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How Nike Made Its Most Fashionable and Expansive World Cup Collection to Date

How Nike Made Its Most Fashionable and Expansive World Cup Collection to Date

Could soccer take over for basketball at the center of sneakers and streetwear?

The 2026 World Cup might prove the marker. As evidence, consider the push in crossover product that exceeds what’s ever been done before for the sport’s premier tournament.

Thus far, Adidas has enlisted Bape and Willy Chavarria in collaborations tied to the American, Japanese and Mexican National Teams, and Puma tapped Selehe Bembury to design the goalkeeper kits and travel apparel for all 11 of the federations it sponsors at the World Cup.

Most prolific has been Nike, which this week unveiled its X2 collection consisting seven different collaborators each tied to a different nation and community organization. The product in each capsule touches pre-match attire for each time, lifestyle apparel and a new series dubbed Cryoshot in which historic Nike football boots see their studs encased in a transparent TPU shell to preserve their original appearance while allowing for wear away from grass.

“We just wanted to make a rounded approach,” Hami Delimi, global senior brand director of Nike Energy, told Footwear News. “It’s not the usual Energy way of doing things, but football is the most popular sport across the globe. The fact that it was here in North America identified it as a big moment for us, but we didn’t just do it for that reason.”

U.S. players in the Virgil Abloh Archives x Nike polo shirt.

Dakota Graf

Delimi first began working on the project three years ago by linking with Drake’s brand Nocta for a collection with the Canadian National Team. Him and team quickly questioned why it should just be limited to Canada and began compiling a roster that would be finalized with Palace for England, Jacquemus for France, Patta for the Netherlands, Slawn for Nigeria (the lone nation not at the World Cup), PeaceMinusOne for South Korea and Virgil Abloh Archives for the United States.

Each collaborator was instructed to make a pre-match top and Anthem Jacket, as well as Cryoshot sneaker, but outside of those three products was given free reign on both what to make and how to approach it. Jacquemus went clean and vintage for its slate — which also adds a goalkeeper shirt, soccer shorts and tracksuit — while Virgil Abloh Archives employed the logo- and text-heavy look its late founder was known for for an assortment that added a rugby shirt, staff jacket, polo shirt, backpack and Dri-Fit hat.

Patta’s lineup is the most restrained in size, only adding a TechFleece set and socks to the three requisite products, but also one of the loudest for the baroque print on its shirt and jacket. A close examination reveals easter eggs for both the Netherlands and Suriname, as Patta’s two co-founders are descendants from the African nation, including a traditional Ala Kondre necklace, baobab tree, the Hand of Fatima, Ditch Lion and shields for the villages where players on the Dutch National Team grew up.

“We really wanted to keep it close to oursleves and show what the company stands for, like the background of the founders and the people who work there,” said Patta creative director Vincent Van De Waal. “And then while searching we found quite a few similarities in the Dutch National Squad, which is the coming together of many cultures and backgrounds.”

Patta Nike World Cup X2 Collection

Patta’s Nike X2 collection.

Counter-balancing the intricate print is the TechFleece set, which appears in black with Dutch orange zipper pulls and lion embroidery that co-founder Guillaume Schmidt said is more detailed than anything Nike has ever done on the material.

“I don’t actually see a difference between performance and sport,” Schmidt said. “People mix it up these days, so it’s more like we just made five pieces, and people will wear them as lifestyle and performance.”

All seven collaborators then chose a different soccer cleat from Nike’s archives, including Ronaldo Nazario’s Mercurial R9 (Patta), Nike’s first product for the sport in the Striker 1979 (Slawn) and the Air Speed M (Palace), the first Swoosh boot to break through in England’s top flight.

This first wave of shoes marks the first wave for the Cryoshot series, which will be followed up with in-line releases later in the year. It’s was passion project of Nike Energy expert designer Enrico Carbonere, who came up with the idea while researching Nike’s archive of football footwear four years ago. Rather than simply taking the historic uppers and adding new sole units without studs, he was dogged in figuring out a way to preserve those elements from the pitch while still allowing them to be worn on the streets.

