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What does nearly ,000 of gaming laptop get you?

What does nearly $6,000 of gaming laptop get you?

It’s easy to get into the weeds on a hobby, especially if you’re into PC gaming and dreaming of the highest levels of graphical performance. But how much is too much for hardware? Spending top dollar on graphics power, processing, RAM, storage, etc. — like many things — eventually leads to diminishing returns. When it comes to gaming laptops, MSI’s $5,699.99 Titan 18 is well beyond that inflection point. But it’s also like nothing else.

It’s not very logical to spend that much when other excellent gaming laptops are nearly as powerful but cost almost half as much. While the Titan is an absolutely reckless purchase, it’s also a joyous one that goes all out for specs and wide-eyed coolness factor.

$4800

The Good

  • Top-tier gaming performance in a laptop
  • Massive, bright 4K Mini LED screen
  • Loud but satisfying mechanical keyboard

The Bad

  • As good as it is, it doesn’t blow away a much cheaper 5080 laptop
  • Astronomically expensive
  • Battery drains after just a couple hours of everyday tasks
  • 120Hz refresh is half the speed of cheaper laptops with 2.5K OLEDs

The Titan goes hard on just about everything, though execution is a mixed bag. The 18-inch Mini LED 4K HDR display has a resolution of 3840 x 2400 and a variable refresh rate up to 120Hz. It looks fantastic. It’s not as contrast-y as an OLED, but it has a colorful punch with enough brightness to be easily visible in even a sun-drenched room. SteelSeries made its mechanical keyboard with Cherry low-profile switches, and it’s one of the most tactile and loudest laptop keyboards I’ve ever touched. It’s got a ping-y metallic undertone in its key presses, which I normally don’t want in a mechanical keyboard, but for some reason I love it in the Titan.

  • Screen: A
  • Webcam: C
  • Mic: C
  • Keyboard: B
  • Trackpad: C
  • Port selection: A
  • Speakers: C
  • Number of ugly stickers to remove: 4 (one underneath)

The seamless trackpad is edge-to-edge illuminated by customizable RGB lighting instead of being invisible like on a Dell, and its haptic feedback has a satisfyingly hefty knock that’s unlike any other. But like the Dell XPS 13 I tested earlier this year, it’s not the most reliable at detecting finger clicks. If it had this feedback combined with the reliability of a MacBook’s trackpad, it would be my all-time favorite. And the Titan is flush with ports and expandability, including two super-fast Thunderbolt 5 ports, three USB-A, two user-accessible RAM slots, and four M.2 SSD slots. Cap off the Titan’s specs with its top-tier Nvidia RTX 5090 laptop GPU, Intel Core Ultra 9 285HX CPU, 64GB of RAM, and 6TB of SSD storage, and the lofty $5,700 price starts making more sense.

The Titan 18 is unapologetic about its status as a desktop replacement. It’s 7.94 pounds / 3.6kg of “you paid out the nose for me to sit in one spot and crush AAA games or churn through processing-heavy tasks, and that’s what I’ll do.” And with its massive 400W power adapter, the whole package weighs 10.5 pounds / 4.76kg. I lugged it with me on a road trip, and having a machine this powerful when visiting family was awesome — even if traveling with it wasn’t so fun, since it didn’t fit in any of my bags. While it’s easier than moving a full desktop PC and monitor, you’ll feel just as tethered to a wall plug. The Titan’s 99Whr battery can barely eke out 2.5 hours of basic Chrome, Slack, Google Docs, and chat app usage before it’s drained — and that’s in Eco mode with Windows Energy Saver turned on the whole time. While playing a game on battery, even with Nvidia’s BatteryBoost optimizations enabled and targeting just 30fps, it dies in about an hour or less.

The Titan is maximum gaming laptop, from the design to the light-up dragon.

Ports on the rear include a proprietary power connector, HDMI 2.1, and ethernet.

On the right, two Thunderbolt 5, one USB-A, and a 3.5mm audio jack.

And on the left, two more USB-A and a speedy SD card slot.

But when you’re plugged in and going full-tilt on a visually demanding game, the Titan is a joy to use. It can play Cyberpunk 2077 at Ultra settings in 4K with ray tracing and DLSS 4 turned on at around 60 frames per second (or higher with frame generation). Turn ray tracing off or some settings down, and you can comfortably play at well over 60fps. Early levels of the Battlefield 6 campaign ran confidently at 60–75fps on the Ultra graphics preset and at the panel’s native 4K resolution. There were infrequent dips into the mid-to-high 50s during chaotic moments in larger areas, but everything remained smooth and snappy. If you want to push frame rates to the Titan’s max 120Hz refresh or even slightly higher, you can bump the resolution down to 2560 x 1600, and it still looks adequately crisp. But keeping the game in 4K Ultra and turning on DLSS 4 Quality yielded a happy medium of 90 to 100fps, while adding single-frame generation comfortably boosted it to 120 to 140fps.

