy one, get one 50% off deal on all ice cream from July 12-18.

Wendy’s

DashPass members can get a free Frosty with $20+ orders until July 22.

#National #Ice #Cream #Day #deals #Free #food #Dairy #Queen #Ben #Jerrys #Target">National Ice Cream Day 2026 deals: Free food from Dairy Queen, Ben & Jerry’s, Target, and more

We’re not sure why exactly, but we’re the midst of a flurry of national food days. Fresh from National French Fry Day and National Hot Dog Day, it’s now time to celebrate National Ice Cream Day. We’re not in the business of picking favorites, but come on. We’ll whisper it quietly, but this is our favorite. Not only is this ice cream we’re talking about, but the free deals and limited-time promotions are elite.

Sunday, July 19, is National Ice Cream Day. We’re already seeing special offers from Target, Dairy Queen, Baskin Robbins, and many more popular retailers. Clear your schedule, because ice cream is on the menu all weekend.

These are our favorite National Ice Cream Day deals in 2026.

Baskin Robbins

From National Ice Cream Day through July 25, rewards members get $5 off orders of $20 or more in-app or online. On July 26, members can score a buy-one-get-one free scoop.

Blue Bell Ice Cream

Grab the limited-time Chocolate Lava Cake flavor in honor of National Ice Cream Month before it sells out.

Blue Bunny

Use DoorDash’s DashMart grocery service to secure a “buy two, save $5 deal” on soft pints and mini swirls through July 26.

Dairy Queen

Rewards members can claim a free Dilly Bar with any purchase of $1 or more in the DQ app from July 13-19.

Dippin’ Dots

Score a free mini cup of any flavor at participating locations during a specific two-hour window on National Ice Cream Day (check their online locator to find one near you).

DoorDash

DashPass members get a free Wendy’s Frosty with a $20 purchase and a “buy two, save $4” deal on Häagen-Dazs from July 16-22.

Friendly’s

Get a free cone or dish of Friendly’s signature ice cream on July 19. There’s no rewards membership or purchase required to qualify.

GoPuff

Grab two pints of Ben & Jerry’s for $8, two pints of Halo Top for $10, or 30% off Snickers and Twix Ice Cream Bar packs. FAM members can score select premium pints for just $3.50.

Graeter’s

Use code ICECREAMDAY10 for 10% off online orders from July 17-19. Sweet Rewards members can also grab a $1.56 single-dip sugar cone in-store.

Häagen-Dazs

DashPass member can buy two, save $4 until July 22.

Jeni’s Ice Creams

Visit a scoop shop on July 19 to get a free pour of the signature Fudge Sauce or brand-new Caramel Sauce with any order.

Kilwins

Enter Instagram sweepstakes between July 19-31 for a chance to win “free ice cream for a year” (awarded as a $650 gift card).

Marble Slab Creamery

Loyalty members can redeem a free small ice cream on July 19.

Salt & Straw

Build your own custom pint (three scoops with fudge, whipped cream, sprinkles, and a cherry) for $12.50 from July 17-23, plus earn double loyalty points on July 19.

Stop & Shop

Scan your loyalty card at the in-store Savings Station kiosks from July 17-23 for a chance to win a free 1.5-quart container of store-brand ice cream.

Target

Score a buy one, get one 50% off deal on all ice cream from July 12-18.

Wendy’s

DashPass members can get a free Frosty with $20+ orders until July 22.

#National #Ice #Cream #Day #deals #Free #food #Dairy #Queen #Ben #Jerrys #Target

This is The Stepback, a weekly newsletter breaking down one essential story from the tech world. For more on video games and physical media, follow Jay Peters. The Stepback arrives in our subscribers’ inboxes on Sunday at 8AM ET. Opt in for The Stepback here.

As a kid, I relished trips to Best Buy, GameStop, and the nearby mall so that I could browse video games. I loved sifting through games and chatting with my friends at the store about upcoming releases. On the lucky days I actually got a new game from the store, I treasured reading through every page of the manual on the drive home. Over the years, I built up a collection of games that I was proud of.

That was a long time ago. Shortly after college, I sold my collection of older games and hardware because I wasn’t using them and wanted the money for other things. (Probably weekends out.) Starting with the Nintendo Switch in 2017, I started buying games digitally because it was easier to just download stuff, and I wouldn’t have to accumulate physical game cases. Now, I don’t own any physical games: My Switch, PlayStation, Xbox, and Steam libraries are all digital.