“In order to get the purest expression, we had to do something that was representing 100 percent of the original design of the shoes, including the outsoles,” Carbonere said. “Including the colors, the materials, the lines, everything is a 360-degree masterpiece that had to be preserved in its entirety.”

Nike Cryoshot Sneaker

Enrico Carbonere with a Nike Cryoshot sneaker.

Different solutions were played with in rubber and TPU before an optimal formula of the latter material was found that was lightweight and flexible enough without getting any cloudiness. Nike filed a patent for the technology, and Carbonere can envision it being used later for other shoes not suited for daily wear, such as track spikes or even ice skates.

For those paying attention, Nike has been teasing both Cryoshot and some of the collaborations over the past year. Schmidt and Corteiz founder Clint Ogbenna were photographed with the Patta and inline versions off the Cryoshot R9 at the 2025 Champion’s League Final, and the Virgil Abloh Archives take on Mia Hamm’s Zoom M9 was shown in the fall at the Paris “Virgil Abloh: The Codes” exhibition. In April, Dutch captain Virgil van Dijk then appeared on the cover of Fantastic Man in the Patta shirt.

Delimi said the Champions League Final was the perfect moment from a sporting perspective, and there’s something to be said for planting a flag well ahead of a World Cup bringing the best out of its competitors. But the timing just so happened to coincide with a particularly funny soccer trend called “boots only summer” in which people stubbornly wore actual cleats in their daily life.

If anything, Carbonere was scared consumers would think Nike was responding to a trend when in fact it was already years into the process required to make Cryoshot a possibility.

Call that the part of the risk of anticipating the market so well, but now that they’ve arrived X2 and Cryoshot are taking the sport to an even deeper level fashion resonance.