System

MSI Titan 18 / RTX 5090 / Core Ultra 9 285HX / 64GB / 6TB

Asus ROG Strix Scar 16 / RTX 5080 / Core Ultra 9 275HX / 32GB / 2TB

Razer Blade 16 (2025) / RTX 5090 / Ryzen AI 9 HX 370 / 32GB / 2TB

Geekbench 6 CPU Single 3054 3113 2968
Geekbench 6 CPU Multi 21957 19709 15922
Geekbench 6 GPU (OpenCL) 234632 200189 213016
Cinebench 2024 Single 133 137 119
Cinebench 2024 Multi 2173 1965 1287
PugetBench for Photoshop 8037 8482 8679
Sustained SSD reads (MB/s) 14516.67 6832.06 6726.25
Sustained SSD writes (MB/s) 9194.8 6550.21 4931.41
3DMark Time Spy 24897 20977 22498

Fan noise, while loud, isn’t as bad as some 16-inch gaming laptops I’ve tested. The Titan’s large chassis allows for more effective cooling under load, pumping out lots of hot air from its flanks. The keyboard deck near the laptop’s hinge gets incredibly hot to the touch, but thankfully, your fingers on the WASD keys are spared. The width of the chassis also means the six-speaker sound system can help a tiny bit in identifying directional game sounds like gunfire. Though the speakers are sadly just okay for movies and music, lacking depth and much low-end.

1/7

The illuminated trackpad is especially fun, though unfortunately underwhelming in performance.

There are two elephants in the room with the Titan: the looming temptation of a proper desktop gaming PC and the class of 16- and 18-inch gaming laptops with RTX 5080 GPUs that sit below it. You can get a much more powerful desktop PC for half the Titan’s price, add a 240Hz QD-OLED monitor, and still have enough money left over for an M5 MacBook Pro or even an Asus ROG Zephyrus G14. But let’s be honest, if you’re considering an 18-inch, 8-pound gaming laptop, you’re probably moving it around enough that this combo won’t work. But in that case, you could save around $2,400 on a gaming laptop with a 5080 like the Asus ROG Strix Scar 16 and get, on average, within 7 to 10fps of the Titan’s performance.

Running benchmarks on the Titan’s RTX 5090, which runs at its full wattage, I was struck by how close 5080 laptops were nipping at its heels. For $2,100 to $2,400 more than an Asus ROG Strix Scar 16 or Lenovo Legion Pro 7i, the Titan only yields an extra 7fps on average in 4K or about 9fps more in 2.5K. The screens on those laptops are a little smaller and lower-res than the Titan, but they have lovely 240Hz OLED displays with deeper blacks, bolder colors, and a stronger contrast. As much as I love the size and brightness of the Titan’s Mini LED, I prefer the look of those OLEDs. Even the 5090-equipped Razer Blade 16 and 18, pricey machines in their own right, cost $1,000 less than the Titan. The half-inch-thinner, 3-pound-lighter Blade 16 is much more versatile and travel-friendly, and its performance is mostly on par with the Titan. Though the Titan has a higher-end CPU (with twice as many cores), greater cooling (for quieter fans), user-accessible RAM slots (though not easily accessible), faster Thunderbolt 5 ports, and two more M.2 SSD slots.

In case you were wondering, the Titan 18 is gargantuan enough to eat smaller gaming laptops like the Asus ROG Zephyrus G14.

In case you were wondering, the Titan 18 is gargantuan enough to eat smaller gaming laptops like the Asus ROG Zephyrus G14.

The sickos who pony up for the Titan are still getting a machine that isn’t quite like anything else. It’s an illogical purchase, far from any semblance of pragmatism or value-for-dollar shopping — even if you’re aiming for a little futureproofing. But despite its shortcomings and super high price, it’s still a beastly laptop with its own boisterous charm.