I’m not the only player who has moved to mostly digital games. Digital libraries are increasingly convenient, especially as console makers have made efforts to keep backwards compatibility across generations. Some players can’t play physical games at all, as PlayStation and Xbox launched the PS5 and Xbox Series consoles with all-digital console options that were cheaper than the versions with disc drives. On PC, digital libraries through platforms like Steam have been the reality for quite some time. Capcom, one of the biggest publishers around, reported that an astounding 93 percent of its game sales were for digital copies in its last fiscal year — a figure that it expects will rise to 95.4 percent over the fiscal year. Many of the most popular games are only available digitally, like Roblox and Fortnite.

For better or worse, video game players overwhelmingly buy and play digital games. But in the span of a week, two industry giants put nails in the coffin of physical games — or perhaps even poured concrete into the grave.

On June 24th, Rockstar Games finally put a price tag on Grand Theft Auto VI ahead of its scheduled November 19th release on PS5 and Xbox Series X / S: $79.99 for the base edition and $99.99 for the Ultimate Edition. The prices themselves weren’t too unexpected, as even Nintendo has dabbled with $79.99 games for its biggest titles. But what was more shocking was something buried in Rockstar’s post: The physical version of the game won’t have a disc, instead containing a download code in the box.

The announcement was a worrying sign for physical games. Selling games as codes in a box isn’t a new concept, but GTA VI will be the biggest game to do it so far. Rockstar’s choice could push more publishers to do the same for their future titles. By making the game only available on digital storefronts, players can’t easily share it with a friend or sell the game when they’re done with it.

It’s also becoming increasingly clear you can’t rely on digital storefronts. Titles can get pulled for things like licensing or the store closing down. This may not be a problem for GTA VI, as Rockstar will almost certainly make sure the game is easily available on many digital platforms for the foreseeable future, especially if it wants to give the game the same kind of legs as the 13-year-old GTA V. But with digital storefronts, you also have to hope that you aren’t locked out of your account, even by mistake, and lose access to your games. (In 2023, some PlayStation users were unexpectedly banned through no fault of their own, though Sony eventually restored access to their accounts.)

Speaking of PlayStation, just days after Rockstar’s news, Sony dropped an even bigger bomb: It announced that, starting January 2028, it would not make physical discs for any new PlayStation games.

The decision led to widespread criticism online. Sony and PlayStation got yelled at everywhere online, as Kotaku reported, and the PlayStation account didn’t make a new tweet until six days after its announcement about dropping discs. The comments section of Sony’s famous 2013 PS4 game sharing ad where one person just hands a disc to another — an ad made after Xbox announced restrictive DRM plans for the Xbox One — is filled with new comments taking jabs at Sony. Heck, Sony itself showed why killing discs is a terrible idea by, on the same day as the disc news, saying that it would be closing the digital stores for the PS3 and the PS Vita.

Sony’s announcement also drew criticism from retailers and games preservationists. “This is unfortunate news for those who still prefer buying games on physical media, and is certainly a significant hit to consumer rights, the resale market, and game creators whose businesses rely on the physical market,” said Frank Cifaldi, executive director of the Video Game History Foundation.

Sony’s own statement was clear as to why it’s making the change. “This is a natural direction for Sony Interactive Entertainment to adapt to consumer trends as the general preference for digital media significantly outpaces physical discs,” Sony said in its announcement. “This transition will enable us to align more closely with how most of our community prefers to access and play games today.” The company’s numbers prove it, too: In the fourth quarter of its 2025 fiscal year, Sony reported that the “Full game software digital download ratio” of games on PS4 and PS5 was 85 percent.

We have to see if Grand Theft Auto VI actually releases on November 19th and if it will ever come out on disc. Despite two major delays, it seems likely the game will at least launch as planned, especially because Rockstar gave the game a price and is pushing preorders.

We’ll also have to see what Microsoft and Nintendo might do. Xbox hasn’t announced what it’s thinking about for discs for Project Helix, its next generation console, but The Verge’s Tom Warren reports that Xbox will “likely soon” stop making physical discs for Xbox games. However, Warren reports that the company is testing a feature that would let you digitize your physical game collection.

Nintendo will probably stick with physical games for a while. According to its last fiscal year report, digital makes up 54.6 percent of game sales, so physical is still a big part of its business. The Switch 2 is also only a year old, and it seems extremely unlikely that Nintendo would stop making physical games for hardware it will be supporting for a long time to come. However, with the Switch 2, Nintendo gives developers the option to sell game-key cards, which are physical carts you can borrow and resell but don’t actually have a game’s data on them. Instead, they serve as keys to let you download a game to your system.