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More than a decade later, the team behind N++ is back with a multiplayer sequel<div id="zephr-anchor"><div class="duet--article--article-body-component"><p class="duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1044qizi _18mzr4b1 _18mzr4b0 _18mzr4b6 _18mzr4b5 _19wv7tc1">Back in 2015, the two-person studio Metanet released <a href="https://www.theverge.com/2015/7/28/9056595/nplusplus-review-playstation-4"><em>N++</em></a>, a brutally hard 2D platformer that was a decade in the making, building off of previous releases dating back to the freeware Flash title <em>N</em>. At the time, cofounder Raigan Burns <a href="https://www.theverge.com/2015/4/17/8434019/n-plus-plus-playstation-4">issued some famous last words</a>: “We hope it’s not another 10 years before we come up with a game.” But now here we are, more than a decade later, and <em>N</em> is getting another sequel. And this time the focus is on multiplayer.</p></div><div class="duet--article--article-body-component"><p class="duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1044qizi _18mzr4b1 _18mzr4b0 _19wv7tc1">The new game is called, absurdly, <em>N Plus Infinity Times Two</em>. Whereas <em>N++</em> was meant to be the ultimate single-player version of the <em>N</em> concept, this game is described as “the ultimate virtual couch party game with a low skill floor and no skill ceiling.” That means the same slick, acrobatic platforming action and gorgeous graphic design-inspired visuals, but now built around playing competitively or cooperatively with pals across a handful of different modes. It’s launching on the PS5, Xbox, Switch 2, and PC at some point in 2027.</p></div><div class="duet--article--article-body-component"><p class="duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1044qizi _18mzr4b1 _18mzr4b0 _19wv7tc1">The duo at Metanet was up to a few different things over the last 11 years. In addition to uprooting from Toronto to Montreal, they’ve been prototyping ideas for a few potentially bigger projects, and last year released <a href="https://www.theverge.com/games/801761/one-last-update-for-n">a 10-year anniversary update for <em>N++</em></a>. But then, “We started getting the ‘let’s take another crack at it’ bug in 2022,” Burns tells <em>The Verge</em>.</p></div><div class="duet--article--article-body-component"><p class="duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1044qizi _18mzr4b1 _18mzr4b0 _19wv7tc1">The studio operates in an unusual way, at least compared to most of the game industry. Despite having two hits in <em>N+</em> and <em>N++</em>, Metanet hasn’t grown or scaled up in any way. And the reason comes down to the way they make games: It simply takes a lot of time to find a game idea that’s worth pursuing as a commercial project. “We’ve resisted doing something that would compromise our ability to keep iterating and prototyping until something good shows up,” says Burns.</p></div><div class="duet--article--article-body-component"><p class="duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1044qizi _18mzr4b1 _18mzr4b0 _19wv7tc1">“It’s important to feel that magic,” cofounder Mare Sheppard adds. “That’s what’s compelling about making games. That’s when we know that we’re doing it in a way that’s right for us.” Burns has a clear analogy for how they work: “We like being in a band. That’s fun. Being in a lot of meetings and doing a lot of managing: not fun.” This philosophy seems especially prescient given the state of the games industry, <a href="https://www.theverge.com/games/900389/live-service-games-mess-fortnite-layoffs">where even the biggest hits operate in a way that’s clearly unsustainable</a>.</p></div><div class="duet--article--block-placement _1xorkac2 _1xorkac0 duet--article--article-body-component"><div class="duet--article--article-pullquote c39lj10"><p class="duet--article--dangerously-set-cms-markup c39lj12 _19wv7tc9">“We like being in a band. That’s fun. Being in a lot of meetings and doing a lot of managing: not fun.”