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World Athletics president Sebastian Coe hails IOC gender testing decision  World Athletics president Sebastian Coe told        AFP that the International Olympic Committee’s decision in March to introduce testing for gender to determine eligibility to compete in the female category, preventing transgender women from competing, is a “very important development for the Olympic movement”.The screening will mean Olympic women’s sports from the 2028 Los Angeles Games will be limited to biological females, which would also rule out those with differences in sexual development (DSD).WA had already announced last July it was introducing the SRY gene test.“You know, I didn’t come into World Athletics for a popularity contest, I came in to do what I think is the right thing,” said Coe ahead of the World Athletics Relays being hosted in Gaborone, Botswana.“I’m delighted that the world is beginning to see it the way we did, but I think it’s a very important development for the Olympic movement, and I celebrate that,” he added.The announcement by the IOC of the reintroduction of the testing for the SRY gene did not meet with universal approval, with French Sports Minister Marina Ferrari saying it was “a step backwards”.ALSO READ | Olympic bronze medallist Alysha Newman suspended for missing doping testsAndrew Sinclair, the scientist who discovered the gene, had said even ahead of the decision, the idea that biological sex is entirely defined by chromosomes is “overly simplistic”.IOC president Kirsty Coventry, who succeeded Thomas Bach last year, had made resolving the thorny issue a priority after the 2024 Paris Games were rocked by a gender row involving women boxers Imane Khelif of Algeria and Taiwan’s Lin Yu-ting.Khelif and Lin were excluded from the International Boxing Association’s 2023 world championships after the IBA said they had failed eligibility tests.However, the IOC allowed them both to compete at the Paris Games, saying they had been victims of “a sudden and arbitrary decision by the IBA”.Both boxers went on to win gold medals. Coe praised Coventry for taking the bull by the horns and coming up with a blanket policy to cover all Olympic sports.“I’m delighted that the new president, Kirsty, has really, in her first few months as president, gone out of her way to protect the female category,” said the 69-year-old Englishman.“If you don’t, then you don’t have women’s sport, and Kirsty, of all people, is going to protect women’s sport, so we are 100 per cent behind that position at World Athletics, it’s a position we took many years ago,” he added.Published on May 01, 2026  #World #Athletics #president #Sebastian #Coe #hails #IOC #gender #testing #decision

World Athletics president Sebastian Coe hails IOC gender testing decision

World Athletics president Sebastian Coe told AFP that the International Olympic Committee’s decision in March to introduce testing for gender to determine eligibility to compete in the female category, preventing transgender women from competing, is a “very important development for the Olympic movement”.

The screening will mean Olympic women’s sports from the 2028 Los Angeles Games will be limited to biological females, which would also rule out those with differences in sexual development (DSD).

WA had already announced last July it was introducing the SRY gene test.

“You know, I didn’t come into World Athletics for a popularity contest, I came in to do what I think is the right thing,” said Coe ahead of the World Athletics Relays being hosted in Gaborone, Botswana.

“I’m delighted that the world is beginning to see it the way we did, but I think it’s a very important development for the Olympic movement, and I celebrate that,” he added.

The announcement by the IOC of the reintroduction of the testing for the SRY gene did not meet with universal approval, with French Sports Minister Marina Ferrari saying it was “a step backwards”.

ALSO READ | Olympic bronze medallist Alysha Newman suspended for missing doping tests

Andrew Sinclair, the scientist who discovered the gene, had said even ahead of the decision, the idea that biological sex is entirely defined by chromosomes is “overly simplistic”.

IOC president Kirsty Coventry, who succeeded Thomas Bach last year, had made resolving the thorny issue a priority after the 2024 Paris Games were rocked by a gender row involving women boxers Imane Khelif of Algeria and Taiwan’s Lin Yu-ting.

Khelif and Lin were excluded from the International Boxing Association’s 2023 world championships after the IBA said they had failed eligibility tests.

However, the IOC allowed them both to compete at the Paris Games, saying they had been victims of “a sudden and arbitrary decision by the IBA”.

Both boxers went on to win gold medals. Coe praised Coventry for taking the bull by the horns and coming up with a blanket policy to cover all Olympic sports.

“I’m delighted that the new president, Kirsty, has really, in her first few months as president, gone out of her way to protect the female category,” said the 69-year-old Englishman.

“If you don’t, then you don’t have women’s sport, and Kirsty, of all people, is going to protect women’s sport, so we are 100 per cent behind that position at World Athletics, it’s a position we took many years ago,” he added.

Published on May 01, 2026

#World #Athletics #president #Sebastian #Coe #hails #IOC #gender #testing #decision

World Athletics president Sebastian Coe told AFP that the International Olympic Committee’s decision in March to introduce testing for gender to determine eligibility to compete in the female category, preventing transgender women from competing, is a “very important development for the Olympic movement”.