Game stores and preservationists also have to adjust to the fact that physical games are going to be harder to come by. Cifaldi noted that museums and archives have already been preparing for this kind of future “with the expectation that putting discs on a shelf isn’t going to be a long-term solution for preserving new games.” But he called on trade groups to offer solutions to legally preserve digital content for research — efforts that the Entertainment Software Association has previously opposed. “The industry needs to meaningfully come to the table on this issue, because asking museums to download a copy of Grand Theft Auto VI and hope it’ll run in 50 years is not a preservation solution,” Cifaldi says.

Sony now has to navigate an awkward period where it’s launching new games but dealing with pushback from players wanting physical discs. While Sony has been subject to severe blowback after its announcement, it seems unlikely it will reverse course. It’s already repurposing its last PlayStation disc-making factory, after all.

  • The PS5 Pro, Sony’s top-end PlayStation, does not come with a disc drive; that costs an additional $79. Following a recent price hike that spiked the PS5 Pro’s cost to $899.99, that means a PS5 Pro with a disc drive costs nearly $1,000.
  • PlayStation’s own studios are now in the awkward spot of having to confirm that physical versions will be on disc, as Insomniac has for September’s Marvel’s Wolverine and Santa Monica Studio did for God of War Laufey. That Laufey confirmation also signals that the game, which hadn’t been given a release window, will launch before January 2028.
  • For music, physical media sales — including CDs — are reportedly on the rise.
  • Comedian Trevor Noah weighed in on PlayStation’s news, saying that “for a lot of gamers physical discs are the only way they could afford to play games because they could get them secondhand. You can also give games to your younger siblings, which is a great way to introduce them to the games you were playing.”
  • In a post titled “Sony Nerfs Videogame Ownership,” the Electronic Frontier Foundation points out that “Unlike other digital media like film and TV, video games require a ton of storage. Access to high speed internet is still abysmal in the US, making the high-speeds needed for digital game downloads a luxury some of us may take for granted.”
  • A day after the GTA VI news, Circana analyst Mat Piscatella posted a chart that neatly sums up what’s going on: sales of physical games peaked long ago, back in 2009.
Follow topics and authors from this story to see more like this in your personalized homepage feed and to receive email updates.
#future #physical #games #greatColumn,Gaming,The Stepback">The future of physical games is not looking greatThis is The Stepback, a weekly newsletter breaking down one essential story from the tech world. For more on video games and physical media, follow Jay Peters. The Stepback arrives in our subscribers’ inboxes on Sunday at 8AM ET. Opt in for The Stepback here.As a kid, I relished trips to Best Buy, GameStop, and the nearby mall so that I could browse video games. I loved sifting through games and chatting with my friends at the store about upcoming releases. On the lucky days I actually got a new game from the store, I treasured reading through every page of the manual on the drive home. Over the years, I built up a collection of games that I was proud of.That was a long time ago. Shortly after college, I sold my collection of older games and hardware because I wasn’t using them and wanted the money for other things. (Probably weekends out.) Starting with the Nintendo Switch in 2017, I started buying games digitally because it was easier to just download stuff, and I wouldn’t have to accumulate physical game cases. Now, I don’t own any physical games: My Switch, PlayStation, Xbox, and Steam libraries are all digital.I’m not the only player who has moved to mostly digital games. Digital libraries are increasingly convenient, especially as console makers have made efforts to keep backwards compatibility across generations. Some players can’t play physical games at all, as PlayStation and Xbox launched the PS5 and Xbox Series consoles with all-digital console options that were cheaper than the versions with disc drives. On PC, digital libraries through platforms like Steam have been the reality for quite some time. Capcom, one of the biggest publishers around, reported that an astounding 93 percent of its game sales were for digital copies in its last fiscal year — a figure that it expects will rise to 95.4 percent over the fiscal year. Many of the most popular games are only available digitally, like Roblox and Fortnite.For better or worse, video game players overwhelmingly buy and play digital games. But in the span of a week, two industry giants put nails in the coffin of physical games — or perhaps even poured concrete into the grave.On June 24th, Rockstar Games finally put a price tag on Grand Theft Auto VI ahead of its scheduled November 19th release on PS5 and Xbox Series X / S: .99 for the base edition and .99 for the Ultimate Edition. The prices themselves weren’t too unexpected, as even Nintendo has dabbled with .99 games for its biggest titles. But what was more shocking was something buried in Rockstar’s post: The physical version of the game won’t have a disc, instead containing a download code in the box.The announcement was a worrying sign for physical games. Selling games as codes in a box isn’t a new concept, but GTA VI will be the biggest game to do it so far. Rockstar’s choice could push more publishers to do the same for their future titles. By making the game only available on digital storefronts, players can’t easily share it with a friend or sell the game when they’re done with it.It’s also becoming increasingly clear you can’t rely on digital storefronts. Titles can get pulled for things like licensing or the store closing down. This may not be a problem for GTA VI, as Rockstar will almost certainly make sure the game is easily available on many digital platforms for the foreseeable future, especially if it wants to give the game the same kind of legs as the 13-year-old GTA V. But with digital storefronts, you also have to hope that you aren’t locked out of your account, even by mistake, and lose access to your games. (In 2023, some PlayStation users were unexpectedly banned