</p></div></div><div class="duet--article--article-body-component"><p class="duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1044qizi _18mzr4b1 _18mzr4b0 _19wv7tc1">In the case of <em>N Plus Infinity Times Two </em>— unfortunately I can’t think of a good way to shorten that title — the spark came in part from watching how younger players interact with games. Even when they’re playing solo, kids are typically still chatting with friends on their phones, essentially turning everything into a multiplayer experience. Burns and Sheppard wanted to find a way to marry that idea with the couch co-op experiences they grew up on, which led to revisiting the <em>N</em> concept but with a multiplayer spin.</p></div><div class="duet--article--article-body-component"><p class="duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1044qizi _18mzr4b1 _18mzr4b0 _19wv7tc1">The two describe making <em>N++</em> as a grueling experience. If you think the game’s levels are hard, just imagine having to playtest them over and over. Part of the excitement about <em>N Plus Infinity Times Two </em>wasn’t just finding a spin on the formula that would be fun to play, but also to develop. “This one really feels like we’re having fun,” says Burns. “We’re really fluent in this one instrument. So now the fun challenge becomes playing new styles of music we’ve never played before, but with this thing we’re really comfortable with.”</p></div><div class="duet--article--block-placement _1xorkac1 _1xorkac0 duet--article--article-body-component"><div style="position:relative"><div class="_1044qizj"><div class=""><div style="background-image:none" class="duet--media--content-warning _1k8kvzd0"><div class="duet--article--image-gallery-image _1pegheu0" style="aspect-ratio:1.777778" id="dmcyOmltYWdlOjk0MzE5NQ=="><a class="_1pegheu1" href="https://platform.theverge.com/wp-content/uploads/sites/2/2026/06/Image.png?quality=90&strip=all&crop=0,0,100,100" data-pswp-height="2160" data-pswp-width="3840" target="_blank" rel="noreferrer"><img alt="A screenshot from the video game N Plus Infinity Times Two." data-chromatic="ignore" loading="lazy" decoding="async" data-nimg="fill" class="i7ks070" style="position:absolute;height:100%;width:100%;left:0;top:0;right:0;bottom:0;color:transparent;background-size:cover;background-position:50% 50%;background-repeat:no-repeat;background-image:url("data:image/svg+xml;charset=utf-8,%3Csvg xmlns='http://www.w3.org/2000/svg' %3E%3Cfilter id='b' color-interpolation-filters='sRGB'%3E%3CfeGaussianBlur stdDeviation='20'/%3E%3CfeColorMatrix values='1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 100 -1' result='s'/%3E%3CfeFlood x='0' y='0' width='100%25' height='100%25'/%3E%3CfeComposite operator='out' in='s'/%3E%3CfeComposite in2='SourceGraphic'/%3E%3CfeGaussianBlur stdDeviation='20'/%3E%3C/filter%3E%3Cimage width='100%25' height='100%25' x='0' y='0' preserveAspectRatio='none' style='filter: url(%23b);' href='data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mN8+R8AAtcB6oaHtZcAAAAASUVORK5CYII='/%3E%3C/svg%3E")" sizes="(max-width: 639px) 100vw, (max-width: 1023px) 50vw, 700px" srcset="https://platform.theverge.com/wp-content/uploads/sites/2/2026/06/Image.png?quality=90&strip=all&crop=0%2C0%2C100%2C100&w=256 256w, https://platform.theverge.com/wp-content/uploads/sites/2/2026/06/Image.png?quality=90&strip=all&crop=0%2C0%2C100%2C100&w=376 376w, https://platform.theverge.com/wp-content/uploads/sites/2/2026/06/Image.png?quality=90&strip=all&crop=0%2C0%2C100%2C100&w=384 384w, https://platform.theverge.com/wp-content/uploads/sites/2/2026/06/Image.png?quality=90&strip=all&crop=0%2C0%2C100%2C100&w=415 415w, https://platform.theverge.com/wp-content/uploads/sites/2/2026/06/Image.png?quality=90&strip=all&crop=0%2C0%2C100%2C100&w=480 480w, https://platform.theverge.com/wp-content/uploads/sites/2/2026/06/Image.png?quality=90&strip=all&crop=0%2C0%2C100%2C100&w=540 540w, https://platform.theverge.com/wp-content/uploads/sites/2/2026/06/Image.png?quality=90&strip=all&crop=0%2C0%2C100%2C100&w=640 640w, https://platform.theverge.com/wp-content/uploads/sites/2/2026/06/Image.png?quality=90&strip=all&crop=0%2C0%2C100%2C100&w=750 