The screening will mean Olympic women’s sports from the 2028 Los Angeles Games will be limited to biological females, which would also rule out those with differences in sexual development (DSD).

WA had already announced last July it was introducing the SRY gene test.

“You know, I didn’t come into World Athletics for a popularity contest, I came in to do what I think is the right thing,” said Coe ahead of the World Athletics Relays being hosted in Gaborone, Botswana.

“I’m delighted that the world is beginning to see it the way we did, but I think it’s a very important development for the Olympic movement, and I celebrate that,” he added.

The announcement by the IOC of the reintroduction of the testing for the SRY gene did not meet with universal approval, with French Sports Minister Marina Ferrari saying it was “a step backwards”.

ALSO READ | Olympic bronze medallist Alysha Newman suspended for missing doping tests

Andrew Sinclair, the scientist who discovered the gene, had said even ahead of the decision, the idea that biological sex is entirely defined by chromosomes is “overly simplistic”.

IOC president Kirsty Coventry, who succeeded Thomas Bach last year, had made resolving the thorny issue a priority after the 2024 Paris Games were rocked by a gender row involving women boxers Imane Khelif of Algeria and Taiwan’s Lin Yu-ting.

Khelif and Lin were excluded from the International Boxing Association’s 2023 world championships after the IBA said they had failed eligibility tests.

However, the IOC allowed them both to compete at the Paris Games, saying they had been victims of “a sudden and arbitrary decision by the IBA”.

Both boxers went on to win gold medals. Coe praised Coventry for taking the bull by the horns and coming up with a blanket policy to cover all Olympic sports.

“I’m delighted that the new president, Kirsty, has really, in her first few months as president, gone out of her way to protect the female category,” said the 69-year-old Englishman.

“If you don’t, then you don’t have women’s sport, and Kirsty, of all people, is going to protect women’s sport, so we are 100 per cent behind that position at World Athletics, it’s a position we took many years ago,” he added.

Published on May 01, 2026

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#World #Athletics #president #Sebastian #Coe #hails #IOC #gender #testing #decision

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Indiana Fever preseason odds, win total, and projected lineup around Caitlin Clark <div><p class="duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1nfb3k4i _16w9vov1 _16w9vov0 ls9zuh1">The Indiana Fever surprised many last season when the short-handed Fever overcame the Atlanta Dream in the first round of the playoffs. Missing guard Caitlin Clark for all but 13 games due to a season-ending injury, the Fever’s ability to push the eventual champion Las Vegas Aces to a fifth game in the semifinals showed that coach Stephanie White’s team has legit star quality in Kelsey Mitchell and Aliyah Boston.</p></div><div><p class="duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1nfb3k4i _16w9vov1 _16w9vov0 ls9zuh1">With Clark back in the lineup and rested, oddsmakers are projecting a big improvement for this year’s Indiana Fever. FanDuel has odds on <a href="https://sportsbook.fanduel.com/navigation/wnba?tab=regular-season-wins"><strong>WNBA season-long over/unders</strong></a>, and they project the Fever to win 30.5 games this regular season.</p></div><div><p class="duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1nfb3k4i _16w9vov1 _16w9vov0 ls9zuh1">Thirty-one wins represents the second-highest projected over/under win total, tied with the Las Vegas Aces, and two fewer than projected for the reloaded New York Liberty. The Fever finished last season in sixth place overall at 24-20. They went 8-5 when Clark was healthy, for a 27-win pace. There’s little room for error in a 44-game schedule, but the Fever should be favored in around 25 games, and they have the combination of talent and coaching to be competitive in all the rest.</p></div><div><p class="duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1nfb3k4i _16w9vov1 _16w9vov0 ls9zuh1">The Fever will always take their opponent’s best shot because of the extra media attention that Clark brings. But if Mitchell and Boston can continue the momentum they built in last season’s playoff run, they have the pieces in place to finish among the league’s very top teams.</p></div><div><p class="duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1nfb3k4i _16w9vov1 _16w9vov0 ls9zuh1">The Fever made sure to return their big three of Clark, Mitchell, and Boston. They also held onto guards Lexie Hull and Sophie Cunningham, but some of the team’s depth will be new faces.</p></div><div><p class="duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1nfb3k4i _16w9vov1 _16w9vov0 ls9zuh1">Indiana lost two key bench contributors when Natasha Howard signed with the Minnesota Lynx and Brianna Turner signed with the Las Vegas Aces. They also lost two players in the WNBA expansion draft, with Chloe Bibby going to the Portland Fire and Kristy Wallace getting selected by the Toronto Tempo.</p></div><div><p class="duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1nfb3k4i _16w9vov1 _16w9vov0 ls9zuh1">Those minutes will likely go to a combination of offseason additions. Indiana signed veteran two-way forwards <strong>Monique Billings</strong> and <strong>Myisha Hines-Allen </strong>as free agents, and they used their top draft pick on four-year South Carolina product <strong>Raven Johnson</strong>. <strong>Justine Pissott</strong> (Vanderbilt) and <strong>Jessica Timmons</strong> (Alabama) round out a draft class with a clear focus on shooting.</p></div><div><p><h3 class="duet--article--dangerously-set-cms-markup">Projected Starting Lineup</h3></p></div> #Indiana #Fever #preseason #odds #win #total #projected #lineup #Caitlin #Clark