through no fault of their own, though Sony eventually restored access to their accounts.)Speaking of PlayStation, just days after Rockstar’s news, Sony dropped an even bigger bomb: It announced that, starting January 2028, it would not make physical discs for any new PlayStation games.The decision led to widespread criticism online. Sony and PlayStation got yelled at everywhere online, as Kotaku reported, and the PlayStation account didn’t make a new tweet until six days after its announcement about dropping discs. The comments section of Sony’s famous 2013 PS4 game sharing ad where one person just hands a disc to another — an ad made after Xbox announced restrictive DRM plans for the Xbox One — is filled with new comments taking jabs at Sony. Heck, Sony itself showed why killing discs is a terrible idea by, on the same day as the disc news, saying that it would be closing the digital stores for the PS3 and the PS Vita.Sony’s announcement also drew criticism from retailers and games preservationists. “This is unfortunate news for those who still prefer buying games on physical media, and is certainly a significant hit to consumer rights, the resale market, and game creators whose businesses rely on the physical market,” said Frank Cifaldi, executive director of the Video Game History Foundation.Sony’s own statement was clear as to why it’s making the change. “This is a natural direction for Sony Interactive Entertainment to adapt to consumer trends as the general preference for digital media significantly outpaces physical discs,” Sony said in its announcement. “This transition will enable us to align more closely with how most of our community prefers to access and play games today.” The company’s numbers prove it, too: In the fourth quarter of its 2025 fiscal year, Sony reported that the “Full game software digital download ratio” of games on PS4 and PS5 was 85 percent.We have to see if Grand Theft Auto VI actually releases on November 19th and if it will ever come out on disc. Despite two major delays, it seems likely the game will at least launch as planned, especially because Rockstar gave the game a price and is pushing preorders.We’ll also have to see what Microsoft and Nintendo might do. Xbox hasn’t announced what it’s thinking about for discs for Project Helix, its next generation console, but The Verge’s Tom Warren reports that Xbox will “likely soon” stop making physical discs for Xbox games. However, Warren reports that the company is testing a feature that would let you digitize your physical game collection.Nintendo will probably stick with physical games for a while. According to its last fiscal year report, digital makes up 54.6 percent of game sales, so physical is still a big part of its business. The Switch 2 is also only a year old, and it seems extremely unlikely that Nintendo would stop making physical games for hardware it will be supporting for a long time to come. However, with the Switch 2, Nintendo gives developers the option to sell game-key cards, which are physical carts you can borrow and resell but don’t actually have a game’s data on them. Instead, they serve as keys to let you download a game to your system.Game stores and preservationists also have to adjust to the fact that physical games are going to be harder to come by. Cifaldi noted that museums and archives have already been preparing for this kind of future “with the expectation that putting discs on a shelf isn’t going to be a long-term solution for preserving new games.” But he called on trade groups to offer solutions to legally preserve digital content for research — efforts that the Entertainment Software Association has previously opposed. “The industry needs to meaningfully come to the table on this issue, because asking museums to download a copy of Grand Theft Auto VI and hope it’ll run in 50 years is not a preservation solution,” Cifaldi says.Sony now has to navigate an awkward period where it’s launching new games but dealing with pushback from players wanting physical discs. While Sony has been subject to severe blowback after its announcement, it seems unlikely it will reverse course. It’s already repurposing its last PlayStation disc-making factory, after all.The PS5 Pro, Sony’s top-end PlayStation, does not come with a disc drive; that costs an additional . Following a recent price hike that spiked the PS5 Pro’s cost to 9.99, that means a PS5 Pro with a disc drive costs nearly ,000.PlayStation’s own studios are now in the awkward spot of having to confirm that physical versions will be on disc, as Insomniac has for September’s Marvel’s Wolverine and Santa Monica Studio did for God of War Laufey. That Laufey confirmation also signals that the game, which hadn’t been given a release window, will launch before January 2028.For music, physical media sales — including CDs — are reportedly on the rise.Comedian Trevor Noah weighed in on PlayStation’s news, saying that “for a lot of gamers physical discs are the only way they could afford to play games because they could get them secondhand. You can also give games to your younger siblings, which is a great way to introduce them to the games you were playing.”In a post titled “Sony Nerfs Videogame Ownership,” the Electronic Frontier Foundation points out that “Unlike other digital media like film and TV, video games require a ton of storage. Access to high speed internet is still abysmal in the US, making the high-speeds needed for digital game downloads a luxury some of us may take for granted.”A day after the GTA VI news, Circana analyst Mat Piscatella posted a chart that neatly sums up what’s going on: sales of physical games peaked long ago, back in 2009.Follow topics and authors from this story to see more like this in your personalized homepage feed and to receive email updates.Jay PetersCloseJay PetersPosts from this author will be added to your daily email digest and your homepage feed.FollowFollowSee All by Jay PetersColumnCloseColumnPosts from this topic will be added to your daily email digest and your homepage feed.FollowFollowSee All ColumnGamingCloseGamingPosts from this topic will be added to your daily email digest and your homepage feed.FollowFollowSee All GamingThe StepbackCloseThe StepbackPosts from this topic will be added to your daily email digest and your homepage feed.FollowFollowSee All The Stepback#future #physical #games #greatColumn,Gaming,The Stepback