750w, https://platform.theverge.com/wp-content/uploads/sites/2/2026/06/Image.png?quality=90&strip=all&crop=0%2C0%2C100%2C100&w=828 828w, https://platform.theverge.com/wp-content/uploads/sites/2/2026/06/Image.png?quality=90&strip=all&crop=0%2C0%2C100%2C100&w=1080 1080w, https://platform.theverge.com/wp-content/uploads/sites/2/2026/06/Image.png?quality=90&strip=all&crop=0%2C0%2C100%2C100&w=1200 1200w, https://platform.theverge.com/wp-content/uploads/sites/2/2026/06/Image.png?quality=90&strip=all&crop=0%2C0%2C100%2C100&w=1440 1440w, https://platform.theverge.com/wp-content/uploads/sites/2/2026/06/Image.png?quality=90&strip=all&crop=0%2C0%2C100%2C100&w=1920 1920w, https://platform.theverge.com/wp-content/uploads/sites/2/2026/06/Image.png?quality=90&strip=all&crop=0%2C0%2C100%2C100&w=2048 2048w, https://platform.theverge.com/wp-content/uploads/sites/2/2026/06/Image.png?quality=90&strip=all&crop=0%2C0%2C100%2C100&w=2400 2400w" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/06/Image.png?quality=90&strip=all&crop=0%2C0%2C100%2C100&w=2400"/></a></div></div></div><p><cite class="duet--article--dangerously-set-cms-markup _19wv7tc2 _77sxmb5">Image: Metanet Software</cite></p></div></div></div><div class="duet--article--article-body-component"><p class="duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1044qizi _18mzr4b1 _18mzr4b0 _19wv7tc1">As creative industries from games to Hollywood become increasingly homogenous, Burns also believes that there’s something important about doing work that’s distinct, even if it means revisiting a previous idea, like through the multiple versions of <em>N</em>. It’s similar to titles like <em>Hades II</em> and <em>Silksong</em>: indie-developed sequels that iterated a core concept, but with a fresh angle that made them more than a by-the-numbers follow-up. “Being yourself is more fun and exciting anyways,” Burns explains. “But I honestly think it’s more commercially viable to do something only you can do, because then you have no competition.”</p></div><div class="duet--article--article-body-component"><p class="duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1044qizi _18mzr4b1 _18mzr4b0 _19wv7tc1">As for what’s next after <em>N Plus Infinity Times Two</em>, the pair obviously aren’t revealing anything just yet. There are a few bigger 3D game ideas kicking around, but those would necessitate some of that scaling up that the studio has so far avoided. What they won’t close the door on, however, is coming back to the idea of <em>N</em> again at some point in the future.</p></div><div class="duet--article--article-body-component"><p class="duet--article--dangerously-set-cms-markup duet--article--standard-paragraph _1044qizi _18mzr4b1 _18mzr4b0 _18mzr4ba _19wv7tc1">“If we can do something that expresses something new, or lets us see things in a different way, or we get a different perspective on what this game is or how to play it, that’s exciting,” says Sheppard. “I think we no longer think this is definitively going to be the last one. We’ve abandoned that idea. It doesn’t have to be.”</p></div><div class="tly2fw0"><span class="tly2fw2"><strong>Follow topics and authors</strong> from this story to see more like this in your personalized homepage feed and to receive email updates.</span><ul class="tly2fw3"><li id="follow-author-article_footer-dmcyOmF1dGhvclByb2ZpbGU6MTk3"><span aria-expanded="false" aria-haspopup="true" role="button" tabindex="0"><span class="gnx4pm0 _1uf8q814 _19wv7tc5 _1618ekm0"><span class="_1ajq89kf _1ajq89k1 _1ajq89k0"><svg xmlns="http://www.w3.org/2000/svg" class="_1ajq89kp _1ajq89k4 _1ajq89k3 ftptba0" width="9" height="9" viewbox="0 0 9 9" fill="none" aria-label="Follow"><path d="M5 0H4V4H0V5H4V9H5V5H9V4H5V0Z"/></svg></span><span class="_1618ekm9">Andrew Webster</span></span></span><aside id="popover-dmcyOmF1dGhvclByb2ZpbGU6MTk3-article_footer" style="position:absolute;left:0;top:0;visibility:hidden" class="_1wu3rm0 _1se63890" aria-hidden="true"><div class="_1wu3rm1"><button class="_1wu3rm3"><svg 