It’s rare that a sports video game is able to inspire true excitement anymore. Year in, year out we continue to buy them for tweaks, roster updates, and the inescapable FOMO of not being able to experience a season as it happens — but it’s not often because of being legitimately excited to play the game. The last time this happened was the return of EA Sports College Football in 2024 — now it’s happened again with UFC 6, which is an absolute triumph of a game.

The benefit that EA Vancouver has had with the UFC series is not being forced to adhere to the treadmill of a season. It’s been almost three years since the release of UFC 5, a game I liked, but felt was a little bare-bones to fully recommend — even if it was the best iteration of the franchise at the time. That is not the case for UFC 6, which is categorically a must-buy for any fan of MMA, and an easy recommend to anyone who likes combat sports, or even fighting games. Myriad improvements at every corner make this a crowning achievement in sports gaming for 2026.

Rewarding the sweet science

UFC 5 took major strides moving away from the old Ignite engine and switching to Frostbite, but there were still a lot of moments in the game that didn’t feel right — even with the graphical improvements. For UFC 6 the engine has stepped into a new era with a Frostbite physics engine that feels like magic in the middle of a fight. The requisite canned animations are still present to make the game playable, but the way they fit together feels so much more natural. Rather than every strike having a binary hit/fail state, there’s a variety of ways strikes can play out. Throw a hook from too far away, and you might only get glancing damage; be too close for an overhand, and you’ll see less damage as a result. This expands to how two moves interact between fighters. If your opponent is throwing a leg kick, and you counter with the correct punch it vastly increases the chance youll knock down or stagger your opponent.

The best way this plays out is with real UFC fighters. For the first time, it feels less like skins are being thrown on a bunch of stats and animations, and instead really rewards you for approaching a fight like the real-life counterpart. You’ll notice stamina dropping more slowly, the fight being more natural, and essentially everything feeling easier in a way, so long as you play the fighter like they are in real life. This means not pushing the pace when using someone like Connor McGregor and instead biding your time for counterpunches, whereas someone like Max Holloway wants you to pick your spots, then push the accelerator down to barrage your opponent with blows until they crumple.

It’s difficult to really explain, except for that the animations feel smoother, fights look more natural, and the game is much, much better as a result.

The biggest new addition to UFC 6 comes from “Flow State,” which is an in-game powerup that can be activated upon building a meter and reaching certain conditions. This is described in-game as being in the zone, where the crowd melts away, with the body and mind being in sync. It’s always dangerous when a powerup like this is introduced, but Flow State is by no means an infallible way of immediately closing out a fight. Instead, it channels specific fighters’ real-life abilities to heighten the action.

For example, Max Holloway has the Flow State “Point Down,” giving him a 12 second stamina boost on striking while advancing. The idea here being that he would pop the Flow State to close out a fight, then relentlesly hit his opponent until he ends the fight.

The best things about Flow State is that it’s not a mandatory part of the game, it’s never a fight-ender, and many of the options are defensive rather than offensive. This means every fight is more like a chess match.

A big letdown in UFC 5 was the career mode, which felt rather lifeless to me. Now career is back with some significant overhauls that make the grind to fight night less about min-maxing the perfect regime every fight, and opens up more random events and dice rolls that can change your journey through the UFC. You can either take a created fighter into career, or choose a pre-existing UFC fighter — though it is a little weird to hear announcers refer to someone like 37-year-old Alexander Volkanovski as a “rookie,” simply because the way the career mode was coded was to bring a first-time UFC fighrer into the octagon.

The second big career mode is called “Legacy,” and it follows several past EA Sports titles in terms of having a curated, original story focusing on fictional fighter Chris Carter. The mode doesn’t re-invent the wheel when it comes to the larger story beats, but I will say that the writing is crisper and has fewer groan-inducing lines than in the past for these types of modes. I’m still working my way through Legacy, but generally I think the story is compelling enough to be curious where it goes.

The final major mode addition is “Hall of Legends,” which operates as a living museum for three fighters: Max Holloway, Alex Pereira and Zhang Weili. These are full of details about the fighters’ lives, videos of their preparation and big fights, as well as modes where you take over key moments from their career to replicate a match, earning fighter skins as a reward for completion. These were genuinely interesting retrospective pieces, and I found exploring all three entertaining — but my critique is that I would have preferred to visit some legends of the sports from decades past. It’s not that Holloway, Pereira and Zhang don’t deserve having gheir stories told, but retrospectives that date back to 2023 or 2024 feel too early. It would have been nice to instead tell the stories of someone like Royce Gracie, Georges St. Pierre, Nate Diaz, or Amanda Nunes — who really helped establish UFC through eras, rather than recently.