The Stepback, a weekly newsletter breaking down one essential story from the tech world. For more on video games and physical media, follow Jay Peters. The Stepback arrives in our subscribers’ inboxes on Sunday at 8AM ET. Opt in for The Stepback here.

As a kid, I relished trips to Best Buy, GameStop, and the nearby mall so that I could browse video games. I loved sifting through games and chatting with my friends at the store about upcoming releases. On the lucky days I actually got a new game from the store, I treasured reading through every page of the manual on the drive home. Over the years, I built up a collection of games that I was proud of.

That was a long time ago. Shortly after college, I sold my collection of older games and hardware because I wasn’t using them and wanted the money for other things. (Probably weekends out.) Starting with the Nintendo Switch in 2017, I started buying games digitally because it was easier to just download stuff, and I wouldn’t have to accumulate physical game cases. Now, I don’t own any physical games: My Switch, PlayStation, Xbox, and Steam libraries are all digital.

I’m not the only player who has moved to mostly digital games. Digital libraries are increasingly convenient, especially as console makers have made efforts to keep backwards compatibility across generations. Some players can’t play physical games at all, as PlayStation and Xbox launched the PS5 and Xbox Series consoles with all-digital console options that were cheaper than the versions with disc drives. On PC, digital libraries through platforms like Steam have been the reality for quite some time. Capcom, one of the biggest publishers around, reported that an astounding 93 percent of its game sales were for digital copies in its last fiscal year — a figure that it expects will rise to 95.4 percent over the fiscal year. Many of the most popular games are only available digitally, like Roblox and Fortnite.

For better or worse, video game players overwhelmingly buy and play digital games. But in the span of a week, two industry giants put nails in the coffin of physical games — or perhaps even poured concrete into the grave.

On June 24th, Rockstar Games finally put a price tag on Grand Theft Auto VI ahead of its scheduled November 19th release on PS5 and Xbox Series X / S: $79.99 for the base edition and $99.99 for the Ultimate Edition. The prices themselves weren’t too unexpected, as even Nintendo has dabbled with $79.99 games for its biggest titles. But what was more shocking was something buried in Rockstar’s post: The physical version of the game won’t have a disc, instead containing a download code in the box.

The announcement was a worrying sign for physical games. Selling games as codes in a box isn’t a new concept, but GTA VI will be the biggest game to do it so far. Rockstar’s choice could push more publishers to do the same for their future titles. By making the game only available on digital storefronts, players can’t easily share it with a friend or sell the game when they’re done with it.

