xAI fired an engineer who raised alarms about Grok safety, new lawsuit claims | TechCrunch
A former engineer at Elon Musk’s xAI has filed suit against the company and its parent SpaceX claiming he was fired for raising concerns about AI safety.
Devin Kim, who left xAI in September 2025, filed the suit in a California state court on Tuesday. The complaint comes days before SpaceX is set to join the public markets in what’s shaping up to be the largest IPO in history.
According to the lawsuit, which TechCrunch has viewed, Kim became a prominent voice for AI safety while working on Grok, xAI’s AI chatbot. He allegedly complained repeatedly about xAI’s failure to prioritize safety in Grok’s development, a product that has since come under fire for a range of safety and behavioral issues. In particular, Kim was concerned with the possibility that Grok could foment discrimination and help spread information about weapons of mass destruction.
“Grok, of course, proved Mr. Kim right by engaging in spectacular displays of online hatred and vitriol, with the model likening itself to Hitler (‘MechaHitler’),” the lawsuit reads. “Following the Hitler debacle, Mr. Kim worked to re-evaluate Grok’s political bias and discriminatory tendencies.”
September was my last month at xAI! I joined as one of the first members of the post-training team in 2024 and eventually led research tooling, where we built some of the world’s best systems to accelerate Grok’s development.
On my first day, I was at the whiteboard with @ibab…
A few months after Kim departed xAI, Grok made headlines again when the chatbot was used to flood X — Musk’s social media platform that also falls under the xAI umbrella — with nonconsensual sexual imagery.
The lawsuit also positions Kim as a whistleblower who was concerned about xAI’s alleged disregard for AI safety as “unlawful” in areas such as internet regulation, consumer protection and unfair business practices, and arms and explosives regulation, among others.
xAI and SpaceX did not immediately respond to requests for comment.
Kim’s focus on AI safety predates his time at xAI. While working at Scale AI, Kim worked on early safety AI initiatives, like leading a project that produced training data for AI to train systems to detect harmful content and comply with governance policies. Last week, the nonprofit Center for AI Safety, which focuses on AI risks, named Kim as its president.
Interestingly, the lawsuit doesn’t implicate Musk himself as a reason for a lack of safety. Rather, Kim’s lawyers describe Musk as having directed xAI to follow the law and implement appropriate safety and testing processes. Instead the claim targets Kim’s supervisor, xAI co-founder Jimmy Ba — who left the company earlier this year — saying that Ba ignored Musk’s directives and retaliated against Kim for pushing for safeguards, in an effort to “silence his repeated complaints about AI safety and biases.”
The lawsuit portrays Ba as someone who vehemently opposed AI safety measures, allegedly telling Kim at one point “AI will kill us all anyway,” and who was instead driven by a mission to make xAI the first to reach superintelligence.
“In one instance in or around August 2025, Mr. Ba attempted to thwart EU safety regulations during the release of Grok Code 1, misrepresenting aspects of the model in order to avoid legally required testing,” the complaint says. “Mr. Ba indicated that he would rather release an unsafe model than a poor-performing one. Mr. Musk ultimately had to intervene.”
According to the lawsuit, Kim intended to give a presentation of his findings the week of September 15, 2025, but Ba called him into a meeting and told him they should “go [their] separate ways” without providing a satisfactory reason.
TechCrunch has reached out to Ba for comment.
Kim is seeking compensatory and punitive damages, as well as a declaratory judgment that xAI and SpaceX’s conduct was unlawful.
When you purchase through links in our articles, we may earn a small commission. This doesn’t affect our editorial independence.
A former engineer at Elon Musk’s xAI has filed suit against the company and its parent SpaceX claiming he was fired for raising concerns about AI safety.
Devin Kim, who left xAI in September 2025, filed the suit in a California state court on Tuesday. The complaint comes days before SpaceX is set to join the public markets in what’s shaping up to be the largest IPO in history.
According to the lawsuit, which TechCrunch has viewed, Kim became a prominent voice for AI safety while working on Grok, xAI’s AI chatbot. He allegedly complained repeatedly about xAI’s failure to prioritize safety in Grok’s development, a product that has since come under fire for a range of safety and behavioral issues. In particular, Kim was concerned with the possibility that Grok could foment discrimination and help spread information about weapons of mass destruction.
“Grok, of course, proved Mr. Kim right by engaging in spectacular displays of online hatred and vitriol, with the model likening itself to Hitler (‘MechaHitler’),” the lawsuit reads. “Following the Hitler debacle, Mr. Kim worked to re-evaluate Grok’s political bias and discriminatory tendencies.”
September was my last month at xAI! I joined as one of the first members of the post-training team in 2024 and eventually led research tooling, where we built some of the world’s best systems to accelerate Grok’s development.