These are minor gripes though, because overall the package here is fantastic.

Finally, UFC 6 follows a recent trend in sports video games of allowing players to replicate cards as they happen. This is enhanced in this year’s game with pre-fight predictions that involve picking winners, round, method, and whether or not it’s the fight of the night in order to win in-game rewards. It’s a neat value add, though I definitely felt a little icky seeing integration of gambling into a sports game like this.

Yes, before you ask — the Freedom 250 card is already up in the game. The White House has not been added as an area at this time, but could come in a future update.

UFC 6 isn’t simply a step forward; it’s a profound leap. Every single element of this package has been overhauled in order to move out of simply being for UFC fans, and instead being a game good enough that almost anyone can, and will enjoy. An overhaul of the fighting engine, paired with smart in-fight tutorials, allow onboarding new players to be better than ever.

This is the MMA game fans of the sport have been waiting for. The effort put into this year’s iteration is without question the best it’s ever been, and this is a high-water mark, not just for the UFC series, but for all sports games over the last decade. Some minor quibbles keep the game from being truly perfect, but they are very minor gripes. UFC 6 is an astonishing achievement.

UFC 6 was reviewed on Xbox Series X using a review code provided by EA Sports.

#Sports #UFC #review #MMA #game #youve #waiting">‘EA Sports UFC 6’ review: The MMA game you’ve been waiting for  It’s rare that a sports video game is able to inspire true excitement anymore. Year in, year out we continue to buy them for tweaks, roster updates, and the inescapable FOMO of not being able to experience a season as it happens — but it’s not often because of being legitimately excited to play the game. The last time this happened was the return of EA Sports College Football in 2024 — now it’s happened again with UFC 6, which is an absolute triumph of a game.The benefit that EA Vancouver has had with the UFC series is not being forced to adhere to the treadmill of a season. It’s been almost three years since the release of UFC 5, a game I liked, but felt was a little bare-bones to fully recommend — even if it was the best iteration of the franchise at the time. That is not the case for UFC 6, which is categorically a must-buy for any fan of MMA, and an easy recommend to anyone who likes combat sports, or even fighting games. Myriad improvements at every corner make this a crowning achievement in sports gaming for 2026.Rewarding the sweet scienceUFC 5 took major strides moving away from the old Ignite engine and switching to Frostbite, but there were still a lot of moments in the game that didn’t feel right — even with the graphical improvements. For UFC 6 the engine has stepped into a new era with a Frostbite physics engine that feels like magic in the middle of a fight. The requisite canned animations are still present to make the game playable, but the way they fit together feels so much more natural. Rather than every strike having a binary hit/fail state, there’s a variety of ways strikes can play out. Throw a hook from too far away, and you might only get glancing damage; be too close for an overhand, and you’ll see less damage as a result. This expands to how two moves interact between fighters. If your opponent is throwing a leg kick, and you counter with the correct punch it vastly increases the chance youll knock down or stagger your opponent.The best way this plays out is with real UFC fighters. For the first time, it feels less like skins are being thrown on a bunch of stats and animations, and instead really rewards you for approaching a fight like the real-life counterpart. You’ll notice stamina dropping more slowly, the fight being more natural, and essentially everything feeling easier in a way, so long as you play the fighter like they are in real life. This means not pushing the pace when using someone like Connor McGregor and instead biding your time for counterpunches, whereas someone like Max Holloway wants you to pick your spots, then push the accelerator down to barrage your opponent with blows until they crumple.It’s difficult to really explain, except for that the animations feel smoother, fights look more natural, and the game is much, much better as a result.The biggest new addition to UFC 6 comes from “Flow State,” which is an in-game powerup that can be activated upon building a meter and reaching certain conditions. This is described in-game as being in the zone, where the crowd melts away, with the body and mind being in sync. It’s always dangerous when a powerup like this is introduced, but Flow State is by no means an infallible way of immediately closing out a fight. Instead, it channels specific fighters’ real-life abilities to heighten the action.For example, Max Holloway has the Flow State “Point Down,” giving him a 12 second stamina boost on striking while advancing. The idea here being that he would pop the Flow State to close out a fight, then relentlesly hit his opponent until he ends the fight.The best things about Flow State is that it’s not a mandatory part of the game, it’s never a fight-ender, and many of the options are defensive rather than offensive. This means every fight is more like a chess match.A big letdown in UFC 5 was the career mode, which felt rather lifeless to me. Now career is back with some significant overhauls that make the grind to fight night less about min-maxing the perfect regime every fight, and opens up more random events and dice rolls that can change your journey through the UFC. You can either take a created fighter into career, or choose a pre-existing UFC fighter — though it is a little weird to hear announcers refer to someone like 37-year-old Alexander Volkanovski as a “rookie,” simply because the way the career mode was coded was to bring a first-time UFC fighrer into the octagon.The second big career mode is called “Legacy,” and it follows several past EA Sports titles in terms of having a curated, original story focusing on fictional fighter Chris Carter. The mode doesn’t re-invent the wheel when it comes to the larger story beats, but I will say that the writing is crisper and has fewer groan-inducing lines than in the past for these types of modes. I’m still working my way through Legacy, but generally I think the story is compelling enough to be curious where it goes.The final major mode addition is “Hall of Legends,” which operates as a living museum for three fighters: Max Holloway, Alex Pereira and Zhang Weili. These are full of details about the fighters’ lives, videos of their preparation and big fights, as well as modes where you take over key moments from their career to replicate a match, earning fighter skins as a reward for completion. These were genuinely interesting retrospective pieces, and I found exploring all three entertaining — but my critique is that I would have preferred to visit some legends of the sports from decades past. It’s not that Holloway, Pereira and Zhang don’t deserve having gheir stories told, but retrospectives that date back to 2023 or 2024 feel too early. It would have been nice to instead tell the stories of someone like Royce Gracie, Georges St. Pierre, Nate Diaz, or Amanda Nunes — who really helped establish UFC through eras, rather than recently.These are minor gripes though, because overall the package here is fantastic.Finally, UFC 6 follows a recent trend in sports video games of allowing players to replicate cards as they happen. This is enhanced in this year’s game with pre-fight predictions that involve picking winners, round, method, and whether or not it’s the fight of the night in order to win in-game rewards. It’s a neat value add, though I definitely felt a little icky seeing integration of gambling into a sports game like this.Yes, before you ask — the Freedom 250 card is already up in the game. The White House has not been added as an area at this time, but could come in a future update.UFC 6 isn’t simply a step forward; it’s a profound leap. Every single element of this package has been overhauled in order to move out of simply being for UFC fans, and instead being a game good enough that almost anyone can, and will enjoy. An overhaul of the fighting engine, paired with smart in-fight tutorials, allow onboarding new players to be better than ever.This is the MMA game fans of the sport have been waiting for. The effort put into this year’s iteration is without question the best it’s ever been, and this is a high-water mark, not just for the UFC series, but for all sports games over the last decade. Some minor quibbles keep the game from being truly perfect, but they are very minor gripes. UFC 6 is an astonishing achievement.UFC 6 was reviewed on Xbox Series X using a review code provided by EA Sports.   #Sports #UFC #review #MMA #game #youve #waiting