2025 MSI Titan 18 HX AI A2XWJG specs (as reviewed)

  • Display: 18-inch (3840 x 2400) 120Hz Mini LED
  • CPU: Intel Core Ultra 9 285HX
  • GPU: Nvidia GeForce RTX 5090 Laptop GPU
  • RAM: 64GB DDR5 6400MHz (user-replaceable)
  • Storage: 6TB across 3x SSDs in RAID 0; 1x PCIe Gen 5 NVMe and 3x Gen 4 slots (one slot is empty)
  • Webcam: 1080p 30fps, Windows Hello
  • Connectivity: Wi-Fi 7, Bluetooth 5.4
  • Ports: 2x Thunderbolt 5 USB-C (DisplayPort / Power Delivery 3.1), 3x USB-A 3.2 Gen 2, HDMI 2.1, RJ-45 ethernet, full-size SD Express card slot, 3.5mm combo audio jack, reversible DC power
  • Weight: 7.94 pounds / 3.6kg
  • Dimensions: 15.91 x 12.11 x 0.94 – 1.26 inches / 404 x 307.5 x 24 – 32.05mm
  • Battery: 99Wh
  • Price: $5,699.99

Photography by Antonio G. Di Benedetto / The Verge

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Redwood Materials has laid off around 135 employees, or roughly 10% of its workforce, as it restructures to better accommodate its growing energy storage business, TechCrunch has learned.

The cuts come just five months after Redwood cut 5% of its workforce, and three months after it closed a $425 million funding round that boosted the battery recycling company’s valuation to north of $6 billion, as TechCrunch previously reported.

It’s been a difficult time in the battery industry lately. Earlier this month, battery recycler Ascend Elements filed for Chapter 11 bankruptcy protection, citing “insurmountable” financial challenges. Some battery-makers have also restructured or gone out of business as the automotive industry in the U.S. has backed away from its most optimistic and ambitious plans to transition to electric vehicles.

But Redwood Materials founder and CEO JB Straubel told employees that this new round of cuts is not a sign that the company is heading down the same path.

“Redwood today is the strongest it’s ever been,” Straubel wrote in an email to the workers who weren’t laid off, according to a copy viewed by TechCrunch. “The materials business is well on its way to profitability and has an exciting roadmap ahead.”

Straubel noted that Redwood “continue[s] to dominate the US battery recycling market” but also touted the company’s “great momentum” in its new energy storage business. Redwood has recently announced deals with Crusoe AI and, most recently, electric automaker Rivian to provide recycled batteries that can be used to power those companies’ facilities. The company declined to comment beyond the contents of Straubel’s email.

In his message, Straubel wrote that “parts of the company have expanded faster than needed to support the direction” of Redwood. As a result, he said Redwood is making cuts across multiple divisions, including the engineering and operations organizations, according to an employee who was granted anonymity to discuss the layoffs.

Techcrunch event

San Francisco, CA | October 13-15, 2026

“We are confident that we can deliver on our critical projects with a smaller team that is more focused,” he wrote. “We have successfully adapted to changes in the market that have bankrupted many of our competitors.”

Straubel went on to write that he is “more excited than ever with our path ahead as we build the most integrated and cost-effective critical materials and energy storage business in the world.”

“This is a self-sustaining business and will continue to make this company more valuable over time. We have the team and the technology to do what no other company can,” he wrote.

Workers who were laid off were told by Redwood’s chief HR officer that the layoffs were made “to sharpen our focus, our work and the size of our teams to support the direction Redwood is going in the future,” according to a copy of her email, which was viewed by TechCrunch.

Employees who were laid off are receiving severance and paid health benefits, according to Straubel’s email, as well as “career transition assistance.”

“I am grateful to the approximately 135 employees who we say goodbye to today — they’ve all contributed to building Redwood,” he wrote.

When you purchase through links in our articles, we may earn a small commission. This doesn’t affect our editorial independence.

#Exclusive #Redwood #Materials #lays #restructuring #chase #energy #storage #business #TechCrunchBatteries,battery recycling,electric vehicles,EVs,Exclusive,Redwood Materials">Exclusive: Redwood Materials lays off 10% in restructuring to chase energy storage business | TechCrunch
Redwood Materials has laid off around 135 employees, or roughly 10% of its workforce, as it restructures to better accommodate its growing energy storage business, TechCrunch has learned.

The cuts come just five months after Redwood cut 5% of its workforce, and three months after it closed a 5 million funding round that boosted the battery recycling company’s valuation to north of  billion, as TechCrunch previously reported.







It’s been a difficult time in the battery industry lately. Earlier this month, battery recycler Ascend Elements filed for Chapter 11 bankruptcy protection, citing “insurmountable” financial challenges. Some battery-makers have also restructured or gone out of business as the automotive industry in the U.S. has backed away from its most optimistic and ambitious plans to transition to electric vehicles.