On my first day, I was at the whiteboard with @ibab…
— Devin Kim (@devindkim) October 3, 2025
A few months after Kim departed xAI, Grok made headlines again when the chatbot was used to flood X — Musk’s social media platform that also falls under the xAI umbrella — with nonconsensual sexual imagery.
The lawsuit also positions Kim as a whistleblower who was concerned about xAI’s alleged disregard for AI safety as “unlawful” in areas such as internet regulation, consumer protection and unfair business practices, and arms and explosives regulation, among others.
xAI and SpaceX did not immediately respond to requests for comment.
Kim’s focus on AI safety predates his time at xAI. While working at Scale AI, Kim worked on early safety AI initiatives, like leading a project that produced training data for AI to train systems to detect harmful content and comply with governance policies. Last week, the nonprofit Center for AI Safety, which focuses on AI risks, named Kim as its president.
Interestingly, the lawsuit doesn’t implicate Musk himself as a reason for a lack of safety. Rather, Kim’s lawyers describe Musk as having directed xAI to follow the law and implement appropriate safety and testing processes. Instead the claim targets Kim’s supervisor, xAI co-founder Jimmy Ba — who left the company earlier this year — saying that Ba ignored Musk’s directives and retaliated against Kim for pushing for safeguards, in an effort to “silence his repeated complaints about AI safety and biases.”
The lawsuit portrays Ba as someone who vehemently opposed AI safety measures, allegedly telling Kim at one point “AI will kill us all anyway,” and who was instead driven by a mission to make xAI the first to reach superintelligence.
“In one instance in or around August 2025, Mr. Ba attempted to thwart EU safety regulations during the release of Grok Code 1, misrepresenting aspects of the model in order to avoid legally required testing,” the complaint says. “Mr. Ba indicated that he would rather release an unsafe model than a poor-performing one. Mr. Musk ultimately had to intervene.”
According to the lawsuit, Kim intended to give a presentation of his findings the week of September 15, 2025, but Ba called him into a meeting and told him they should “go [their] separate ways” without providing a satisfactory reason.
TechCrunch has reached out to Ba for comment.
Kim is seeking compensatory and punitive damages, as well as a declaratory judgment that xAI and SpaceX’s conduct was unlawful.
When you purchase through links in our articles, we may earn a small commission. This doesn’t affect our editorial independence.
“Vint … has been at Google more than 20 years, and he is retiring a week from today, and so I think we ought to give him a round of applause for a relatively good career,” Patterson said, to cheers from the room.
Google did not respond to a request for comment by publication time.
Cerf, 83, and collaborator Robert Kahn are credited as being the architects of the networking protocols that became the internet we know today. His work developing and popularizing TCP/IP — the basic set of rules that lets different computer networks talk to each other — beginning in the 1970s has been recognized with numerous honorary degrees, the Presidential Medal of Freedom, and a Turing Award, among other honors.
Since 2005, Cerf has served as a vice president and chief internet evangelist at Google. (At this point, we can safely say the internet is fully evangelized, for good or ill.)
Cerf was speaking on a panel alongside other computer scientists known for their work on durable open source projects, including Patterson; François Chollet, creator of the Keras deep-learning library and co-founder of Ndea; John Ousterhout, the Stanford computer scientist behind the Tcl programming language, who also co-founded Electric Cloud; and Matei Zaharia, who is Databricks’ co-founder and chief technologist. They offered advice about what it takes to build open source systems that survive — advice that’s increasingly relevant as founders bet on open infrastructure for the next wave of AI products.
Much of the conference’s discussion focused on the problems with the centralization of advanced models in a handful of well-resourced labs, in contrast to the decentralized world of the open internet that made Cerf’s own protocols so durable. However, Cerf predicted that the rise of AI agents — software that can act autonomously and coordinate with other software — would push tech companies back towards standardized protocols.
“The agentic model of AI, with multiple agents from multiple sources interacting with each other, is going to force composability, and a requirement for interoperability and standardization,” Cerf said.
If he’s right, the companies that define those interoperability standards early could end up with outsized influence over how the agentic economy actually works — a dynamic not unlike the early internet protocol wars.
While other panelists speculated that natural language communication between LLM agents would be sufficient, Cerf predicted formal standards would be required.
“I don’t think English is going to be the best choice. There’s a flexibility in it, but there’s ambiguity, and I think precision for interagent interaction is going to be very, very important. An agent really needs to be sure the other agent understands what it is that they just agreed to do together,” Cerf said.
“Remember the old telephone game where you wish you’d whispered in somebody’s ear and then by the time it got to 10 people away the message was totally different? Imagine a bunch of agents talking to each other in natural language, you know, that’s kind of terrifying.”
In a more light-hearted moment, Patterson recalled meeting Cerf, known for his wardrobe of three-piece suits, as a grad student in the 1970s.