a game I liked, but felt was a little bare-bones to fully recommend — even if it was the best iteration of the franchise at the time. That is not the case for UFC 6, which is categorically a must-buy for any fan of MMA, and an easy recommend to anyone who likes combat sports, or even fighting games. Myriad improvements at every corner make this a crowning achievement in sports gaming for 2026.

Rewarding the sweet science

UFC 5 took major strides moving away from the old Ignite engine and switching to Frostbite, but there were still a lot of moments in the game that didn’t feel right — even with the graphical improvements. For UFC 6 the engine has stepped into a new era with a Frostbite physics engine that feels like magic in the middle of a fight. The requisite canned animations are still present to make the game playable, but the way they fit together feels so much more natural. Rather than every strike having a binary hit/fail state, there’s a variety of ways strikes can play out. Throw a hook from too far away, and you might only get glancing damage; be too close for an overhand, and you’ll see less damage as a result. This expands to how two moves interact between fighters. If your opponent is throwing a leg kick, and you counter with the correct punch it vastly increases the chance youll knock down or stagger your opponent.

The best way this plays out is with real UFC fighters. For the first time, it feels less like skins are being thrown on a bunch of stats and animations, and instead really rewards you for approaching a fight like the real-life counterpart. You’ll notice stamina dropping more slowly, the fight being more natural, and essentially everything feeling easier in a way, so long as you play the fighter like they are in real life. This means not pushing the pace when using someone like Connor McGregor and instead biding your time for counterpunches, whereas someone like Max Holloway wants you to pick your spots, then push the accelerator down to barrage your opponent with blows until they crumple.

It’s difficult to really explain, except for that the animations feel smoother, fights look more natural, and the game is much, much better as a result.

The biggest new addition to UFC 6 comes from “Flow State,” which is an in-game powerup that can be activated upon building a meter and reaching certain conditions. This is described in-game as being in the zone, where the crowd melts away, with the body and mind being in sync. It’s always dangerous when a powerup like this is introduced, but Flow State is by no means an infallible way of immediately closing out a fight. Instead, it channels specific fighters’ real-life abilities to heighten the action.

