Nvidia announced DLSS 5 on Monday during its GTC conference, and based on early reactions, it’s going to be a divisive update, with some reactions calling it “slop” that unacceptably alters artistic intent. Nvidia CEO Jensen Huang is calling this the “GPT moment for graphics — blending hand-crafted rendering with generative AI to deliver a dramatic leap in visual realism while preserving the control artists need for creative expression.”
In games that support DLSS 5, the tools can immediately provide noticeable boosts to lighting and shadows, but unlike previous versions of upscaling that used machine learning to close the gap between high and low graphics settings, this version applies generative AI to rework the lighting and materials with details that feel newly added. Examples shown by Nvidia today from Resident Evil Requiem, Starfield, Hogwarts Legacy, and EA Sports FC each look more lifelike, yes, but the DLSS 5 versions have changes that look similar to the “AI slop” updates we’ve seen applied to photography, video, and other creative endeavors.
According to Nvidia, “The AI model is trained end to end to understand complex scene semantics such as characters, hair, fabric and translucent skin, along with environmental lighting conditions like front-lit, back-lit or overcast — all by analyzing a single frame. DLSS 5 then uses its deep understanding to generate visually precise images that handle complex elements such as subsurface scattering on skin, the delicate sheen of fabric and light-material interactions on hair, all while retaining the structure and semantics of the original scene.”
The most noticeable impact is that DLSS 5 seems to make significant changes to how character models appear. In the case of Requiem, generative AI inserted over the original assets makes protagonist Grace Ashcroft look totally different, like she used an Instagram filter that made her lips fuller and applied intense eyeshadow.
Its application in Starfield delivers similarly uncanny results, as though the sharpness is turned up to the maximum, and bright highlights that make their features and hair look stage lit despite standing in an environment that doesn’t have that kind of lighting. Nvidia quotes Todd Howard, studio head at Bethesda Game Studios, saying, “When NVIDIA showed us DLSS 5 and we got it running in Starfield, it was amazing how it brought it to life. We’ve played it. We can’t wait for all of you to do so as well.”
DLSS 5 can run in real time at up to 4K resolution, and while it will certainly satisfy some gamers and developers waiting to see photorealism in more titles, the effect won’t work for everyone. Game developer Mike Bithell wrote, “For when you absolutely, positively, don’t want any art direction in your gaming experience. Disappointing to see anyone take this nonsense seriously. Such a mess.”
However, Nvidia says that it provides game developers with controls to let them decide on how DLSS 5 impacts a game’s look, so it’s possible that by the time it ships, the in-game effects will be different than what we’re seeing here.
Nvidia:
DLSS 5 honors artistic intent in two ways:
Inputting the game’s color and motion vectors for each frame into the model, anchoring the output in the source 3D content.
By providing developers with detailed controls such as intensity and color grading. Artists can use these controls to adjust blending, contrast, saturation, and gamma, and determine where and how enhancements are applied to maintain the game’s unique aesthetic. Developers can also mask specific objects or areas to be excluded from enhancement.
DLSS 5 is coming this fall, and so far, it’s only confirmed to be compatible with a select number of games, which, in addition to those previously mentioned, include big titles like The Elder Scrolls VI: Oblivion remake and Assassin’s Creed Shadows.
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![Scientists Built Amphibious Cyborg Cockroaches and We Regret to Inform You They Work
The humble cockroach: depending on where you live, they’re variously the bane of apartment dwellers, a tasty snacc, or a source of political inspiration. The cliché is that they’d be the only creatures to survive a nuclear apocalypse, and whether or not that’s true, you probably wouldn’t put them first in line for further enhancements to their already legendary ability to survive. However, it seems that no one’s told that to the folks at Nanyang Technological University in Singapore, because a group of researchers from the university’s School of Mechanical and Aerospace Engineering recently published a paper describing the process of fitting a cockroach with a diving suit. As the paper’s abstract explains, “The suit integrates a miniaturized oxygen generation module with a flexible waterproof shell, enabling continuous oxygen supply and isolation from surrounding water.” Or, in other words, the suit successfully allowed the insect to breathe underwater, turning it into a sort of nightmarish amphibious cyborg. If this sounds like a terrible idea at face value, console yourself with the knowledge that these cyber-roaches are designed to be used for benevolent purposes. As per the paper, said purposes include pipe inspections, “object transportation,” and, apparently, search-and-rescue missions. (Smash cut to 2031 and Elon Musk ranting about a “pedo roach”.)