“He’s always been the best dressed computer scientist I’ve ever met,” Patterson said. “My memory of Vint is that he came as a grad student with a shirt and tie in the 70s.”
“It absolutely is true,” Cerf said. “I even had a vest, and for some reason I always wanted to stick out, and instead of having long hair, and something in my nose, I thought just dressing differently was one way to do it.”
When you purchase through links in our articles, we may earn a small commission. This doesn’t affect our editorial independence.
“Vint … has been at Google more than 20 years, and he is retiring a week from today, and so I think we ought to give him a round of applause for a relatively good career,” Patterson said, to cheers from the room.
Google did not respond to a request for comment by publication time.
Cerf, 83, and collaborator Robert Kahn are credited as being the architects of the networking protocols that became the internet we know today. His work developing and popularizing TCP/IP — the basic set of rules that lets different computer networks talk to each other — beginning in the 1970s has been recognized with numerous honorary degrees, the Presidential Medal of Freedom, and a Turing Award, among other honors.
Since 2005, Cerf has served as a vice president and chief internet evangelist at Google. (At this point, we can safely say the internet is fully evangelized, for good or ill.)
Cerf was speaking on a panel alongside other computer scientists known for their work on durable open source projects, including Patterson; François Chollet, creator of the Keras deep-learning library and co-founder of Ndea; John Ousterhout, the Stanford computer scientist behind the Tcl programming language, who also co-founded Electric Cloud; and Matei Zaharia, who is Databricks’ co-founder and chief technologist. They offered advice about what it takes to build open source systems that survive — advice that’s increasingly relevant as founders bet on open infrastructure for the next wave of AI products.
Much of the conference’s discussion focused on the problems with the centralization of advanced models in a handful of well-resourced labs, in contrast to the decentralized world of the open internet that made Cerf’s own protocols so durable. However, Cerf predicted that the rise of AI agents — software that can act autonomously and coordinate with other software — would push tech companies back towards standardized protocols.
“The agentic model of AI, with multiple agents from multiple sources interacting with each other, is going to force composability, and a requirement for interoperability and standardization,” Cerf said.
If he’s right, the companies that define those interoperability standards early could end up with outsized influence over how the agentic economy actually works — a dynamic not unlike the early internet protocol wars.
While other panelists speculated that natural language communication between LLM agents would be sufficient, Cerf predicted formal standards would be required.
“I don’t think English is going to be the best choice. There’s a flexibility in it, but there’s ambiguity, and I think precision for interagent interaction is going to be very, very important. An agent really needs to be sure the other agent understands what it is that they just agreed to do together,” Cerf said.
“Remember the old telephone game where you wish you’d whispered in somebody’s ear and then by the time it got to 10 people away the message was totally different? Imagine a bunch of agents talking to each other in natural language, you know, that’s kind of terrifying.”
In a more light-hearted moment, Patterson recalled meeting Cerf, known for his wardrobe of three-piece suits, as a grad student in the 1970s.
“He’s always been the best dressed computer scientist I’ve ever met,” Patterson said. “My memory of Vint is that he came as a grad student with a shirt and tie in the 70s.”
“It absolutely is true,” Cerf said. “I even had a vest, and for some reason I always wanted to stick out, and instead of having long hair, and something in my nose, I thought just dressing differently was one way to do it.”
When you purchase through links in our articles, we may earn a small commission. This doesn’t affect our editorial independence.
#Father #Internet #finally #retiring #TechCrunchExclusive">The ‘Father of the Internet’ is finally retiring | TechCrunch
Vinton Cerf will step down from his role as Google’s chief internet evangelist next week, marking the conclusion of one of the most influential careers in technology history.
While speaking via video feed at the Open Frontier conference hosted by the Laude Institute, Cerf was recognized by Dave Patterson, the UC Berkeley professor best known for co-developing RISC processor architecture.
“Vint … has been at Google more than 20 years, and he is retiring a week from today, and so I think we ought to give him a round of applause for a relatively good career,” Patterson said, to cheers from the room.
Google did not respond to a request for comment by publication time.
Cerf, 83, and collaborator Robert Kahn are credited as being the architects of the networking protocols that became the internet we know today. His work developing and popularizing TCP/IP — the basic set of rules that lets different computer networks talk to each other — beginning in the 1970s has been recognized with numerous honorary degrees, the Presidential Medal of Freedom, and a Turing Award, among other honors.
Since 2005, Cerf has served as a vice president and chief internet evangelist at Google. (At this point, we can safely say the internet is fully evangelized, for good or ill.)
Cerf was speaking on a panel alongside other computer scientists known for their work on durable open source projects, including Patterson; François Chollet, creator of the Keras deep-learning library and co-founder of Ndea; John Ousterhout, the Stanford computer scientist behind the Tcl programming language, who also co-founded Electric Cloud; and Matei Zaharia, who is Databricks’ co-founder and chief technologist. They offered advice about what it takes to build open source systems that survive — advice that’s increasingly relevant as founders bet on open infrastructure for the next wave of AI products.