For example, Max Holloway has the Flow State “Point Down,” giving him a 12 second stamina boost on striking while advancing. The idea here being that he would pop the Flow State to close out a fight, then relentlesly hit his opponent until he ends the fight.

The best things about Flow State is that it’s not a mandatory part of the game, it’s never a fight-ender, and many of the options are defensive rather than offensive. This means every fight is more like a chess match.

A big letdown in UFC 5 was the career mode, which felt rather lifeless to me. Now career is back with some significant overhauls that make the grind to fight night less about min-maxing the perfect regime every fight, and opens up more random events and dice rolls that can change your journey through the UFC. You can either take a created fighter into career, or choose a pre-existing UFC fighter — though it is a little weird to hear announcers refer to someone like 37-year-old Alexander Volkanovski as a “rookie,” simply because the way the career mode was coded was to bring a first-time UFC fighrer into the octagon.

The second big career mode is called “Legacy,” and it follows several past EA Sports titles in terms of having a curated, original story focusing on fictional fighter Chris Carter. The mode doesn’t re-invent the wheel when it comes to the larger story beats, but I will say that the writing is crisper and has fewer groan-inducing lines than in the past for these types of modes. I’m still working my way through Legacy, but generally I think the story is compelling enough to be curious where it goes.

The final major mode addition is “Hall of Legends,” which operates as a living museum for three fighters: Max Holloway, Alex Pereira and Zhang Weili. These are full of details about the fighters’ lives, videos of their preparation and big fights, as well as modes where you take over key moments from their career to replicate a match, earning fighter skins as a reward for completion. These were genuinely interesting retrospective pieces, and I found exploring all three entertaining — but my critique is that I would have preferred to visit some legends of the sports from decades past. It’s not that Holloway, Pereira and Zhang don’t deserve having gheir stories told, but retrospectives that date back to 2023 or 2024 feel too early. It would have been nice to instead tell the stories of someone like Royce Gracie, Georges St. Pierre, Nate Diaz, or Amanda Nunes — who really helped establish UFC through eras, rather than recently.

These are minor gripes though, because overall the package here is fantastic.

Finally, UFC 6 follows a recent trend in sports video games of allowing players to replicate cards as they happen. This is enhanced in this year’s game with pre-fight predictions that involve picking winners, round, method, and whether or not it’s the fight of the night in order to win in-game rewards. It’s a neat value add, though I definitely felt a little icky seeing integration of gambling into a sports game like this.

Yes, before you ask — the Freedom 250 card is already up in the game. The White House has not been added as an area at this time, but could come in a future update.

UFC 6 isn’t simply a step forward; it’s a profound leap. Every single element of this package has been overhauled in order to move out of simply being for UFC fans, and instead being a game good enough that almost anyone can, and will enjoy. An overhaul of the fighting engine, paired with smart in-fight tutorials, allow onboarding new players to be better than ever.

This is the MMA game fans of the sport have been waiting for. The effort put into this year’s iteration is without question the best it’s ever been, and this is a high-water mark, not just for the UFC series, but for all sports games over the last decade. Some minor quibbles keep the game from being truly perfect, but they are very minor gripes. UFC 6 is an astonishing achievement.

UFC 6 was reviewed on Xbox Series X using a review code provided by EA Sports.

#Sports #UFC #review #MMA #game #youve #waiting">‘EA Sports UFC 6’ review: The MMA game you’ve been waiting for

It’s rare that a sports video game is able to inspire true excitement anymore. Year in, year out we continue to buy them for tweaks, roster updates, and the inescapable FOMO of not being able to experience a season as it happens — but it’s not often because of being legitimately excited to play the game. The last time this happened was the return of EA Sports College Football in 2024 — now it’s happened again with UFC 6, which is an absolute triumph of a game.

The benefit that EA Vancouver has had with the UFC series is not being forced to adhere to the treadmill of a season. It’s been almost three years since the release of UFC 5, a game I liked, but felt was a little bare-bones to fully recommend — even if it was the best iteration of the franchise at the time. That is not the case for UFC 6, which is categorically a must-buy for any fan of MMA, and an easy recommend to anyone who likes combat sports, or even fighting games. Myriad improvements at every corner make this a crowning achievement in sports gaming for 2026.

Rewarding the sweet science

UFC 5 took major strides moving away from the old Ignite engine and switching to Frostbite, but there were still a lot of moments in the game that didn’t feel right — even with the graphical improvements. For UFC 6 the engine has stepped into a new era with a Frostbite physics engine that feels like magic in the middle of a fight. The requisite canned animations are still present to make the game playable, but the way they fit together feels so much more natural. Rather than every strike having a binary hit/fail state, there’s a variety of ways strikes can play out. Throw a hook from too far away, and you might only get glancing damage; be too close for an overhand, and you’ll see less damage as a result. This expands to how two moves interact between fighters. If your opponent is throwing a leg kick, and you counter with the correct punch it vastly increases the chance youll knock down or stagger your opponent.