But Redwood Materials founder and CEO JB Straubel told employees that this new round of cuts is not a sign that the company is heading down the same path.   

“Redwood today is the strongest it’s ever been,” Straubel wrote in an email to the workers who weren’t laid off, according to a copy viewed by TechCrunch. “The materials business is well on its way to profitability and has an exciting roadmap ahead.” 

Straubel noted that Redwood “continue[s] to dominate the US battery recycling market” but also touted the company’s “great momentum” in its new energy storage business. Redwood has recently announced deals with Crusoe AI and, most recently, electric automaker Rivian to provide recycled batteries that can be used to power those companies’ facilities. The company declined to comment beyond the contents of Straubel’s email.

In his message, Straubel wrote that “parts of the company have expanded faster than needed to support the direction” of Redwood. As a result, he said Redwood is making cuts across multiple divisions, including the engineering and operations organizations, according to an employee who was granted anonymity to discuss the layoffs.

	
		
		Techcrunch event
		
			
			
									San Francisco, CA
													|
													October 13-15, 2026
							
			
		
	


“We are confident that we can deliver on our critical projects with a smaller team that is more focused,” he wrote. “We have successfully adapted to changes in the market that have bankrupted many of our competitors.” 

Straubel went on to write that he is “more excited than ever with our path ahead as we build the most integrated and cost-effective critical materials and energy storage business in the world.” 

“This is a self-sustaining business and will continue to make this company more valuable over time. We have the team and the technology to do what no other company can,” he wrote. 







Workers who were laid off were told by Redwood’s chief HR officer that the layoffs were made “to sharpen our focus, our work and the size of our teams to support the direction Redwood is going in the future,” according to a copy of her email, which was viewed by TechCrunch.

Employees who were laid off are receiving severance and paid health benefits, according to Straubel’s email, as well as “career transition assistance.” 

“I am grateful to the approximately 135 employees who we say goodbye to today — they’ve all contributed to building Redwood,” he wrote. 


When you purchase through links in our articles, we may earn a small commission. This doesn’t affect our editorial independence.#Exclusive #Redwood #Materials #lays #restructuring #chase #energy #storage #business #TechCrunchBatteries,battery recycling,electric vehicles,EVs,Exclusive,Redwood Materials

cut 5% of its workforce, and three months after it closed a $425 million funding round that boosted the battery recycling company’s valuation to north of $6 billion, as TechCrunch previously reported.

It’s been a difficult time in the battery industry lately. Earlier this month, battery recycler Ascend Elements filed for Chapter 11 bankruptcy protection, citing “insurmountable” financial challenges. Some battery-makers have also restructured or gone out of business as the automotive industry in the U.S. has backed away from its most optimistic and ambitious plans to transition to electric vehicles.

But Redwood Materials founder and CEO JB Straubel told employees that this new round of cuts is not a sign that the company is heading down the same path.

“Redwood today is the strongest it’s ever been,” Straubel wrote in an email to the workers who weren’t laid off, according to a copy viewed by TechCrunch. “The materials business is well on its way to profitability and has an exciting roadmap ahead.”

Straubel noted that Redwood “continue[s] to dominate the US battery recycling market” but also touted the company’s “great momentum” in its new energy storage business. Redwood has recently announced deals with Crusoe AI and, most recently, electric automaker Rivian to provide recycled batteries that can be used to power those companies’ facilities. The company declined to comment beyond the contents of Straubel’s email.

In his message, Straubel wrote that “parts of the company have expanded faster than needed to support the direction” of Redwood. As a result, he said Redwood is making cuts across multiple divisions, including the engineering and operations organizations, according to an employee who was granted anonymity to discuss the layoffs.

Techcrunch event

San Francisco, CA | October 13-15, 2026

“We are confident that we can deliver on our critical projects with a smaller team that is more focused,” he wrote. “We have successfully adapted to changes in the market that have bankrupted many of our competitors.”

Straubel went on to write that he is “more excited than ever with our path ahead as we build the most integrated and cost-effective critical materials and energy storage business in the world.”

“This is a self-sustaining business and will continue to make this company more valuable over time. We have the team and the technology to do what no other company can,” he wrote.

Workers who were laid off were told by Redwood’s chief HR officer that the layoffs were made “to sharpen our focus, our work and the size of our teams to support the direction Redwood is going in the future,” according to a copy of her email, which was viewed by TechCrunch.