Much of the conference’s discussion focused on the problems with the centralization of advanced models in a handful of well-resourced labs, in contrast to the decentralized world of the open internet that made Cerf’s own protocols so durable. However, Cerf predicted that the rise of AI agents — software that can act autonomously and coordinate with other software — would push tech companies back towards standardized protocols.
“The agentic model of AI, with multiple agents from multiple sources interacting with each other, is going to force composability, and a requirement for interoperability and standardization,” Cerf said.
If he’s right, the companies that define those interoperability standards early could end up with outsized influence over how the agentic economy actually works — a dynamic not unlike the early internet protocol wars.
While other panelists speculated that natural language communication between LLM agents would be sufficient, Cerf predicted formal standards would be required.
“I don’t think English is going to be the best choice. There’s a flexibility in it, but there’s ambiguity, and I think precision for interagent interaction is going to be very, very important. An agent really needs to be sure the other agent understands what it is that they just agreed to do together,” Cerf said.
“Remember the old telephone game where you wish you’d whispered in somebody’s ear and then by the time it got to 10 people away the message was totally different? Imagine a bunch of agents talking to each other in natural language, you know, that’s kind of terrifying.”
In a more light-hearted moment, Patterson recalled meeting Cerf, known for his wardrobe of three-piece suits, as a grad student in the 1970s.
“He’s always been the best dressed computer scientist I’ve ever met,” Patterson said. “My memory of Vint is that he came as a grad student with a shirt and tie in the 70s.”
“It absolutely is true,” Cerf said. “I even had a vest, and for some reason I always wanted to stick out, and instead of having long hair, and something in my nose, I thought just dressing differently was one way to do it.”
When you purchase through links in our articles, we may earn a small commission. This doesn’t affect our editorial independence.
Rockstar Games has confirmed several new combat features for GTA 6, making the game’s weapon system more detailed than ever before. Official trailers and promotional material have already revealed more than 30 weapons across different categories, including pistols, assault rifles, shotguns, sniper rifles, launchers, melee weapons, and throwables. This guide covers all the GTA 6 weapons revealed so far and highlights the new gameplay features that make combat more immersive.
GTA 6 Handguns List
Image Credit: Rockstar Games
Handguns play an important role in GTA 6, offering a balance of speed, accuracy, and convenience. Rockstar has already showcased multiple sidearms through official trailers and screenshots, including both pistols and revolvers. Here’s a complete list of the confirmed handguns in GTA 6.
GTA 6 includes powerful shotguns for close-quarters combat. These weapons are useful during indoor fights and high-action missions. Rockstar has already showcased two shotguns in official trailers and screenshots. Below are the confirmed shotgun weapons in GTA 6.
Assault rifles are among the most versatile weapons in GTA 6. They perform well in both close- and long-range combat. Rockstar has confirmed several rifles through trailers and screenshots. Here’s every confirmed assault rifle in the game.
GTA 6 includes several SMGs and machine guns for intense firefights. These weapons are useful during missions, chases, and vehicle combat. Rockstar has already showcased multiple models in official trailers and screenshots. Below are all the confirmed weapons.
SMG / Machine Gun
Real-World Inspiration
Notable Customization
Heckler & Koch SMG (MP5)
HK MP5
Scope, suppressor, foregrip
Compact SMG
Scorpion Mini SMG
Suppressor, extended magazine
Micro SMG
Mini Uzi
Drum magazine, weapon skins
Combat MG (Heavy MG)
M249 SAW
Box magazine, optics, barrel upgrades
GTA 6 Sniper Rifles List
Players who prefer long-range combat will find several sniper rifles in GTA 6. These weapons are designed for precision and serious damage. Official gameplay footage has showcased multiple sniper rifle models. Here’s every confirmed sniper rifle revealed so far.
Sniper Rifle
Real-World Inspiration
Notable Customization
Bolt Action Sniper
Remington 700
Heavy barrel, bipod, camouflage skins
Assault Sniper (L129A1)
L129A1
Variable zoom scope, suppressor
Ruger-inspired Rifle
Ruger 10/22
Lightweight attachments
GTA 6 Launchers List
Launchers deliver the most serious explosive damage in GTA 6. They are the best choice for destroying vehicles and heavily armored targets. Players can also use them during large-scale combat. Below are all the confirmed launchers in GTA 6.
Launcher
Real-World Inspiration
Notable Customization
Grenade Launcher
Milkor MGL
Alternative ammunition types
RPG (Rocket Launcher)
RPG-7
Cosmetic finishes
GTA 6 Throwable Weapons List
Not every combat situation requires a gun in GTA 6. Throwables give players another way to attack enemies or create an opening. Each weapon has its own strengths and uses. Below are all the confirmed throwable weapons in GTA 6.