The best way this plays out is with real UFC fighters. For the first time, it feels less like skins are being thrown on a bunch of stats and animations, and instead really rewards you for approaching a fight like the real-life counterpart. You’ll notice stamina dropping more slowly, the fight being more natural, and essentially everything feeling easier in a way, so long as you play the fighter like they are in real life. This means not pushing the pace when using someone like Connor McGregor and instead biding your time for counterpunches, whereas someone like Max Holloway wants you to pick your spots, then push the accelerator down to barrage your opponent with blows until they crumple.

It’s difficult to really explain, except for that the animations feel smoother, fights look more natural, and the game is much, much better as a result.

The biggest new addition to UFC 6 comes from “Flow State,” which is an in-game powerup that can be activated upon building a meter and reaching certain conditions. This is described in-game as being in the zone, where the crowd melts away, with the body and mind being in sync. It’s always dangerous when a powerup like this is introduced, but Flow State is by no means an infallible way of immediately closing out a fight. Instead, it channels specific fighters’ real-life abilities to heighten the action.

For example, Max Holloway has the Flow State “Point Down,” giving him a 12 second stamina boost on striking while advancing. The idea here being that he would pop the Flow State to close out a fight, then relentlesly hit his opponent until he ends the fight.

The best things about Flow State is that it’s not a mandatory part of the game, it’s never a fight-ender, and many of the options are defensive rather than offensive. This means every fight is more like a chess match.

A big letdown in UFC 5 was the career mode, which felt rather lifeless to me. Now career is back with some significant overhauls that make the grind to fight night less about min-maxing the perfect regime every fight, and opens up more random events and dice rolls that can change your journey through the UFC. You can either take a created fighter into career, or choose a pre-existing UFC fighter — though it is a little weird to hear announcers refer to someone like 37-year-old Alexander Volkanovski as a “rookie,” simply because the way the career mode was coded was to bring a first-time UFC fighrer into the octagon.

The second big career mode is called “Legacy,” and it follows several past EA Sports titles in terms of having a curated, original story focusing on fictional fighter Chris Carter. The mode doesn’t re-invent the wheel when it comes to the larger story beats, but I will say that the writing is crisper and has fewer groan-inducing lines than in the past for these types of modes. I’m still working my way through Legacy, but generally I think the story is compelling enough to be curious where it goes.

The final major mode addition is “Hall of Legends,” which operates as a living museum for three fighters: Max Holloway, Alex Pereira and Zhang Weili. These are full of details about the fighters’ lives, videos of their preparation and big fights, as well as modes where you take over key moments from their career to replicate a match, earning fighter skins as a reward for completion. These were genuinely interesting retrospective pieces, and I found exploring all three entertaining — but my critique is that I would have preferred to visit some legends of the sports from decades past. It’s not that Holloway, Pereira and Zhang don’t deserve having gheir stories told, but retrospectives that date back to 2023 or 2024 feel too early. It would have been nice to instead tell the stories of someone like Royce Gracie, Georges St. Pierre, Nate Diaz, or Amanda Nunes — who really helped establish UFC through eras, rather than recently.

These are minor gripes though, because overall the package here is fantastic.

Finally, UFC 6 follows a recent trend in sports video games of allowing players to replicate cards as they happen. This is enhanced in this year’s game with pre-fight predictions that involve picking winners, round, method, and whether or not it’s the fight of the night in order to win in-game rewards. It’s a neat value add, though I definitely felt a little icky seeing integration of gambling into a sports game like this.

Yes, before you ask — the Freedom 250 card is already up in the game. The White House has not been added as an area at this time, but could come in a future update.

UFC 6 isn’t simply a step forward; it’s a profound leap. Every single element of this package has been overhauled in order to move out of simply being for UFC fans, and instead being a game good enough that almost anyone can, and will enjoy. An overhaul of the fighting engine, paired with smart in-fight tutorials, allow onboarding new players to be better than ever.

This is the MMA game fans of the sport have been waiting for. The effort put into this year’s iteration is without question the best it’s ever been, and this is a high-water mark, not just for the UFC series, but for all sports games over the last decade. Some minor quibbles keep the game from being truly perfect, but they are very minor gripes. UFC 6 is an astonishing achievement.

UFC 6 was reviewed on Xbox Series X using a review code provided by EA Sports.

#Sports #UFC #review #MMA #game #youve #waiting

The FIFA World Cup 2026 is set to begin on June 11 in Mexico, with the co-host taking on South Africa in the opener on Thursday.

The fixture is a repeat of the 2010 World Cup, where Bafana Bafana – the then-host – almost brought the house down by scoring the first goal of the match and the tournament.

Mexico, now enjoying the stature of a co-host, alongside Canada and the United States of America, will look to start the tournament on a winning note.