It’s also becoming increasingly clear you can’t rely on digital storefronts. Titles can get pulled for things like licensing or the store closing down. This may not be a problem for GTA VI, as Rockstar will almost certainly make sure the game is easily available on many digital platforms for the foreseeable future, especially if it wants to give the game the same kind of legs as the 13-year-old GTA V. But with digital storefronts, you also have to hope that you aren’t locked out of your account, even by mistake, and lose access to your games. (In 2023, some PlayStation users were unexpectedly banned through no fault of their own, though Sony eventually restored access to their accounts.)

Speaking of PlayStation, just days after Rockstar’s news, Sony dropped an even bigger bomb: It announced that, starting January 2028, it would not make physical discs for any new PlayStation games.

The decision led to widespread criticism online. Sony and PlayStation got yelled at everywhere online, as Kotaku reported, and the PlayStation account didn’t make a new tweet until six days after its announcement about dropping discs. The comments section of Sony’s famous 2013 PS4 game sharing ad where one person just hands a disc to another — an ad made after Xbox announced restrictive DRM plans for the Xbox One — is filled with new comments taking jabs at Sony. Heck, Sony itself showed why killing discs is a terrible idea by, on the same day as the disc news, saying that it would be closing the digital stores for the PS3 and the PS Vita.

Sony’s announcement also drew criticism from retailers and games preservationists. “This is unfortunate news for those who still prefer buying games on physical media, and is certainly a significant hit to consumer rights, the resale market, and game creators whose businesses rely on the physical market,” said Frank Cifaldi, executive director of the Video Game History Foundation.

Sony’s own statement was clear as to why it’s making the change. “This is a natural direction for Sony Interactive Entertainment to adapt to consumer trends as the general preference for digital media significantly outpaces physical discs,” Sony said in its announcement. “This transition will enable us to align more closely with how most of our community prefers to access and play games today.” The company’s numbers prove it, too: In the fourth quarter of its 2025 fiscal year, Sony reported that the “Full game software digital download ratio” of games on PS4 and PS5 was 85 percent.

We have to see if Grand Theft Auto VI actually releases on November 19th and if it will ever come out on disc. Despite two major delays, it seems likely the game will at least launch as planned, especially because Rockstar gave the game a price and is pushing preorders.

We’ll also have to see what Microsoft and Nintendo might do. Xbox hasn’t announced what it’s thinking about for discs for Project Helix, its next generation console, but The Verge’s Tom Warren reports that Xbox will “likely soon” stop making physical discs for Xbox games. However, Warren reports that the company is testing a feature that would let you digitize your physical game collection.

Nintendo will probably stick with physical games for a while. According to its last fiscal year report, digital makes up 54.6 percent of game sales, so physical is still a big part of its business. The Switch 2 is also only a year old, and it seems extremely unlikely that Nintendo would stop making physical games for hardware it will be supporting for a long time to come. However, with the Switch 2, Nintendo gives developers the option to sell game-key cards, which are physical carts you can borrow and resell but don’t actually have a game’s data on them. Instead, they serve as keys to let you download a game to your system.

Game stores and preservationists also have to adjust to the fact that physical games are going to be harder to come by. Cifaldi noted that museums and archives have already been preparing for this kind of future “with the expectation that putting discs on a shelf isn’t going to be a long-term solution for preserving new games.” But he called on trade groups to offer solutions to legally preserve digital content for research — efforts that the Entertainment Software Association has previously opposed. “The industry needs to meaningfully come to the table on this issue, because asking museums to download a copy of Grand Theft Auto VI and hope it’ll run in 50 years is not a preservation solution,” Cifaldi says.

Sony now has to navigate an awkward period where it’s launching new games but dealing with pushback from players wanting physical discs. While Sony has been subject to severe blowback after its announcement, it seems unlikely it will reverse course. It’s already repurposing its last PlayStation disc-making factory, after all.