Thrown Weapon
Primary Use
Fire Bottle
Fire damage
Flashbang
Crowd control
Golf Ball
Improvised weapon
Grenade
Explosive damage
Molotov
Area denial
Smoke Grenade
Smoke cover
Speargun
Underwater combat
GTA 6 Melee Weapons List
Melee weapons remain an important part of combat in GTA 6. They offer a quiet and reliable way to deal with nearby enemies. Different weapons suit different combat styles. Here’s every confirmed melee weapon revealed so far.
Baseball Bat
Crowbar
Golf Club
Hammer
Knife
Pool Cue
Fists (Unarmed)
GTA 6 Equipment and Utility Item List
GTA 6 includes more than just guns and melee weapons. Players can use different equipment to complete missions in creative ways. These items add more flexibility to gameplay. Here’s the complete list of confirmed equipment.
Rockstar Games has confirmed several new combat features for GTA 6, making the game’s weapon system more detailed than ever before. Official trailers and promotional material have already revealed more than 30 weapons across different categories, including pistols, assault rifles, shotguns, sniper rifles, launchers, melee weapons, and throwables. This guide covers all the GTA 6 weapons revealed so far and highlights the new gameplay features that make combat more immersive.
GTA 6 Handguns List
Image Credit: Rockstar Games
Handguns play an important role in GTA 6, offering a balance of speed, accuracy, and convenience. Rockstar has already showcased multiple sidearms through official trailers and screenshots, including both pistols and revolvers. Here’s a complete list of the confirmed handguns in GTA 6.
GTA 6 includes powerful shotguns for close-quarters combat. These weapons are useful during indoor fights and high-action missions. Rockstar has already showcased two shotguns in official trailers and screenshots. Below are the confirmed shotgun weapons in GTA 6.
Assault rifles are among the most versatile weapons in GTA 6. They perform well in both close- and long-range combat. Rockstar has confirmed several rifles through trailers and screenshots. Here’s every confirmed assault rifle in the game.
GTA 6 includes several SMGs and machine guns for intense firefights. These weapons are useful during missions, chases, and vehicle combat. Rockstar has already showcased multiple models in official trailers and screenshots. Below are all the confirmed weapons.
SMG / Machine Gun
Real-World Inspiration
Notable Customization
Heckler & Koch SMG (MP5)
HK MP5
Scope, suppressor, foregrip
Compact SMG
Scorpion Mini SMG
Suppressor, extended magazine
Micro SMG
Mini Uzi
Drum magazine, weapon skins
Combat MG (Heavy MG)
M249 SAW
Box magazine, optics, barrel upgrades
GTA 6 Sniper Rifles List
Players who prefer long-range combat will find several sniper rifles in GTA 6. These weapons are designed for precision and serious damage. Official gameplay footage has showcased multiple sniper rifle models. Here’s every confirmed sniper rifle revealed so far.
Sniper Rifle
Real-World Inspiration
Notable Customization
Bolt Action Sniper
Remington 700
Heavy barrel, bipod, camouflage skins
Assault Sniper (L129A1)
L129A1
Variable zoom scope, suppressor
Ruger-inspired Rifle
Ruger 10/22
Lightweight attachments
GTA 6 Launchers List
Launchers deliver the most serious explosive damage in GTA 6. They are the best choice for destroying vehicles and heavily armored targets. Players can also use them during large-scale combat. Below are all the confirmed launchers in GTA 6.
Launcher
Real-World Inspiration
Notable Customization
Grenade Launcher
Milkor MGL
Alternative ammunition types
RPG (Rocket Launcher)
RPG-7
Cosmetic finishes
GTA 6 Throwable Weapons List
Not every combat situation requires a gun in GTA 6. Throwables give players another way to attack enemies or create an opening. Each weapon has its own strengths and uses. Below are all the confirmed throwable weapons in GTA 6.
Thrown Weapon
Primary Use
Fire Bottle
Fire damage
Flashbang
Crowd control
Golf Ball
Improvised weapon
Grenade
Explosive damage
Molotov
Area denial
Smoke Grenade
Smoke cover
Speargun
Underwater combat
GTA 6 Melee Weapons List
Melee weapons remain an important part of combat in GTA 6. They offer a quiet and reliable way to deal with nearby enemies. Different weapons suit different combat styles. Here’s every confirmed melee weapon revealed so far.
Baseball Bat
Crowbar
Golf Club
Hammer
Knife
Pool Cue
Fists (Unarmed)
GTA 6 Equipment and Utility Item List
GTA 6 includes more than just guns and melee weapons. Players can use different equipment to complete missions in creative ways. These items add more flexibility to gameplay. Here’s the complete list of confirmed equipment.