Employees who were laid off are receiving severance and paid health benefits, according to Straubel’s email, as well as “career transition assistance.”

“I am grateful to the approximately 135 employees who we say goodbye to today — they’ve all contributed to building Redwood,” he wrote.

When you purchase through links in our articles, we may earn a small commission. This doesn’t affect our editorial independence.

#Exclusive #Redwood #Materials #lays #restructuring #chase #energy #storage #business #TechCrunchBatteries,battery recycling,electric vehicles,EVs,Exclusive,Redwood Materials">Exclusive: Redwood Materials lays off 10% in restructuring to chase energy storage business | TechCrunch

Redwood Materials has laid off around 135 employees, or roughly 10% of its workforce, as it restructures to better accommodate its growing energy storage business, TechCrunch has learned.

The cuts come just five months after Redwood cut 5% of its workforce, and three months after it closed a $425 million funding round that boosted the battery recycling company’s valuation to north of $6 billion, as TechCrunch previously reported.

It’s been a difficult time in the battery industry lately. Earlier this month, battery recycler Ascend Elements filed for Chapter 11 bankruptcy protection, citing “insurmountable” financial challenges. Some battery-makers have also restructured or gone out of business as the automotive industry in the U.S. has backed away from its most optimistic and ambitious plans to transition to electric vehicles.

But Redwood Materials founder and CEO JB Straubel told employees that this new round of cuts is not a sign that the company is heading down the same path.

“Redwood today is the strongest it’s ever been,” Straubel wrote in an email to the workers who weren’t laid off, according to a copy viewed by TechCrunch. “The materials business is well on its way to profitability and has an exciting roadmap ahead.”

Straubel noted that Redwood “continue[s] to dominate the US battery recycling market” but also touted the company’s “great momentum” in its new energy storage business. Redwood has recently announced deals with Crusoe AI and, most recently, electric automaker Rivian to provide recycled batteries that can be used to power those companies’ facilities. The company declined to comment beyond the contents of Straubel’s email.

In his message, Straubel wrote that “parts of the company have expanded faster than needed to support the direction” of Redwood. As a result, he said Redwood is making cuts across multiple divisions, including the engineering and operations organizations, according to an employee who was granted anonymity to discuss the layoffs.

Techcrunch event

San Francisco, CA | October 13-15, 2026

“We are confident that we can deliver on our critical projects with a smaller team that is more focused,” he wrote. “We have successfully adapted to changes in the market that have bankrupted many of our competitors.”

Straubel went on to write that he is “more excited than ever with our path ahead as we build the most integrated and cost-effective critical materials and energy storage business in the world.”

“This is a self-sustaining business and will continue to make this company more valuable over time. We have the team and the technology to do what no other company can,” he wrote.

Workers who were laid off were told by Redwood’s chief HR officer that the layoffs were made “to sharpen our focus, our work and the size of our teams to support the direction Redwood is going in the future,” according to a copy of her email, which was viewed by TechCrunch.

Employees who were laid off are receiving severance and paid health benefits, according to Straubel’s email, as well as “career transition assistance.”

“I am grateful to the approximately 135 employees who we say goodbye to today — they’ve all contributed to building Redwood,” he wrote.

When you purchase through links in our articles, we may earn a small commission. This doesn’t affect our editorial independence.

#Exclusive #Redwood #Materials #lays #restructuring #chase #energy #storage #business #TechCrunchBatteries,battery recycling,electric vehicles,EVs,Exclusive,Redwood Materials
launch, Honor of Kings is now doubling down on the market with a two-pronged strategy. First, build a creator ecosystem, then strengthen its esports pathway. For this, the game has announced the rollout of HOK Studio, alongside the King’s Arise India: KWC at EWC26 Qualifier. Here’s everything you need to know.

HOK Studio to Boost Creator Ecosystem

At the center of this push is HOK Studio, the game’s official creator platform designed to support content creators across formats. This includes short videos, livestreams, tutorials, esports coverage, and more. As part of its initial phase in India, HOK Studio will introduce a Content Creator Incentive Program with rewards exceeding ₹1 crore (₹10 million). Creators can also get access to in-game tokens, exclusive rewards, official promotional support, and even early access to new content.

Dean Huang, the game’s producer, said:

India is a key market for Honor of Kings, and our focus is on building a strong, localised ecosystem that goes beyond gameplay. With HOK Studio, we are committed to developing a program worth an initial ₹10 million, to empower creators who play a critical role in shaping how the game is experienced and shared. At the same time, through initiatives like the KWC at EWC26 Qualifier, we are creating opportunities for Indian players to compete at the highest global level. Together, these efforts reflect our long-term commitment to growing both the creator and competitive ecosystems in India.