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https://platform.theverge.com/wp-content/uploads/sites/2/chorus/author_profile_images/195977/akrales220919_5191_3621.0.jpg?quality=90&strip=all&crop=0%2C0%2C100%2C100&w=1920 1920w, https://platform.theverge.com/wp-content/uploads/sites/2/chorus/author_profile_images/195977/akrales220919_5191_3621.0.jpg?quality=90&strip=all&crop=0%2C0%2C100%2C100&w=2048 2048w, https://platform.theverge.com/wp-content/uploads/sites/2/chorus/author_profile_images/195977/akrales220919_5191_3621.0.jpg?quality=90&strip=all&crop=0%2C0%2C100%2C100&w=2400 2400w" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/author_profile_images/195977/akrales220919_5191_3621.0.jpg?quality=90&strip=all&crop=0%2C0%2C100%2C100&w=2400"/></div><p>Andrew Webster</p><div class="_1bw37381"><p>Senior entertainment editor</p></div><p class="fv263x1">Posts from this author will be added to your daily email digest and your homepage feed.</p><button class="duet--cta--button _11kb06m1 _11kb06m0 fv263x2 _11kb06mg"><span><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewbox="0 0 21 20" fill="none" class="" aria-label="Follow"><title>Follow</title><path d="M11.5 3H9.5V8.99999H3.5V11L9.5 11V17H11.5V11L17.5 11V9H11.5V3Z" fill="currentColor"/></svg></span><span>Follow</span></button><p class="fv263x4"><a class="fv263x5" href="https://www.theverge.com/authors/andrew-webster">See All by <!-- -->Andrew Webster</a></p></div></aside></li><li><div id="follow-category-article_footer-dmcyOmNhdGVnb3J5OjU2"><button aria-expanded="false" aria-haspopup="true"><span class="gnx4pm0 _1uf8q814 _19wv7tc5 _1618ekm0"><span class="_1ajq89kf _1ajq89k1 _1ajq89k0"><svg xmlns="http://www.w3.org/2000/svg" class="_1ajq89kp _1ajq89k4 _1ajq89k3 ftptba0" width="9" height="9" viewbox="0 0 9 9" fill="none" aria-label="Follow"><path d="M5 0H4V4H0V5H4V9H5V5H9V4H5V0Z"/></svg></span><span class="_1618ekm9">Entertainment</span></span></button><aside id="popover-dmcyOmNhdGVnb3J5OjU2-article_footer" style="position:absolute;left:0;top:0;visibility:hidden" class="_1wu3rm0 _1se63890" aria-hidden="true"><div class="_1wu3rm1"><button class="_1wu3rm3"><svg xmlns="http://www.w3.org/2000/svg" class="_1wu3rm4" width="16" height="16" viewbox="0 0 20 19" fill="none"><title>Close</title><line x1="1.70711" y1="0.831956" x2="18.6483" y2="17.7731" stroke="currentColor" stroke-width="2"/><line x1="1.35149" y1="17.7734" x2="18.2927" y2="0.832185" stroke="currentColor" stroke-width="2"/></svg></button><p>Entertainment</p><p class="fv263x1">Posts from this topic will be added to your daily email digest and your homepage feed.</p><button class="duet--cta--button _11kb06m1 _11kb06m0 fv263x2 _11kb06mg"><span><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewbox="0 0 21 20" fill="none" class="" aria-label="Follow"><title>Follow</title><path d="M11.5 3H9.5V8.99999H3.5V11L9.5 11V17H11.5V11L17.5 11V9H11.5V3Z" fill="currentColor"/></svg></span><span>Follow</span></button><p class="fv263x4"><a class="fv263x5" href="https://www.theverge.com/entertainment">See All <!-- -->Entertainment</a></p></div></aside></div></li><li><div id="follow-category-article_footer-dmcyOmNhdGVnb3J5OjYx"><button aria-expanded="false" aria-haspopup="true"><span class="gnx4pm0 _1uf8q814 _19wv7tc5 _1618ekm0"><span class="_1ajq89kf _1ajq89k1 _1ajq89k0"><svg xmlns="http://www.w3.org/2000/svg" class="_1ajq89kp _1ajq89k4 _1ajq89k3 ftptba0" width="9" height="9" viewbox="0 0 9 9" fill="none" aria-label="Follow"><path d="M5 0H4V4H0V5H4V9H5V5H9V4H5V0Z"/></svg></span><span class="_1618ekm9">Gaming</span></span></button><aside id="popover-dmcyOmNhdGVnb3J5OjYx-article_footer" style="position:absolute;left:0;top:0;visibility:hidden" class="_1wu3rm0 _1se63890" aria-hidden="true"><div class="_1wu3rm1"><button class="_1wu3rm3"><svg xmlns="http://www.w3.org/2000/svg" class="_1wu3rm4" width="16" height="16" viewbox="0 0 20 19" fill="none"><title>Close</title><line x1="1.70711" y1="0.831956" x2="18.6483" y2="17.7731" stroke="currentColor" stroke-width="2"/><line x1="1.35149" y1="17.7734" x2="18.2927" y2="0.832185" stroke="currentColor" stroke-width="2"/></svg></button><p>Gaming</p><p class="fv263x1">Posts from this topic will be added to your daily email digest and your homepage feed.