Research into the creation of cyborg insects has been a thing for some time, both in academia and in the world of tech. On the latter point, readers may remember the RoboRoach, a $200 DIY kit for creating your own cyborg cockroach that was funded via Kickstarter in 2013. The kit is still available, and these days it seems to be marketed as a fun activity for kids—on the manufacturer’s website, it’s labelled as being for “Grade 9+” and “[Requiring] supervision.” If the idea of a bunch of 15-year-olds performing surgery on cockroaches makes you kinda queasy—supervision or not—well, you’re not alone.
Let’s get back to the Nanyang Technological University, where the experiments are presumably not being conducted by middle-schoolers. If you’ve ever wondered how a cockroach breathes, the paper explains that “like most terrestrial insects, [they] breathe through thoracic spiracles that take in oxygen directly from the air.” The “diving suit” is basically a flexible waterproof shell into which a miniature oxygen generator pumps oxygen, effectively creating a tiny breathing bubble around the insect’s air-intake thingamajigs. This allowed the insect to breathe underwater for up to three hours, although it seems there were some initial, um, design issues to sort out: “Dorsal mounting of the oxygen generator on the cockroach created significant water-resistance during underwater locomotion… causing postural instability and rollover.” Once this issue was resolved, it seems the roaches got on just fine underwater, exhibiting “stable and smooth underwater walking without rollover.” The researchers conclude that the idea is a winner, and that it could be “potentially extended to other terrestrial cyborg insect platforms, such as [other] cockroaches, locusts and beetles.” Amphibious locusts! What could possibly go wrong? #Scientists #Built #Amphibious #Cyborg #Cockroaches #Regret #Inform #Workcockroaches,cyborgs Scientists Built Amphibious Cyborg Cockroaches and We Regret to Inform You They Work
The humble cockroach: depending on where you live, they’re variously the bane of apartment dwellers, a tasty snacc, or a source of political inspiration. The cliché is that they’d be the only creatures to survive a nuclear apocalypse, and whether or not that’s true, you probably wouldn’t put them first in line for further enhancements to their already legendary ability to survive. However, it seems that no one’s told that to the folks at Nanyang Technological University in Singapore, because a group of researchers from the university’s School of Mechanical and Aerospace Engineering recently published a paper describing the process of fitting a cockroach with a diving suit. As the paper’s abstract explains, “The suit integrates a miniaturized oxygen generation module with a flexible waterproof shell, enabling continuous oxygen supply and isolation from surrounding water.” Or, in other words, the suit successfully allowed the insect to breathe underwater, turning it into a sort of nightmarish amphibious cyborg. If this sounds like a terrible idea at face value, console yourself with the knowledge that these cyber-roaches are designed to be used for benevolent purposes. As per the paper, said purposes include pipe inspections, “object transportation,” and, apparently, search-and-rescue missions. (Smash cut to 2031 and Elon Musk ranting about a “pedo roach”.)
Research into the creation of cyborg insects has been a thing for some time, both in academia and in the world of tech. On the latter point, readers may remember the RoboRoach, a $200 DIY kit for creating your own cyborg cockroach that was funded via Kickstarter in 2013. The kit is still available, and these days it seems to be marketed as a fun activity for kids—on the manufacturer’s website, it’s labelled as being for “Grade 9+” and “[Requiring] supervision.” If the idea of a bunch of 15-year-olds performing surgery on cockroaches makes you kinda queasy—supervision or not—well, you’re not alone.
Let’s get back to the Nanyang Technological University, where the experiments are presumably not being conducted by middle-schoolers. If you’ve ever wondered how a cockroach breathes, the paper explains that “like most terrestrial insects, [they] breathe through thoracic spiracles that take in oxygen directly from the air.” The “diving suit” is basically a flexible waterproof shell into which a miniature oxygen generator pumps oxygen, effectively creating a tiny breathing bubble around the insect’s air-intake thingamajigs. This allowed the insect to breathe underwater for up to three hours, although it seems there were some initial, um, design issues to sort out: “Dorsal mounting of the oxygen generator on the cockroach created significant water-resistance during underwater locomotion… causing postural instability and rollover.” Once this issue was resolved, it seems the roaches got on just fine underwater, exhibiting “stable and smooth underwater walking without rollover.” The researchers conclude that the idea is a winner, and that it could be “potentially extended to other terrestrial cyborg insect platforms, such as [other] cockroaches, locusts and beetles.” Amphibious locusts! What could possibly go wrong? #Scientists #Built #Amphibious #Cyborg #Cockroaches #Regret #Inform #Workcockroaches,cyborgs](https://gizmodo.com/app/uploads/2026/07/cyborg-cockroach-1280x853.png)
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