EWC Qualifier

Honor of Kings Launches HOK Studio and Esports Qualifier in India
	
After its recent launch, Honor of Kings is now doubling down on the market with a two-pronged strategy. First, build a creator ecosystem, then strengthen its esports pathway. For this, the game has announced the rollout of HOK Studio, alongside the King’s Arise India: KWC at EWC26 Qualifier. Here’s everything you need to know. 



HOK Studio to Boost Creator Ecosystem



At the center of this push is HOK Studio, the game’s official creator platform designed to support content creators across formats. This includes short videos, livestreams, tutorials, esports coverage, and more. As part of its initial phase in India, HOK Studio will introduce a Content Creator Incentive Program with rewards exceeding ₹1 crore (₹10 million). Creators can also get access to in-game tokens, exclusive rewards, official promotional support, and even early access to new content. 



Dean Huang, the game’s producer, said:




India is a key market for Honor of Kings, and our focus is on building a strong, localised ecosystem that goes beyond gameplay. With HOK Studio, we are committed to developing a program worth an initial ₹10 million, to empower creators who play a critical role in shaping how the game is experienced and shared. At the same time, through initiatives like the KWC at EWC26 Qualifier, we are creating opportunities for Indian players to compete at the highest global level. Together, these efforts reflect our long-term commitment to growing both the creator and competitive ecosystems in India.




EWC Qualifier







Alongside creators, the game is also focusing heavily on competitive play. The King’s Arise India: KWC at EWC26 Qualifier will act as a structured pathway for Indian teams to reach the global stage. Registration for the tournament will run from April 19 to April 26, followed by open qualifiers, playoffs, and offline finals on May 17. The tournament features a prize pool of ₹5 lakh and will eventually select two teams to represent India at the global KWC event, where the total prize pool stands at  million.



The competition will follow global formats like Global Ban & Pick, which prevents teams from reusing heroes across matches, and a Bo7 Grand Final with an “Ultimate Battle” tiebreaker. These formats are designed to test strategy, adaptability, and team coordination at the highest level.





#Honor #Kings #Launches #HOK #Studio #Esports #Qualifier #IndiaKrafton

Alongside creators, the game is also focusing heavily on competitive play. The King’s Arise India: KWC at EWC26 Qualifier will act as a structured pathway for Indian teams to reach the global stage. Registration for the tournament will run from April 19 to April 26, followed by open qualifiers, playoffs, and offline finals on May 17. The tournament features a prize pool of ₹5 lakh and will eventually select two teams to represent India at the global KWC event, where the total prize pool stands at $3 million.

The competition will follow global formats like Global Ban & Pick, which prevents teams from reusing heroes across matches, and a Bo7 Grand Final with an “Ultimate Battle” tiebreaker. These formats are designed to test strategy, adaptability, and team coordination at the highest level.

#Honor #Kings #Launches #HOK #Studio #Esports #Qualifier #IndiaKrafton">Honor of Kings Launches HOK Studio and Esports Qualifier in India
	
After its recent launch, Honor of Kings is now doubling down on the market with a two-pronged strategy. First, build a creator ecosystem, then strengthen its esports pathway. For this, the game has announced the rollout of HOK Studio, alongside the King’s Arise India: KWC at EWC26 Qualifier. Here’s everything you need to know. 



HOK Studio to Boost Creator Ecosystem



At the center of this push is HOK Studio, the game’s official creator platform designed to support content creators across formats. This includes short videos, livestreams, tutorials, esports coverage, and more. As part of its initial phase in India, HOK Studio will introduce a Content Creator Incentive Program with rewards exceeding ₹1 crore (₹10 million). Creators can also get access to in-game tokens, exclusive rewards, official promotional support, and even early access to new content. 



Dean Huang, the game’s producer, said:




India is a key market for Honor of Kings, and our focus is on building a strong, localised ecosystem that goes beyond gameplay. With HOK Studio, we are committed to developing a program worth an initial ₹10 million, to empower creators who play a critical role in shaping how the game is experienced and shared. At the same time, through initiatives like the KWC at EWC26 Qualifier, we are creating opportunities for Indian players to compete at the highest global level. Together, these efforts reflect our long-term commitment to growing both the creator and competitive ecosystems in India.