  • The PS5 Pro, Sony’s top-end PlayStation, does not come with a disc drive; that costs an additional $79. Following a recent price hike that spiked the PS5 Pro’s cost to $899.99, that means a PS5 Pro with a disc drive costs nearly $1,000.
  • PlayStation’s own studios are now in the awkward spot of having to confirm that physical versions will be on disc, as Insomniac has for September’s Marvel’s Wolverine and Santa Monica Studio did for God of War Laufey. That Laufey confirmation also signals that the game, which hadn’t been given a release window, will launch before January 2028.
  • For music, physical media sales — including CDs — are reportedly on the rise.
  • Comedian Trevor Noah weighed in on PlayStation’s news, saying that “for a lot of gamers physical discs are the only way they could afford to play games because they could get them secondhand. You can also give games to your younger siblings, which is a great way to introduce them to the games you were playing.”
  • In a post titled “Sony Nerfs Videogame Ownership,” the Electronic Frontier Foundation points out that “Unlike other digital media like film and TV, video games require a ton of storage. Access to high speed internet is still abysmal in the US, making the high-speeds needed for digital game downloads a luxury some of us may take for granted.”
  • A day after the GTA VI news, Circana analyst Mat Piscatella posted a chart that neatly sums up what’s going on: sales of physical games peaked long ago, back in 2009.
Follow topics and authors from this story to see more like this in your personalized homepage feed and to receive email updates.

#future #physical #games #greatColumn,Gaming,The Stepback">The future of physical games is not looking great

This is The Stepback, a weekly newsletter breaking down one essential story from the tech world. For more on video games and physical media, follow Jay Peters. The Stepback arrives in our subscribers’ inboxes on Sunday at 8AM ET. Opt in for The Stepback here.

As a kid, I relished trips to Best Buy, GameStop, and the nearby mall so that I could browse video games. I loved sifting through games and chatting with my friends at the store about upcoming releases. On the lucky days I actually got a new game from the store, I treasured reading through every page of the manual on the drive home. Over the years, I built up a collection of games that I was proud of.

That was a long time ago. Shortly after college, I sold my collection of older games and hardware because I wasn’t using them and wanted the money for other things. (Probably weekends out.) Starting with the Nintendo Switch in 2017, I started buying games digitally because it was easier to just download stuff, and I wouldn’t have to accumulate physical game cases. Now, I don’t own any physical games: My Switch, PlayStation, Xbox, and Steam libraries are all digital.

I’m not the only player who has moved to mostly digital games. Digital libraries are increasingly convenient, especially as console makers have made efforts to keep backwards compatibility across generations. Some players can’t play physical games at all, as PlayStation and Xbox launched the PS5 and Xbox Series consoles with all-digital console options that were cheaper than the versions with disc drives. On PC, digital libraries through platforms like Steam have been the reality for quite some time. Capcom, one of the biggest publishers around, reported that an astounding 93 percent of its game sales were for digital copies in its last fiscal year — a figure that it expects will rise to 95.4 percent over the fiscal year. Many of the most popular games are only available digitally, like Roblox and Fortnite.

For better or worse, video game players overwhelmingly buy and play digital games. But in the span of a week, two industry giants put nails in the coffin of physical games — or perhaps even poured concrete into the grave.

On June 24th, Rockstar Games finally put a price tag on Grand Theft Auto VI ahead of its scheduled November 19th release on PS5 and Xbox Series X / S: $79.99 for the base edition and $99.99 for the Ultimate Edition. The prices themselves weren’t too unexpected, as even Nintendo has dabbled with $79.99 games for its biggest titles. But what was more shocking was something buried in Rockstar’s post: The physical version of the game won’t have a disc, instead containing a download code in the box.

The announcement was a worrying sign for physical games. Selling games as codes in a box isn’t a new concept, but GTA VI will be the biggest game to do it so far. Rockstar’s choice could push more publishers to do the same for their future titles. By making the game only available on digital storefronts, players can’t easily share it with a friend or sell the game when they’re done with it.

It’s also becoming increasingly clear you can’t rely on digital storefronts. Titles can get pulled for things like licensing or the store closing down. This may not be a problem for GTA VI, as Rockstar will almost certainly make sure the game is easily available on many digital platforms for the foreseeable future, especially if it wants to give the game the same kind of legs as the 13-year-old GTA V. But with digital storefronts, you also have to hope that you aren’t locked out of your account, even by mistake, and lose access to your games. (In 2023, some PlayStation users were unexpectedly banned through no fault of their own, though Sony eventually restored access to their accounts.)

Speaking of PlayStation, just days after Rockstar’s news, Sony dropped an even bigger bomb: It announced that, starting January 2028, it would not make physical discs for any new PlayStation games.