Auto Dialer
Backpack
Binoculars
Body Armor
Cigarettes
Cut-off Tool
Flashlight
Food & Drinks
Immobilizer Bypass
Lock Pick
Loot Bag / Duffel Bag
Painkillers
Slim Jim
Soda
Taser
Torch Flashlight
Tracker Jammer
Trauma Kit
USB Drive
Wine
Zipties
#GTA #Weapons #Guide #Guns #Weapons #RevealedGTA 6">GTA 6 Weapons Guide: All Guns and Weapons Revealed
Rockstar Games has confirmed several new combat features for GTA 6, making the game’s weapon system more detailed than ever before. Official trailers and promotional material have already revealed more than 30 weapons across different categories, including pistols, assault rifles, shotguns, sniper rifles, launchers, melee weapons, and throwables. This guide covers all the GTA 6 weapons revealed so far and highlights the new gameplay features that make combat more immersive.
GTA 6 Handguns List
Image Credit: Rockstar Games
Handguns play an important role in GTA 6, offering a balance of speed, accuracy, and convenience. Rockstar has already showcased multiple sidearms through official trailers and screenshots, including both pistols and revolvers. Here’s a complete list of the confirmed handguns in GTA 6.
GTA 6 includes powerful shotguns for close-quarters combat. These weapons are useful during indoor fights and high-action missions. Rockstar has already showcased two shotguns in official trailers and screenshots. Below are the confirmed shotgun weapons in GTA 6.
Assault rifles are among the most versatile weapons in GTA 6. They perform well in both close- and long-range combat. Rockstar has confirmed several rifles through trailers and screenshots. Here’s every confirmed assault rifle in the game.
GTA 6 includes several SMGs and machine guns for intense firefights. These weapons are useful during missions, chases, and vehicle combat. Rockstar has already showcased multiple models in official trailers and screenshots. Below are all the confirmed weapons.
SMG / Machine Gun
Real-World Inspiration
Notable Customization
Heckler & Koch SMG (MP5)
HK MP5
Scope, suppressor, foregrip
Compact SMG
Scorpion Mini SMG
Suppressor, extended magazine
Micro SMG
Mini Uzi
Drum magazine, weapon skins
Combat MG (Heavy MG)
M249 SAW
Box magazine, optics, barrel upgrades
GTA 6 Sniper Rifles List
Players who prefer long-range combat will find several sniper rifles in GTA 6. These weapons are designed for precision and serious damage. Official gameplay footage has showcased multiple sniper rifle models. Here’s every confirmed sniper rifle revealed so far.
Sniper Rifle
Real-World Inspiration
Notable Customization
Bolt Action Sniper
Remington 700
Heavy barrel, bipod, camouflage skins
Assault Sniper (L129A1)
L129A1
Variable zoom scope, suppressor
Ruger-inspired Rifle
Ruger 10/22
Lightweight attachments
GTA 6 Launchers List
Launchers deliver the most serious explosive damage in GTA 6. They are the best choice for destroying vehicles and heavily armored targets. Players can also use them during large-scale combat. Below are all the confirmed launchers in GTA 6.
Launcher
Real-World Inspiration
Notable Customization
Grenade Launcher
Milkor MGL
Alternative ammunition types
RPG (Rocket Launcher)
RPG-7
Cosmetic finishes
GTA 6 Throwable Weapons List
Not every combat situation requires a gun in GTA 6. Throwables give players another way to attack enemies or create an opening. Each weapon has its own strengths and uses. Below are all the confirmed throwable weapons in GTA 6.
Thrown Weapon
Primary Use
Fire Bottle
Fire damage
Flashbang
Crowd control
Golf Ball
Improvised weapon
Grenade
Explosive damage
Molotov
Area denial
Smoke Grenade
Smoke cover
Speargun
Underwater combat
GTA 6 Melee Weapons List
Melee weapons remain an important part of combat in GTA 6. They offer a quiet and reliable way to deal with nearby enemies. Different weapons suit different combat styles. Here’s every confirmed melee weapon revealed so far.
Baseball Bat
Crowbar
Golf Club
Hammer
Knife
Pool Cue
Fists (Unarmed)
GTA 6 Equipment and Utility Item List
GTA 6 includes more than just guns and melee weapons. Players can use different equipment to complete missions in creative ways. These items add more flexibility to gameplay. Here’s the complete list of confirmed equipment.
Beef jerky can be a delicious treat. But a recent report illustrates why you should be cautious about biting into a piece of homemade jerky made from wild bear meat—it just might be teeming with parasitic worms.
Last week, federal and local health officials in North Carolina detailed an unusual outbreak of Trichinella roundworms in 2024 traced back to undercooked jerky from the same infected bear. At least three people were likely sickened by the cursed jerky, one of whom ended up hospitalized with severe illness. Though such cases are rare, they can be entirely prevented by cooking bear and other game meat to the recommended internal temperature, the authors say.