EWC Qualifier







Alongside creators, the game is also focusing heavily on competitive play. The King’s Arise India: KWC at EWC26 Qualifier will act as a structured pathway for Indian teams to reach the global stage. Registration for the tournament will run from April 19 to April 26, followed by open qualifiers, playoffs, and offline finals on May 17. The tournament features a prize pool of ₹5 lakh and will eventually select two teams to represent India at the global KWC event, where the total prize pool stands at  million.



The competition will follow global formats like Global Ban & Pick, which prevents teams from reusing heroes across matches, and a Bo7 Grand Final with an “Ultimate Battle” tiebreaker. These formats are designed to test strategy, adaptability, and team coordination at the highest level.





#Honor #Kings #Launches #HOK #Studio #Esports #Qualifier #IndiaKrafton

, Honor of Kings is now doubling down on the market with a two-pronged strategy. First, build a creator ecosystem, then strengthen its esports pathway. For this, the game has announced the rollout of HOK Studio, alongside the King’s Arise India: KWC at EWC26 Qualifier. Here’s everything you need to know.

HOK Studio to Boost Creator Ecosystem

At the center of this push is HOK Studio, the game’s official creator platform designed to support content creators across formats. This includes short videos, livestreams, tutorials, esports coverage, and more. As part of its initial phase in India, HOK Studio will introduce a Content Creator Incentive Program with rewards exceeding ₹1 crore (₹10 million). Creators can also get access to in-game tokens, exclusive rewards, official promotional support, and even early access to new content.

Dean Huang, the game’s producer, said:

India is a key market for Honor of Kings, and our focus is on building a strong, localised ecosystem that goes beyond gameplay. With HOK Studio, we are committed to developing a program worth an initial ₹10 million, to empower creators who play a critical role in shaping how the game is experienced and shared. At the same time, through initiatives like the KWC at EWC26 Qualifier, we are creating opportunities for Indian players to compete at the highest global level. Together, these efforts reflect our long-term commitment to growing both the creator and competitive ecosystems in India.

EWC Qualifier

Honor of Kings Launches HOK Studio and Esports Qualifier in India
	
After its recent launch, Honor of Kings is now doubling down on the market with a two-pronged strategy. First, build a creator ecosystem, then strengthen its esports pathway. For this, the game has announced the rollout of HOK Studio, alongside the King’s Arise India: KWC at EWC26 Qualifier. Here’s everything you need to know. 



HOK Studio to Boost Creator Ecosystem



At the center of this push is HOK Studio, the game’s official creator platform designed to support content creators across formats. This includes short videos, livestreams, tutorials, esports coverage, and more. As part of its initial phase in India, HOK Studio will introduce a Content Creator Incentive Program with rewards exceeding ₹1 crore (₹10 million). Creators can also get access to in-game tokens, exclusive rewards, official promotional support, and even early access to new content. 



Dean Huang, the game’s producer, said:




India is a key market for Honor of Kings, and our focus is on building a strong, localised ecosystem that goes beyond gameplay. With HOK Studio, we are committed to developing a program worth an initial ₹10 million, to empower creators who play a critical role in shaping how the game is experienced and shared. At the same time, through initiatives like the KWC at EWC26 Qualifier, we are creating opportunities for Indian players to compete at the highest global level. Together, these efforts reflect our long-term commitment to growing both the creator and competitive ecosystems in India.




EWC Qualifier







Alongside creators, the game is also focusing heavily on competitive play. The King’s Arise India: KWC at EWC26 Qualifier will act as a structured pathway for Indian teams to reach the global stage. Registration for the tournament will run from April 19 to April 26, followed by open qualifiers, playoffs, and offline finals on May 17. The tournament features a prize pool of ₹5 lakh and will eventually select two teams to represent India at the global KWC event, where the total prize pool stands at  million.



The competition will follow global formats like Global Ban & Pick, which prevents teams from reusing heroes across matches, and a Bo7 Grand Final with an “Ultimate Battle” tiebreaker. These formats are designed to test strategy, adaptability, and team coordination at the highest level.





#Honor #Kings #Launches #HOK #Studio #Esports #Qualifier #IndiaKrafton

Alongside creators, the game is also focusing heavily on competitive play. The King’s Arise India: KWC at EWC26 Qualifier will act as a structured pathway for Indian teams to reach the global stage. Registration for the tournament will run from April 19 to April 26, followed by open qualifiers, playoffs, and offline finals on May 17. The tournament features a prize pool of ₹5 lakh and will eventually select two teams to represent India at the global KWC event, where the total prize pool stands at $3 million.