</p><button class="duet--cta--button _11kb06m1 _11kb06m0 fv263x2 _11kb06mg"><span><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewbox="0 0 21 20" fill="none" class="" aria-label="Follow"><title>Follow</title><path d="M11.5 3H9.5V8.99999H3.5V11L9.5 11V17H11.5V11L17.5 11V9H11.5V3Z" fill="currentColor"/></svg></span><span>Follow</span></button><p class="fv263x4"><a class="fv263x5" href="https://www.theverge.com/games">See All <!-- -->Gaming</a></p></div></aside></div></li><li><div id="follow-category-article_footer-dmcyOmNhdGVnb3J5OjQ1NA=="><button aria-expanded="false" aria-haspopup="true"><span class="gnx4pm0 _1uf8q814 _19wv7tc5 _1618ekm0"><span class="_1ajq89kf _1ajq89k1 _1ajq89k0"><svg xmlns="http://www.w3.org/2000/svg" class="_1ajq89kp _1ajq89k4 _1ajq89k3 ftptba0" width="9" height="9" viewbox="0 0 9 9" fill="none" aria-label="Follow"><path d="M5 0H4V4H0V5H4V9H5V5H9V4H5V0Z"/></svg></span><span class="_1618ekm9">Interview</span></span></button><aside id="popover-dmcyOmNhdGVnb3J5OjQ1NA==-article_footer" style="position:absolute;left:0;top:0;visibility:hidden" class="_1wu3rm0 _1se63890" aria-hidden="true"><div class="_1wu3rm1"><button class="_1wu3rm3"><svg xmlns="http://www.w3.org/2000/svg" class="_1wu3rm4" width="16" height="16" viewbox="0 0 20 19" fill="none"><title>Close</title><line x1="1.70711" y1="0.831956" x2="18.6483" y2="17.7731" stroke="currentColor" stroke-width="2"/><line x1="1.35149" y1="17.7734" x2="18.2927" y2="0.832185" stroke="currentColor" stroke-width="2"/></svg></button><p>Interview</p><p class="fv263x1">Posts from this topic will be added to your daily email digest and your homepage feed.</p><button class="duet--cta--button _11kb06m1 _11kb06m0 fv263x2 _11kb06mg"><span><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewbox="0 0 21 20" fill="none" class="" aria-label="Follow"><title>Follow</title><path d="M11.5 3H9.5V8.99999H3.5V11L9.5 11V17H11.5V11L17.5 11V9H11.5V3Z" fill="currentColor"/></svg></span><span>Follow</span></button><p class="fv263x4"><a class="fv263x5" href="https://www.theverge.com/interview">See All <!-- -->Interview</a></p></div></aside></div></li><li><div id="follow-category-article_footer-dmcyOmNhdGVnb3J5OjQ1Mw=="><button aria-expanded="false" aria-haspopup="true"><span class="gnx4pm0 _1uf8q814 _19wv7tc5 _1618ekm0"><span class="_1ajq89kf _1ajq89k1 _1ajq89k0"><svg xmlns="http://www.w3.org/2000/svg" class="_1ajq89kp _1ajq89k4 _1ajq89k3 ftptba0" width="9" height="9" viewbox="0 0 9 9" fill="none" aria-label="Follow"><path d="M5 0H4V4H0V5H4V9H5V5H9V4H5V0Z"/></svg></span><span class="_1618ekm9">Report</span></span></button><aside id="popover-dmcyOmNhdGVnb3J5OjQ1Mw==-article_footer" style="position:absolute;left:0;top:0;visibility:hidden" class="_1wu3rm0 _1se63890" aria-hidden="true"><div class="_1wu3rm1"><button class="_1wu3rm3"><svg xmlns="http://www.w3.org/2000/svg" class="_1wu3rm4" width="16" height="16" viewbox="0 0 20 19" fill="none"><title>Close</title><line x1="1.70711" y1="0.831956" x2="18.6483" y2="17.7731" stroke="currentColor" stroke-width="2"/><line x1="1.35149" y1="17.7734" x2="18.2927" y2="0.832185" stroke="currentColor" stroke-width="2"/></svg></button><p>Report</p><p class="fv263x1">Posts from this topic will be added to your daily email digest and your homepage feed.</p><button class="duet--cta--button _11kb06m1 _11kb06m0 fv263x2 _11kb06mg"><span><svg xmlns="http://www.w3.org/2000/svg" width="20" height="20" viewbox="0 0 21 20" fill="none" class="" aria-label="Follow"><title>Follow</title><path d="M11.5 3H9.5V8.99999H3.5V11L9.5 11V17H11.5V11L17.5 11V9H11.5V3Z" fill="currentColor"/></svg></span><span>Follow</span></button><p class="fv263x4"><a class="fv263x5" href="https://www.theverge.com/report">See All <!-- -->Report</a></p></div></aside></div></li></ul></div></div>#decade #team #multiplayer #sequelEntertainment,Gaming,Interview,Report

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