“Low-cost safety measures and prevention efforts regarding safe wild game preparation are needed to avoid future outbreaks,” they wrote in their paper, published June 24 in the journal Emerging Infectious Diseases.
A bear of a time
The outbreak was first detected in November 2024 by a clinician who treated the hospitalized patient and notified health officials. The Graham County Health Department and North Carolina Division of Public Health then conducted an investigation.
The patient had killed a bear at the start of the hunting season in October. The person froze half of the meat as various cuts and prepared the rest into jerky; they then shared the jerky with five other people.
By the time officials began probing, no jerky was left, but four remaining pieces of the frozen bear meat were sent off for testing at the Centers for Disease Control and Prevention; all the meat subsequently came back positive for Trichinella larvae. It’s likely the person’s jerky preparation, which only involved a marinade and drying, did not heat the meat sufficiently to kill off the worms nestled inside.
Of the six people who ate the jerky, three developed symptoms characteristic of Trichinellainfection. The hospitalized patient developed severe symptoms, including muscle weakness, swelling around the eyes, and eosinophilia (a high level of eosinophils, a type of white blood cell). The hospitalized case eventually tested positive for antibodies to the infection, but the other two cases declined testing because they lacked health insurance and balked at the out-of-pocket costs for such a test (roughly $200). All three were given a standard deworming medication and made a full recovery.
A growing trend?
Trichinellosis used to be commonly caused by undercooked pork but is now very rare in the U.S. due to better food safety. Most cases these days are instead tied to infected game meat, including bears. According to the CDC, only about 15 cases on average are reported annually.
Still, there are some signs this disease could become more common in some places like North Carolina. In November 2023, 10 people were likely infected by eating the undercooked meat of a wild bear hunted in western North Carolina; it was the first major outbreak recorded in the state since 1991, with only three isolated cases reported during that same time period.
Officials weren’t able to test the meat implicated in the 2023 outbreak and identify the specific species that caused it. This time around, testing identified a species known as Trichinella spiralis. That’s a potentially worrying discovery, the report authors note, since T. spiralis is rarely ever found in bears. So it’s possible that infection patterns might be changing among the wildlife in North Carolina and elsewhere.
“Wildlife disease surveillance is needed to update our knowledge of Trichinella prevalence, host affinities, and associated public health risks,” the researchers wrote.
That said, human trichinellosis is easily preventable with some proactive measures. However it’s prepared, officials say, game meat should always be cooked to an internal temperature above 165 degrees Fahrenheit (74 degrees Celsius) to ensure all larvae are killed off. Freezing meat prior to making it into jerky might help as well, though some Trichinella species are known to be freeze-resistant. Other safe food handling practices, like keeping raw or undercooked meat away from other foods, can also prevent cross-contamination.
Beef jerky can be a delicious treat. But a recent report illustrates why you should be cautious about biting into a piece of homemade jerky made from wild bear meat—it just might be teeming with parasitic worms.
Last week, federal and local health officials in North Carolina detailed an unusual outbreak of Trichinella roundworms in 2024 traced back to undercooked jerky from the same infected bear. At least three people were likely sickened by the cursed jerky, one of whom ended up hospitalized with severe illness. Though such cases are rare, they can be entirely prevented by cooking bear and other game meat to the recommended internal temperature, the authors say.
“Low-cost safety measures and prevention efforts regarding safe wild game preparation are needed to avoid future outbreaks,” they wrote in their paper, published June 24 in the journal Emerging Infectious Diseases.
A bear of a time
The outbreak was first detected in November 2024 by a clinician who treated the hospitalized patient and notified health officials. The Graham County Health Department and North Carolina Division of Public Health then conducted an investigation.
The patient had killed a bear at the start of the hunting season in October. The person froze half of the meat as various cuts and prepared the rest into jerky; they then shared the jerky with five other people.
By the time officials began probing, no jerky was left, but four remaining pieces of the frozen bear meat were sent off for testing at the Centers for Disease Control and Prevention; all the meat subsequently came back positive for Trichinella larvae. It’s likely the person’s jerky preparation, which only involved a marinade and drying, did not heat the meat sufficiently to kill off the worms nestled inside.
Of the six people who ate the jerky, three developed symptoms characteristic of Trichinellainfection. The hospitalized patient developed severe symptoms, including muscle weakness, swelling around the eyes, and eosinophilia (a high level of eosinophils, a type of white blood cell). The hospitalized case eventually tested positive for antibodies to the infection, but the other two cases declined testing because they lacked health insurance and balked at the out-of-pocket costs for such a test (roughly $200). All three were given a standard deworming medication and made a full recovery.
A growing trend?
Trichinellosis used to be commonly caused by undercooked pork but is now very rare in the U.S. due to better food safety. Most cases these days are instead tied to infected game meat, including bears. According to the CDC, only about 15 cases on average are reported annually.