The decision led to widespread criticism online. Sony and PlayStation got yelled at everywhere online, as Kotaku reported, and the PlayStation account didn’t make a new tweet until six days after its announcement about dropping discs. The comments section of Sony’s famous 2013 PS4 game sharing ad where one person just hands a disc to another — an ad made after Xbox announced restrictive DRM plans for the Xbox One — is filled with new comments taking jabs at Sony. Heck, Sony itself showed why killing discs is a terrible idea by, on the same day as the disc news, saying that it would be closing the digital stores for the PS3 and the PS Vita.

Sony’s announcement also drew criticism from retailers and games preservationists. “This is unfortunate news for those who still prefer buying games on physical media, and is certainly a significant hit to consumer rights, the resale market, and game creators whose businesses rely on the physical market,” said Frank Cifaldi, executive director of the Video Game History Foundation.

Sony’s own statement was clear as to why it’s making the change. “This is a natural direction for Sony Interactive Entertainment to adapt to consumer trends as the general preference for digital media significantly outpaces physical discs,” Sony said in its announcement. “This transition will enable us to align more closely with how most of our community prefers to access and play games today.” The company’s numbers prove it, too: In the fourth quarter of its 2025 fiscal year, Sony reported that the “Full game software digital download ratio” of games on PS4 and PS5 was 85 percent.

We have to see if Grand Theft Auto VI actually releases on November 19th and if it will ever come out on disc. Despite two major delays, it seems likely the game will at least launch as planned, especially because Rockstar gave the game a price and is pushing preorders.

We’ll also have to see what Microsoft and Nintendo might do. Xbox hasn’t announced what it’s thinking about for discs for Project Helix, its next generation console, but The Verge’s Tom Warren reports that Xbox will “likely soon” stop making physical discs for Xbox games. However, Warren reports that the company is testing a feature that would let you digitize your physical game collection.

Nintendo will probably stick with physical games for a while. According to its last fiscal year report, digital makes up 54.6 percent of game sales, so physical is still a big part of its business. The Switch 2 is also only a year old, and it seems extremely unlikely that Nintendo would stop making physical games for hardware it will be supporting for a long time to come. However, with the Switch 2, Nintendo gives developers the option to sell game-key cards, which are physical carts you can borrow and resell but don’t actually have a game’s data on them. Instead, they serve as keys to let you download a game to your system.

Game stores and preservationists also have to adjust to the fact that physical games are going to be harder to come by. Cifaldi noted that museums and archives have already been preparing for this kind of future “with the expectation that putting discs on a shelf isn’t going to be a long-term solution for preserving new games.” But he called on trade groups to offer solutions to legally preserve digital content for research — efforts that the Entertainment Software Association has previously opposed. “The industry needs to meaningfully come to the table on this issue, because asking museums to download a copy of Grand Theft Auto VI and hope it’ll run in 50 years is not a preservation solution,” Cifaldi says.

Sony now has to navigate an awkward period where it’s launching new games but dealing with pushback from players wanting physical discs. While Sony has been subject to severe blowback after its announcement, it seems unlikely it will reverse course. It’s already repurposing its last PlayStation disc-making factory, after all.

  • The PS5 Pro, Sony’s top-end PlayStation, does not come with a disc drive; that costs an additional $79. Following a recent price hike that spiked the PS5 Pro’s cost to $899.99, that means a PS5 Pro with a disc drive costs nearly $1,000.
  • PlayStation’s own studios are now in the awkward spot of having to confirm that physical versions will be on disc, as Insomniac has for September’s Marvel’s Wolverine and Santa Monica Studio did for God of War Laufey. That Laufey confirmation also signals that the game, which hadn’t been given a release window, will launch before January 2028.
  • For music, physical media sales — including CDs — are reportedly on the rise.
  • Comedian Trevor Noah weighed in on PlayStation’s news, saying that “for a lot of gamers physical discs are the only way they could afford to play games because they could get them secondhand. You can also give games to your younger siblings, which is a great way to introduce them to the games you were playing.”
  • In a post titled “Sony Nerfs Videogame Ownership,” the Electronic Frontier Foundation points out that “Unlike other digital media like film and TV, video games require a ton of storage. Access to high speed internet is still abysmal in the US, making the high-speeds needed for digital game downloads a luxury some of us may take for granted.”
  • A day after the GTA VI news, Circana analyst Mat Piscatella posted a chart that neatly sums up what’s going on: sales of physical games peaked long ago, back in 2009.
Follow topics and authors from this story to see more like this in your personalized homepage feed and to receive email updates.
#future #physical #games #greatColumn,Gaming,The Stepback

Post Comment