Read the full preview of FIFA World Cup 2026 here: A new world order — FIFA World Cup returns with Messi, Ronaldo passing the baton to Mbappe, Haaland

When and where will Mexico vs South Africa be played?

The FIFA World Cup 2026 opening match, Mexico vs South Africa, will be played at the Azteca Stadium in Mexico City, Mexico.

The match is scheduled to kick off at 1:00 pm local time on June 11 (12:30 am, June 12).

Where or how to watch Mexico vs South Africa in FIFA World Cup 2026?

The FIFA World Cup 2026 match, Mexico vs South Africa, can be watched on the following channels and apps:

  • India: United8 Sports, Zee5
  • USA: Fox Sports
  • Mexico: TelevisaUnivision, TV Azteca
  • South Africa: SABC, New World TV, SuperSport

Published on Jun 11, 2026

#Mexico #South #Africa #LIVE #Streaming #info #watch #MEX #RSA #FIFA #World #Cup">Mexico vs South Africa LIVE Streaming info — When, where to watch MEX v RSA in FIFA World Cup 2026?  The FIFA World Cup 2026 is set to begin on June 11 in Mexico, with the co-host taking on South Africa in the opener on Thursday.The fixture is a repeat of the 2010 World Cup, where Bafana Bafana – the then-host – almost brought the house down by scoring the first goal of the match and the tournament.Mexico, now enjoying the stature of a co-host, alongside Canada and the United States of America, will look to start the tournament on a winning note.Read the full preview of FIFA World Cup 2026 here: A new world order — FIFA World Cup returns with Messi, Ronaldo passing the baton to Mbappe, HaalandWhen and where will Mexico vs South Africa be played?The FIFA World Cup 2026 opening match, Mexico vs South Africa, will be played at the Azteca Stadium in Mexico City, Mexico.The match is scheduled to kick off at 1:00 pm local time on June 11 (12:30 am, June 12).Where or how to watch Mexico vs South Africa in FIFA World Cup 2026?The FIFA World Cup 2026 match, Mexico vs South Africa, can be watched on the following channels and apps:
                                                        India: United8 Sports, Zee5                    
                                                        USA: Fox Sports                    
                                                        Mexico: TelevisaUnivision, TV Azteca                    
                                                        South Africa: SABC, New World TV, SuperSport                    Published on Jun 11, 2026  #Mexico #South #Africa #LIVE #Streaming #info #watch #MEX #RSA #FIFA #World #Cup

A new world order — FIFA World Cup returns with Messi, Ronaldo passing the baton to Mbappe, Haaland

When and where will Mexico vs South Africa be played?

The FIFA World Cup 2026 opening match, Mexico vs South Africa, will be played at the Azteca Stadium in Mexico City, Mexico.

The match is scheduled to kick off at 1:00 pm local time on June 11 (12:30 am, June 12).

Where or how to watch Mexico vs South Africa in FIFA World Cup 2026?

The FIFA World Cup 2026 match, Mexico vs South Africa, can be watched on the following channels and apps:

  • India: United8 Sports, Zee5
  • USA: Fox Sports
  • Mexico: TelevisaUnivision, TV Azteca
  • South Africa: SABC, New World TV, SuperSport

Published on Jun 11, 2026

#Mexico #South #Africa #LIVE #Streaming #info #watch #MEX #RSA #FIFA #World #Cup">Mexico vs South Africa LIVE Streaming info — When, where to watch MEX v RSA in FIFA World Cup 2026?

The FIFA World Cup 2026 is set to begin on June 11 in Mexico, with the co-host taking on South Africa in the opener on Thursday.

The fixture is a repeat of the 2010 World Cup, where Bafana Bafana – the then-host – almost brought the house down by scoring the first goal of the match and the tournament.

Mexico, now enjoying the stature of a co-host, alongside Canada and the United States of America, will look to start the tournament on a winning note.

Read the full preview of FIFA World Cup 2026 here: A new world order — FIFA World Cup returns with Messi, Ronaldo passing the baton to Mbappe, Haaland

When and where will Mexico vs South Africa be played?

The FIFA World Cup 2026 opening match, Mexico vs South Africa, will be played at the Azteca Stadium in Mexico City, Mexico.

The match is scheduled to kick off at 1:00 pm local time on June 11 (12:30 am, June 12).

Where or how to watch Mexico vs South Africa in FIFA World Cup 2026?

The FIFA World Cup 2026 match, Mexico vs South Africa, can be watched on the following channels and apps:

  • India: United8 Sports, Zee5
  • USA: Fox Sports
  • Mexico: TelevisaUnivision, TV Azteca
  • South Africa: SABC, New World TV, SuperSport

Published on Jun 11, 2026

#Mexico #South #Africa #LIVE #Streaming #info #watch #MEX #RSA #FIFA #World #Cup

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