Still, there are some signs this disease could become more common in some places like North Carolina. In November 2023, 10 people were likely infected by eating the undercooked meat of a wild bear hunted in western North Carolina; it was the first major outbreak recorded in the state since 1991, with only three isolated cases reported during that same time period.
Officials weren’t able to test the meat implicated in the 2023 outbreak and identify the specific species that caused it. This time around, testing identified a species known as Trichinella spiralis. That’s a potentially worrying discovery, the report authors note, since T. spiralis is rarely ever found in bears. So it’s possible that infection patterns might be changing among the wildlife in North Carolina and elsewhere.
“Wildlife disease surveillance is needed to update our knowledge of Trichinella prevalence, host affinities, and associated public health risks,” the researchers wrote.
That said, human trichinellosis is easily preventable with some proactive measures. However it’s prepared, officials say, game meat should always be cooked to an internal temperature above 165 degrees Fahrenheit (74 degrees Celsius) to ensure all larvae are killed off. Freezing meat prior to making it into jerky might help as well, though some Trichinella species are known to be freeze-resistant. Other safe food handling practices, like keeping raw or undercooked meat away from other foods, can also prevent cross-contamination.
#Tainted #Beef #Jerky #Caused #Outbreak #Bear #Wormsbears,foodborne illnesses,Parasites,Weird medicine">Tainted Beef Jerky Caused an Outbreak of Bear Worms
Beef jerky can be a delicious treat. But a recent report illustrates why you should be cautious about biting into a piece of homemade jerky made from wild bear meat—it just might be teeming with parasitic worms.
Last week, federal and local health officials in North Carolina detailed an unusual outbreak of Trichinella roundworms in 2024 traced back to undercooked jerky from the same infected bear. At least three people were likely sickened by the cursed jerky, one of whom ended up hospitalized with severe illness. Though such cases are rare, they can be entirely prevented by cooking bear and other game meat to the recommended internal temperature, the authors say.
“Low-cost safety measures and prevention efforts regarding safe wild game preparation are needed to avoid future outbreaks,” they wrote in their paper, published June 24 in the journal Emerging Infectious Diseases.
A bear of a time
The outbreak was first detected in November 2024 by a clinician who treated the hospitalized patient and notified health officials. The Graham County Health Department and North Carolina Division of Public Health then conducted an investigation.
The patient had killed a bear at the start of the hunting season in October. The person froze half of the meat as various cuts and prepared the rest into jerky; they then shared the jerky with five other people.
By the time officials began probing, no jerky was left, but four remaining pieces of the frozen bear meat were sent off for testing at the Centers for Disease Control and Prevention; all the meat subsequently came back positive for Trichinella larvae. It’s likely the person’s jerky preparation, which only involved a marinade and drying, did not heat the meat sufficiently to kill off the worms nestled inside.
Of the six people who ate the jerky, three developed symptoms characteristic of Trichinellainfection. The hospitalized patient developed severe symptoms, including muscle weakness, swelling around the eyes, and eosinophilia (a high level of eosinophils, a type of white blood cell). The hospitalized case eventually tested positive for antibodies to the infection, but the other two cases declined testing because they lacked health insurance and balked at the out-of-pocket costs for such a test (roughly $200). All three were given a standard deworming medication and made a full recovery.
A growing trend?
Trichinellosis used to be commonly caused by undercooked pork but is now very rare in the U.S. due to better food safety. Most cases these days are instead tied to infected game meat, including bears. According to the CDC, only about 15 cases on average are reported annually.
Still, there are some signs this disease could become more common in some places like North Carolina. In November 2023, 10 people were likely infected by eating the undercooked meat of a wild bear hunted in western North Carolina; it was the first major outbreak recorded in the state since 1991, with only three isolated cases reported during that same time period.
Officials weren’t able to test the meat implicated in the 2023 outbreak and identify the specific species that caused it. This time around, testing identified a species known as Trichinella spiralis. That’s a potentially worrying discovery, the report authors note, since T. spiralis is rarely ever found in bears. So it’s possible that infection patterns might be changing among the wildlife in North Carolina and elsewhere.
“Wildlife disease surveillance is needed to update our knowledge of Trichinella prevalence, host affinities, and associated public health risks,” the researchers wrote.
That said, human trichinellosis is easily preventable with some proactive measures. However it’s prepared, officials say, game meat should always be cooked to an internal temperature above 165 degrees Fahrenheit (74 degrees Celsius) to ensure all larvae are killed off. Freezing meat prior to making it into jerky might help as well, though some Trichinella species are known to be freeze-resistant. Other safe food handling practices, like keeping raw or undercooked meat away from other foods, can also prevent cross-contamination.
#Tainted #Beef #Jerky #Caused #Outbreak #Bear #Wormsbears,foodborne illnesses,Parasites,Weird medicine
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