The competition will follow global formats like Global Ban & Pick, which prevents teams from reusing heroes across matches, and a Bo7 Grand Final with an “Ultimate Battle” tiebreaker. These formats are designed to test strategy, adaptability, and team coordination at the highest level.

#Honor #Kings #Launches #HOK #Studio #Esports #Qualifier #IndiaKrafton">Honor of Kings Launches HOK Studio and Esports Qualifier in India

After its recent launch, Honor of Kings is now doubling down on the market with a two-pronged strategy. First, build a creator ecosystem, then strengthen its esports pathway. For this, the game has announced the rollout of HOK Studio, alongside the King’s Arise India: KWC at EWC26 Qualifier. Here’s everything you need to know.

HOK Studio to Boost Creator Ecosystem

At the center of this push is HOK Studio, the game’s official creator platform designed to support content creators across formats. This includes short videos, livestreams, tutorials, esports coverage, and more. As part of its initial phase in India, HOK Studio will introduce a Content Creator Incentive Program with rewards exceeding ₹1 crore (₹10 million). Creators can also get access to in-game tokens, exclusive rewards, official promotional support, and even early access to new content.

Dean Huang, the game’s producer, said:

India is a key market for Honor of Kings, and our focus is on building a strong, localised ecosystem that goes beyond gameplay. With HOK Studio, we are committed to developing a program worth an initial ₹10 million, to empower creators who play a critical role in shaping how the game is experienced and shared. At the same time, through initiatives like the KWC at EWC26 Qualifier, we are creating opportunities for Indian players to compete at the highest global level. Together, these efforts reflect our long-term commitment to growing both the creator and competitive ecosystems in India.

EWC Qualifier

Honor of Kings Launches HOK Studio and Esports Qualifier in India
	
After its recent launch, Honor of Kings is now doubling down on the market with a two-pronged strategy. First, build a creator ecosystem, then strengthen its esports pathway. For this, the game has announced the rollout of HOK Studio, alongside the King’s Arise India: KWC at EWC26 Qualifier. Here’s everything you need to know. 



HOK Studio to Boost Creator Ecosystem



At the center of this push is HOK Studio, the game’s official creator platform designed to support content creators across formats. This includes short videos, livestreams, tutorials, esports coverage, and more. As part of its initial phase in India, HOK Studio will introduce a Content Creator Incentive Program with rewards exceeding ₹1 crore (₹10 million). Creators can also get access to in-game tokens, exclusive rewards, official promotional support, and even early access to new content. 



Dean Huang, the game’s producer, said:




India is a key market for Honor of Kings, and our focus is on building a strong, localised ecosystem that goes beyond gameplay. With HOK Studio, we are committed to developing a program worth an initial ₹10 million, to empower creators who play a critical role in shaping how the game is experienced and shared. At the same time, through initiatives like the KWC at EWC26 Qualifier, we are creating opportunities for Indian players to compete at the highest global level. Together, these efforts reflect our long-term commitment to growing both the creator and competitive ecosystems in India.




EWC Qualifier







Alongside creators, the game is also focusing heavily on competitive play. The King’s Arise India: KWC at EWC26 Qualifier will act as a structured pathway for Indian teams to reach the global stage. Registration for the tournament will run from April 19 to April 26, followed by open qualifiers, playoffs, and offline finals on May 17. The tournament features a prize pool of ₹5 lakh and will eventually select two teams to represent India at the global KWC event, where the total prize pool stands at  million.



The competition will follow global formats like Global Ban & Pick, which prevents teams from reusing heroes across matches, and a Bo7 Grand Final with an “Ultimate Battle” tiebreaker. These formats are designed to test strategy, adaptability, and team coordination at the highest level.





#Honor #Kings #Launches #HOK #Studio #Esports #Qualifier #IndiaKrafton

Alongside creators, the game is also focusing heavily on competitive play. The King’s Arise India: KWC at EWC26 Qualifier will act as a structured pathway for Indian teams to reach the global stage. Registration for the tournament will run from April 19 to April 26, followed by open qualifiers, playoffs, and offline finals on May 17. The tournament features a prize pool of ₹5 lakh and will eventually select two teams to represent India at the global KWC event, where the total prize pool stands at $3 million.

The competition will follow global formats like Global Ban & Pick, which prevents teams from reusing heroes across matches, and a Bo7 Grand Final with an “Ultimate Battle” tiebreaker. These formats are designed to test strategy, adaptability, and team coordination at the highest level.

#Honor #Kings #Launches #HOK #Studio #Esports #Qualifier #IndiaKrafton

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